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You are here: Home --> Forum Home --> Recent posts by Bromern Sal
Topic: Flesh & Blood - A Night City Adventure
Subject:


EVERYONE


March 10th, Day 4 - Monday, Time is 11:48 PM PST - Mid-City, Edgerunner Enclave (China Town), Charlie’s Apartment X00050:2.Y00310:08.Z00410:15, South Night City Integrate.


Weather Conditions: High City (Cloudy, Temperature: Moderate | High: 80°F | Low: 65°F | Wind Force: Medium | Wind Speed: 12 mph from the Southwest) | Midcity (Cloudy, Temperature: Moderate | High: 86°F (30°C) | Low: 68°F (20°C) | Wind Force: Light | Wind Speed: 6 mph (9 kph) from the Southwest) | Undercity (Cloudy, Temperature: Hot| High: 95°F | Low: 58°F | Wind Force: None | Wind Speed: 0 mph)


Air Quality Index: High City = 0 | Midcity = 45 | Undercity = 75 (masks required)


Two options for the team’s immediate future but it is clear that one leads to quicker eddies while the other is more of a long-game. Then, there’s the question of some downtime and updating or gaining gear and chrome. Though Casino is correct in that Charlie’s apartment will be cramped for now it is the pad they’re crashing at, unless, that is, someone wants to go procure their own for the time being. 


The hour is late and this Monday has practically flatlined for most. Casino is certainly feeling the wear and tear of the past couple of days and Vegas went rounds with a heavyweight champion, or so it seems to him. While Casino’s pain editor has managed to keep the worst of it at bay, nothing but some downtime is going to heal his injuries and the same goes for Vegas. There are other tasks to be done as well but with a couple of days being agreed upon for downtime, that means that the team can take their time. Sleep calls and those who can answer, spreading out throughout the apartment and finding comfortable positions the best they can.


The arrival of Hui Yin at six-thirty in the morning is a bit chaotic. She’s not quiet and loudly complains about the “mess” of Charlie’s friends lying all over the floor and couch. Charlie moves her to his office as quickly as possible and she remains there while the fixer tiredly gets ready for the day. The Chinese assistant pesters him right out the door claiming that he’s going to be late for class again.


The rest of the morning is fairly slow for the others. With the hustle put into the past few days, the constant pressure gnawing at their nerves, and the injuries sustained, no one is eager to wake at the crack of dawn. As individuals begin to roll out of their rucks, a shower schedule is quickly established. In the light of the new day and after the two solos have showered and cleaned themselves up, Guardian is able to take a closer look at their injuries. 


Vegas has been severely beaten. The bruising is fierce and extends in a number of places to the bone. In Guardian’s expert opinion, there’s nothing the medtech can do to speed up the process of healing for the Frank Sinatra look-alike but he should be feeling a little more like himself in three or four days.


Casino is practically the same story, but the medtech is able to re-dress his wound and clean it up a bit which relieves some of the solo’s pain. Guardian figures that with proper care and rest, he can declare Casino’s injury a light wound in another couple of days. 


Blossom and Cipher work together to scour the Net for any sign that Vegas is being tracked but after a few hours of searching neither can determine one way or another. Everything pertaining to Falcone Security Company is business as usual and the megacorp is even quieter. Blossom surmises that if they are looking for Vegas, they’re doing so under the table. 


By the time Charlie and Hui Yin return to the apartment around quarter after noon, the team has put together their lists of items they’d like Charlie to pursue. 


(OOC: Everyone can post their list or make amendments to what I post here


Casino would still like:



  1. A level 3 Leadership Chip  COST: 9 Giri or 900eb DC: 22

  2. A level 3 SMG Skill Chip  COST: 9 Giri or 900eb DC: 18 Challenging

  3. An Ambidexterity Chip COST: 9 Giri or 900eb DC: 22 Hard


Ghlahn had requested a series of grenades that Charlie couldn’t previously procure. Perhaps with more time, he can fulfill the order.



  1. 40mm Launched Grenades (R, 50eb apiece base, range: 200m/100eb up to 1600m, 5 meter radius.) DC: 18 Challenging 

  2. HE or High-Explosive (7d6 damage, 5 meter radius. Arms after 10m flight distance, (x2 eb)) DC: 22 Hard

  3. HEDP or High-Explosive Anti-Tank Double Armor Penetration (4d10 HEAT/4d6 HEAT outside of 1 meter radius from impact location, 5 meter radius (x4 eb)) DC: 30 Extreme

  4. Illumination (20 meter x 20 meter space lit up. (x.5 eb + 5eb to add a parachute)) DC: 18 Challenging

  5. Chemical Carriers gas or smoke. (10 meter area of effect. (50 eb apiece + 5eb to add a parachute)) DC: 18 Challenging

  6. Bean Bag (2d6 damage; Stun -5, +1/15 SP; 20+ REF roll, -1 Diff/100kg of target, 50m range (50 eb apiece) DC: 18 Challenging

  7. WP or White Phosphorous (4d6x3 damage, 10m radius (x2 eb)) DC: 22 Hard

  8. Fletchette (1d6/2 x 2d6 Armor Piercing, 3 meter by 25 meter area (50 eb apiece)) DC: 22 Hard

  9. Flash-Bang (Stun -2, stun+deaf 4 turns. 5 meter by 15 meter area (50 eb apiece)) DC: 18 Challenging

  10. HEP or High-Explosive Phosphorous (7d6 HEP damage, SP -5, -1 WA, DC 20+ REF or blind 2 turns. 25m range (x2 eb)) DC: 30 Extreme

  11. Grapnel ((30eb+) 1/2 range, WA -2, 1d6 dam, Catch 50%)) DC: 22 Hard

  12. Net (25 meter range, WA -5, 1d6 damage + 50% wrap, 20+ REF or 25+ BOD to escape net (50 eb)) DC: 18 Challenging

  13. Splatshell (1d6+1 damage, 5 meter by 2 meter to a 15 meter x 6 meter pattern, (10eb+)) DC: 18 Challenging

  14. Slasher (4d6 damage, 1/3 SP. 3 meter area, -2 WA, 50m range (75eb)) DC: 22 Hard

  15. Spraypaint (Blind for 1d6/3 turns REF DC 20+, 4 meter area, (20eb)) DC: 18 Challenging

  16. EMP (Disorient 10 sec. BODY DC 20+, Those with Cyberoptics and/or Cyberaudio 4/10min BODY DC 22+, 5 meter area, (75 eb)) DC: 22 Hard


Echo has also asked for a few items.



