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You are here: Home --> Forum Home --> Recent posts by Bromern Sal
Topic: Star Trek: the Edge of Duty Q&A

Some diagrams:

Basic Ship Data

Saber Class located on page 74 (actually on page 76)

Class: Saber
Type: Light Cruiser
Commissioned: 2370
Production Base: Spacedock
One, Earth
Length: 223 metres
Beam: 227 metres
Height: 55 metres
Mass: 310,000 metric tons
Crew: 40
Cruising Speed: Warp 6
Maximum Speed: Warp 9.7
Armament: 4 Type X phaser arrays, 2 Mk 75 photon torpedo launchers

NCC Known Ships (USS)
1941-A Bozeman ¢
81623 da Vinci ¢
61956 Pearson Saber
61947 Yeager
¢ Non-canon

The Saber-class starship was introduced in 2370 as part of Starfleet’s initiative to create a new generation of ships to combat any future Borg incursions after the defeat at Wolf 359. Designed primarily for reconnaissance, patrol and escort duties, the Saber’s maneuverability and versatility make it a reliable combat vessel. 

Twice the size of the Defiant-class, the Saber-class shares many of the design features of its little sister, as well as of the larger Steamrunner-class. Its compact design allows it to maintain faster impulse speeds and turn more tightly than other, larger ships. The Saber needs this speed, as its design features a weaker hull than other Starfleet vessels and less shield power than most other ships. Nevertheless, Saber-class vessels played a key role in repelling the second Borg incursion in 2373.

Seeing how the Saber is a smaller version of the Steamrunner, here are some Steamrunner floorplans:

Right-click on any of the images and select View in New Tab to see the full-sized image.

Deck 1

Deck 3

Alt Deck 3


Deck 4

Deck 5

Deck 6


Decks 7 and 8


Here's Memory Alpha's info on the Saber Class.

And Memory Beta's...

Posted on 2018-10-10 at 15:39:46.
Edited on 2018-10-10 at 15:52:42 by Bromern Sal

Topic: Star Trek: The Fallen Star Recruitment

Giddy, if Reralae has no objections, it looks like there's a place as the head of Ops, but I know you're taking that role on the Peregrine so if you'd rather have TAC, I can switch Maximus to Ops.

Posted on 2018-10-10 at 11:04:33.

Topic: Star Trek: the Edge of Duty Q&A

Yes, welcome, Josie! 

Loved the ending, Olan. Consider anything further from any of the characters I've been writing for unnecessary. I, for one, am ready to start the new chapter.

Posted on 2018-10-10 at 10:35:18.

Topic: Star Trek: The Fallen Star Q&A

I need to come up with a character or three for my department.

Posted on 2018-10-09 at 14:04:02.

Topic: Wheel of Time recruitment - CLOSED

Huzzah! Good group.

Posted on 2018-10-09 at 13:54:10.

Topic: Hidden Corruption Q&A

Welcome, Keeper!

Posted on 2018-10-09 at 13:53:16.

Topic: Star Trek: The Fallen Star Recruitment

You're too kind.

Posted on 2018-10-05 at 16:35:06.

Topic: Hidden Corruption Q&A

I have the sads too.

Posted on 2018-10-05 at 16:34:42.

Topic: Venom

Well, then I guess I'll have to see it.

Posted on 2018-10-05 at 16:34:11.

Topic: Star Trek: The Fallen Star Recruitment

While I don't have time to run another game, I can certainly post as a player. I can take TAC if you'll have me. Or, I can take OPS and suggest Giddy as a potential player for TAC... or vice versa.

Posted on 2018-10-05 at 14:50:42.
Edited on 2018-10-05 at 14:51:31 by Bromern Sal

Topic: Wheel of Time recruitment - CLOSED

Personal invitations would probably go a long way.

Posted on 2018-10-05 at 14:45:55.

Topic: Hidden Corruption Q&A

If we are to engage in searching for the missing one night stand and her bodyguard, Gib will suggest returning to the Shill and searching their room over quite thoroughly for any signs. Kith would be highly helpful in that regard. From there, the idea would be to check out all of the possible exits from their room and the building. If there's a stable and stable master, check to see if they had horses and if those are gone, when they took them, etc. 

Gib is absolutely positive that the pair are involved in this whole thing in one way or another and until the party either concludes their story or exhausts all possibilities, he'll press to follow that path. 

He'll also admit that there's a strong likelihood that the Death Cult has something to do with this as it is less likely that the targeted wizard's notes about such a thing and the assault on Crandel by undead are coincidence than that they coincide. He's seeing possibilities link up left and right, and to his ordered mind, there's a method for building out the trestleboard and unraveling this puzzle. 

