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Parent thread: Blacktooth Ridge
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Nomad D2
RDI Fixture
Karma: 55/6
3140 Posts


Plans

If running is the plan just be sure you coordinate as that is the sort of thing that could get ugly if someone is left behind.



Posted on 2021-08-23 at 17:01:39.

Hammer
Extreme Exclaimator!
Karma: 93/24
4361 Posts


Dok

Dok is inclined to stand and fight because I am not so sure that running will be the thing for him to do because of his short stature

Question: Dok is using Spiritual Weapon and does that allow him to keep using it while also unleashing another Bolt spell ???



Posted on 2021-08-23 at 17:08:55.

Nomad D2
RDI Fixture
Karma: 55/6
3140 Posts


A Spiritual Bolt

Yes, Dok can keep the spiritual weapon and bolt at the same time.  What he can't do is cast another spell that requires concentration.  If he cast bolt he wouldn't be able to attack with his act.  He gets one action (either his normal axe or a spell like bolt) and a bonus action - which would be attacking with the spiritual weapon.  He can also move.

If the group thinks about retreating remember that if you are in melee with an opponent and you leave melee - they get to make an attack of opportunity against you.  You can prevent this by using your action to "disengage."  But then you don't get to attack as that was your action.  You can also run - this takes both your action and your movement.  In this case you would move double your movement rate, but get no attack - and potentially provoke an attack of opportunity.  If that doesn't make sense or you want to be sure how it would work just ask.  



Posted on 2021-08-23 at 19:34:43.

Keeper of Dragons
Devil's Advocate
Karma: 59/18
2581 Posts




Could we move slightly to an area that the arrows cannot target us?  Not exactly sure what the terrain looks like



Posted on 2021-08-23 at 19:49:35.

dragon-soul92
RDI Fixture
Karma: 16/1
884 Posts


Thäoran's Character Sheet

Crap, I think it's buried under all my other PMs, Nomad.


Posted on 2021-08-24 at 08:11:07.

dragon-soul92
RDI Fixture
Karma: 16/1
884 Posts


@Nomad

I just asked in a D&D group I'm in on Facebook about healing. They said that you can heal while resting (though of course you can't exactly rest in the middle of a pitch battle like we are haha). And on short rests you can use your hit dice to replenish any lost hit points+your con mod. And a long rest restores half of the used hit dice.

So I'll refrain from healing right now and use my hit dice once we rest (IF we rest haha. We could die first... 0_0). Is that alright?


Posted on 2021-08-24 at 08:58:08.

Nomad D2
RDI Fixture
Karma: 55/6
3140 Posts


Healing

D&D does allow for some pretty amazing healing when you take a rest.  The concern right now is if you will make it to that rest.  

I will send you a PM with Thaoran's info.

 

Terrain - the gulley extends back 100 feet or so towards the river.  It gradually gets wider.  The path winds a bit as you go and the bully is filled with brush and brambles.  Right now you are right on the edge of the woddy stuff - there is a 20' or so open space between the last of the brush/trees and the cave opening.  That space is filled by the web - and you and a few monsters on the edge of it.  If you backed a way into the trees you would escape the arrow fire. 

Go 10' or so and you will have partial cover.  (This means they attack with disadvantage - they roll two attack rolls for each attack but use the lower number.)  

Go 20' or more and you will have full cover - you won't be targetable by arrows from the cave opening.

Three things to consider.

1.  If you go 20' back or more you will no longer be able to see the cave opening.  

2.  Soledad needs to stay within 60' of the spell or it will dissipate - it has a 60' range.

3.  Look at what I posted above - moving back does run the risk of provoking an attack of opportunity.  

 



Posted on 2021-08-24 at 20:44:28.

Keeper of Dragons
Devil's Advocate
Karma: 59/18
2581 Posts




My suggestion is we move back 10 feet to cut down on chances of being hit by arrows.  Those who can use disengage would not suffer an attack of opportunity.  



Posted on 2021-08-25 at 07:08:09.

Hammer
Extreme Exclaimator!
Karma: 93/24
4361 Posts


Decisions

I am pondering some decisions for Dok and will probably post later tonight [Saturday]



Posted on 2021-08-28 at 14:41:17.

Nomad D2
RDI Fixture
Karma: 55/6
3140 Posts


Posting

I'm hoping to post soon.  4 of the 5 of you have posted.  We are missing Thaoran, but he has been asking some questions so I know he is tuned in and just trying to figure out the fight move.  



Posted on 2021-08-30 at 16:53:33.

dragon-soul92
RDI Fixture
Karma: 16/1
884 Posts




Annoyed at the moment beecause I've just been thrown in Facebook jail for 3 days lol. :/


Posted on 2021-09-02 at 07:36:21.

Nomad D2
RDI Fixture
Karma: 55/6
3140 Posts


Clarification

I was working on the post and have a couple of qujick questions.

1.  Tann - why does Silver get two attacks?  Sneak attack gives extra damage if a foe is engaged with an ally, which they are.  But that is extra damage not an additional attack. 

2.  To be clear - only Thaoran is actually moving back into the woods?   

3.  Hornet - There is no point in disengaging if you don't move.  Disengage is what allows you to move out of melee without provoking an attack of opportunity, but if you don't leave combat it does nothing.

4.  In tabletop you would know the initative order - you can sort of identify it here.  Thaoran, Silver and Hornet go first.  Then maybe some from the web.  It is a little unclear because the exact individuals have changed.  Then Dok and Soledad.  The archers go last.  I mention this because it matters.  If Thaoran is one of the first to go and he retreats, then he will be gone before the archers shoot.  They won't shoot at him.  Whoever is left up front will be the target of arrows.  I'm not saying you should change your plan, I just want you to realize the implications of the archers going last.  You would know that detail if we were sitting around a table.  

5.  The other thing about your going first is that the three at the top would go before anyone else - this includes before anyone else could move out of the web.  

6.  It will likely take a couple of rounds for the fire to take out the web.  So it won't go immediately, but its days are numbered.  

 

You do not need to change any of your actions unless you want to do so.  I am simply making sure that I understand your decisions and in a few cases making sure you understand the implications of turn order.  



Posted on 2021-09-02 at 20:39:22.

TannTalas
Trilogy Master
RDI Staff
Karma: 181/119
6817 Posts


Two Weapon Fighting

1.  Tann - why does Silver get two attacks?  Sneak attack gives extra damage if a foe is engaged with an ally, which they are.  But that is extra damage not an additional attack. 

She uses two weapon fighting.

Two-Weapon Fighting

When you take the Attack action and attack with a light melee weapon that you're holding in one hand, you can use a bonus action to attack with a different light melee weapon that you're holding in the other hand. You don't add your ability modifier to the damage of the bonus attack, unless that modifier is negative.

If either weapon has the thrown property, you can throw the weapon, instead of making a melee attack with it.



Posted on 2021-09-02 at 23:32:17.

Keeper of Dragons
Devil's Advocate
Karma: 59/18
2581 Posts




Ok. Hornet is going to move back to the partial cover. So disengage and move this round. 



Posted on 2021-09-03 at 12:39:53.

Nomad D2
RDI Fixture
Karma: 55/6
3140 Posts


Two weapon

Gotcha

I knew it was in there somewhere and there was a reason I let it happen before . . . .

Post coming.



Posted on 2021-09-04 at 14:42:40.

   


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