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You are here: Home --> Forum Home --> Recent posts by Admiral
Topic: RPG Mythbreakers #8 - Happy Thanksgiving
Subject: awesome


Awesome in every way

Posted on 2011-11-23 at 00:32:43.

Topic: 2011 NFL Season
Subject: sigh


One day my poor Succaneers will win something

Posted on 2011-11-21 at 01:45:28.

Topic: Hey
Subject: wooo


We miss you Ginafae!

Posted on 2011-11-20 at 20:59:20.

Topic: Monster Hunters Collective - Q/A
Subject: ok


Glitch wants to stay in the church, and will even suggest splitting up to cover more ground if nobody wants to stay with him.

His addition to any questions would be to ask if anyone recognises the golden disk he found at the cemetery.

Also what happened to Sofia's father? How did he die? Was he buried? Where?

Posted on 2011-11-19 at 17:26:52.

Topic: The Monster Hunters Collective
Subject: well then


As the good doctor concluded their interrogation (despite the obvious questions still lingering among the party) Glitch decided this was as good of a time as any to get some real work done.

"If you want to do science, you have to literally do something... I say we check out the rest of this church while we're here." Loudly enough for Roy to hear and object if he wishes to interrupt his prayer.

"If anything we might find a new weapon to use against some undead baddies! And besides... I'm borrrrrrrrreeeeddddddddd no more walking around asking people stuff. Let's EXPLORE!"

Glitch opened up his pack and loosed the little weasel Gadget, who immediately darted off around the room to enjoy the scents.

Posted on 2011-11-19 at 17:23:00.
Edited on 2011-11-19 at 17:24:07 by Admiral

Topic: Monster Hunters Collective - Q/A
Subject: ok


Assuming detect magic doesn't come up with anything game changing glitch agrees to go to the church

Posted on 2011-11-13 at 16:54:55.

Topic: Making my way back
Subject: eol!


The comings and goings forum was very dry without you

Posted on 2011-11-09 at 14:06:52.

Topic: The Monster Hunters Collective
Subject: search party


A couple things in the graveyard caught Glitch's attention.

“This branch... looks like maybe a noose was hanging from it? Or a swing? I don't much about necromancy but I do know that it takes onyx to reanimate the dead... and I don't recall it needs wood scrapings. There are probably a ton of spells that require wood shavings but I don't think that's why the wood was shaved.

I would guess something was hanging from here?”

Glitch ran over to the purse.

“I wonder if this belonged to a victim? We should take it and show it around. Maybe someone put it here as a decoration to a grave... or maybe someone lost it?”

The little Brathun lowered his goggles over his eyes and began to chant in Brathnaii, his voice taking it's typical ethereal echo as strange colors began to swirl around his eyes.

(detect magic on the whole area, focusing for a few rounds on the tree, branch, ground below it, purse, coins, and then scanning the headstones and any other footprints we found.)

(OOC: Also did we actually find the rest of the footprints that originally led us to the graveyard? If so do they come from a specific grave?)

Posted on 2011-11-08 at 21:16:51.

Topic: The Monster Hunters Collective
Subject: up!


After getting their mission from Geron and a handful of supplies Glitch rushed home to gear up. He grabbed his trusty wrench, but this time he was bringing his newly created alchemist's fire and sunrod.

And of course his spell components and technomancy foci. And a very curious weasel.

Glitch met with the others and set out towards Sedostra. Shortly after leaving camp, however, it appeared their group would be growing by one. A Kazari, but from what he could tell nobody else knew anything about the species.

“Oooooh! Kazari!” Glitch yelped out as Arra joined the group, stating her intentions to stay. The little Brathun rushed over with outstretched arm, petting her gently behind the ears. “sooooft....” Arra fluffed up but soon relaxed sensing no danger from the little guy. Gadget wanted a piece too, and scurried up the back of the Kazari, resting calmly on her shoulder.

After some conversation, Glitch asked how exactly she fights, pointing out how terribly rusty that sword she carried was...

"A discarrrrded rrrrelic I thought I should put to use."

Glitch caught glimpse of her claws as she responded, answering his other question.

“Well when we get back to my lab I'll see if I can't do something about getting you a better sword.”