"If we figure out what happened to Davena and her man, we'll likely figure out more about the Death Cult that Athandar was researching which is likely behind the undead uprising (that just makes sense to me)."

Posted on 2018-10-05 at 14:41:32.

Topic: slow...

I didn't even think about smelling your pits, let alone mine. Think outside of the box... think outside of the box.

Posted on 2018-10-04 at 17:56:04.

Topic: Wheel of Time recruitment - CLOSED

You're funny, Gid. Sending me a text message... OK. You start it, I'll play.

Posted on 2018-10-04 at 17:54:51.

Topic: Hidden Corruption Q&A

- Nightmares.

Gib will suggest that they do attempt to find out what happened to Davena and Gorn first. He has a sneaking suspicion that they are caught up in this. 

Posted on 2018-10-04 at 15:07:03.

Topic: Wheel of Time recruitment - CLOSED

What a great concept! Maybe reach out to some of the more prolific writers specifically and see if they are interested? Often times the recruiting threads get buried in the "Latest Updated Forum Topics" section and are missed.

Posted on 2018-10-04 at 12:51:55.

Topic: Flesh & Blood - A CyberPunk Game

All right! Game has been updated. Get posting, meat-bags! Boo-yah!

Posted on 2018-10-04 at 12:48:50.

Topic: slow...

I noticed the same thing in my games. Maybe it is something in the air?

Posted on 2018-10-04 at 12:48:23.

Topic: Flesh & Blood - A Night City Adventure

The Upstairs Downstairs Inc. Building - 8th Floor | Night City Integrate | Midcity | UrbanZone - March 9th, Day 3 (Sunday), 3:08 AM PST

Weather Conditions: High City (Thunderstorms, 15mph winds from the NE.) | Midcity (Rain, 10mph winds from the NE.) | Undercity (Fog and Rain, no winds.)

Air Quality Index: High City = 25 | Midcity = 42 | Undercity = 75 (masks required)

“It’s done,” Blossom quips, rising to her full five foot five inches and unplugging the spliced cable from her wrist. “We’re solid. I’m ghosting the system at the source so we don’t need to worry about sound or motion. Now, let’s get to the human resource computer.”

“Great work, sugarplum,” Vegas smiles with approval but doesn’t raise his voice to the decibel that the netrunner just used. Still speaking quietly, he gives a nod to Echo and says, “Let’s still try to keep quiet. Don’t know what onsite security they have here.”

"Blossom," Bloodbank breaks in, his voice just barely above a whisper. "Do you need the HR computer specifically?" He clears his throat, self conscious of just how little he knows in this particular area. "Wouldn't any computer get you... uhmm, in?"

“It depends on whether they have the HR database locked within its own datafortress,” the little Asian woman replies, dropping her voice to a whisper. “We can always attempt the first computer we come across.”

Bloodbank nods and preps himself to follow the others inside.

Fixer looks at Blossom and congratulates her, "Nice work. I'm glad your on the team. If there is a time limit here or some other risk, let us know." He looks up at the big Crooner and adds, "and like the singer here said, keep your eye out for on-site security. Let’s go in and move quickly but quietly. Remember we still have another team on our heels and a kid who could be about to die somewhere."

“Let’s go,” Vegas clambors over the sill while awkwardly lifting his overcoat and bag high so as not to disturb the remnants of the alarm system just in case. Echo is quick to follow, lifting her coat and hoisting her bag over with the same level of care. Blossom and Bloodbank are next over and in followed by Fixer, who carefully moves into the hallway beyond the broken window and security elements. He is careful to enter as far from the detectors as he can.

Once inside, Vegas and Echo lead the team down the hall to the first door. One with a handgun at ready, the other with her strange submachine gun. The others trail behind with Casino bringing up the rear, watching the window for any sign from across the alley that they have been compromised.

Descending on the alcove of the first door on the right, Vegas crosses in front of the door quickly, having to jog across the hall to do so, and takes up a position on the far side of the space. Echo quickly makes her way into a flanking position on the other side of the door and peers around the corner while the others move.

Squinting against the glare of the hallway lighting on the glass of panel windows of the door set within the recessed area, Echo frowns behind the cloth of her balaclava. Can’t see a damn thing, she grumps. Frellin’ light is reflecting off the door in all the wrong places. Turning to catch Vegas’ eye, she shakes her head and whispers, “Can’t see.”

The Frank Sinatra look-alike grimly accepts the information and glances around the corner himself, foregoing his scan of the hall that has opened up further into the building for a moment. All he can make out is a space just beyond the door and what appears to be a cubicle wall. His gaze drifts to the card scanner by the door and he motions Fixer forward.