  1. A SmartPlate Link on her Mustang Arms "Mark II" Heavy Pistol (cost: x3 base weapon cost: 425x3=1,275 credits DC 18 Challenging)

  2. Midnight Arms Smart Gloves at a base of 110 + 1 smartgun (the Mark II) (200 = 310 credits. DC 18 Challenging)




(OOC: March 11th, Day 5 - Tuesday, Time is 12:30 PM PST - Mid-City, Edgerunner Enclave (China Town), Charlie’s Apartment X00050:2.Y00310:08.Z00410:15, South Night City Integrate.)



Posted on 2021-01-25 at 17:42:59.

Topic: Flesh & Blood - A CyberPunk Game
Subject:


Good question. That all depends on how much time you give yourselves. Since all of your characters are intelligent, I'll share the following with you.



  1. Vegas has shared that whatever is on the disk he secured from the eyeball of his dead benefactor is something of interest to at least one person who has already killed for it.

  2. Is there a chance that any of the actions made to extract Vegas from the compound could be traced back to you? Well, Vegas was caught on security bot visuals and the compound security did approach him... chances are he's on video and those who picked him up may have been caught on video as well. Facial recognition is pretty good now... in the future it is spot on.

  3. Is there time to dilly dally if you're going to move on this disk? I'll let you all decide. 

  4. Charlie's checks haven't been made yet. Depending on the rarity of the items and his checks, it could take days to procure something. 


Having made these points, it is completely up to the team as to whether you are going to get some rest and cool your heels for a couple of days.


I'll be posting tomorrow. We're missing two player's posts. Will they be up by the time I post? Dun dun dun...



Posted on 2021-01-21 at 22:43:03.
Edited on 2021-01-21 at 22:48:20 by Bromern Sal

Topic: Flesh & Blood - A CyberPunk Game
Subject:


Hello and welcome to 2021. I've received a few posts on the game and the new information that's been presented. I'll be posting no later than Friday, so if you've got anything for your character to say or do, please drop that post like it's hot.



Posted on 2021-01-19 at 20:01:07.

Topic: Flesh & Blood - A CyberPunk Game
Subject:


Thanks for the post, Keeper.



Posted on 2021-01-15 at 15:12:03.

Topic: Flesh & Blood - A CyberPunk Game
Subject:


Thank you, Tann and Hammer, for posting. Where are my other chooms? Did y'all delta because I was so slow during the Holidays?


FYI - I've been playing the Cyberpunk 2077 game and love how they've brought this world to life. As such, I'm going to be implementing a lot of that into our game, especially since the 2077 Red books are making an impact. Just thought I'd fill you all in.



Posted on 2021-01-12 at 20:00:53.

Topic: Flesh & Blood - A CyberPunk Game
Subject:


Yup... I think the key next post here is Vegas's. Then everyone else can react/participate. 



Posted on 2021-01-07 at 19:31:57.

Topic: Flesh & Blood - A CyberPunk Game
Subject:


Tann has posted his update. Anyone got something to add?



Posted on 2021-01-05 at 01:11:59.

Topic: Flesh & Blood - A CyberPunk Game
Subject:


Yup, Tann. That is indeed the way Casino could reply.  It's up to you.


Espatier, I'm looking forward to it.


Everyone, I'm likely going to be away from a computer until Monday. Please get what posts you can in before then because I'd like to move us forward again on a more regular schedule. Thank you and I hope you had and will have, a wonderful Holiday Season!



Posted on 2020-12-30 at 17:47:18.

Topic: Merry Christmas!
Subject: Merry Christmas!


Merry Christmas, Innmates!



Posted on 2020-12-25 at 20:51:42.

Topic: Flesh & Blood - A CyberPunk Game
Subject:


Good question, Mischief and Tann. I'm sure Espatier has the same question. Simply put, the meeting went well. the biz really doesn't have much to do with the rest of the group so Cred Stick isn't interested in discussing the details of the meeting. If asked, he will simply state, "It went well."


for Echo, the meeting was a boring event. It would have reminded her of tribal councils wherein old people discussed political things. In this case, Charlie seemed to be working out the cost of doing biz on the Triad's turf and it went smoothly. Whether the fixer was actually pleased with the results, Echo can't tell.


Guardian would have been able to do a field patch job in the van but he'll be able to perform a more thorough examination and doctoring at the apartment.


Also, I left a little unexplained so I could move you all forward and hopefully get the game moving forward again with everyone together. This doesn't mean that unexplained events won't be explained later, so if you want something to have happened during those events, check with me first.


And Tann, any collabs need to include me, please and thank you.



Posted on 2020-12-24 at 21:38:38.
Edited on 2020-12-25 at 20:50:15 by Bromern Sal

Topic: Flesh & Blood - A CyberPunk Game
Subject:


Merry Christmas! That there is my gift to y'all. Post away!



Posted on 2020-12-17 at 12:11:20.

Topic: Flesh & Blood - A Night City Adventure
Subject:


GHLAHN, FIXER, and BLOSSOM


 


March 10th, Day 4 - Monday, Time is 05:45 PM PST - Mid-City, Freeway, South Night City Integrate.


Weather Conditions: High City (Very Windy, 25 mph winds from the West.) | Midcity (Windy, 13mph winds from the West, Rain Showers) | Undercity (Slight Wind, 5mph gusts from the West, Heavy Acid Rain Showers)


Air Quality Index: High City = 0 | Midcity = 55 (masks required) | Undercity = 85 (masks required)


 


“Let’s go! Let’s go!” the platinum blond calls urgently. She can already picture the videos of their carjacking hitting the Net and she doesn't like publicity. Now she has even more work ahead of her tracking down any instances of that film and deleting them. That’s work she doesn’t get paid for and not being paid really puts a damper on her mood.


(Drive Check: 15) Without commenting, Fixer throws the van into drive and spins the wheel, catching the curb on the passenger side as he maneuvers around stopped traffic. Riding rough along the raised shoulder, the techie barrels past the remainder of the stalled out vehicles before swerving to fully re-enter the lane. They’re on the go again, picking up speed, heading for the Desnai Park and the pick up, albeit in a soccer mom’s vehicle with sticky back seats.


Ghlahn wonders if the minivan is worth more or less than the abandoned van. Charlie will be pissed they lost the rental but maybe this vehicle would be a fair trade. "Fixer, try to keep this vehicle in one piece."