The wizard remained fairly quiet for the rest of the trip, trying to draw up some plans for what was surely his next big project once they returned.

“I think I hear your friend in the living room. Let me go see.” The nice lady that owned the bed and breakfast welcomed them and they wasted no time meeting their contact. Another Khord. This one looked much different than Traubon, more... Glitch wasn't sure... more grounded? He couldn't find the right word.

After their introduction it was obvious they needed to explore now. In one regard a terrible idea since Glitch didn't have any spells prepared to help them deal with skeletons or thieves. His technomancy foci weren't charged, either...

But it was the proper thing to do, so they set out at dusk.

At the scene of the battle it was quite clear Brokkrok was sorting through some issues, possibly related to the fight with the skeleton? But he was obviously a seasoned warrior, or perhaps a cleric of sorts?

During their trip to the farm Glitch tried to spark a conversation with the newcomer. “I'm not exactly an expert on the pantheon, but I do occasionally ask Wizerran, or Jusarin in the common tongue, for assistance, and I quite often invoke the blessing of Gesjikie, or Shinara as the humans call her. There is an old Brathunspar proverb, “Even the best plans and methods are subject to Lady Luck's whims,” Which of course brought about the more... practical proverb “If you can't make it work on the third try blow it up and hope Gesjikie is amused enough to make it work on the fourth.”

There was a point there somewhere...
“So anyway, I remember seeing that symbol on your eyepatch at a church, but I don't know much about it. I know it doesn't belong to Jusarin or Shinara from personal experience, and I know Kith-Jora's symbol from the days, as well as Solanis and Lysora. Telemor, Vilathera and D'Hurgen too!” Glitch was starting to impress himself with how much he remembered.

“But those were really the only ones who were talked about back in the Brathnaii Hollows. I don't recognize yours... Is it Bakloran? I heard he fought with a sword!”

Regardless of their conversation, they did manage to find something new. The skeleton came from the graveyard.

“This could mean a few things actually... I know it's possible to summon undead from another plane... but it's also possible to create a skeleton from a corpse. If this walked from the graveyard we can assume it was made from a corpse, right? I say we go back. That way I can do some research on undead, and also charge my dweomers so they can actually do us some good.”

Glitch turned and saw Brokkrok had already begun to return to the guesthouse.

The wizard darted off after him.

Back at the house Brokkrok asked Glitch about mushroom breeding, or maybe splicing is a better term?

“Well, I did study botany for a while... and I think I remember how to build a machine to do it.” Glitch took the shrooms and gave a few sniffs. “You know, Aly would probably know more about these things. Mushrooms that is. Explosives on the other hand... I can do some explosives. Let me take a whack at them back in my lab. That way I won't risk burning down this nice old lady's house. My place is already fire-proofed. I am pretty sure I can splice them... but whether or not they will be able to reproduce? Sure, why wouldn't they be able to? Anyway I can't do anything here I didn't bring any alchemy tools. Ask me again once we've figured this mystery out...”

And with that he headed off to bed, noting Ta'nil already curled up on the floor. Strange one...but then again what Syl isn't.

Glitch climbed to one of the beds and dozed off.

The next day...

Detect Magic
Detect Magic
Disrupt Undead
Disrupt Undead
Disrupt Undead

Master's Touch
Summon Monster 1
Summon Monster 1
Grease

Glitch saw to it that his dweomers were prepared and his spells were set. He was going to war. He darted down for some breakfast and met his companions at the table.

“Well then, let's go kill us some monsters.” Glitch pulled his hand cannon out from his pack. “I have this thing charged up with the stuff that skeletons absolutely hate. And I have a few more tricks. Those things don't stand a chance! We should go to the graveyard first. I need to do some research.”

(OOC: Sorry if some of the details in the backpost got confused, it's been a few days since I lost my other post and did this one mostly from memory.)

Posted on 2011-11-08 at 05:18:09.

Topic: WE HAVE SNOW!!!!!!!!!!!
Subject: eh


It finally got cool enough down here to open the windows...

Posted on 2011-11-05 at 02:33:50.

Topic: Monster Hunters Collective - Q/A
Subject: ugh


Just lost my most recent post. It was only a page so I can rewrite it later, but ARRRGGHGHGHGH

I vote we go back to the "inn" and sleep. Glitch wants to do some research on undead and re-prepare his spells before we assault a graveyard.

