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You are here: Home --> Forum Home --> Recent posts by gboy
Topic: Bard's Song
Subject: Bard's Song


The Dancing Duckling was bubbling with the noise of the crowd, and Rorick looked nervous. He checked the clock on the wall again, and gave a bit of a gulp. 6:35.

"When that man gets here I'm going to wring his guts out." Rorick thought to himself. "Of course, I'll do it after he tells his damn story so that the customer's don't do the same to me..."

It had seemed to good. Eleak te'Shea, master storyteller had offered - free of charge - to come to Rorick's inn to tell stories. He didn't say what stories, he didn't say why, but Rorick didn't care. Eleak was renowned across the continent. If not the world. And the fact that Rorick had bragged about him coming wasn't helping the case either. People had shown up in troves to hear of the great tale, and yet nobody had heard anything from the man himself - or had gotten an explanation as to why Rorick was charging extra money tonight for everything.

"Eleak is more than enough reason to charge this much." Rorick wiped a glass clean and stacked it away with the others, which were few and far between. "If he ever shows up."

Suddenly a shout came from the crowd, and Rorick couldn't help but shudder hearing it. "Oi! Rorick! You said this guy would be here at six! Where is the bleeding man? If he doesn't show, I'm coming to get my gold back. All of it!"

"Pipe down Morio! I told you, he'll get here soon!" But Rorick was wondering the same thing. Where was the blighter?

A motion to his left caught his eye, and Rorick turned, shaking his head. "Now now, I don't care how late the bugger is, no people behind the bar!" However as he finished his turn, Rorick wished he had picked a better choice of words.

A smirk came from what seemed to be a face of blackest night, as ice blue eyes pierced through Rorick into his core. A silky smooth voice escaped from the figured before him. "The bugger is late? Is that what you said?"

Nothing escaped Rorick's lips, as Eleak te'Shea burst out laughing. "Haha, you should see the look on your face! Well good sir, it believes I've been a bit tardy, so I'll just head on out there and set things right, yes? Please, do bring me an elven wine when you get the chance." And with a fluid turn, Eleak strode out on to the makeshift stage. The crowd hardly noticed though, whether too engulfed in their food or their drink.

With a wave of his hands, Eleak snuffed all the lighting in the inn, then re-ignited it. The silence that resulted was the perfect opportunity for Eleak to start his work.

"Ladies, and gentlemen, boys and girls! I have been absolutely blessed to have the option to perform for you all this evening. I was taking care of some last minute errands, tie-ups, autographs, and other usual things. I come to you tonight not to sing of some fictional tale, but to sing of heroes. Not of legends, but of stories. Not of fantasy, but of reality. I come here, to sing to you, about The Heroes of the Shining City." Eleak let this last statement ring out, followed by a dynamic pause.

Rorick himself was taken aback. The Dancing Duckling resided in a city that was often called the Shining City, but it was often explained that it was because of the seas to the west, when the sun was just right the city was well lit and reflected beautifully in the waters. But surely Eleak wasn't going to sing of fisherman and farmers. Rorick gulped again.

"Yes, the Heroes of the Shining City." Eleak resumed. "Now I know what you're thinking, you who live in the Shining City. You think I'm here to sing of you, even though you, to make up for me being a bit late. But I'm not late at all. I was picking up the pieces, gathering my history around town, because this is a tale of what happened here three thousand years ago. And it all started in here one terrible, terrible day. Allow me to begin. Though I could start right in the beginning of our heroes, I'll start a bit before. So sit back, relax, and listen to my tale. The tale of your city..."

------------------------------------------------------------

As the door of the gate slam shut, you look around the crowd of people with you. Friends, enemies, and a large group of people you didn't know stood before you, panting and out of breath. The sound of the battering against the walls still pounded, and the raking of claws on the gates was deafening. This group of people had made it in to the Shining City, put together by the gods. A burly guard approaches the group, his voice wavering, but firm. "Attention, please, your attention. I want you all to continue moving, don't crowd the doorway. If you will come with me, I will show you your lodgings. Due to space constraints, and the optimism that there are more who will be joining us, you will be placed five in each room. Please put old feuds aside, as we must join together to banish this onslaught. This way now, hurry up."

The crowd moved, following the guard, looking each other up and down, whispering to their people about who they do and don't want to be roomed with. A lookout call from the top of the wall signals another crowd of people to come, but you don't get a look at it as you join with the crowd following the lone guard.