The techie doesn’t even bother responding to what he deems a stupid statement. The CEE-metal knows darn well that there was nothing he could have done to avoid the big pileup.  When everything around goes 'kablooey!' there isn't much you can do but try and minimize the damage. And the techie had actually done that reasonable well, in his opinion. Nobody got hurt in the carnage. And now they are continuing down the road in some poor soccer-mom's ride.  He doesn’t like driving a stolen car. It feels exposed. He focuses on getting them out of the area of the kidnapping/carjacking as quickly as he can and then does everything he can to blend into the traffic.


He heads towards the park being sure not to do anything that will draw attention to their vehicle.  Keeping his eyes on the road he speaks to the others in the vehicle, "I need to know where to go once we get there. Where can I find a place to park? Do I know where to find the others? I'd rather not leave this thing out in the open if possible, but I also want to know where to find it if we need to leave again in a hurry. That seems kinda likely, so help me out a bit." 


“I’ve got you covered, Choom” Blossom remarks, her adrenaline still rushing making her words sound a little more accented in her Asian heritage than normal. “Flipping the data your way… now.”


Sure enough, Fixer’s optics unobtrusively begin to display navigation. Overhead, Ghlahn and Fixer both catch sight of a Trauma Team AV-4 flying at breakneck speed towards where they left the rental. Someone in that area is a high dollar player. Destination in hand, Fixer speeds the crew towards the rendezvous. 


 


(OOC: March 10th, Day 4 - Monday, Time is 05:47 PM PST - Freeway, South Night City Integrate.)


-----------------------------------------------------------------------------


VEGAS


 


March 10th, Day 4 - Monday, Time is 06:30 PM PST - High-City, Temecula Heights Corporate Compound, Street X00550:35.Y00110:89.Z98310:08, West Night City Integrate.


Weather Conditions: High City (Very Windy, 25 mph winds from the West.) | Midcity (Windy, 13mph winds from the West.) | Undercity (Slight Wind, 5mph gusts from the West.)


Air Quality Index: High City = 0 | Midcity = 35 | Undercity = 65 (masks required)


 


Before a couple of breaths have passed through his lips, the sitter drones are ushering the children inside. Silent but for the sounds of his footsteps, traffic somewhere in the distance, and birds chirping, the street has quickly become empty. Then his agent notifies him of a message from Charlie. 


<< Call me if possible, otherwise we are work on a solution. >>


Vegas continues his stroll, a bit relieved that the Sitter Drones have herded the children indoors, but not being so naïve to think that they have not alerted security.


A surge of memories suddenly intrude upon his reflective mood, from when the dapper solo was 18, held hostage by a crazy NeoCorp scientist and his team. It was a time of strange tests, torture and some heavy psychological play, but eventually Casino had sprung the young solo after 10 months of terror and torture that still left a bad taste in the mouth of Vegas for Mad Scientists.


The Frank Sinatra look-a-like’s morbid reverie was broken by the message from Charlie. Vegas is not inclined to allow the security of this compound to take him back into custody for another round of beatings and cruel torture without some resistance.


As nonchalantly as possible, the charismatic crooner continues his stroll, as he leisurely lifts his agent to dial up Charlie with the intention of apprising him of the present situation; while keeping as vigilant as possible, scouring the surrounding neighborhood for any sign of trouble, or a suitable place for refuge.


 


(OOC: March 10th, Day 4 - Monday, Time is 06:32 PM PST - High-City, Temecula Heights Corporate Compound, Street X00550:35.Y00110:89.Z98310:08, West Night City Integrate.)


-----------------------------------------------------------------------------


CIPHER and GUARDIAN


 


March 10th, Day 4 - Monday, Time is 05:46 PM PST - High-City, Desnai Enclave Park, de Costa’s Conapt X00230:76.Y00100:03.Z97240:52, Central Night City Integrate.


Weather Conditions: High City (Very Windy, 25 mph winds from the West.) | Midcity (Windy, 13mph winds from the West.) | Undercity (Slight Wind, 5mph gusts from the West.)


Air Quality Index: High City = 0 | Midcity = 35 | Undercity = 65 (masks required)


 


Absently checking the medscanner readings, Guardian continues to ponder the noise.



  • Blood pressure: 119/90 mm Hg

  • Breathing: 20 breaths per minute

  • Pulse: 125 beats per minute

  • Temperature: 97.9°F / 36.5°C


Suddenly, Cipher gasps and sits bolt upright. She’s back from the Net. Her adrenaline is still pumping from the shot she’s received. If the transition from meatspace to cyberspace was like falling, then the reverse would be getting caught. All at once Cipher feels every sensation returning to her body, a tidal wave colliding with every nerve and sense reigniting. The nauseous feeling from the drop into cyberspace comes and goes quickly, as she feels keenly the crick in her neck and the pins and needles in her legs. She lunges forward, allowing her bag to topple onto the toilet lid as she grabs at her stomach and head, breathing intently.


Catching her breath, Cipher glances up at Guardian and gives him a thumb's up. "I got it," she pants, breathing evening out. "I've got a map of the place so we're not walking in blind." She cracks a smirk, "Told you I'm good."


Taken by surprise, Guardian starts. In an effort to cover up his embarrassing moment of jumpiness, he grins at her as she informs him of her success on the Net.


'Yeah, you are, girl,' he continues grinning. 'You had me worried for a bit there, though. This being the first mission of mine and all. Can't imagine what I'd do if I screwed it up and killed the Netrunner on my first watch.” He chuckles humorously, though a hint of worry darkens his voice. “Anyway, glad to see you back safe, Ciph. You okay to stand?”


He offers her his hand, a warm smile coloring his face, just as a notification pops up on his subview screen.


Message from Blossom: Be there in 30.


 


(OOC: March 10th, Day 4 - Monday, Time is 05:46 PM PST - High-City, Desnai Enclave Park, Entrance Public Restroom X00233:76.Y00095:03.Z97240:52, Central Night City Integrate.)


-----------------------------------------------------------------------------


ECHO and CHARLIE


 


March 10th, Day 4 - Monday, Time is 06:30 PM PST - Mid-City, Edgerunner Enclave (China Town), Charlie’s Apartment X00050:2.Y00310:08.Z00410:15, South Night City Integrate.


Weather Conditions: High City (Very Windy, 25 mph winds from the West.) | Midcity (Windy, Rainy 13mph winds from the West.) | Undercity (Slight Wind, 5mph gusts from the West.)