Posted on 2011-10-31 at 20:31:12.

Topic: Monster Hunters Collective - Q/A
Subject: ok


What time of day is it at the end of your post? I know Takley posted about sleeping through the night but if it's early evening when we arrive I say instead of talking the evening away we at least set out and see if there are any more undead (since this was when the last one was seen) before we turn in for the night.

It will screw up my spell selection (since honestly at this point Glitch will still have spells prepared to help with the alchemy he thought he would be doing today) but I still think it's the right thing to do. At least just a quick look over a couple farms before we turn in.

If it's still in the mid afternoon (which means we made *extremely* good time) we could even talk to a few farmers today.

If it's late at night then I suppose we should just turn in.

Posted on 2011-10-30 at 20:13:25.
Edited on 2011-10-30 at 20:20:02 by Admiral

Topic: Absent Wolf
Subject: late


I'm late to the party but I still want to offer condolences and mega well wishes to your family. Some of the best art is created through channelling tragedy.

Posted on 2011-10-30 at 19:55:49.

Topic: Monster Hunters Collective - Q/A
Subject: ok


I'm all caught up on reading. First off excellent entry Hammer, and you too Lady Dark!

As to tactics from what I gathered we should probably start back at the Ribaults, since they are probably the newest victims, targets, or maybe even involved. What did Brokkrok find out when he talked to the Ribaults, or did he? I assume he interviewed everyone.

Anyways I'm heading to bed.

Posted on 2011-10-30 at 04:03:31.

Topic: Monster Hunters Collective - Q/A
Subject: woohoo


Finally finished all the backposting! Had some funky editing issues. I think they are all fixed now.

Now to read the update

Posted on 2011-10-30 at 02:53:15.
Edited on 2011-10-30 at 02:53:32 by Admiral

Topic: Monster Hunters Collective - Q/A
Subject: ok


One more part. Taking a break for a bit.

Posted on 2011-10-29 at 22:48:40.

Topic: The Monster Hunters Collective
Subject: Part 1


Glitch returned from the hunt exhausted, mentally and physically. In a manner completely unlike the little thunder humper he usually was, Glitch retired early to his hut and promptly passed out, sleeping completely through the night. Gadget was quite pleased to be home as well, and scampered out of his pocket-house and took up his usual residence under the bed.

His mind, however, was racing. Repeatedly going over the patterns and mechanics of his weapons, and trying to find a new way to craft what little magic was left in this world into a physical piece of equipment.

The next morning came and the wizard's mind was fresh and ready to prepare his inventions for the day. Today was a good day to learn... and Glitch planned on doing it. He knew a few tricks his old master taught him, but he never had the chance to test them out. And a few of them in particular would have really come in handy the other day. No better time than now to figure out the kinks.

Step one he had to craft a crossbow. Back in the Hallows the Brathunspar technits were famous for creating these strange crossbows that would strap to your wrist, and still manage to fire. Only the most senior master weaponsmiths were able to make them, and they would commonly fetch as much as 100 gold pieces at the bazaar. Rumors around the smithing circles were that it took a master smith 4 months of solid work with several assistants to make a functioning wrist crossbow.

Well, he had about a month's worth of training over two decades ago, minimal supplies, and about a day's worth of attention span to make it happen. After a few hours gathering wood from around town he returned to his home and began to whittle.

After working through most of the night, Glitch presented himself to the town bright and early the next day to show off his awesomely accessorized, flawlessly crafted, completely non-functional wrist crossbow. He needed to find an archer so he could get the motions down if this was going to work. At the guard tower Glitch met with a few of the volunteer crossbowmen, who were quite impressed with the wrist crossbow the little technit crafted in a single night. Glitch hammered them with stories about ancient Brathunspar crafting secrets, leaving them in awe of the gnomish inventor's abilities.

They were a bit confused when Glitch refused to let them fire it, or even give them a demonstration.

But he watched them train, noting the loading motion, and the aiming motions, and even taking a few terrible practice shots with their crossbows. Eventually he felt confident enough in his aiming abilities to implement this spell. He purchased a bundle of crossbow bolts with his payment from Geron.

