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You are here: Home --> Forum Home --> Recent posts by YeOlde
Topic: Demon Wind Q&A
Subject: updating


No problem.. I will give you more time to post.. I will hold off till at least Monday night.. hope everyone has a chance to post by then



Posted on 2010-02-28 at 01:26:09.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: posted


I moved the last bit of my post from the part where Wyatt walked into the Jail down a bit and edited it out of the original post. Thought it was better there.. besides I just had to post something.


Posted on 2010-02-24 at 15:32:11.
Edited on 2010-02-24 at 16:11:08 by YeOlde

Topic: Voyages of Rocinante - Serenity/Firefly RPG
Subject: A short recap


Day Three, Newhouse Jail, Beylix, 10:45 am

The door opened again and Andrew Bowman peeled his eyes away from the fascinating sight of the 'suits' and watched as someone else entered. His eyes nearly bulged when he recognized the dusty figure that strode in; Wyatt Sung. He found this sight more fascinating than the last, here was the man that had married his dear Eden. He hadn't seen either of them since...¬ oh when was it... before the war. Yes. After their wedding he had visited them on the farm a couple times but then fate, and the war, had not allowed him time to visit anyone and he had heard that Wyatt had been killed in the war.

As the 'suits' tied up the attention of Deputy Weaver, and maybe the Sheriff if he is there, Andrew stepped up to the bars and took hold of them and raised his voice just enough so that Wyatt should be able to hear him but the others should not.

"Chou shen mao dai gu xiang," he said softly.

Andrew didn't care for the custom of speaking Chinese that most on the outer rim had adopted, but he knew a little bit and that particular phrase he knew Wyatt would recognize. Literally translated is meant: 'See what cat bring home'; it was the Chinese equivalent of 'Look what the cat dragged in'.

Wyatt had said those same words to him when he had visited their farm to see how they were fairing. Andrew had liked Wyatt from the start and knew that Eden and he were good for each other; thinking of Eden he wondered why Wyatt was here so far away from the Farm?

(OOC: Ok, I didn't think Andrew knew of Eden's fate since he has been isolated from those he knows because of his circumstances and his habit of not dragging family and acquaintances into his affairs. If he would have known somehow, then let me know and I will amend my post later.)


Posted on 2010-02-24 at 15:31:15.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: AWESOME!!


Bravo!! Bravissimo!!! Jiàojué!!!

Posted on 2010-02-22 at 23:08:25.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: LMAO




Awesome Brom!

Cant wait to get this one going! Ahhh.. dont everyone forget that 'someone' is still in jail!!!

Posted on 2010-02-22 at 12:24:14.

Topic: Demon Wind
Subject: Came the last night of sadness...



23th Sempore (Teladay), 452 E.R.
City of Visden, Pardinal



Having gathered their things and prepared for the trip, the MV6 team met at the Eastern gate of the City; all of them except Daldren arriving before the guards opened the gates for the day. Mendez rode up on his riding horse looking uncomfortable in the saddle; the team had learned from their first mission that the mage didnt much care for riding.

Tariel having convinced the guards to open the gates about 10 mins early, the team rode out into the predawn light. They found Daldren waiting outside the gates already mounted and apparently anxious to get underway.

(OOC: Please backpost any further conversations you had while waiting for the gates to open.)

The team headed up the main road towards the distant mountains in the east. As the day wore on the traffic upon the road slowly dwindled to only an occasional wagon or lone rider; all of whom eyed them warily when they noticed the blood red sashes of office.

It was a full two days ride to Prilm, at least a day and a half on the main road before they would take a small road towards the village. They stopped for the night at a small wayfarer inn they were all acquainted with from previous travel out this way; The Lonesome Traveler. The Inn sat at a place where the Eastern road began to turn Northward as it neared the foothills of the mountains.

It was after sundown when they rode up into the walled in yard of the inn; they all thought it strange that no one came out of the stable to greet them and take their horses right away. They dismounted and were taking their personal gear from the mounts when a small face peered out from the stable door. The small boy, about 11-12 years old, regarded them with suspicion and then smiled and came out to greet them.

“Greetings Bloodguard,” the stable boy Bil said with a smile, “good to see you this way again.” The team would remember Bil from the last time they had come this way and how he had taken great care of their mounts and had been rewarded with a silver piece for his efforts. He obviously remembered them for that very reason.