Air Quality Index: High City = 0 | Midcity = 35 | Undercity = 65 (masks required)


 


Echo and Cred Stick Charlie are sitting in his truck on the rain-soaked street just outside of the complex housing the Great Roll Hibachi Kitchen. There’s still roughly two hours before his meeting with the Tong but it looks as though he’ll be busy enough despite the wait.


“OK, Charlie,” Echo begins boldly, “time to open up. If you're not sure what to expect I need to know everything. Who are we meeting and what things are out of hand. You're making it sound like this could turn hostile real quick.”


Pulling the truck over onto the side of the street and ignoring the red paint on the curb denoting a no parking zone, the nomad turns to the fixer.


“Ok last chance Charlie, tell me everything about this meeting, or you go alone, and I catch transit to the Temecula Heights compound and join up with Ghlahn.”


The fixer considers his companion’s ultimatum silently for a moment. There really isn’t any reason why he needs to keep the details of the meeting they are attending secret. He’s done so out of habit thus far. Taking his fedora from his head, he calmly brushes away clinging raindrops and says, “Fair enough. As I prefer to have you by my side… We are going to meet with the Tong. They run the biz in this area and I’m scratching at their door. It was unintentional at first but circumstances resulted in my biz crossing underneath their noses. They sniffed me out, ran the flag up the flag pole, and I heard from Starlight that I needed to fix the problem before I become too much of a problem. So, we’re fixing the problem.”


Pulling the truck back onto the street, Echo still feels concerned about what would happen at this meet. She feels much more relaxed knowing what she and Charlie face, but the Tong are no joke. Attempting to ease her mind, she decides to pursue a little biz of her own.


“Ok, Charlie,” She focuses on their path. “Gonna need some upgrades. First, I need a SmartPlate link for my pistol, second—due to my Nanotech—I ain’t got no smart link so I’m gonna need a pair of Midnight Arms Smart Gloves. I realize the time frame but the sooner you can get them, the better.”


Cred Stick Charlie stares down at the very subtle pattern in his hat, momentarily taken aback at the sudden shift in their conversation. “Sure,” he finally says, looking across to the pretty young lady out of the corner of his eye. “I can work on that. Obviously—”


<< Frosty is Melting >> Ping


<< Send Authorization >> Ping


The messages are from Vegas and the interpretation is fairly easy to make especially considering the solo’s location. Corporate compounds issue every resident and visitor—even pets, robo or real—identification numbers and chips. The more secure locations require chip implants but most of the lower rank and file operate using chipped identity cards. Security in those locations will also have access to facial recognition software and anyone who doesn’t register as a resident or an authorized visitor is considered hostile. Vegas is either directly in the mix with Temecula Heights security or he’s anticipating being so very soon. Responding as quickly as he can, the fixer sends the message, Call me if possible, otherwise we are working on a solution.


"Crud...Vegas might be in more hot water then we first thought," he states out loud for Echo’s benefit. “I was hoping to get a hold of Cipher and Guardian before anything kicked off but things are heating up for Vegas.”


There’s only one option that immediately comes to mind for the fixer; get one of the team’s netrunners to hack the Temecula Heights system and implant a visitor ID for Vegas. Of course, off-site as both are, he’s not sure of the possibility for success. There’s no other way for them to provide assistance though and he has yet to receive a progress report from the rest of the team.


 


(OOC: March 10th, Day 4 - Monday, Time is 06:32 PM PST - Mid-City, Edgerunner Enclave (China Town), Charlie’s Apartment X00050:2.Y00310:08.Z00410:15, South Night City Integrate.)


-----------------------------------------------------------------------------

EVERYONE


 


March 10th, Day 4 - Monday, Time is ~:~~ PM PST - High-City, Temecula Heights Corporate Compound, Street X00550:35.Y00110:89.Z98310:08, West Night City Integrate.


Weather Conditions: High City (Very Windy, 25 mph winds from the West.) | Midcity (Windy, 13mph winds from the West.) | Undercity (Slight Wind, 5mph gusts from the West.)


Air Quality Index: High City = 0 | Midcity = 35 | Undercity = 65 (masks required)


 


Together again. It’s as Fixer had thought… Charlie isn’t at all happy about the loss of the rental but true to the fixer’s word, he keeps his cool and doesn’t rip anyone’s head off or play the “I’m better than you” card. 


After they’d picked up Guardian and Cipher, Charlie had called and asked Blossom to dive into the Temecula Heights security net and produce visitor tags for the Crooner, and to do it fast. They were only a short distance from the corpo compound when the call came in so Blossom and Cipher teamed up, crashed through the defenses together, and somehow pulled off the false tags seconds before Vegas had to get them verified by a security patrol. The conversation between security and the Frank Sinatra look-alike wasn’t relayed to the others in detail but it was revealed to be harrowing. Vegas was particularly concerned that they would recognize him as the escapee, but it looks like he had been a private prisoner and the team he’d encountered wasn’t read in on his value. With the false tags and his explanation that he was a boxer in an MMA arena, he was left to wander. Blossom had fed him deets on the visitation and he was able to play off of those well enough that the sec-team bought it. 


The ride back to Charlie’s apartment had been a quiet one for the Temecula Heights squad. Vegas looked quite the mess and Guardian focused on seeing what he could do to clean the man up and tend to his wounds, the whole while muttering about the lack of professional care the solo had received to begin with, not knowing that the man’s caretaker is now dead. Despite a desire to hear the whole story of what went down and Blossom’s multiple questions, Vegas is keeping things under his fedora until everyone is back together. Apparently, he has something that they all might be interested in.


By the time the Temecula Heights team rolls their stolen van into the garage at the enclave Charlie has them set up in, Blossom has already filled the fixer in on their situation. Now, everyone is gathered back in the small apartment Charlie calls home. Some back and forth has apparently already taken place between Charlie and Vegas as well because once everyone has seated themselves, the fixer speaks up.


“I’m glad no one got dead or wounded these past few hours,” Luther slicks his hair back with his left hand and drops his hat on the counter. “I’m sure we’re all curious about Casino’s dinner date and then Vegas has an idea on how we can make our next payroll. Casino?”


 


(OOC: March 10th, Day 4 - Monday, Time is 11:48 PM PST - Mid-City, Edgerunner Enclave (China Town), Charlie’s Apartment X00050:2.Y00310:08.Z00410:15, South Night City Integrate.)



Posted on 2020-12-17 at 12:10:01.

Topic: Flesh & Blood - A CyberPunk Game
Subject:


Thank you for letting us know.



Posted on 2020-12-08 at 14:41:44.

