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You are here: Home --> Forum Home --> Recent posts by Kaelyn
Topic: Nomachron: Tides of Time Q/A
Subject: Post is up


Admittedly it's now almost 5am.. and it trails a bit near the end, but I'm happy with the sense of urgency it's displayed..
Enjoy and Welcome to Nomachron

Posted on 2011-05-19 at 10:49:33.
Edited on 2011-05-19 at 10:49:53 by Kaelyn

Topic: Nomachron: Tides of Time
Subject: Out of the frying pan...


Inside the vacant common room, where once merriment and mirth were accompanied by song, smoke and spirits, now eight portals shimmered as crackles of pure magic, old magic tore asunder the very fabric of space and time, and beckoned forth a would be champion. From across the realms one by one the portals shimmered as Nomachron’s hope for a future accepted their Destiny. As each portal’s image rippled like a stone cast upon its liquid surface, a stranger appeared. With each arrival of a would-be-saviour, the enchanter’s breath grew shallower, as each successful transfer of life drew more and more strength from the remaining portals, and by consequence the life force of the mage who made the desperate call.

“Four...”

The man staggered, falling to his knees, fighting to keep the intricate incantation going as his fingers wagged and danced with sparks of white light. His stumble, however brief, caused the portals to flicker dangerously, their stability growing ever less.

“Five...”

The portal shimmered and in walked a man with the gallant trappings of a knight, though at his side a surprising addition, an equally regal steed came into being.
No, how could not foresee this. This draws too much power... The man coughed, and blood and spittle flew forth from the confines of his shifting robes as the strands of life, his ties to this world frayed and began to unravel. He could no longer maintain the precise movements and words to maintain the spell that had cost him everything to cast.
The portals began to tremble violently; the electricity arced in violent bolts, searing holes in the dark wood wherever they struck, splintering boards and where they struck the thatch plugging the rafters, embers caught and took, flames already licking their way across the closest rafters to the walls and pillars which supported them threatening to set the entire structure ablaze.

“Six...Hedrada your strength... just a few more seconds.”

Pouring every ounce of strength he had left into maintaining the portals, a man dressed in the skins and hides of the woodlands, and smelling strongly of the earth and rain appeared. Then with him too another creature appeared, this one draped in thick fur, and with cunning eyes that shone with intelligence as sharp teeth bared beneath curled lips and a low growl escaped Joseph’s wolf companion.

“No....”

The casters last plea of despair was lost as the portals began to collapse as one. Seven had made it through the portals with the eighth barely making it through the dissipating portal... In a great explosion of blinding light the portals imploded, sending a shockwave of temporal energy throughout the room, the wave shook everyone to the core, threatening to rip them apart with the backlash of numerous realities all coalescing in one place as an equilibrium was fought to be restored.

Through grit teeth and steeled resolves, those called fought their first battle mere seconds after answering the call, as this torrent of sheer power surged through them . Eyes blinded shut through searing pain and intense light; everyone clung to whatever strength they could muster to resist the invasive force. Seven would find the strength within, one would not. The last to enter the portal, and the closest to the explosion as the caster collapsed to lie still beneath the table, the either had not the time, nor the fortitude to resist the dimensional pull that assaulted his recently delivered body. The portals having been significantly weakened by two unexpected additions, caught him squarely, and he was lifted from his feet as he cried out in shock and pain, carried over the spinning ring atop the table, as the eight portals blinked shut, all their energies flooding back through him like a conduit. He mouthed a silent scream, though his voice was scattered across the planes. If any managed to open their eyes, through the sting of pain and tears their last vision of him would be his very body and soul being shred apart, his anguished expression almost missed as the portal energy consumed him.

And then it was over. Crackling energy and desperate cries had been replaced by the heavy breathing of heaving chests, the soft echoes of the ring as its spin slowed and its rotation came to an end much like a coin upon the table, leaning against the small box nearby. That coupled with the first sound of a rafter splintering as flames licked around it every descending to the floor below provided a very real danger that in a matter of minutes this entire building would be a fiery blaze. An introduction, and ending to a story before it ever had a chance to be written were steps not taken and quickly.

Already Raykel was nudging Atharam towards the barred doors with his powerful neck; though the horse took no step forward himself. Tristella bayed at the flames above, fear evident in her voice and eyes as she pawed impatiently at the floor by Joseph’s feet.