The techie moves in along the right hand wall using the jog in the hallway to give him some concealment and approaches the first door. Listening carefully and peering through the glass panel, Fixer pauses to catch what could be heard, seeing what the solo had already seen; cubicle walls.

Casino stops a little further back, almost parallel to the medtech who stands across the hall from him, and stands sentry. Blossom hangs out near the masked medic as well, casually leaning against the wall and rolling her sucker about in her mouth.

Giving up on his cautious approach having heard nothing alarming and having seen nothing to warn him away, Fixer turns his attention to the security at the door.

The card scanner is a standard IR reader. A user would hold their card up to the flat panel and the device would read the imprinted code on the company issued card. If the code matches the records, the door is unlocked, if it doesn’t, the door isn’t unlocked. The only way that the alarm might be triggered is if the door is opened without the sensor being properly triggered. The techie can’t see any other sign of additional security.

(OOC: March 9th, Day 3 - Sunday, Time is 03:10 AM PST)


Near the Parking Garage two blocks from the Upstairs Downstairs Inc. Building | Night City Integrate | Midcity | UrbanZone - March 9th, Day 3 (Sunday), 02:50 AM PST

Weather Conditions: High City (Thunderstorms, 15mph winds from the NE.) | Midcity (Rain, 10mph winds from the NE.) | Undercity (Fog and Rain, no winds.)

Air Quality Index: High City = 25 | Midcity = 42 | Undercity = 75 (masks required)

Ghlahn watches as the security teams roll up on the crowd. The arrival of several tons of steel usually disperses people pretty quickly. The warning announcement is at such a low level that he wonders if some of the crowd even hears it. His own hearing allows him to hear it easily. Figuring it is time to update the others he reaches for his radio. It is not there.

"That stupid Bloodbank" he mutters. The medic has taken the radio and left Ghlahn alone with no means of communication. Taking a moment to think, he calculates that it should take the group at least 45 minutes to make their way into the building and find what they are looking for. He has time. For the moment, he will simply stay put and keep watch. If he is lucky, he will see the others leaving the building. If not, he will wait one hour and then make his way back to their last meeting place.

Returning to his scope, the Cee-metal edgerunner watches the remnants of the crowd moving with haste to be about some other business, not wishing to be added to the Body Count numbers shared by all of the various mainstream news outlets. Rumbling forward, the APC rolls right up to the garage and out of sight behind the cement flooring. Ghlahn can still hear the engine, but he can no longer see it. Traffic along the street returns to normal with ground cars pulling back onto the road and people continue to amble along.

A few minutes pass and then a team of three heavily armed and armored corporate soldiers jog back into view and make their way to the building the skinhead had been leading the crowd into. Arriving at the door, they let themselves in.

For the next few minutes, Ghlahn calmly watches the street. The engine of the BTR-15 APC turns off and the sounds of the street permeate the air. Then, from behind him, lights play over the ground, pass under the vehicle he’s beneath, play across his left shoulder and bicep, and then move on. Someone is using a flashlight and scanning the garage. With his enhanced hearing, M'harú Ghlahn can hear booted soles on the cement… three, maybe four people.

(OOC: March 9th, Day 3 - Sunday, Time is 03:03 AM PST)


the Long Mile Fueling Station | SanFran Integrate | Midcity | UrbanZone - March 9th, Day 3 (Sunday), 2:14 AM PST --- Weather Conditions: High City (heavy rain, 20mph winds from the N.) | Midcity (light rain, 10mph winds from the N.) | Undercity (fog and drizzle, no winds.)

Air Quality Index: High City = 15 | Midcity = 36 | Undercity = 86 (masks required - Red warning)

Dangling the keys over the table, Fluke looks lazily at the fixer and presents a crooked grin. Charlie calmly takes the keys and stands, shifting to the side to leave the table.

“What?” Fluke leans back in his chair and possessively drapes his right arm around his companion’s shoulders. “No kiss good-bye? Not even a ******* thank you? What is this world comin’ to?”

The woman sneers and open-mouth chews her gum while eyeballing the well-dressed Native American.

Charlie exits the building at a casual pace and on his way over to the jeep, collects his drone. The chassis of the vehicle bears its scars with rusted edges, dents, and more than a few bullet holes. It’s definitely seen better days. As much as the manufacturer touted the smooth ride, Luther can see that the seats are worn, torn, and patched and to make up for the lack of covering in some areas, old Army surplus wool blankets are draped across them. Aside from the cosmetic blemishes, he did witness them roll into the parking lot with it running and Charlie’s team isn’t looking to win any Best in Show awards.