Topic: Flesh & Blood - A CyberPunk Game
Subject:


Great! Looks like I've heard from everyone. Espatier is a little behind the eight ball at work right now so I'm going to NPC Charlie until Espatier lets me know he's back to normal. Hopefully, that's soon.


I've got three posts right now. If I can get the other three I need, I'll carry us forward.



Posted on 2020-12-07 at 19:33:46.

Topic: Flesh & Blood - A CyberPunk Game
Subject:


That's four of eight.


FYI - For those of you who are video gamers as well, Cyberpunk 2077 is supposed to be released Dec. 10th. I say 'supposed to be released' because it has had many delays. Anyway, I'm having trouble sleeping I'm so excited for this game and I'm not a video gamer! As a matter-of-fact, I bought a console just so I can play it.


SEE THE CYBERPUNK 2077 OFFICIAL TRAILER



Posted on 2020-12-02 at 18:38:25.
Edited on 2020-12-02 at 18:43:29 by Bromern Sal

Topic: Flesh & Blood - A Night City Adventure
Subject:


GHLAHN, FIXER, and BLOSSOM


 


March 10th, Day 4 - Monday, Time is 05:45 PM PST - Mid-City, Freeway, South Night City Integrate.


Weather Conditions: High City (Very Windy, 25 mph winds from the West.) | Midcity (Windy, 13mph winds from the West, Rain Showers) | Undercity (Slight Wind, 5mph gusts from the West, Heavy Acid Rain Showers)


Air Quality Index: High City = 0 | Midcity = 55 (masks required) | Undercity = 85 (masks required)


 


“Motherf****er!” Blossom cries out after the briefest of silence. “What the hell, choomba?”


Steam and smoke billow from the hood of the wrecked van making it obvious that the vehicle had driven its last mile. Looking around, Ghlahn spots a vehicle that could carry the small group and has room for the new folks.  


"Everyone get ready to move,” he orders, “we need a new ride and that one fits the bill."


Ghalan points to his intended target and then exits the broken van. Drawing his pistol, he levels it at the driver of the vehicle as he rapidly advances, moving between two other cars that have experienced the same luck as they had. 


"Nice and easy now. Make the smart choice; step out and live for your husband and kids," he orders as the woman meets his eyes (Intimidation Check: 30 with an exploding 10). Already feeling the headiness that comes with adrenaline induced panic, there’s nothing else for her to do but scramble from the minivan leaving the driver’s door wide open as she does her best to vanish into her surroundings. With the carjacking complete, Ghlahn moves to the passenger side so Fixer can drive.


Fixer hears Ghlahn's orders as he exits the bill and curses silently under his breath. It isn’t even that he disagrees with the big shooter—the truth is that there is probably nothing else they can do. Lives depend on getting a vehicle and being on the move again. What else can they do?  But that doesn’t mean he has to like it. The poor woman Ghlahn targets doesn’t deserve this.  She has done nothing wrong beyond being at this location at this time. Still, what were they supposed to do?  


Fixer peers over to Blossom and nods. He snatches up anything of value in the van and quickly moves after the CeeMetal. Sliding into the vacated driver’s seat, the techie immediately—and with alacrity—checks his usuals as he closes the door. The sliding side doors to the back opening and closing again as Blossom deposits herself inside.


“Let’s go! Let’s go!” the platinum blond calls urgently. She can already picture the videos of their carjacking hitting the Net and she doesn't like publicity. Now she has even more work ahead of her tracking down any instances of that film and deleting them. That’s work she doesn’t get paid for and not being paid really puts a damper on her mood.


(Drive Check: 15) Without commenting, Fixer throws the van into drive and spins the wheel, catching the curb on the passenger side as he maneuvers around stopped traffic. Riding rough along the raised shoulder, the techie barrels past the remainder of the stalled out vehicles before swerving to fully re-enter the lane. They’re on the go again, picking up speed, heading for the Desnai Park and the pick up, albeit in a soccer mom’s vehicle with sticky back seats.


(OOC: March 10th, Day 4 - Monday, Time is 05:46 PM PST - Freeway, South Night City Integrate.)


-----------------------------------------------------------------------------


VEGAS


 


March 10th, Day 4 - Monday, Time is 06:30 PM PST - High-City, Temecula Heights Corporate Compound, Street X00550:35.Y00110:89.Z98310:08, West Night City Integrate.


Weather Conditions: High City (Very Windy, 25 mph winds from the West.) | Midcity (Windy, 13mph winds from the West.) | Undercity (Slight Wind, 5mph gusts from the West.)


Air Quality Index: High City = 0 | Midcity = 35 | Undercity = 65 (masks required)


 


Vegas has been in tight spots before. In fact, the Crooner has been in worse situations more times than he can currently remember. However, he usually has some sort of familiarity with the surroundings of those seemingly impossible situations; not to mention having his partner, Casino, or some other type of riff-raff that can lend a hand at the drop of the proverbial hat. But the Dapper Solo is out of his element in the setting of this unfamiliar corporate compound and the Sitter Drones are obviously more bad news with even worse news probably on the way. All the Frank Sinatra look-alike can do is to keep strolling as if he somehow belongs in this neighborhood by the invitation of some other Good Samaritan, and hope that some type of good fortune will intervene as it had earlier when his unknown benefactress had taken him in and tended to his wounds.


The thought of the deceased Jeannette gives him some type of hope that this is not a hopeless situation, and the more he dwells on her brutal murder, the more he is determined to avenge her!


Vegas is ready for the fight of his life if need be. The Dapper Solo quickly surveys his options for some type of cover or seclusion should a fire-fight break out in the corporate compound. All the while he keeps checking his agent as he proceeds as nonchalantly as possible while monitoring the actions of the Sitter Drones and expecting the imminent arrival of the Corporate Compound Security.


Before a couple of breaths have passed through his lips, the sitter drones are ushering the children inside. Silent but for the sounds of his footsteps, traffic somewhere in the distance, and birds chirping, the street has quickly become empty. Then his agent notifies him of a message from Charlie. 


<< Call me if possible, otherwise we are work on a solution. >>


 


(OOC: March 10th, Day 4 - Monday, Time is 06:32 PM PST - High-City, Temecula Heights Corporate Compound, Street X00550:35.Y00110:89.Z98310:08, West Night City Integrate.)


-----------------------------------------------------------------------------


CIPHER and GUARDIAN


 


March 10th, Day 4 - Monday, Time is 05:45 PM PST - High-City, Desnai Enclave Park, de Costa’s Conapt X00230:76.Y00100:03.Z97240:52, Central Night City Integrate.