“Sorry for not coming out right away,” he said sheepishly, “but people here bouts have been a might skittish since the strange occurrence a few nights ago.”

As they unlimbered the gear they would take inside with them, Bil took the reins of their mounts and began leading them two at a time into the stables. If questioned about these “strange occurrences’ he will tell them.

“Well a few nights ago,” he said as he continued to lead more horses into the stables where he would tie them up till he could tend to them properly, “I think it was last Thirkday, a strange wind came out of the East and well let me tell you, people around here didn’t like it at all. Downright afraid is what they are. Well people been suspicious and all on account of no one knows what caused it. Seems even the animals felt it too. Send a chill through my spine it did.”

If questioned further, he doesn’t know much else, just that he felt a dark sense of foreboding as if something was coming for him in the dark. He took all their horses into the stable and began to strip them of their tack as they team entered the Inn proper.

They stepped inside and saw the familiar common room laid out with its half dozen tables, a long bar, stairway on the right to the upper floors where the private rooms were located, a unlit fireplace on the left wall and a door in the back leading to the kitchen which produced decent far for a roadside inn.

There were about half a dozen patrons scattered about the room; three men sat at the bar drinking they appeared to be simple farmers; Two men sat at one of the tables, they were dressed in mismatched armor and carried swords at their sides.

A lone woman sat at a table near the fireplace; she was elderly, her age indeterminate anywhere from 50-100, wearing a well worn dress of simple weaves. She sat eating a simple meal and sipping from a mug of something.

When the team walked in the faint buzz of conversation died and everyone in the place gazed at the newcomers, suspicion in their eyes. The man behind the bar looked closer at them and then exclaimed and came around the bar smiling as he apparently recognized them.

“Ahhhh, welcome Master Danamar,” he said coming up to them giving them a little bow of his head, “and to your party as well. It is so good to see you!”

Kendal, the bartender/innkeeper of the Lonesome Traveler, seemed truly glad to see them, even more so than usual for your average Innkeeper at prospective customers. He gestured them to his largest table which would easily accommodate their party.

“You are surely hungry and thristy,” he said then without waiting for an answer he turned and yelled towards the kitchen, “ANNA! GUESTS! THEY NEED FOOD!”

Turning back to them he smiled sheepishly, “I’m sorry we don’t have much, just some mutton, cheese, bread and maybe a little honey, but we have enough I think. Tell me what you want to drink and I will get them right away.”

Once he had their drink orders he hustled off to the bar and began to pour them out. As he did so the team noticed that the other patrons had turned back to their own business and a low buzz of conversation from the bar and the far table began again.

A portly woman came out of the kitchen carrying a large wooden tray which seemed impossible for her to balance so on her shoulder. She came to their table and set her tray down on the empty table nearby; she smiled at them and nodded as she began to remove food from the tray and place it on their table. The fare was much as Kendal had proclaimed; a large leg of mutton, a small tray of cheese, a basket of bread which was probably baked that morning and was not a bit crusty, and a small jar of honey. Anna, the cook and Kendal’s wife, said nothing but nodded again when she was done and returned to the kitchen. They remember from last time that she wasn’t much of a conversationalist.

Kendal returned with their drinks and sighed heavily, “It is good to see you again, things have been a might strange around here lately.” If questioned he will tell a similar tale as Bil the stable boy related to them.

“Are you here…” Kendal began and then paused, “.. here to … investigate?” The last was said in a low whisper as if he were afraid others might over hear. Yet before they can answer, one of the men at the bar bangs his mug on the table, “Here now.. we empty over here.. you done jawin there Kendal?”

Kendal gives them a sheepish look, “Pardon me, if you need anything else just holler.” He hurries to the bar to tend to the other customers.

As they eat and drink, they notice the other patrons glancing over once in awhile, but this happens all the time since their Blood red sashes tell everyone their stations.

It is Daldren who notices that the old woman at the table by the fireplace seems to be almost staring at them at times. With a start Daldren notices something none of them noticed at first; lying on the floor behind the old woman was a large black dog. The animal appeared to be almost sleeping with its head laying on its paws, yet Daldren saw one of the creatures eyes open and regard him for a moment before closing again.

(OOC: Next post next Sat, so post as much as you feel necessary. I have enjoyed the conversations so far. )



Posted on 2010-02-21 at 01:35:14.

Topic: Demon Wind Q&A
Subject: updating


I will be updating the thread tonight.. I see some conversations going on.. that's great.. so if you still have some things to discuss just backpost in your posts after the update.

