Topic: Flesh & Blood - A Night City Adventure Subject:
X00032:8.Y00001:12.Z00054:5, Rya Mendez’s Listed Address - Outside on the Street | Night City Integrate | Midcity | UrbanZone - March 9th, Day 3 (Sunday), 7:43 AM PST
Weather Conditions: High City (Thunderstorms, 15 mph winds from the NE.) | Midcity (Rain, 10mph winds from the NE.) | Undercity (Fog and Rain, no winds.)
Air Quality Index: High City = 25 | Midcity = 42 | Undercity = 75 (masks required)
“So, we go pay this Marta a visit and see what we can learn, right?” Blossom remarks.
“Nicely?” Echo adds, moving from the driver’s seat so that Charlie can take possession of the air jeep once again. Standing in the misty morning air, the wind gusting about her, the nomad leans down so she can hear what the others are saying. “I’m not keen on roughing up a gray-hair.”
"Nicely," Bloodbank agrees, trying to put all his newfound conviction behind that single word.
"Ok, so we go in," Fixer states. "I'm guessing we still need someone to stay here and watch the door. Maybe give a warning if someone comes. We still have two of the walkies amongst us. They can be overheard, but even just a single word might give warning of the need for a different exit. So, whoever is planning this thing—who goes in and who watches?"
"Glahn?" Bloodbank suggests. "You like keeping an eye on things from afar, right? Perhaps Blossom can accompany you? Maybe use some of that technological magic to keep an even broader eye out? I'd like to go in; following Cred-Stick's lead, I assume."
Bloodbank pauses here. There is a lot of distrust of Cred-Stick Charlie, something that Bloodbank doesn't quite understand. The group hasn't known each other much longer than they have known Charlie, after all. Everyone else in the group is almost just as much of an unknown as Charlie, and yet Bloodbank trusts them all with his life. He has to, just as they all have to trust him to have their back and to do his job.
Charlie's initial thought was that he will continue to sit this one out. As a fixer, he knows his role in running the Shadows. With the air jeep parked across the street, Charlie just has to make sure that if that other team shows up, he has more than one avenue to egress from. Once again he pulls out his phone and taps away at the touch screen keys as the others make their plans to enter the building... at least, until his name is used by the MedTech.
"After all," The MedTech continues. "He's been very effective so far."
"Alright," Ghlahn declares, "I'll keep an eye on things. Fair warning, you touch my radio and you will end up dead. Not gonna repeat that last encounter. Just let me know when and where you plan on entering and I'll find an overwatch spot." This elicits a giggle from the netrunner.
Well, looks like I'm going in after all. The thought settles in a sour pool of distaste within the Fixer's mind. Rya Mendez... I hope that boy is in that space so we could wrap this job up before this team gets placed out of action permanently.
"We're going in the front door," Echo peers at Ghlahn over the edge of the ruddy balaclava keeping the pollutants at bay. "The gray-hair lives on the sixth floor."
"Where we off too, Bubbles?" Blossom chirps at the sniper while smiling around her lolli-stick.
(OOC: Making a decision for the group to move things along. If this isn't something you'd do, let me know.)
Drawing in a deep breath through his filtration mask, Cred Stick Charlie looks down at the steering wheel wishing he was in a position where he didn't have to potentially put himself in the line of fire. But then, Starlight obviously wasn't in such a position and she was higher then he was on the ladder so such luxuries are obviously a ways off.
Ghlahn suggests that they wait to approach the building until he has procured a perch. He'll radio when he's settled. So, the group of Edgerunners wait as their party once again splits up.
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X00032:7.Y00001:12.Z00054:4, Building Across the Street from Rya Mendez's Listed Address | Night City Integrate | Midcity | UrbanZone - March 9th, Day 3 (Sunday), 7:50 AM PST
Weather Conditions: High City (Thunderstorms, 15 mph winds from the NE.) | Midcity (Rain, 10mph winds from the NE.) | Undercity (Fog and Rain, no winds.)