Weather Conditions: High City (Very Windy, 25 mph winds from the West.) | Midcity (Windy, 13mph winds from the West.) | Undercity (Slight Wind, 5mph gusts from the West.)


Air Quality Index: High City = 0 | Midcity = 35 | Undercity = 65 (masks required)


 


The drug has kicked her system into overdrive which is what it’s designed to do. The elevated vitals are a direct reflection of the stimulant doing its job and should wear off in a few minutes. In the meantime, should Cipher be struggling against anything that might stop her heart, she’ll have the added benefit of the trauma drug working for her.


Having his patient taken care of, Guardian’s mind focuses on something else that didn’t sound right. Just as he was hanging up the call with Blossom, he thought he heard a loud noise. At the time, he had been so caught up with getting Cipher the assistance she needed that it didn’t register. Now that she’s taken care of his mind drifts back to that noise that he had heard over the phone when he had called Blossom. What was it?


Absently checking the medscanner readings, he continues to ponder the noise.



  • Blood pressure: 119/90 mm Hg

  • Breathing: 20 breaths per minute

  • Pulse: 125 beats per minute

  • Temperature: 97.9°F / 36.5°C


Suddenly, Cipher gasps and sits bolt upright. She’s back from the Net. Her adrenaline is still pumping from the shot she’s received.


 


(OOC: March 10th, Day 4 - Monday, Time is 05:46 PM PST - High-City, Desnai Enclave Park, Entrance Public Restroom X00233:76.Y00095:03.Z97240:52, Central Night City Integrate.)


-----------------------------------------------------------------------------


ECHO and CHARLIE


 


March 10th, Day 4 - Monday, Time is 06:30 PM PST - Mid-City, Edgerunner Enclave (China Town), Charlie’s Apartment X00050:2.Y00310:08.Z00410:15, South Night City Integrate.


Weather Conditions: High City (Very Windy, 25 mph winds from the West.) | Midcity (Windy, Rainy 13mph winds from the West.) | Undercity (Slight Wind, 5mph gusts from the West.)


Air Quality Index: High City = 0 | Midcity = 35 | Undercity = 65 (masks required)


 


Echo and Cred Stick Charlie are sitting in his truck on the rain-soaked street just outside of the complex housing the Great Roll Hibachi Kitchen. There’s still roughly two hours before his meeting with the Tong but it looks as though he’ll be busy enough despite the wait. 


<< Frosty is Melting >> Ping


<< Send Authorization >> Ping


The messages are from Vegas and the interpretation is fairly easy to make especially considering the solo’s location. Corporate compounds issue every resident and visitor—even pets, robo or real—identification numbers and chips. The more secure locations require chip implants but most of the lower rank and file operate using chipped identity cards. Security in those locations will also have access to facial recognition software and anyone who doesn’t register as a resident or an authorized visitor is considered a hostile. Vegas is either directly in the mix with Temecula Heights security or he’s anticipating being so very soon. Responding as quickly as he can, the fixer sends the message, Call me if possible, otherwise we are work on a solution.


"Crud...Vegas might be in more hot water then we first thought," he states out loud for Echo’s benefit. “I was hoping to get a hold of Cipher and Guardian before anything kicked off but things are heating up for Vegas.”


There’s only one option that immediately comes to mind for the fixer; get one of the team’s netrunners to hack the Temecula Heights system and implant a visitor ID for Vegas. Of course, off-site as both are, he’s not sure of the possibility for success. There’s no other way for them to provide assistance though and he has yet to receive a progress report from the rest of the team.



(OOC: March 10th, Day 4 - Monday, Time is 06:32 PM PST - Mid-City, Edgerunner Enclave (China Town), Charlie’s Apartment X00050:2.Y00310:08.Z00410:15, South Night City Integrate.)



Posted on 2020-11-30 at 20:40:14.

Topic: Flesh & Blood - A CyberPunk Game
Subject:


I hope everyone had a wonderful Turkey Day. Now that the Holiday is passed, I've wrapped things up with Cipher's run and moved y'all ahead some. Sorry for the delays. Do I still have interest from all of you players? Please sound off here if I do. No hard feelings if you've become bored with the pace.


Whenever I encounter lulls in the pace of a game, I encourage players to look into their character's Life Path and post a reflection or memory post that helps flesh the character out more. In doing this, I hope no player ever runs into a situation where they feel they cannot post or contribute.


The next step will be trying to get everyone on the same timestamp. I'll also put together a map for you of the compound and upload that to Roll20.



Posted on 2020-11-30 at 19:44:11.
Edited on 2020-11-30 at 20:43:40 by Bromern Sal

Topic: Flesh & Blood - A CyberPunk Game
Subject:


Thank you for the posts... please make sure you include your next actions so I can determine a course. 



Posted on 2020-11-13 at 17:37:06.

Topic: Flesh & Blood - A CyberPunk Game
Subject:


Excellent questions and discussion. It warms this old GM's heart.


1.  What are the hijackers doing at the moment?



  1. They are focusing their efforts on the individuals in the car, though at least 2/3rds of them are keeping an eye on the actions of everyone in their vicinity just in case someone feels heroic. From the looks of things, it is an easy assessment to make that they are not hijacking the vehicle but are kidnapping the occupants.


2.  Is there an undamaged vehicle stopped nearby?



  1. There are quite a few actually. The accident has slowed traffic to a crawl through just two lanes on what was once six open lanes. 


3. Not my best drive check ever, but I have to ask - explainin' to whom? Is somebody in our face?



  1. This is a rental and Charlie's name is attached to it. That's all I meant. As a matter-of-fact, the van is scheduled to be returned or the rental renewed within the next five or six hours.


4. Also, how far are we from the hijacking? 



  1. The nearest hijacker/kidnapper is 83 meters away. The vehicle that the hijackers/kidnappers were in is 90 meters away and the victims are 98 meters away.


5. Is the van drivable at all?



  1. Judging by the amount of steam and smoke rising from under the bent hood and the way the engine is invading the cabin, Fixer's best guess would be... no.


6. Is it a good idea for Guardian to take a peek outside the cubicle? I want to find out what the source of the noise is but at the same time I don't want expose myself or Cipher. Especially Cipher, considering she's totally vulnerable right now and can't defend herself.



  1. I apologize for the misunderstanding. The sound Guardian heard was on Blossom's end of the call just before he hung up. There are no unusual sounds in the bathroom though there are a couple of other people using the restroom... no unusual sounds.



