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You are here: Home --> Forum Home --> Recent posts by gboy
Topic: Assassin Campaign (redux) Q&A
Subject: The issue of living and getting in...


Raven, I wanted to give each player a chance to be from a certain part in the city. This is true, and permanent residents don't have a problem getting in, no matter how old or young, or what their profession is. However, as I'm sure you could imagine from RL as well, someone such as an assassin (or well known murderer) isn't necessarily a welcome citizen.

I apologize I didn't make this clearer. That being said, your knowledge of the part of the city is still pretty deep. Chances are though if the guards recognized you, they'd put a near constant watch on you.

But then again, I guess that's why we have the Q&A thread, for these kinds of things to be resolved. I'm always here to answer questions.

Posted on 2010-10-14 at 13:54:20.

Topic: Assassin Campaign (redux) Q&A
Subject: Alright, status check...


Okay you guys, time for a check in... It's been two weeks with nothing, I'm wondering if you're all still out there.

Is the post too open ended, or has everyone just been busy the past while? Let me know, I'm looking forward to seeing you guys go through this game, I'm hoping it'll be fun.

Posted on 2010-10-09 at 20:43:59.

Topic: Assassin Campaign (redux) Q&A
Subject: Update!


Alright everyone, I finally got the update in, my apologies for the delay, I had a rough week. In any case, nobody has noticed you yet, and it's completely up to you what you decide to do next.

Also, thanks for the heads up speed, and it shouldn't be a problem. Have a good trip!

And to everyone... Game On!!!

Posted on 2010-09-27 at 16:31:54.

Topic: Assassin Campaign (redux)
Subject: No more issues? Well then... To Greyhawk!


Volke was looking down at a map as he addressed you, making markings on it as he spoke. "No more issues? That's what I like to hear. Now Shensing, get these ones on their way... I'm sure they'll want as much time as they can have to complete the mission. And, as always, time is of the essence."

The small kobold ushers you out of the tent, back in to the encampment, where the smell of sulfur and rotting eggs are getting to you. Grateful that Shensing does not take time to stop and talk to anyone, and instead leads you to a narrow path that leaves the camp and heads in to the country side. Greyhawk, being far off in the distance, is about a 3 days travel if you push hard you suspect. However, as you walk around some trees, you see something that you didn't expect, a large archway made of a swirling marble.

"This here is a portal that will take you close to Greyhawk. It's a one way portal, that way we don't have anyone coming in and sneaking around while we sleep. Once you go through, you're not coming back until you're done."

With those final words, he ushers you in, almost pushing you through the portal, at which point you feel a swirling sensation as your head seems to twist one way while your torso goes the other. Feeling pressed up against, your breath is pushed out of your lungs, and suddenly, your eyes are flooded with light, and you realize you are now under what appears to be a dock. The sound of the lapping water can be heard, as can the distant voices of sailors calling to ships and laughing amongst themselves, glad to be back on land. Emerging from the dock, you can see gigantic stone walls, easily twenty men tall, that open in one central location, where there seem to be guards standing by. This must be the city of Greyhawk, as Shensing had promised.

Looking around the shipyard, you can see there are many ships which appear to be abandoned, just anchored and tied to the dock while the staff enjoy the night in the town. There also seems to be a line of new entrants as they come in to the city, checking in with the guards, who seem to be writing information about each individual as they pass through. It would seem as though the mission has begun, and the first challenge being how one enters the free city of Greyhawk.

Posted on 2010-09-27 at 16:29:47.

Topic: Assassin Campaign (redux) Q&A
Subject: I'll post later today.


I was just leaving the door open in case there were more concerns.

Posted on 2010-09-25 at 21:12:13.

Topic: Assassin Campaign (redux)
Subject: Paid by head?


Volke's eyes turn to Raven as he brings up being paid by head or being paid for the whole job. His eyes glistening, his mask changes from that of a black to a white and black mix, splitting the mask in two down the middle with a thin line of silver. "Payment by head? Insufficient down payment? Raven, you drive a hard bargain. But such is the life of all assassins, is it not? Doing nothing unless they have all that they want?"

Volke began to chuckle, taking his eyes from Raven as he shook his head. When the chuckling died away, he turned his head back, the mask having returned to its black colour.