Back behind his house Glitch set up a target range from some hay bales and a piece of wood. Going over the patterns in his mind he spoke the command words in Brathnaii. Murdock always taught him in the human language, but for some reason Glitch has yet to figure out, his particular brand of technomancy only functioned when the command words were spoken in his native tongue. It was hard to find a suitable translation for some words, but with enough experiments and explosions he managed to make it work.

When the time came to practice, Glitch chanted aloud in Brathnaii and pulled a crossbow bolt from his pouch, setting it atop the wrist crossbow. Amazingly it stayed in place, as if latched by an unseen force. As the incantation finished he lined up and let out his usual “HIYAAAA!” Instantly the bolt loosed from his wrist and took off at incredible speeds towards his target. The little mage jumped for joy until he realized the bolt missed his target by about 5 feet and continued to fly... somewhere. He remembered Murdock saying something about this trick being able to fling bolts as far as 80 feet.

Oh well, someone will find it. Right now he needed to practice. He loaded bolt after bolt, spraying them all over the village, and even a few on the target. Luckily he was starting to get the hang of it.

It was during this practice session the little wizard got a thought. Two actually! Well, three... but only two of them would be of any use in the near future. Crossbow still strapped to his wrist, Glitch set off for Traubon's place.

“Traubon! Traubon!” He eagerly ran up to the dwarf, probably interrupting something. “Look what I made!” Although almost 20 years his senior, Glitch still seemed the irritable child disturbing his elders during their “grown-up stuff.”

But as always the helpful dwarf was willing to listen to his fellow hunter (and one of his better customers). Glitch unstrapped the wrist crossbow and handed it over to the Khord, knowing full well it wouldn't fit on his wrist, nor would he be able to fire it. “Isn't it great! I made it myself!”

Talking over Traubon's words about it being impractical and not functional, Glitch went on with his speech. “ I couldn't figure out how to make it work like a real weapon. So I made it work with technomancy. I can only fire it a few times a day, except I'm not very good at aiming it.” He caught a glimpse of a bolt half buried in the dirt over near some stonemasonry tools, and promptly repositioned himself between the khord's line of sight and the errant ammunition.

“Anyway, I wanted to ask your help. I got an idea while I was shooting this thing. I think I figured out a way to tap into the essence of technology. This Techsence, yea I know it's a nice word, can be manipulated to our use. I think I can do it, even though my whole life I've always built my tools from scratch. I think I can tap into a weapon, for example, and draw on it's Techsence to learn how to use it... probably for a few minutes at least.”

“Of course...” He added shyly, “I don't actually own any weapons. At least none that have an actual combat-worthy Techsence. So uh... can I borrow one of yours? Just to practice with? I promis... well I'm pretty sure it won't get ruined.”

After some time spent trying to copy poses found in the Khord's training manuals and flailing around the yard with some of his old training weapons (much to the amusement of Gadget, who had made his way to the Khord's house after an extended nap), the little wizard finally felt he had the absolute basic knowledge. It was time for the ritual. Glitch took the axe he had been training with and held it close to his neck, the side pressed against his forehead. It was quite a humorous sight as the axe was clearly Traubon's size, and took Glitch two hands to do all but the most simple of maneuvers. He began to chant in Brathnaii, his voice taking it's usually ethereal nature right before magic happens. “HIYAAAA”

“Strange... I don't feel any different. Oh well, let's try.” The little warrior in training again tried to perform the simple parry parry strike he read on page 5 of the manual, only to drop the axe on his foot, nearly cutting off a few toes. “This is so wrong... I did everything right. The Techsence just didn't respond. I felt it, I even tried to talk to it, and it obviously heard me. It's like...”

A sudden understanding flashed in the gnome's eyes. “It's like we were speaking two different languages!!!! Of course I'm so stupid. This is your weapon! Of course it wouldn't understand Brathnaii.”