Posted on 2020-11-10 at 14:02:59.

Topic: Flesh & Blood - A CyberPunk Game
Subject:


Okay, so I know I said I'd be moving things quite a bit forward with this latest post but the die rolls decided otherwise. Looks like there are some things for people to deal with. 




  1. Espatier and Mischief, please realize that Echo and Charlie haven't left the apartment yet. With almost three hours to kill before the meeting with the Tong, I corrected your initial "leaving" post. If Charlie and Echo wish to leave now, they are still a good two hours and fifteen minutes from the time of the meet. It will take maybe twenty minutes to reach the restaurant where the Tong wish to meet so there's still a lot of time to kill.

  2. Keeper and Nomad... you gots some 'splainin' to do. Make some Awareness/Notice checks for me would ya? Oh, and Fixer and Blossom are a little banged up. Bruising, not bleeding. Stun damage instead of Hit damage.

  3. Tann, Casino is still en route to his meeting so Limbo is still the name of the game.

  4. CameToPlay and I are still working through the net run.

  5. Dragon-soul, I know that there's not much to do in the bathroom.




Posted on 2020-11-04 at 18:37:24.
Edited on 2020-11-04 at 18:38:36 by Bromern Sal

Topic: Flesh & Blood - A Night City Adventure
Subject:


GHLAHN, FIXER, and BLOSSOM


March 10th, Day 4 - Monday, Time is 05:45 PM PST - Mid-City, Freeway, South Night City Integrate.


Weather Conditions: High City (Very Windy, 25 mph winds from the West.) | Midcity (Windy, 13mph winds from the West, Rain Showers) | Undercity (Slight Wind, 5mph gusts from the West, Heavy Acid Rain Showers)


Air Quality Index: High City = 0 | Midcity = 55 (masks required) | Undercity = 85 (masks required)


 


Eyeballing the truck, Ghlahn watches as the vehicle comes to a complete stop, two gangers popping up from the bed, submachine guns pointed at the driver of the coupe. The far left lane is at a complete stop now, the occupants of the truck holding it hostage. The lane immediately to the coupe’s right is speeding up again but still moving slowly while the other lanes, including the one the edgerunners are in which is three away from the incident, are all moving back to speed.


Quickly glancing over at Ghlahn, Fixer is glad and not surprised to note that the Cee-metal has also spotted the incident. Ghlahn glances at Fixer and sees in his eyes that he is torn a bit between lending aid and continuing their mission, "If you give me a head's up when you spot an opening I can make sure at least one or two of them pay dearly for their choice as we make our getaway."


Fixer hates seeing crap like this happen. Thugs and guns abound and the world has gone to hell. Welcome to Thunderdome. A part of him wants to play the vigilante and put a stop to this sort of crap, but it is a very small part that doesn’t get to come out and play anywhere beyond dream land. Right now, they have their own problems: Vegas and a locked down compound are still miles in front of them. That is the battle they need to get to, not this mess on the highway; whoever the poor victim might be. 


Fixer locks his eyes on the traffic in front of him—he wants to make sure nothing else goes crazy here. The biggest risk is likely to be rubberneckers gawking at the crime scene, but it isn’t impossible that there is some larger action going on. Knowing there are likely targets on their backs, Fixer isn’t taking anything for granted, "Keep your eyes peeled everyone, nothing says there is only one." He drives on, wanting to gun it but being limited by the traffic.


“Smart,” Blossom agrees, the expression on her face unreadable. Then, obviously answering an internal call on her agent she says, “Guardian, my boi! What’s up? Everything icy?”


As expected, traffic does respond to the hijacking but not in the way that the Techie predicted. Instead of sudden slowing or stopping to observe the horrible activity, people are accelerating, swerving, and clipping bumpers as they panic. (Need a Drive check, Nomad.)


Fixer thought he was prepared but as is usually the case, people are very unpredictable. A four door Aerodynamics Impala groundcar swerves to avoid collision with the back end of a Fordogde SUV, and instead of rear-ending the Fordodge, slams into the driver’s side of the van. Fixer is forced to correct but can’t get the large vehicle under control enough to spare them from slamming into the rear left fender of a smaller GeoToyo hatchback. The hatchback spins out of control in complete circles and takes out two other vehicles while the techie finds them nose to back seat (the bumper was devoured by the van) in the Tesla in front of them. Impact from behind pushes the van forward and to the side jarring the occupants but ending their progress entirely. Sandwiched between two other vehicles with multiple others in surrounding lanes having been caught in the accident, the edgerunners are at a dead stop.


“Motherf****er!” Blossom cries out after the briefest of silence. “What the hell, choomba?”


(OOC: March 10th, Day 4 - Monday, Time is 05:45 PM PST - Freeway, South Night City Integrate.)


-----------------------------------------------------------------------------


VEGAS


March 10th, Day 4 - Monday, Time is 06:30 PM PST - High-City, Temecula Heights Corporate Compound, Street X00550:35.Y00110:89.Z98310:08, West Night City Integrate.


Weather Conditions: High City (Very Windy, 25 mph winds from the West.) | Midcity (Windy, 13mph winds from the West.) | Undercity (Slight Wind, 5mph gusts from the West.)


Air Quality Index: High City = 0 | Midcity = 35 | Undercity = 65 (masks required)


 


The evening air is nice if humid. Cooling temperatures can’t stop nerves however and the Crooner knows he’s in enemy territory. The street is relatively quiet, most of those who have come home from work are inside participating in dinner. There are a few children playing in the front yards but they are very young as most corpo families send their school age kids off to the corporate-provided boarding schools. The bigger concern are the babysitting drones employed by these privileged families to keep an eye on their offspring. It’s too late now, though. The drones have already spotted him and registered his presence on the security grid. The children turn their innocent wide eyes on the suited walking man with barely any concern. They’re safe and they know it. The drones—one on either side of the street in yards a good three houses apart—both turn to “face” the solo.


Continuing on his way, Vegas does his best to appear as though he belongs there. His suit isn’t neatly pressed but instead is wrinkled from the way it’s been stored recently. His face is swollen and bruised and his gait is a little gimpy. Chances of fitting in? Not really good. Of course, Vegas is nobody’s fool. He knows this. He couldn’t have predicted that the babysitting drones would be out in the front yards. He didn’t grow up in the protected compound and is relatively unfamiliar with what’s possible within. Still… his Spidey-Sense is tingling now. A sinking feeling in his gut tells him that those drones have already sealed his fate. Security will no doubt be on their way within minutes.