Posted on 2010-02-20 at 23:10:55.

Topic: Demon Wind Q&A
Subject: Horses


Mendez will have a horse.. a simple riding horse (a mare) with normal saddle and tack, including saddle bags. It is a gentle horse and not trained other than for riding.

As for upkeep, all he has to do it pay a stable to house it for him while he is not using it.. it's cheap and I think he can afford that.

Walking is fine in the city but he will need it if he wishes to keep up with the others on the road.

Your post is fine, if you have time to post more fine.. if not I can go with what you said you were doing and then retrieving your mount and meet them at the gate in the morning.

I should be posting either tonight or tomorrow at the latest... good luck all!

Posted on 2010-02-19 at 12:21:16.

Topic: Demon Wind Q&A
Subject: New Daldren


New sheet, with horse and tack, accepted!

I Pm you the same.

Thanks!


Posted on 2010-02-17 at 12:16:21.

Topic: Demon Wind Q&A
Subject: Horses?


Really? You didnt buy a horse? Guess someone is walking!

Just kidding! Ok you have a basic horse, not a war steed, with a basic riding saddle. If you wanted better than you should have bought one.

If anyone else forgot a mount then you would also have the same.



Posted on 2010-02-16 at 23:50:41.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: my thoughts..


Unless we really need someone else then I would like to see this thing get going.. come on jailbreak

Tann - Hey .. one game at a time.. lol

Posted on 2010-02-15 at 22:53:23.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Gunslinger?


I guess the Professor would qualify as a Tech/Gunslinger.. he is deadly with pistols and knows his way around other guns as well.

Of course if we need more people, that would be good too.



Posted on 2010-02-15 at 11:58:59.

Topic: Demon Wind Q&A
Subject: No change yet


Ok since there hasnt been any directions stated yet for after the meeting.. I wont be posting anything yet. I need to see what preparations, if any, the group is making prior to setting out. So you have another week to talk amongst yourself and state your travel intentions. I plan to post next weekend, probably Sat evening.



Posted on 2010-02-14 at 14:24:20.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Me


The Professor is still languishing in that gorram jail. GET ME OUT OF HERE!

Posted on 2010-02-12 at 12:17:48.

Topic: Demon Wind Q&A
Subject: you are correct


There was nothing in the briefing that should lead you to believe that another route is necessary.

Im just looking for some posts stating what your next moves are going to be. At the moment someone has mentioned leaving in the morning.. but no one else has responded to that or offered suggestions. If your group doesnt get out of the room and on it's way my post will be quite insubstantial other than describing the briefing room you are all sitting in.



Posted on 2010-02-12 at 12:15:05.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: How long is this evening???


~Comes in driving a Backhoe~ Ok .. somewhere about here should do it! ~starts digging with the backhoe~ I know Eol had a post here somewhere that he was going to dust off.. seems the dust is a mite thicker now.. may have to go down deep now!

Seriously... any chance of this adventure getting going again?

~continues digging looking for Eol's post~ Got to be here somewhere! :-/

Posted on 2010-02-11 at 19:32:57.

Topic: Demon Wind Q&A
Subject: Posts


I am pleased to see some Very Nice posts from everyone. Now I dont plan to update till this weekend, probably late Sat .. so I would like to see some talk among the team after Tarse has left them. Some plans made, etc. So try and get your group ready to travel and make sure you have stated your destination.

FYI, only Mendez can understand Teo.. everyone else just hears its squeaking.

Any questions just ask.

Posted on 2010-02-10 at 23:04:05.

Topic: NFL Football 2009
Subject: Saints


In all seriousness.. the Saints deserved that win... they played hard.. made some difficult choices.. and their offense just ran over the Colts defense at will it seemed.

When the Colts were down by 7 late in the 4th there was a chance.. but then with the Pick .. it was over at that point.

Grats Saints!!!

Grats to Tann.. enjoy your program/games

Posted on 2010-02-08 at 12:29:21.

Topic: NFL Football 2009
Subject: Well....


The best team won. Congrats to the Saints!!!

Happy Tann?

Posted on 2010-02-08 at 02:55:09.

Topic: Demon Wind Q&A
Subject: First poster


Thank you for posting Kaelyn .. very nice.. I will have answers to your PM shortly.

One thing.. you posted that he was summoned to the Headquarters the next day... that is incorrect.