After what seems like ages, the guard approaches a building, opens the door, and calls out. "As you walk in, you will be given a number, please follow that to your room, and await further orders there."

One room is filled with a lithe elf, with a small viper curled comfortably around his arm, wild eyes looking this way and that, taking in all the sights, while shifting to make sure his hands aren't obstructed.

There is also a burly dwarf with a wicked scar across his face, with a thick beard combed down into one single braid. A wicked axe rests on his belt, with what seems to be some bloodstains that haven't come off in a long time.

Another shiftier dwarf is also sitting in the room, spinning some gold over his knuckles. Sitting with his back in a corner, he has a crossbow laid over his lap, cocked and loaded to be able to move at the slightest provocation.

Another dwarf, this one with a bit of a purplish hue also appraises the others in the room, obviously feeling happy about the dwarven population in the room. A wicked pick hangs at his side, with several nicks in it that seem to be from damaging others. A bow also is slung over his back with the aged look of good use.

And lastly, another dwarf walks in to the room, this one with wild hair and an unkempt beard. Shouldering a great shield, and carrying an even greater hammer that seems to be made of stone, he carries a small, vicious looking mammal in his arms.

The five occupants stared and wondered what would come next. They would be living together for a while though, so it couldn't help to know each other.

(Okay guys, this is just an intro post, making sure everyone is still here and ready to go. Sorry I'm a bit late, but I'm ready to get it rolling now.)

Posted on 2011-06-27 at 23:23:10.

Topic: Bard's Song Q&A
Subject: Placeholder 7


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Posted on 2011-06-19 at 04:04:20.
Edited on 2011-06-19 at 04:04:33 by gboy

Topic: Bard's Song Q&A
Subject: Placeholder 6


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Posted on 2011-06-19 at 04:04:04.

Topic: Bard's Song Q&A
Subject: Placeholder 5


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Posted on 2011-06-19 at 04:03:47.

Topic: Bard's Song Q&A
Subject: Placeholder 4


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Posted on 2011-06-19 at 04:03:35.

Topic: Bard's Song Q&A
Subject: Placeholder 3


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Posted on 2011-06-19 at 04:03:23.

Topic: Bard's Song Q&A
Subject: Placeholder 2


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Posted on 2011-06-19 at 04:03:07.

Topic: Bard's Song Q&A
Subject: The Invaders


The invaders that came across the land seemed to be very different in all shapes and sizes, but seemed to be a fairly consistent group across the continent. They seemed to be well regimented and controlled well. Many of them exuded powerful auras of dread, and if they didn't make people want to flee by just standing near them, their viciousness did.

The resistance unleashed several magic onslaughts against them, hoping that the power behind each spell would be enough to repel them, but found that often spells of flame and lightning proved ineffective against some of the invaders. Other spells that would bring a man to his knees simply fazed them slightly, then they continued to press on, and with great ferocity.

Many of the people inside the city have wounds that are still bleeding from attacks the invaders made, even though they happened long ago. It seems as though a few of the invaders' attacks cause unnatural wounds that do not heal normally, and require immediate attention.