"Payment shall then be by head. The value of the payment will be based upon how skillful it was. If you leave a butchered body in town square, that will yield very little payment. As I'm sure you could imagine. They know I am going to be attacking them. They don't know their leaders are going to be gone before I do. If you alert any of them that their leaders are in danger, then the mission will become much more difficult for you. I leave you with that wisdom. Unless of course, you have more concerns that need addressing?"

Posted on 2010-09-22 at 05:46:45.

Topic: LD Guest Comic: A Quick RPG Survival Guide
Subject: Oh my gosh, so relateable...


Haha, this comic actually brightened up my day so much... It's far too real to not be relateable. Too many times has something similar happened to me and my group. Well, minus the "keeping our guard up" part...

Posted on 2010-09-19 at 17:59:05.

Topic: Assassin Campaign (redux) Q&A
Subject: Alrighty...


Taking into account the busy work week and the young girl's birthday (best wishes!) I shall postpone my update to Monday to allow for some extra time for speed and Raven to post. Also, Reep, if you want to post a response to Volke's answers, that's cool too.

From now on, and I don't know if I mentioned this earlier, I would like to be posting on Saturdays for a weekly update, if that's okay with everyone.

Posted on 2010-09-19 at 01:43:49.

Topic: Best D&D Hybrid class choice
Subject: Hybrids, or multiclass?


I guess my answer depends on the edition... And the appropriate term with each. If you're asking hybrid, suggesting 4th Ed, I would have to go with the Avenger/Barbarian combo. So nice, imho.

However, if we're saying v3.5 and multiclassing, then I have to say that my classic fall back for a glorious character is a rogue/wizard/spellwarp sniper. When you can take a fireball and turn it into a ray (meaning no save), make a sneak attack with a ray spell, and coup de grĂ¢ce with a max CL disintegrate for 80d6 points of damage at level 20? Too nice.

Posted on 2010-09-18 at 05:46:30.

Topic: Assassin Campaign (redux) Q&A
Subject: Greyhawk & Volke


Greyhawk has a rather large setting. However, for the purposes of this campaign, Greyhawk is just a large city. Once you get to the city, I will be posting a map of the city, and giving a brief guide to the notable landmarks that are on it. Don't worry, you don't need to know everything about Greyhawk to get the game... At least I hope so, because I don't know everything about it either!

And Volke's person will be revealed later in the game. You've only just met him, after all.

Posted on 2010-09-17 at 04:45:31.
Edited on 2010-09-17 at 04:46:35 by gboy

Topic: Assassin Campaign (redux) Q&A
Subject: Reep, and everyone.


I posted the answers to Reep's questions on the thread, if that will help you get your creative juices flowing for your posts.

The rings are made of black mithral, a substance that is dark, lightweight, and looks like it could be iron if it is closely inspected. They all are embedded with obsidian.

Posted on 2010-09-16 at 20:44:58.

Topic: Assassin Campaign (redux)
Subject: Quick questions deserve quick answers


Volke doesn't look at Jinny as she speaks, instead reaching for some old papers that he looks at calmly while responding.

"Shensing will be inserting you into the River quarter, where it can be assumed you would have just come off of a ship. As for time, you have a very strict..."

Volke looks over at an hourglass that is on a table in the corner of the tent. "One month, twenty days, and 12 hours. This will put you in the month of Wealsun, on the eve of Richfest. At this point, you would be wise to evacuate the city, as our assault shall begin with a pre-emptive bombardment, then an infantry attack. You need no proof, as the success of the invasion will be sign enough you succeeded in your task."

At the question of pay, Volke chuckles. "You are a true assassin... Always about the payment. Your payment will begin now, with these." Volke reaches in to his pocket and tosses out four bags. "In each one is a clear spindle ioun stone. They will support you without food or drink. This will save you from too much interaction with the locals. Also in there is a special ring designed by myself, created by my mages. It will allow you to communicate with each other through form of an avatar. I also have one." Volke holds his left hand up, showing an elaborate golden ring, with a tiger's eye set in it.