Air Quality Index: High City = 25 | Midcity = 42 | Undercity = 75 (masks required)
Blossom tagging along, Ghlahn makes his way to the building across the street from the target's. The best place for him to set up overwatch would be between the sixth and ninth floors as the building continues to vanish from view in the overhead smog and there is no obvious rooftop. The UrbanZone has its benefits. One is that a locked building door is rarely encountered. Hand close to his sidearm, enhanced vision sweeping the trash-filled lobby, M'harú Ghlahn quickly registers the sleeping forms of at least three people huddled under trash and old blankets. Rats also scurry about, jauntily moving through the debris at the edge of the room, scurrying into view and then hiding beneath boxes only to pop out again as they dart into the open, out-of-service elevator. Acidic ozone with a flush of urine odor penetrates the edgers masks and they hurry through the lobby to tackle the stairs.
Still keeping an eye out for any trouble, the pair crest the second level and move on past the crumpled forms of more homeless. then the third floor, the fourth floor, the fifth floor, and finally up to the sixth floor. Here, the majority of the floor has been reconstituted by the builder nanites leaving a wide swath of space that's held up by support beams. Twilight ribbons of light penetrate the cavernous chamber from the windows on the street-facing wall which has been mostly boarded up, trash bags stretched across and secured with duct tape or spray-painted black. Each support column is roughly a meter squared and serve as a gathering point for garbage. Filtered aromas of human feces and mildew waft in through the edgerunner's masks as tiny flakes of dust drift in and out of the faint beams of light.
Activating his infrared vision, Ghlahn peers about the room while Blossom suppresses a cough. There are at least thirty people in this chamber, each of them appears to be huddled beneath their shelters of trash and still asleep. Motioning for the netrunner to be quiet, Ghlahn moves them up the stairs to the seventh floor and finally the eighth floor as the seventh was much the same as the sixth.
The eighth-floor sports the type of landing the sniper was expecting. Unfortunately, upon opening the door that should lead to a hall and the conapts, he finds more of the bore out cavern he'd witnessed on the previous floors. Closing the door, he makes to head up to the ninth floor when Blossom catches his arm.
"As much as I hate to say this, cowboy," the war driver leans in and whispers, "we're burning daylight. Let's just go set up on the sixth and make at being homeless."
(OOC: I'm not going to assume that Ghlahn accepts this suggestion, but what I am going to do is move to the other group as they'll get the radio message that Ghlahn is set.)
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X00032:8.Y00001:12.Z00054:5, Rya Mendez’s Listed Address | Night City Integrate | Midcity | UrbanZone - March 9th, Day 3 (Sunday), 8:02 AM PST
Weather Conditions: High City (Thunderstorms, 15 mph winds from the NE.) | Midcity (Rain, 10mph winds from the NE.) | Undercity (Fog and Rain, no winds.)
Air Quality Index: High City = 25 | Midcity = 42 | Undercity = 75 (masks required)
With Ghlahn and Blossom in position, the team files into the cramped seats of the air jeep. It makes sense to have their escape vehicle right outside the building they are heading into for easy access, and presentation does matter. Owning a vehicle means that you've some prestige among Edgerunners. Maybe even amongst the alt-cults.
Casino takes the lead, acting as Charlie's bodyguard. Charlie follows with Fixer and Bloodbank hot on his heels and Echo bringing up the rear. Stepping into the foyer, the team is struck by the relative cleanliness of the spacious fifteen-meters by twenty-meters entry. At one time, this building's interior decorating algorithm had designated the space industrial age suave but the nano-builders had left very little of the original decor in their reconstituting efforts. The residents, however, have added a few couches and some rickety tables whereupon chess sets are sitting mid-game. The elevator doors are propped open and a sign hangs on a rope in front of the gaping space that reads: Tiamat's Pool. The stairs are wide enough for three to walk abreast and are clear of homeless bodies and trash.
Proceeding up the flights to their target conapt without impediment, the team takes the short hall to the front of the building and there, Charlie instructs his fellows to stand to the side enough that they won't be readily visible through the peephole in the door. With Casino on his right and Echo on his left (followed by Fixer and Bloodbank) pressed against the wall and out of the immediate line of sight, Charlie knocks.
Nothing. Luther knocks again and straightens his damp overcoat.
Still nothing. Dropping his gaze from the door, the fixer removes his fedora and presses his black hair back on his head in a smooth motion before knocking again.
"I don' know you. What do you want?" The voice barely drifts through the door but the edgers closest to it can easily tell that the speaker is older.
(OOC: March 9th, Day 3 - Sunday, Time is 08:10 AM PST)
Posted on 2019-05-28 at 17:45:09.
Edited on 2019-05-28 at 17:47:56 by Bromern Sal
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