Most attacks didn't phase the invaders as they should have, but often times a strike of a holy warrior seemed to singe their flesh as well as cut them, causing a great shriek of pain. The sound was soon after echoed by the native.

~~~~~~~

This is what you know so far about the invaders. Keep in mind, as players you may know exactly what this is, but as characters, these are beings that are brand new to your plane, and you know only what you hear, or experience, about them.

Posted on 2011-06-19 at 04:02:54.
Edited on 2011-07-04 at 17:45:16 by gboy

Topic: Bard's Song Q&A
Subject: Bard's Song Q&A


Alright, let's check this out:

Loki? Check
Vesper? Check
TsAh? Check
Starbuck? Check
Jing? Check

gboy? ... ... ...

CHECK!

Alright everyone, it seems like we got most everything complete. Now, because of work getting busy for me the past two days, I was a nice guy and let them work me overtime... BUT NO MORE!

I shall be updating the game Sunday evening -7 GMT. This will be constant throughout the game, unless everyone has posted during the week at an earlier time.

Wonderful guys, thanks again for the interest. I'll see you on the flip side.

Posted on 2011-06-19 at 04:02:37.

Topic: Make the Stats to Your Favourite Characters
Subject: Alright, cause it had to be done...


Ezio Auditore
Human (or grey elf) Rogue / Fighter / Invisible Blade
Weapon Specialization: Daggers
Skill Specialization: Hide, Spot, Track, Sense Motive, Intimidate.
A calculating killer, Ezio Auditore is skilled with the art of hiding, leaping from building to building, scaling structures, and springing for the kill when the time is right.

Posted on 2011-06-12 at 03:47:24.

Topic: The stuff that bard's sing of...
Subject: Time frame...


This game is happening not long after the city was erected, roughly two months. There has been enough time to establish a large colony with basic services (blacksmith, armorer, things like that.) but the threat is still very real.

Also, one thing I will add as it seems I forgot to mention it on the website; there is a council made of the chosen leaders of each of the provinces that has been chosen to rule among the new city.

Posted on 2011-06-09 at 13:52:38.

Topic: The stuff that bard's sing of...
Subject: Good News!


Not only do we have a well rounded party we have a site for the world!

Well, it's still in a few of the working stages. I had to search for half of my notes for quite some time (I hate it when that happens...) So I only got the majority up there. I still need to fill out the profiles for each of the demigods, but that will follow either tomorrow or the next day.

Regardless, the site is here, should you all wish to give it a quick look.

http://web.me.com/gboy118/The_Stuff_Bards_Sing_Of.../Parthus.html

There is the main page for a brief world history, one page devoted to each country and a page for the pantheon. Country information will be found out as you find it in the game, as will more of the history.

I look forward to seeing you in in the game! We are right on track to start this up.

Posted on 2011-06-07 at 06:18:29.

Topic: The stuff that bard's sing of...
Subject: Alright!


Working on putting all of the world info up for you guys right now, but I am putting this post in to say recruiting is now closed!

Thank you all for joining the game. I'm looking forward to running this for you guys! I will have the info up BY TONIGHT!

Characters I would like to have by the 17th of June. This is a latest point, barring anything else that might majorly affect this date.

I will update this once the world info is posted so that you can all see, and devise a concept.

Posted on 2011-06-07 at 02:41:46.

Topic: The stuff that bard's sing of...
Subject: For character sheets...


I find that if you go to google and type in heroforge, it gives younquite the comprehensive character sheet that you can use, all in an excel file.

And TsAh, I would love to welcome you on board. And to answer your question, it is only content available in the PHB, DMG and Monster Manual 1 that are allowed.

Posted on 2011-06-05 at 09:17:22.

Topic: The stuff that bard's sing of...
Subject: Wonderful!


So far so good... Two players in, and it's only been a day! I'm looking forward to this guys!

Posted on 2011-06-04 at 05:45:28.

Topic: The stuff that bard's sing of...
Subject: And on a side note...


I will likely be posting the world info later tonight, once I am done work and gather my notes.

Posted on 2011-06-03 at 23:17:24.

Topic: The stuff that bard's sing of...
Subject: For the books...


Yes, it is ONLY the core books that will be used for this. A core rules game will make it so that there is more time to be put into the actual game planning instead of just spending time looking up rules in books all the time.

Posted on 2011-06-03 at 23:14:15.

Topic: The stuff that bard's sing of...
Subject: Good one.


I'd forgot to mention that, for things like elves, or the alertness feat. If you have a bonus to both, you halve the larger one, and add it to the smaller one. If they are the same, such as the alertness feat, it becomes +3.

For an elf, it's +4, starting with 2, adding 1, and adding another 1 (their bonuses from spot, listen, and search.)

I hope that's clear, if not, I'll try and send you some more examples.

Posted on 2011-06-03 at 18:01:37.

Topic: WHAT UP!!!
Subject: WHAT UP!!!


Hey guys! I think I'm finally able to make it back for a little bit... Gah, it feels like I've been gone bloody forever. I need to get a fix. That being said, I put up a new recruitment thread, hoping maybe some of you will take a look. (That's not advertising too much, right? Just pointing out that as I came back a recruitment thread of mine popped up. Is that too much to say?)

I look forward to talking with you guys again... And can someone please get Loaded Die going again? I'm hanging by my fingernails by this point!

Posted on 2011-06-02 at 04:28:48.

Topic: The stuff that bard's sing of...
Subject: The stuff that bard's sing of...


Come hither friends, stand by the fire!
You needn't be too shy.
I shall sing you a song, with the help of my lyre!
As we bid the night goodbye.

Though I've been absent for quite some time
Believe me, I'm back now for you.
And while I have traveled, and made up some rhymes,
I come now bearing gifts for you.

I have plenty a tale, a collection of sorts,
Filled with joy, mirth and valor.
Though should you hear of their cohorts,
You'll find sadness, woe and horror.

Behind each epic tale is a group of heroes,
Of shapes and sizes a plenty.
The time is near, the clock near strikes zeroes!
And for tales I've at least twenty.

So sit and enjoy as I sing unto you
And do not be too nervous.
I'll make this worth a gold or two;
Eleak, is at your service.


