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You are here: Home --> Forum Home --> Recent posts by Jozan1
Topic: Fortune's Favoured Q&A
Subject: <


Just gotta use the tride and true " Frak!" and other silly 80's stand ins

Posted on 2014-04-14 at 16:38:11.

Topic: Fortune's Favoured Q&A
Subject: .


Reh-los On-sahm-rin


bam

Posted on 2014-04-14 at 14:47:34.

Topic: Gritty and Realistic D&D variants?
Subject: I know just the thing you're looking for....


http://hyboria.xoth.net/index.htm


That site links you to a D20 setting for the Conan movies.
You're going to want to navigate to here, the "Die, Stygian Jackal!" alternate rules. It's a rule set that I've been dying to use for a long time (along with a few other alternate things for a total home brew game)that is really just the grittiest, deadlist system I've seen.

http://hyboria.xoth.net/rules/die_stygian_jackal.htm

I've personally put a few spins on it but this is the basis for something that I think you're going to like.

Posted on 2014-04-14 at 13:27:19.

Topic: Fortune's Favoured: Revenge of the Revenge of the Game
Subject: post 1!


"Ok Relos, today's lesson will be on the virtue I call 'Moderation.' I'll start with a story about a day when I was right around your age..."

Master Caiste's stories always seemed to start the same exact way, and what Relos would give to hear him tell one of these tales just one more time. This fleeting dream was bittersweet for he loved to reminisce about his late
master, but dredging up the past was guaranteed to remind him how much he really did miss the old man. Ever since his passing Relos had set out to take up the mantle and travel Cordova if not the world spreading the love, knowledge,
and good just as his master had did.

Two weeks had passed since the mourning period ended and already he had done many good deeds such as blessing crops, blessing land, blessing live stock, and even once scared away a pair of thugs who were accosting some traveling farmers. It seemed the farther south west he traveled from the keep in the foothills of the Gray Mountains the poorer and more desperate people got for things like a good crop, healthy stock, and a quiet life.
When people found out he was a champion for Gian they always asked him for blessings or new words of faith to gain the favor of the goddess of nature. These were the bulk of his requests since he left and honestly it wasn't exactly what he thought he would be doing but of course he didn't mind, and making these downtrodden folk happy was good enough for him.

One night while staying at a roadside inn, he had overheard a rumor that was spreading like wild fire. 'A band of heroes slaying a giant,' 'A group of heroes fighting off a giant while the forest burned around them,' or 'A group of heroes each slaying a giant on their own, while intimidating a group of goblins into a bucket brigade to fight the raging inferno around them.' As Relos heard each story he chuckled to himself, noticing a nice layer of embellishment being slapped on the tale after every round of drinks. No matter how crazy the stories were they had to stem from somewhere, so politely asking the drunken farmers around him he had found out one fact held true in all of them. Schell was where the deed had been done, and that was where he'd be going next.

Fortunately the walk to Schell wasn't long and it only took him a few solid days from the inn to get there. The city itself looked less than glorious, but if it was one thing his master had taught him, it was to never take something at face value. With an open mind he strode through the city and quickly found out how much he enjoyed the company of these folks. After some pleasant conversation he was able to discern the where abouts of this group, which he learned was now called 'Fortune's Favored.'

He stood outside the Bearded Dragon, looking up at all it's glory. The tavern was packed which he expected,
he was told that it's the most popular place in town. He approached and entered the smoke filled main hall where
he was suddenly hit with a wave of sounds and smells, all of them familiar and in a way pleasing for some reason
that Relos just couldn't think of. He drew some attention as he walked in, his shining and well kept weapons and armor coupled with a disheveled look of patch-work stubble and messy hair seeming like something just slightly out of place in it all. He made his way to the front where he met Argos, who promptly gestured to the group of four who was surrounded by people asking them questions and listening to stories. Finally, he was going to meet these people who seemed to know how to get the kind of work he was wanting. Soon he'd be able to help those who were really in need and save lives, becoming a beacon of hope and happiness just like Caiste. Surely, these people were cut of the
same cloth such as he.

Patiently he waited in the back while the crowds slowly died down, and it was then when they were alone that he made his move. Politely Relos approached them; a Halfling, an Elf, and two Humans all sitting before him. One of them he figured was surely inebriated, but that didn't stop anything.