"Of course, yours are less ornate, to avoid notice. I may contact you from time to time to check in, though I would not advise contacting me unless is it of dire importance. And I mean dire importance." He utters with a sharp tone.

"And of course, upon completion of the invasion, should you wish to receive the other portion of your payment, I advise you come back to the city and see me as king, at which point you will each receive gold, slaves, property, and two major magical items of your choosing. As well as anything you find during your mission. Satisfactory?"

Posted on 2010-09-16 at 20:42:48.

Topic: Assassin Campaign (redux) Q&A
Subject: Sorry everyone...


I got hit with the sick bug now... But I am going to be writing up the PMs with special knowledge now. Sorry for the delay.

EDIT: Everyone's list of knowledge has been doled out. The information is DC based, so if you beat a DC, you know certain information, so it's possible you know some similar information.

Posted on 2010-09-16 at 19:59:29.
Edited on 2010-09-16 at 20:25:43 by gboy

Topic: Assassin Campaign (redux) Q&A
Subject: Haha, nice one.


+1 for giving me a laugh early in the morning. I should have all your supplementary info to you by tonight.

Posted on 2010-09-14 at 14:54:37.

Topic: Assassin Campaign (redux) Q&A
Subject: Okay, list is up...


The list of people is posted underneath the characters on page one of this Q&A. I have to step out for the night, and won't be able to PM you all your known information until tomorrow, but it will come. I hope this helps a bit.

Posted on 2010-09-14 at 02:44:16.

Topic: Assassin Campaign (redux) Q&A
Subject: Sorry about that...


1) Thanks for the compliment.

Rest) it totally slipped my mind to update the section on this Q&A about the NPCs... I will do so later in the day about some common knowledge, then PM you all a list about what supplementary info your characters know depending on your knowledge (local) roll.



Posted on 2010-09-13 at 18:06:06.

Topic: Assassin Campaign (redux) Q&A
Subject: Alright! Great posts!


So the update is in. I'm loving all of your posts so far, even though it's only been the one week since we started. Great job everyone, I hope you enjoy the game as it develops.

Posted on 2010-09-12 at 15:07:08.

Topic: Assassin Campaign (redux)
Subject: And so we are assembled...


As Raven entered the tent, eyes met him looking down on tardiness. And as the others went about commenting on their professions and introducing themselves, Volke kept looking at the scrolls he had laid out in front of him. When there had been silence of enough length to become uncomfortable, Volke began to address the question which seemed to be floating around the room.

"The four of you have been assembled because of your various talents, and that I need the best. So here's what you need to know about this mission."

Volke produces a small scroll, unfurls it, and holds it in front of you.

"On this list are nine names. These nine people are the most powerful and influential people in the city of Greyhawk. Between the nine of them, they control the defenses of the city, which has often been called impenetrable. I want this city, and so, logic states I'm going to have to get rid of their defenses. If I don't, I will fail. And we all know, I don't want to fail. So your job is to go in and kill all nine of these individuals.

The catch is, you have to be invisible. You have to hide yourselves from any onlookers. And the only acceptable result is success."

Volke looks up at you, a fire in his eye that glints dangerously as you look into them. "Shensing can get you in. Once you are in, you're on your own. But of course, you should be able to handle yourselves. I wouldn't have hired you if you couldn't. Questions?"

Posted on 2010-09-12 at 03:55:06.

Topic: Assassin Campaign (redux) Q&A
Subject: Well, perhaps I made a mistake but...


Speed, from what you sent me, you have 10 con. This gives you a modifier of 0, which means your HP are determined straight from the rolls I made. If you meant to have a different con score, let me know, but as of now, your HP are correct.

Posted on 2010-09-09 at 05:41:35.

Topic: Assassin Campaign (redux) Q&A
Subject: Yes Raven...


Your character will just have a bit about entering the tent and having everyone look at him in your post, as your character is late.

Posted on 2010-09-08 at 19:55:22.

Topic: Assassin Campaign (redux) Q&A
Subject: Well done you two!


I'm liking the posts so far, keep it up guys. I'm looking to update on Saturdays, so if people could get their posts in before then, that would be great.

I'm looking forward to this game a lot, especially with such great players.

Posted on 2010-09-08 at 18:46:37.