(OOC: March 10th, Day 4 - Monday, Time is 06:30 PM PST - High-City, Temecula Heights Corporate Compound, Street X00550:35.Y00110:89.Z98310:08, West Night City Integrate.)


-----------------------------------------------------------------------------


CIPHER and GUARDIAN


March 10th, Day 4 - Monday, Time is 05:45 PM PST - High-City, Desnai Enclave Park, de Costa’s Conapt X00230:76.Y00100:03.Z97240:52, Central Night City Integrate.


Weather Conditions: High City (Very Windy, 25 mph winds from the West.) | Midcity (Windy, 13mph winds from the West.) | Undercity (Slight Wind, 5mph gusts from the West.)


Air Quality Index: High City = 0 | Midcity = 35 | Undercity = 65 (masks required)


 


“Guardian, my boi! What’s up? Everything icy?” 


Before he can reply, his scanner beeps. Cipher’s heart rate has elevated.



  • Blood pressure: 115/80 mm Hg

  • Breathing: 16 breaths per minute

  • Pulse: 101 beats per minute

  • Temperature: 97.8°F / 36.5°C 


“S***,” he mutters as he looks at the screen. “I gotta go, Bloss. Cypher's vitals just started spiking. Nothing too bad at the moment, but I need to focus in case they get any worse. I'll call you back later. Or we can catch up when we meet. I miss you, girl. Can't wait to see you again. Bye for now.” He hangs up.


“Alright,” Guardian says in a low voice. He hopes the beeping coming from his MedScanner won’t be heard by anybody outside the cubicle. “What's going on in there, Cypher? I'll give you a little boost.”


He injects the Trauma 1 serum into the NetRunner to lower her vitals back to normal. He'd have to restock again at the earliest opportunity. (The Trauma 1 will last for 8 turns.) Her vitals respond to the drug almost instantaneously. 



  • Blood pressure: 119/90 mm Hg

  • Breathing: 20 breaths per minute

  • Pulse: 125 beats per minute

  • Temperature: 97.9°F / 36.5°C


The drug has kicked her system into overdrive which is what it’s designed to do. The elevated vitals are a direct reflection of the stimulant doing its job and should wear off in a few minutes. In the meantime, should Cipher be struggling against anything that might stop her heart, she’ll have the added benefit of the trauma drug working for her.


Having his patient taken care of, Guardian’s mind focuses on something else that didn’t sound right. Just as he was hanging up the call with Blossom, he thought he heard a loud noise. At the time, he had been so caught up with getting Cipher the assistance she needed that it didn’t register. Now that she’s taken care of his mind drifts back to that noise. What was it?


(OOC: March 10th, Day 4 - Monday, Time is 05:45 PM PST - High-City, Desnai Enclave Park, Entrance Public Restroom X00233:76.Y00095:03.Z97240:52, Central Night City Integrate.)


-----------------------------------------------------------------------------


ECHO and CHARLIE


March 10th, Day 4 - Monday, Time is 05:45 PM PST - Mid-City, Edgerunner Enclave (China Town), Charlie’s Apartment X00050:2.Y00310:08.Z00410:15, South Night City Integrate.


Weather Conditions: High City (Very Windy, 25 mph winds from the West.) | Midcity (Windy, 13mph winds from the West.) | Undercity (Slight Wind, 5mph gusts from the West.)


Air Quality Index: High City = 0 | Midcity = 35 | Undercity = 65 (masks required)


 


“So,” the pretty young woman begins nonchalantly, “where we headed?”


"to the bad side of town," Charlie looks out the window into the rainy cityscape for a bit. "Um, we’ll head toward the river, then make a right and follow the road for a bit, then I'll get my bearings and let you know which way from that point. Is that okay?"


He’s obviously a bit distracted by something. What, exactly, the nomad can only guess since the fixer is being as mysterious as ever. Maybe he doesn’t realize what time it is and how much time they have to kill before his meeting takes place. Maybe he does and he wants to scout the meet location. There’s still time and a lot of information that Echo doesn’t have from the man.


"Gotta pay some respect for things getting out of hand.” Charlie further explains, though to Echo he still seems a bit distracted. “Thanks for riding along. I really don't know what to expect but I'm sure that they will want something for operating on their turf." 


The noises of the city are a faint, muffled droning on mixing rhythmically with the percussion from the rain striking the windows.  


"We got time to kill before we get to the place,” Charlie adds, motioning towards the apartment door. “Feel like checking things out from a distance before going in blind?"


(OOC: March 10th, Day 4 - Monday, Time is 05:49 PM PST - Mid-City, Edgerunner Enclave (China Town), Charlie’s Apartment X00050:2.Y00310:08.Z00410:15, South Night City Integrate.)



Posted on 2020-11-04 at 18:28:15.

Topic: Flesh & Blood - A CyberPunk Game
Subject:


REF + Drive skill + 1d10. If you don't have the Drive skill, it's just REF + 1d10.


I'm going to post an update tomorrow. I'll likely jump ahead as we seem to be kind of stuck.



Posted on 2020-11-03 at 14:24:27.

Topic: RDINN Feature Updates/ Suggestions/ Bugs
Subject:


Awesome! Now I know what I'm ignoring. 



Posted on 2020-10-27 at 19:55:36.

Topic: Flesh & Blood - A CyberPunk Game
Subject:


You're fine. Don't worry about asking questions. I'd rather you ask than feel like you can't post because you don't know what you're doing. 


Those numbers aren't horrible enough to take any action right now, especially since Cipher's stats just spiked. It would be within Guardian's wheelhouse to assume that she's just encountered something that started her adrenaline pumping. Of course, he would probably wish to watch those numbers pretty closely and be prepared to administer some Trauma 1 through the NuCybe bracer on his right hand. Trauma 1 makes it so a traumatized individual who is facing death has a greater chance of surviving. If you look at Guardian's sheet, he has 3 doses of this. They only other drug he has available is a sedative and that's no bueno for this situation.



Posted on 2020-10-27 at 19:54:06.

Topic: Flesh & Blood - A CyberPunk Game
Subject:


I know we are moving a little slow but it's always difficult to run different times and locations for a party. Adding the Netrun in makes it a little tougher. I'm going with just a little forward motion right now and will plan on my next post making a bigger time jump, so I look forward to your posts! Please pay attention to the timestamps. In particular, Casino's and Charlie's meetings are both quite a bit later than the current time.



Posted on 2020-10-25 at 17:21:29.

 


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