"Hello everyone, I've heard of your exploits and would like to ask you something. First off, my name is Relos Onsamryn and I'm enamored by your deeds, they're the things that I my self want to end up doing and the sole reason as to why I'm here. I know all of you are surely good long time companions but I ask of you, would you have me by your side in your ventures? I'm fully capable of handling anything thrown at me, and I bring some blessings of Gian with me also. If you have noticed, I wear the symbol of Gian, and that is because I'm a champion of the earth goddess herself. Through me I bring blessings and good deeds to the world, and in dire times I can heal the most severe of wounds. I shall do anything that you ask of me to prove my worth, but to be apart of 'Fortune's Favored', the group that slew the giant of Schell, well that would be I feel a great place for me to really shine."

A little long winded, but Relos had a lot to say. He honestly hoped that his tangent wouldn't work against him, but after a few minutes of discussion from the group, they came to a consensus. Help them with a favor that Argos had tasked them with, and then they'll decide. A beaming Relos happily accepted.

An hour later, Relos found himself in the basement of Argos's tavern dispatching some rats that looked as if they could take on Krusk himself. It didn't take much effort from the five of them and quickly the deed was done, with Relos helping anyone who was bitten by the foul creatures and healing any damage taken from them. They were rewarded with a limitless amount of questionable ale straight from the taps of the Bearded Dragon itself. Relos's solidification into the 'Fortune's Favored' was done, and he couldn't of been happier. It was in that moment of revelry that the 'Virtue of Moderation' quietly slipped his mind, and is why Relos was in the predicament he found himself in now.

"Ok Relos, today's lesson will be on the virtue I call 'Moderation.' I'll start with a story about a day when I was right around your age..."

The thought reiterated itself through his head once again, and the dream of Master Caiste slipped away as his eyes fluttered open. Patchy sun rays beamed onto his face through the thick leaves, a breeze swaying him back and forth slowly as if being cradled by Gian herself. The split second comfort he felt was almost worth it as he looked side to side, realizing he was in a tree a solid ten feet off the ground. His body was sore and his head was achy, his armor for some reason still donned. He tried to sit up but his side tingled, half his body had fallen asleep from dozing off in his armor and promptly he fell sideways out of the tree. Luckily a few low hanging branches and the underbrush had cushioned his fall making any damage he would of sustained non existent. He looked over and spotted his new companion Malachi looking him in the eye, seemingly suffering some sort of similar fate. Rubbing his head he smiled and looked over as Calopee crawled out of a goat pen and gave him one look and a quip to go with it. One by one the group gathered outside the inn, all sharing some sort of odd sleeping hi-jinks similar to his.

"Not the greatest first impression I'd like to give, but at least we're all in the same boat here."

Relos quickly thought to himself as he followed the group up inside, the prospect of a hearty breakfast at the forefront of his mind. Argos was a good man at heart and quickly reminded them of a promise they had made while quite drunk the night prior. Nodding to the groups words Relos gave his plate as Argos cleaned up, quickly finishing off his tall glass of water hoping it would subdue the final feelings of his now dwindling head ache. He leaned over to Argos as he was about to bring the dishes back and asked for another glass of water, and then leaned back in to listen to the groups discussion. He had no need to chime in just yet, he wanted to hear what Argos had to say about this Isiah and his farm first.

After Argos divulged any information that he had on Isiah's farm, Relos stood and stepped away from the table.

"I'm going to clean up first and make sure all my limbs are awake for this walk. I'll be outside for now ringing out my clothes."

If no one approaches Relos or speaks to him, he makes his way down stairs and outside, removes his armor and begins to clean himself and his clothes with the same pump that Calopee had previously used.




Posted on 2014-04-14 at 06:08:05.
Edited on 2014-04-14 at 14:34:49 by Jozan1

Topic: Fortune's Favoured Q&A
Subject: .


1. Yes, but he never drinks in excess. Only enough to feel good.

2. You have no idea how ready I really am.

Posted on 2014-04-13 at 02:44:00.

Topic: An Open World 3.5e D&D Adventure Starring YOU!!!
Subject: .


Alrighty so submitted my back story last night. Here's to hoping for a great game everyone!

Posted on 2014-04-11 at 23:59:34.

Topic: Savage Warrior class
Subject: .


Looks a lot better. The only thing is with the crafting magical part, the savage would need craft magical arms and armor as a feat, which doesn't seem so much like a savage persons forte. Just my 2 cents

Posted on 2014-04-09 at 23:45:19.
Edited on 2014-04-09 at 23:50:22 by Jozan1

Topic: Savage Warrior class
Subject: .