I wanted to clarify that the 'wind' happened on the night of the 18th .. the meeting at MV headquarters is on the 22nd .. while I didnt specify a specific time.. it is before noon.



Posted on 2010-02-05 at 12:32:20.

Topic: Demon Wind Q&A
Subject: Answers


Well it is up to you guys who will keep the Team funds.. but usually it would be the leader or up to him to designate a person.

Yes keep track of your sheets and I will do so with mine.

Yes you are right .. 20 gold each.. added to your sheets now.. above any starting funds you may have left.

Well I cant wait for you to start posting.. well.. start posting!!!

Posted on 2010-02-05 at 02:07:27.

Topic: NFL Football 2009
Subject: GO COLTS!


Yes GO COLTS!

Posted on 2010-02-04 at 12:09:35.

Topic: Demon Wind Recruitment
Subject: ahhhh..


It has been 'kicked off' Check the Rules based RP section for 'Demon Wind' and there is also a Q&A thread set up.

Maybe I should email everyone and let them know.. hmmm..

Posted on 2010-02-04 at 11:53:37.

Topic: Demon Wind Q&A
Subject: Timing...


I should have mentioned the posting frequency I am expecting from all of you.

One per week minimum.. I havent set a day yet that I will post but it will probably be a Friday or Saturday... we will see.

Obviously it isnt going to be 'this' Fri or Sat

I look forward to reading your responses.

Happy RPing!

Posted on 2010-02-03 at 22:52:54.

Topic: Demon Wind
Subject: Demon Wind


Recent History

Not long ago; King Julhoun I, Ruler of Pardinal, grew tired of the constant flood of reports of bandits, monsters, and all manner of troubles going on in his kingdom. Was he expected to protect everyone from the Nobles down to the lowly farmers? His troops could not be spared to chase after common bandits and small bands of creatures that filtered down from the mountains.

Therefore, he sent forth his Riders with a proclamation that the local magistrates and Lords of their respective towns and cities were empowered to do whatever was necessary to put a stop to all the trouble.

Lord Dremon of Visden decided that his militia was ill equipped and too sparse to be sending out to the surrounding towns and villages to protect them from dangers. They were needed in Visden to protect the more important people of the Cities and therefore could not be spared. Knowing he had to obey the King’s Writ, he instituted a program where he started a guild of adventures to work for him and deal with the problems.

The call went out and hundreds answered the summons. Fighters, mages, thieves and even priests came to serve.

Times were hard and money short. Adventurers searching for treasures and danger often spent months searching with only little to show for it other than an empty belly.

Now they would work for the Kingdom, and be paid to solve problems to which they were assigned. The pay wasn’t much, a measly 1 GP a month as a retainer plus a bonus based on the mission difficulty and success, but if on these quests they obtained any other ‘treasures’ they were allowed to keep them for themselves.

The Guild, officially called Militia Vericulum, became known as the “Blood Guards’ because all members were required to wear a Blood Red sash or cloth upon their shoulders or armor as a badge of their station. Officially Blood guards had little power among the common people, but the position of working for the Kingdom often made the populace cooperate with them when possible. Most nobles however saw the BG as a way of the Kingdom interfering in their affairs and the BG were seldom welcomed with open arms.

Our party here became involved with each other when they joined the MV in search of work. They were placed together by the Guild because of each ones level of skill and abilities. A mixture of combat ability, magic and ‘other’ skills; chief among them was intelligence and wisdom. They soon found out that each team was expected to function on their own and investigate each assignment. They would not be just going out and killing things; they would have to discover the root of the problem and to solve it.

Their team, called MV 6 by the Guild, consisted of:

Tariel Mirellee – Syl Elf Scout

Irael – Syl Elf Warrior

Mendez Otega – Human Mage

Ellessarea – Syl Warrior and Songstress

Daldren Grey – Human Stealth Specialist

Danamar Amarillis – Syl Warrior Cleric of Therassor (Team Leader)

Their team was assigned and they were housed together for two weeks for an orientation where they were instructed in what was expected of them. In truth, this time was more useful to get them all to know and understand each other.
After a couple of weeks they were given their first assignment.

They were told that a group of especially bold bandits had been plaguing some villages to the east towards the Southern tip of the Railir Peaks. Their orders were simple; find them and stop them by any means necessary.
So the party travelled to one of the villages, Prilm, several days ride northeast of Visden. The village was a small farming community which worked the fields in the shadow of the Peaks. They arrived and soon discovered that the villagers were too afraid to work because of the bandits constant raiding them and taking food and livestock. They also learned that the leader of the bandits was a magic user who was the real threat from the bandits.