Glitch almost jumped with excitement, and grabbed a nice long stick from Traubon's yard. He found a nice patch of dirt, and with a quick nod of approval from his Khordal host began to trace some runes in the dirt – one line of Brathnaii followed by a line of Khordaldrum, then another of Brathnaii, and another of Khordaldrum. Glitch wasn't sure if Traubon even knew that he spoke the Khordal tongue, but if not it would surely be a shock. He just shrugged, “All the best crafting manuals are written in your language... made sense to learn it?” Hoping he was happy with the explanation, Glitch asked him to read back what he wrote, just to make sure it was right, and making changes as suggested to the grammar and word choice. Why the Khords have over seven hundred words for rock was still a mystery. He also needed help with pronunciation as the wizard only ever learned to read and write... not actually speak.

Now armed with the proper verbal component, Glitch again held the axe to his forehead and chanted. Khordaldrum was such a harsh language to the Brathun's ears, not like the flowing verses of Sylvari or even the booming commands of Draconic. Even Goblin, which sounded like trying to talk at triple-speed while gargling saltwater didn't have the same glottal stops and grunts that Khordaldrum had. It was very awkward to pronounce for Glitch, but on the third try his voice finally took to it's ethereal, echoing nature, alerting him the spell was taking effect and the tides of magic were flowing through him yet again. After his voice returned to normal Glitch readied his weapon and began drilling. It was as if the axe had lost two pounds of weight. His form was much better too. Sure he was still physically weak, so his swings will always be somewhat lackluster, but the ease with which he swung the weapon was a feat in itself.

But true to his word, the technomancy faded within two minutes, and the Brathunspar was back to clumsily swinging the weapon around with both hands. After a brief rest he tried again with a throwing axe. Now much better at chanting in Khordaldrum, the axe responded almost instantly, and Glitch found himself hitting targets with alarming accuracy. Traubon warned they still wouldn't pack much of a punch with Glitch's scrawny arms powering them, but the fact he was able to hit anything with decent precision proved the magic worked. So well in fact, that Glitch was even able to activate the Techsence of one of Traubon's shields, finding that it too became a natural extension of his own (hilariously undersized) arm.

Glitch thanked Traubon and offered to buy him a drink at the tavern that night. With a few drinks in his system talk around the tavern quickly turned to the crossbow on Glitch's wrist. Stories were embellished, dares were made, and bluffs were called. It was a merry time for the little one. The next morning Glitch couldn't exactly remember how, but with some help from Gadget he realized that he HAD actually fired a full beer stein from his crossbow, smashing it against the wall. “Explains where all my money went... but we need a new name!” He told his faithful familiar, “Murdock only taught the spell that worked with crossbow bolts... Launch Bolt I think he called it. How about we just call this one Launch Item? Heh, who knew I was so amazing? Oh wait... I did!”

Glitch learned that morning that yes, weasels can indeed roll their eyes.

That day they buried Jethro, and it was a somber time for the wizard. Immediately after the funeral he followed Helena back to her camp, needing to buy some alchemal supplies and wanting to check on Aly and make sure she was ok. The small folk need to look after each other's in the tall man's world. Glitch spent some of the day chatting about the hunt and what he'd been up to the past few days. Then he purchased his supplies and headed back to the lab. Before he left Helena showed him an old arcane scroll she had been carrying around, and had graciously allowed him to copy it into his spellbook. He promised her he would do some research and figure out how to make good use of it.

He spent the next two days indoors, letting Gadget scurry about town keeping a watch on things. Glitch analyzed the samples of the monster they had slain, doing everything he could think of to learn about how this beast was able to manipulate the mind with fear. Along with that he had three ongoing alchemy projects that needed tending to. Alchemist's Fire was very useful for burning down your own house if proper maintenance was not practised during the more volatile reactions. And on top of that he was trying to isolate some venom from a local snake carcass Gadget had drug home the other day as well as create a Sunrod for his next night time foraging campaign.

Plus he now had the matter of Helena's spell to decipher. It was written in Draconic, as Murdock said many arcane scrolls were. Since this was actual magic, and not technomancy, it would take some serious study. After about an hour he figured out this was a conjuration spell, and apparently it was used to summon monsters from some other plane of existence. Glitch knew quite a bit about physics, but only material plane physics. All he knew about the other planes were that many mathematical axioms weren't valid. And that was something Glitch preferred not to study, for there are too many stories of extraplanar technits going insane from their research.

All he needed to know was that this spell summoned someone from somewhere to do something. He wasn't really in a hurry to test this one... and besides there was science to be done!