After some time looking the jeep over, he gets into the vehicle and starts it up. Sputtering and growling, the machine comes alive. Whirring fans kick in beneath him and he’s lifted a couple of feet from the cracked and stained pavement below.

Mentally accessing his agent, Charlie plots a GPS course back to the group by way of the Upstairs Downstairs Inc. office. If they aren’t there in a couple of hours, he’ll track them down using the agent number Vegas had shared with him.

A map of his route visually displayed with medium opacity in his optic splice, Luther takes the wheel in hand and applies his foot to the accelerator. With traffic in its current state, he’s looking at roughly a two and a half hour drive, two if he’s able to speed through traffic without delay. Carpool lanes and hitting exchanges at just the right time can play into timing a lot, and then there’s the issue with local gang activity and nomads. He hadn’t seen any nomadic markings on the rig he’s now driving, so he’s hoping he doesn’t run into any conflicts.

Now’s also a good time to put some work in. Though the air jeep isn’t outfitted with self-driving capabilities, Cred Stick Charlie can make calls and do some audible learning from his Chinese textbooks to prep for Monday’s challenges. He might even be able to connect with some of those “Vendors” on the Dark Web concerning blank shoes. Researching the identity printer further would require more attention than he can safely devote while driving, but these other things, he might be able to work out.

(OOC: March 9th, Day 3 - Sunday, Time is 2:30 AM PST)

Posted on 2018-10-04 at 12:47:14.

Topic: Flesh & Blood - A CyberPunk Game

That's what I'm going with seeing as that's the only real suggestion I've received thus far.

Posted on 2018-10-03 at 13:56:49.

Topic: Star Trek: Draconis Fleet

It would be cool. Very, as a matter-of-fact. If it helps, I have a ton of Star Trek rulebooks in PDF version.

Posted on 2018-10-03 at 13:56:08.

Topic: Hidden Corruption Q&A

So, Gib has nothing of value to offer at this point. Once others post, that may change, but for now, my post is up.

Posted on 2018-10-03 at 13:55:23.

Topic: The Corruption Hidden Beneath the Surface...

“So, Little Kitten,” Ch'dau says softly as everyone gathers together once again, “what have your keen eyes uncovered?”

"As may be obvious, this was not a random ambush, as the other attacks around this city. Athandar was targeted," She gestures to the debris covering the bloody footprints, "By who or for what I cannot say." She turns to Midge and holds out one of the piles of papers, "It isn't much, but these seem to be some of his personal scribblings. There may be something of interest for you here."

Moreno glances at the top paper in the passing and confirms that these appear to be what he was toeing through earlier. Returning his gaze to the quiet woman's face, he focuses on her lips—something he's done quite unconsciously since he was a young man; an act that helps him process and comprehend the discourse better.

Kith turns back to the others and holds up another small pile of papers, "As I said, I couldn't find what, if anything, may have been sought after here, however, I did find something interesting. These notes and letters all reference something he called simply a 'death cult'." Kith feels the ghost of a rare smile creep slowly across her lips and quickly banishes it. She would be lying to herself if she said she doesn't also feel a slight ping at the party's lack of excitement at her news that they could be dealing with a "death cult".

She continues, "It is difficult to make out much of what is said as these papers have all been severely damaged, but there is talk of some 'ritual' or 'rituals', that may also have something to do with this death cult, as well as an 'anchor'. Again, I've not idea what that could be in reference to, but it is repeated often in what is left of his writings. Have any of you heard of anything like this or know of anyone who could make sense of all of this? Midge, are there any other mages that may have known more about Athandar or have been familiar with his work?"

Gib turns his attention to the Cidal and awaits his reply. He doesn't have anything really to offer to Kith's findings. No piece of information spurs anything he considers worth bringing up and his knowledge of D'hurgen's religious appendant organizations is severely limited—D'hurgen being the god of death thusly being who he naturally turns his attention. Ritual is a complicated thing for any religion with most not understanding the deeper meanings—the esoteric side—of the rites, even amongst priesthoods. For some, that is a lifetime journey which destination is never achieved. And, for all he knows, a death cult could be a part of D'hurgen's church or a rebirth of an ancient and even more pagan religion. All of this being conjecture, he holds his tongue, for no wise advice is ever given without fact or experience as a foundation.

Posted on 2018-10-03 at 13:52:56.

Topic: Hidden Corruption Q&A

I shall wait to post for Gib until Breebles has posted for Kith and shared her findings.

Posted on 2018-10-02 at 10:56:28.

Topic: Star Trek: The Fallen Star Recruitment

I second Eol's sentiment. Talk to your CO and get assigned today!

Posted on 2018-10-01 at 08:34:19.


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