That's Ok, because you're level 20. You have to remember that being level 20 means you're an amazing living being that is the epitome of all that everyone else strives to be. You're a legendary hero that saves worlds and destroys gods. A +10 on a craft check seems reasonable.

Posted on 2014-04-09 at 18:56:14.

Topic: Savage Warrior class
Subject: ,


Yeah that's ok too. If you take into consideration, say a rogues hide.

Level 5, you'll have +8 from ranks, probably +4 from dex, and lets say +1 from something else. (magic item, racial, etc etc). s0 +13.

the savage would get +8 from ranks, +4 from class ability, lets say +1 from Intelligence (I doubt you'd have anything higher than a 12 in INT when playing a warrior esque class). so +13. That's quite on par with everything else really.

Posted on 2014-04-09 at 18:48:27.

Topic: Savage Warrior class
Subject: Same,


liking how it's coming out. May I make some more suggestions though. The DR I think should go up to 5, every 4 levels goint up by one. 4,8,12,16,20 effectively giving DR 1/2/3/4/5.

Not sure if it's included with the club, but the savage should also be proficient with Great club too.

Also I'm thinking maybe keeping the crafting specialt/ weapon preference things as a supernatural ability would be good. It'd be cool RP to have it be " spirits of the elders" or their ancient gods or something giving them some sort of power. But I do think these two abilities need to be edited a little. Possibly rolled into one ability that scales all the will 20 possibly.

As of right now, at lvl 20 the character will have an effective +5 weapon with bonuses to craft it. Maybe have the preferred weapon ability when combined with the other do something like this.

HERITAGE WEAPON (snazzy name I just thought up, figured it sounds cool)

Lvl 1: choose a weapon from the given Tribal warrior weapon list. When your character crafts that chosen weapon, she receives a +1 to attack and damage as long as she uses the weapon she crafted. The bonuses are only applied to any weapon that she crafts, and do not stack. (If she duel wields two weapons she crafted, each will get +1). She also receives a +2 on any crafting checks made to craft that weapon.

Lvl 5: Attack and damage bonus increased to +2. The chosen weapon loses any negatives on attack and damage for being bone or stone, and gains the hardness and hit points of it's normal equivalent . Crafting bonus increased to +4

Lvl 10: Attack and damage bonus increased to +3. The chosen weapon counts as having an enhancement bonus equal to +3 for the purposes of surpassing any Damage reduction and for sundering. Crafting bonus increases to +6

Lvl 15: Attack and damage bonus increased to +4. The chosen weapon counts as having an enhancement bonus equal to +4 for the purposes of surpassing any damage reduction and for sundering. The weapon gains the properties of one of the following. Mithril, Adamantine, cold Iron, Alchemical silver. Crafting bonus is +8

Lvl 20: Attack and damage bonus increased to +5. The chosen weapon counts as having an enhancement bonus equal to +5 for the purposes of surpassing any damage reduction and for sundering. The weapon gains the properties of one of the following. Mithril, Adamantine, cold Iron, Alchemical silver. Crafting bonus is +10. The weapon then gains one of the following pairs of abilities. Thundering & Shocking, Fiery burst & flaming, Icy burst & frost, Acidic & Corrosive Burst.

All of these abilities only work while the Savage is wielding the weapon. If at any point the wielder is disarmed or drops the weapon, all abilities are lost. When the crafter wields the weapons again, the bonuses come back.


I figure the end abilities are elemental in nature, since the savage is kinda like attuned to the world and yatta yatta stuff like that.

Posted on 2014-04-09 at 18:12:13.

Topic: An Open World 3.5e D&D Adventure Starring YOU!!!
Subject: .


So I'm still kind of lost on what everyone is at the moment. A few people wanted to re do their sheets so can we get a summary?


I'm a Half elf Paladin. bam

Posted on 2014-04-09 at 14:19:47.

Topic: Savage Warrior class
Subject: .


True, I would put that maybe level 5 or 6 then? And probably he has to craft it himself at a higher DC, or have to craft a masterwork version of his weapon. Not looking at it right now so not 100% sure on how it is currently.

Posted on 2014-04-09 at 14:05:20.

Topic: Savage Warrior class
Subject: .