Several young men had died when they tried to stand up to the bandits at the beginning, but the magic user had burned them down where they stood. So without the power to stand against them, the villagers had seen a messenger to Visden for help.

For a couple of days they investigated, search for signs of the bandits, even followed tracks into the hills; then they learned that the bandits came every two weeks, and they should return within the next few days, the party decided to set a trap and wait for the bandits and their mage leader to return.

Three days later the bandits numbering about 20 and their robed leader rode into the small village; expecting docile village folks they were completely taken unawares by the carefully planned ambush.

They were given a chance to surrender but at first seeing their superior numbers would have nothing of it and resisted. The ambush was too perfect and within minutes most of the bandits were down. Their leader fought valiantly, casting fireball and lightning spells which nearly turned the tide against them, but in the end the mage was struck down by an arrow and the remaining handful of bandits were easily dispatched.

The villagers were extremely grateful and wished to reward them, but all they could give was food and comfort. After resting a few days, where they made friends with the entire village and helped to dispose of the corpses, the party gathered their things and rode back to Visden to report.
They were given a bonus of 10gp each from the Guild plus the coins they could get from selling the few meager weapons and items the bandits carried with them; another 10 GP each. The only item worth keeping was a wand that was found on the mage Bandit leader. This wand was given to Mendez as he was the only mage in the party. He couldn’t identify it on the road but knew of a place he could take it in Visden where they could tell him its purpose. Not knowing he was hesitant to try it.

So after report and receiving the rewards, the party was left to their own devices until, once again, the Militia Vericulum called upon Team 7.

~~~~~~~~~~

Dusk - 18th Sempore (Thirkday), 452 E.R.
Plains east of Visden, Pardinal


As the sun sunk low towards the western horizon; the lone wolf slunk through the tall grass towards its intended prey, a small group of sheep which grazed nearby. The wolf moved slowly pausing each time one of the sheep raised its head to look around. Ever closer it moved until it was close enough to spring at one of the sheep on the edge of the group.

The wolf was gathering its legs under it for the pounce when something caused it to pause; all of the sheep as one raised their heads to sniff a breeze that had come out of the east. The wolf too raised itself up on all fours and sniffed the breeze.

As one the sheep bolted and ran as a group towards the northeast; the wolf bolted to and soon ran among the sheep. The sheep paid no mind to the wolf running among them, a bigger fear was in their hearts. They didn’t know what it was that spooked them, but they instinctively knew that something bad was carried upon the wind.


High Seas - Maiden’s Virtue
Southeast of Visden, one day out of port


The ship was riding high and all sails were set as the First mate took the night watch over from the 2nd mate and his watch.

“I relieve you,” the 1st mate said.

“I stand relieved,” the 2nd mate responded and then bellowed, “2nd watch lay below.”

“Night watch to your stations,” the 1st mate cried out as he took his position upon the quarterdeck.

He watched silently as his watch took the helm and climbed to the riggings to check all the lines and sheets. He turned to gaze at the sun as it sank slowly into the sea to the west. Clear skies and a steady breeze promised of a good night to come.

The 1st mate turned from the railing to give orders to his helmsman, “Steer two points north east and…”

His words froze on his lips as a strange breeze came out of the northeast, against the normal trade winds, and sent a chill up his spine.

He instinctively turned to face the direction from which the strange wind blew. He didn’t seem to hear the gasps that came from him crew as they too felt the strange prickling sensation that coursed over their bodies.

“What in the nine hells,” A large man bellowed as he burst from below decks still slipping on his outer coat. He climbed to the quarterdeck and stood beside the 1st mate as he stared into the distance.

“I don’t know Captain,” the 1st mate replied, “but I… I don’t like it!”

The entire ship grew silent as everyone on deck stared towards the Northeast, towards the Railir Peaks far off.

Nightfall, City of Visden, Pardinal

Suddenly the dogs started howling and soon people were coming out of their houses where they had been turning in for the night. A strange sensation of dark foreboding ran through their souls. They felt a strange breeze blowing through the city; is seemed to be coming out of the East which was unusual this time of year. The breeze moved through the city and with it came more confusion and fear.

It had been a month since the return of the party to Visden and each were off doing whatever it was they did to enjoy themselves in their off time. A little gold in their pockets, some time to relax until the next time the MV Guild called them to task.

Suddenly a strange feeling swept over them; a feeling of foreboding and hopelessness. A prickling sensation swept over their bodies as if their skin was covered in ants. Deep inside a fear of the unknown began to rise, as if they knew that someone, or something, was coming for them and they didn’t know from where.

(OOC: With this in mind I will allow each of you to post where you were and what you were doing when this feeling came upon you and what exactly you did about it if anything.)

If they were near other people when this happened, they noticed that everyone around them had the same feeling and strange expressions of confusion and even fear upon their faces.

After about a minute or two, the feeling began to fade and soon was gone. But while the tingling sensation was gone, they were still left with the trepidation of what was coming and when.