Time flew by for the chemist, as the swirling and bubbling sounds lulled him into a trance. He worked like a machine through the hours, well into the night, and resumed early the next morning. It wasn't until a messenger delivered a memo that his concentration was finally broken.

Geron needed him again...

Posted on 2011-10-29 at 16:16:16.
Edited on 2011-10-30 at 03:22:13 by Admiral

Topic: Monster Hunters Collective - Q/A
Subject: stuff


I plan to interact a bit with Traubon and Helena, so let me know if the interaction would go any different than I wrote. Nothing invasive.

Still looking at another hour or so, finally got some time to sit and focus.

Edit: ok done for the night. I seriously think I might have ADD...

Posted on 2011-10-29 at 01:56:03.
Edited on 2011-10-29 at 03:32:35 by Admiral

Topic: Monster Hunters Collective - Q/A
Subject: yea


The best games are marathons not sprints. My post is going to take a few hours probably because it's large and I'm multitasking

Posted on 2011-10-28 at 23:03:13.

Topic: Monster Hunters Collective - Q/A
Subject: posting


I'm writing my post now. Been sick and also trying to put together the nursery before baby gets here in about 5 weeks.

Posted on 2011-10-28 at 22:03:31.

Topic: Tumbleweeds again?
Subject: yea


I blame flu season

Posted on 2011-10-28 at 22:01:40.

Topic: The Monster Hunters Collective
Subject: b


The beast was dead, as was Jethro. Glitch had a moment of remorse that he never really knew the boy, and that he died at such a young age. After taking a few moments to gather his breath, Geron broke the silence.

“I am unfamiliar with the Human death rituals... I believe burial is appropriate? You only burn your nobility, correct? I believe I heard that once...”

Ta'nil then went to carry the body, and spoke of raising. “Nonsense. Raising the dead is the stuff of fairy tales...”

His face went very somber and voice got very low, or as low as a gnome's can.

“Or very, very dark magic, and from everything I know of necromancy the soul is vacated while the body lives on anyway. No my friend, Jethro is gone forever. His body deserves a warrior's funeral, not an endless existence as some shambling corpse. Did he have any family? I believe he said he worked at the stables.”

But death was no reason to stop the march of science. Glitch had so many questions. What was the hide of this beast made of to resist acid so well? How did it get it's shadowy appearance? How did it manage to create that scare effect? He grabbed samples of the animal's fur, nails, meat, hide, skin, and brain. With no objection from the group, Glitch moved the creature off the path and under a brush for the scavengers to pick apart.

Back at camp, Glitch volunteered to help in whatever way possible, from lighting the pyre to digging a hole, of course using magical and non-manual means to do so.

He will offer no words at the funeral as the only thing he would know to say would be in Brathnaii.



After he will return to his home for a much-needed rest. For tomorrow the research will began.

Posted on 2011-10-17 at 02:25:27.

Topic: Monster Hunters Collective - Q/A
Subject: writing now


I'll make deadline but not sure it'll be too long

Posted on 2011-10-17 at 01:32:41.

Topic: Monster Hunters Collective - Q/A
Subject: level up


+1 BAB
+1 Will
HP: add d4+3

+1 Cantrip cast per day
+1 1st level cast per day

Learn:
Master’s Touch: You gain proficiency in a weapon or shield touched for 1 minute/level. (divination,spell compendium)
Summon Monster 1: You summon an extraplanar creature

+6 ranks, updated skill list:

8 Concentration (5 + 3)
11 Craft: Alchemy (5 + 4 + 2)
5 Craft: Weaponsmithing (1 + 4)
5 Craft: Armorsmithing (1 + 4)
8 Craft: Poisonmaking (4 + 4)
6 Decipher Script (2 + 4)
9 Knowledge: Arcana (5 + 4)
6 Knowledge: Architecture/Engineering (2 + 4)
9 Spellcraft (5 + 4) [+2 divination, -5 enchantment]

Posted on 2011-10-11 at 15:16:27.
Edited on 2011-10-11 at 15:17:24 by Admiral

Topic: Monster Hunters Collective - Q/A
Subject: hello?


Anyone there?

Posted on 2011-10-10 at 05:49:04.

 


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