The crafting specialty should probably also be dropped. That would get rid of the last "supernatural/magical" ability they have which, in my opinion, doesn't make sense for a class like this. Possibly bring the skill points to 6x instead to make up for a bit of a loss on the abilities. So they'd be like a more combat oriented ranger, but less as potent than a barbarian. Kind of like an in between, only more rudimentary. I'm sure we could probably brain storm some sort of class feature or two for flavor so it doesn't' feel like you're playing a watered down version of either of the aforementioned classes.

Posted on 2014-04-09 at 13:50:33.

Topic: Savage Warrior class
Subject: .


Also the class has no capstone ability, usually a class will have some sort of final ability to make it worth taking all 20 in it.

*Edit* also, drop the skill points. They have as many skill points as a rogue. drop it to 4+Int x4 instead. That should bring it in line with being combat oriented, but still a lot of utility in the wilderness.

Posted on 2014-04-09 at 13:44:14.
Edited on 2014-04-09 at 13:45:29 by Jozan1

Topic: Savage Warrior class
Subject: .


Keep the HD a D10. Remove the spell like ability, remove the animal companion. This class is supposed to be for a tribal warrior of some sort so imagine a village in the rainforest that had these guys as their basic defense. Every one of them would have spell like abilities and an animal companion. Possibly give them bonuses to crafting traps instead?

Posted on 2014-04-09 at 13:42:26.

Topic: Savage Warrior class
Subject: .


Yeah that has something to do with it. Honestly though I think the closest established thing you're going to find is that barbarian alternative, or a Totemic barbarian. You can probably find something from pathfinder too that is close.

Posted on 2014-04-09 at 13:28:49.

Topic: Savage Warrior class
Subject: .


I think what it comes down to is you can get the same effect just by Rping a pre existing class the way you want. Also you're only looking at core classes, you're not taking into consideration class alternatives, any base classes from the complete series, or anything like that. I know there is a barbarian class alternative called ' savage barbarian" where they don't wear armor, they get increased damage reduction from level 1, and bonuses for not wearing armor.

May I ask, what exactly is this all for anyways?

Posted on 2014-04-09 at 13:18:59.

Topic: Savage Warrior class
Subject: .


yeah I'd say heavy and light shields. Lots of savage races use wooden/leather shields.

Posted on 2014-04-08 at 22:07:06.

Topic: An Open World 3.5e D&D Adventure Starring YOU!!!
Subject: ,


My character is a Half-elf Paladin, with the holy warrior variant, and Charging smite variant. No mount, no spells, all melee and bad-assery. Also I'll be tripping things a lot. Still working out the numbers and making the character, backstory and description will be afterwards.

Posted on 2014-04-08 at 20:36:16.

Topic: An Open World 3.5e D&D Adventure Starring YOU!!!
Subject: ..


I like the idea of the group being an adventuring party of some sort before hand. Or maybe two or three of our group is an established group, with the last two or three just being recent hire ons/tag alongs for whatever reason. I feel my character wouldn't of been with them from the start if we go this route, so I'd probably be a more recent addition.

Posted on 2014-04-08 at 02:45:09.

Topic: An Open World 3.5e D&D Adventure Starring YOU!!!
Subject: .


confirmed. I'm confidant I'll have enough time for this game.

Posted on 2014-04-08 at 01:21:16.

Topic: Question 2ed to 3.5
Subject: .


Well Barbarian is just a class, how savage/disciplined your character is, is all up to the RP. you can have a well trained/level headed tactician barbarian, just spin it however you like.

Posted on 2014-04-08 at 01:18:27.

Topic: Question 2ed to 3.5
Subject: .


In 3.5, there is no template to my knowledge that exists giving something a "savage" subscript. Templates are usually for adding something to the race like half dragon, half celestial, etc etc. Now class wise I'm sure you can find something like that. Probably a Druid if you want some sort of divine class, barbarian for your melee, and for arcane, sorcerer. Lots of the "barbaric" races get their arcane magics from monsters with sorcerer levels as it naturally occurs in them and they just grow with these powers.

Posted on 2014-04-07 at 19:35:56.

Topic: An Open World 3.5e D&D Adventure Starring YOU!!!
Subject: .


Ok perfect, didn't realize it was that crazy of a super info dump. Thanks and can't wait!

Posted on 2014-04-07 at 04:54:51.

Topic: An Open World 3.5e D&D Adventure Starring YOU!!!
Subject: .


Any chance we can get character creation details?

Posted on 2014-04-07 at 03:24:00.

 


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