~~~~~~~~~~~~~

19th Sempore (Fallday), 452 E.R.
City of Visden, Pardinal


The next morning everyone was talking about the strange occurrence last night; the entire city was a buzz and the city militia was alert and everywhere. It was as if they were expecting an attack of some kind.

As the day wore on and nothing happened everyone began to relax and their minds returned to their work; after all the day after tomorrow was Alvaday and work had to be done so that everyone could devote time to their families and it was the beginning of the Sky Days Summer Holiday.

~~~~~~~~~~~

Dawn - 22th Sempore (Merday), 452 E.R.
City of Visden, Pardinal


The party members had returned to their own designs after they, like everyone else, were unable to determine what had caused the strange occurrence of last Thirkday. Everyone had just chalked it up to another typical Thirkday.. “If anything bad happens it must be Thirkday.” .. so the saying went.

But later that day, each of them was visited by a MV Guild soldier who told them their team had been called and they were to report for duty at once.

(OOC: You are free to post whatever you wish here about the summons, the guild soldier will know nothing of why you were called.)

Arriving at the MV Guild headquarters, a large spacious building that looks like it was once a militia barracks that now housed offices and meetings rooms for MV Guild teams, each team member were shown into a room where eventually the entire team was assembled.

(OOC: Some chat amongst yourselves is allowed here if you wish)

After about half an hour a Guild officer entered, Tarse Merchantson their team liaison, stepped into the room and asked them to be seated at the long table and chairs provided.

“Good day Team,” Tarse began, “I hope you had a nice rest over the last month because we have an assignment for you.”
Tarse went to the large map of Pardinal on one wall and pointed to an area they were familiar with already.

“You all know Prilm,” he began pointing at its location on the map due east of Visden at the foothills of the Railir Peaks, “the place of your last mission.” It seemed a habit of Tarse’s to often state the obvious.

“We received a report today that something strange has occurred there,” he continued, “one of our Riders passing by a couple of days ago stopped to water his horse.“

Turning to face the group with a grim expression, “He found the entire village dead.” Tarse knew that they had spent some days with the village and appeared to sympathize with the team.

“We don’t have any details,” he continued after a moment, “all the Rider said was that they all appeared to have died horribly and… “ he paused looking down at the table top for a moment before continuing, “.. the Rider didn’t see any signs of wounds or blood. He described them as being shrunken as if they hadn’t eaten in a long time … like they starved to death.”

Tarse looked back up at them as he reached into his tunic and removed a small pouch tossing it on the table.

“Here is a little something for supplies,” he said, “the Guild wants your team to investigate and find the source of the villager’s deaths.”

Tarse seemed to be finished as if he were preparing to leave then he paused and looked at them again.

“One more thing,” he said, “the Guild wants you to investigate whether or not this incident has anything to do with the strange occurrence that was reported a few nights ago. We don’t know for sure but if you find a correlation you are to take whatever steps are necessary to see that it doesn’t happen again. Understood?”

Once he receives confirmation he nods, “Very good. Now it there are no more questions?”

If there are questions he will answer if he can, though they don’t know much more than they have already told the team. Once done Tarse wishes them luck and departs the room leaving them to plan their next move.

(OOC: Ok sorry for the long setup, it was necessary Ok there are 25 gold in the small pouch for supplies or whatever. I have started a Q&A Thread also so please address your questions there; if they are private questions, PM me. Please post accordingly and as I stated in the recruitment thread I don’t expect novellas but I don’t want just a line or two in your posts. Show me your interest and imagination and really think about what your character has to say and do. Thank you again for playing. I hope you will enjoy the ride. )


Posted on 2010-02-03 at 14:57:04.

 


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