~~~

We all know bard's have many tales to sing, and I'm sure we've all had our characters who's dreams have been to be in a bards tale. Well, this is your chance. Eleak te'Shea sings of many heroes, but tonight, at the Inn, he will sing of one group in particular... Yours.

I'm looking for 3 or 4 players to play some D&D 3.5 and take part in the songs of Eleak te'Shea. These will be small campaigns, short adventures, but have the option of going to another adventure once the prior one finishes. But I suppose I shouldn't get ahead of myself. Let's start with the basics;

Rules: D&D v3.5
Abilities: 16, 14, 13, 12, 11, 10 for base ability scores.
Level: 6
Hit Points: Maximum for your level.
Material: Only Core Books (Players Handbook, Dungeon Master's Guide, Monster Manual)
Starting Gold: 13,000 gp
Posting: 1/week, updated Sunday nights.
Backstory: Please have one. It can be quite in depth, or somewhat short, but I will need at least these things:

-Moral Code
-Habits
-One significant person/thing in their life, and why it is significant.
-How your character would like to be remembered.

Homebrew Rules:

-Spot, Listen and Search are combined into a "Perception" skill. This skill can be used to do both tasks, as well as notice interesting smells, or feels (although these have usually higher DCs.) and if you have any of the three as a class skill, you have perception as a class skill.

-The tumble check to go past an enemy is not standardized. It is affected by the base attack bonus of the creature which you are trying to tumble past as well as their size they occupy. The DC is

Tumbling Past an Enemy: DC 12 + Base Attack Bonus + Size Modifier (same as used with grapple checks)

Tumbling Through a Square: DC 22 + Base Attack Bonus + Size Modifier

~~~

Should you have any more questions, feel free to pose them here. This is what I shall be committing to at the Inn for the time being... Let's see if I can weasel my way in here.

Posted on 2011-06-02 at 04:26:07.
Edited on 2011-06-03 at 23:15:30 by gboy

Topic: Dungeons and Dragons (4th ed) Game
Subject: mmkay... I'll bite tentatively.


Fourth edition is something I'd be interested in working with here on the boards. I just have a few questions...

-What kinda pace are you looking at for this game? I can manage 1/week, but more than that usually gets lost in me, but I think 1/week is a decent pace.

-What kind of rules would we use for character generation? Starting at level 1, starting higher, any race/class/book restrictions that you would like to point out?

-What kind of world is it set in? Homebrew? Eberron? Forgotten Realms?

I'd like to possibly jump in on this though.

Posted on 2011-01-04 at 01:35:07.

Topic: The Guard
Subject: The Return of Brom!


Brom, I'd defs be interested on being on a standby list is you are currently full, and if not I'd love to be in the game. I miss the last FUZIONfantasy game that you had going.

Posted on 2010-12-29 at 00:46:49.

Topic: Welcome to our newest Innmate!
Subject: And so the circle begins...


Congratulations to you Meredith for bringing the gift of someone new into our world. I hope that everything goes well with you and your child, and that he doesn't run you too far into the ground...

Posted on 2010-12-15 at 04:44:39.

Topic: Is there any good Hybrid classes out there
Subject: Roughest and toughest?


I'd definitely say that the roughest and toughest of hybrids would be the avenger/barbarian classes, as long as you use (and I may not get these terms exactly...) the whirling tempest barbarian (from primal power) and the avenger based on dex. With that, you have a deadly combo.

Posted on 2010-11-11 at 22:17:00.

Topic: Assassin Campaign (redux) Q&A
Subject: Okay, just throwing this out there...


Is everyone still in this game? I'm just checking in on all of my players here... Just wanna make sure.


Posted on 2010-10-26 at 01:19:00.

 


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