Topic: Assassin Campaign (redux) Q&A
Subject: Alright guys and gals...


I've managed the players, set up a bit of an intro, and now, it's your turn. I'd like to get a post a week, but I can understand if that's unlikely. Just lemme know.

And in other news... GAME ON!

Posted on 2010-09-02 at 07:16:23.

Topic: Assassin Campaign (redux)
Subject: And it's open...


It happened about a fortnight ago, in quite an ominous way. No matter how you tried to stay anonymous, somehow they found you. And when they found you, they just stared, holding out a letter, much to calm than they should be for messing with someone such as yourself. But something about that calm intrigued you enough to wonder who sent them, which made you wonder who sent them, which made you curious enough to take the letter which had been held before you. As you took it, the figure who had held you the letter seemed to just shut down, falling to the ground. But that wasn't any of your concern, as you unfolded the letter you now held in your hands.

The mourning sun rises in the east, but this time you shall see the red sun and stars wither, kome night time.

That was all the note said. Which to any normal person would sound like a fool who didn't know how to spell, or use a pen trying to write. But you know that there's a code in here. The play on words of morning and mourning, meaning death. The sun rising, meaning a new start. Sun and stars withering, important icons in life dying. Come night time, in the shadows. Your favourite. But the one, most important clue was how the words were inked. Tearing the paper up, you had the image burned into your head.

"GREYHAWK"

While on your way to Greyhawk, you passed a few fellows who spoke exactly what the note said, only to have them point you in a new direction. Sometimes you would travel closer to Greyhawk. Sometimes, further away. But soon you arrived, eager to see who could have laid such an elaborate scheme in motion.

And then, you know. Arriving at a camp where nothing you can see for miles is his flag, you know that it is none other than Volke, ambassador of the Abyss that has summoned you. An honour indeed.

Met at the entrance to the camp by several stern glances, a few grasps for weapons, and mutters of distrust, though they soon subsided as someting else met you. A small kobold, his skin fading shades of black, nodded at you. "This was please. Master Volke does not appreciate waiting."

Being taken through the camp, the Kobold brings you to a large tent, rather off centre of the camp, but nonetheless accessible. Upon being ushered inside, you see that the tent is filled with parchments, maps, troop reports, scrolls, and various other things that are incomprehensible. Looking over them is a lithe Elf, short brown hair, a black mask hiding the majority of his face, letting only his vibrant green eyes show through. He looks up at the group assembled before him. He addresses the Kobold, "Shensing, you said there were four. I don't like being kept waiting."

"Yes, my lord, of course. The fourth is simply... late. I shall go out and wait for him again, to see if he is here." With that, the kobold takes off, skittering out the tent.

The elf resumes his pouring over the various pieces of paper, and then resumes speaking. "The three of you are chosen by me because I need you for this mission. I shall wait momentarily for the last promised hired knife is here, and then I shall brief you. Why don't you, I don't know, learn about each other quickly? After all, this will be your family for the next little while. And I'm going to need you to work as a team. And I shouldn't have to tell you what would happen to you should you not work as such. Now be quick about it. And be quiet. This needs to be perfect."

The sudden silence, and the finality of his tone makes it a bit difficult to urge up the will to speak, as silence fills the room, both from the curt, dominating tone of Volke, and as each person in the room weighed themselves up to the others, gauging capabilities.

Posted on 2010-09-02 at 07:14:21.

Topic: Assassin Campaign (redux) Q&A
Subject: As has been addressed before...


It is mandatory for at least one level to be one of the listed classes. I already waived the BAB requirement for the Zhentarim Spy, so you don't need to be concerned about that. Please ask if you've got more questions.

Posted on 2010-08-31 at 22:57:30.

Topic: Assassin Campaign (redux) Q&A
Subject: Alright, that's fine.


I understand entirely Raven, since you were so late at joining. You can be on the inside.

If you're going for unarmed fighting, and not choosing monk, you may want to look at the superior unarmed strike from tome of battle. It adds more damage.

And in regards to Greyhawk, there is information on the first page that you may want to familiarize yourself with.

Posted on 2010-08-31 at 20:35:10.
Edited on 2010-08-31 at 20:36:04 by gboy

 


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