(And there you have the introduction. There are two shuttered windows about 3’Hx4’L, six feet apart, in the southern wall, as well as the main door, a sturdy wooden board, with a few latches drawn, and numerous chairs and tables from the common room piled in front of it, whether to make room, or bar unwanted entry is unsure. The Common room has one hallway leading north, but with the portals illumination out, light has been reduced to that of torchlight as the flames spread and smoke grows thicker with each passing round. Feel free to pose any questions in the Q/a and I will answer them asap)


Posted on 2011-05-19 at 10:48:33.
Edited on 2011-05-19 at 10:57:12 by Kaelyn

Topic: Good morning Red Dragon Inn! Or is it Evening? I am never really sure!
Subject: Good morning


It's my 'weekend' as I'm off today and tomorrow... Today holds, a Physical with bloodwork , groceries, cleaning, Gaming, Donating Blood this afternoon, then Drinks and Wings with friends afterwards.. (See how cost effective a night out is when you're a pint of blood down?)

THEN I get to come home and update Nomachron.. Should be a good day..

Posted on 2011-05-18 at 17:01:50.

Topic: Good morning Red Dragon Inn! Or is it Evening? I am never really sure!
Subject: lol Skye


It's not the Country it's the industry...

Posted on 2011-05-17 at 19:45:54.

Topic: Good morning Red Dragon Inn! Or is it Evening? I am never really sure!
Subject: Good morning


This morning sees a quick shower then off to work for another double shift, but at least i have the next couple days off.. see ya later innmates!

Posted on 2011-05-17 at 17:11:22.

Topic: The Search for Tomorrow
Subject: Hmmm


As Kresimir pushed open the door, it's moisture wracked hinges squeaked a shrill cry that the Gano swore would wake the dead. Cursing softly under his breath, and holding the torch aloft to repel the darkness within, he realized the corridor bore holding cells, and to his surprise one was not empty.

Inside one of the cells was a lithe woman who despite the cruelty of the marks and bruises etched into once fair skin, held some beauty about her.

Seeing the large, and unfortunately often mistakenly brutish figure in the doorway, the captive's reaction was less than optimistic.

Trying to calm her, spoke as softly as his typically boisterous voice would allow. He approached the cell, but was more than his arms reach away from it to seem less threatening.

"Calm now scared one. I'm not to be hurtin' you, nor will anyone else now. My companions and I be crackin a few skulls to get in here, and we'll be crackin a few more before we leave there be no doubt, but for now you're safe. Can you stand lass? What's your name?"

(While information is important, it's not a priority for the Gano despite their predicament. He's focused on trying to ensure the woman he's not a threat to her, appeal to her hopeful aspirations of rescue and survival etc)

Posted on 2011-05-17 at 06:17:02.

Topic: Nomachron: Tides of Time Q/A
Subject: one more


just waiting on chessik. Hopefully he get's one in and I can update tomorrow, if not, I'l update wednesday with or without his post.

Posted on 2011-05-16 at 06:50:05.
Edited on 2011-05-16 at 23:17:05 by Kaelyn

Topic: The Search for Tomorrow
Subject: Tired... bloody... oooh shiney thing


Kresimir followed the others down the corridor as it descended into darkness. Only Nick's divine light illuminate their way, casting off the enveloping shroud which seemed ready to swallow them up. As they cautiously entered what would be identified as a storeroom, people began looking through various things in search of supplies, or some clue as to where the refugees may be or who they were up against.

Koriss was playing in the closest, and the Gano's gypsy mind had a chuckle as the small fellow came back out from reaching into the wooden armoire, sporting a rather fashionable pair of gloves.

Turning his head he chuckled a bit and began checking a corner as of yet unrifled goods.

When a thorough search of the room was agreed as being complete by those present, he pointed to both of the still closed doors before him and shrugged at Tobias.

"Pick a key any key, and prithee this time key not be me"

Posted on 2011-05-12 at 21:45:10.

Topic: Good morning Red Dragon Inn! Or is it Evening? I am never really sure!
Subject: Yawn Stretch*


Good.. *Checkls clock* Afternoon... THe pleasant trickling of coffee into the pot stirs life in these stiff muscles... Oh well, time to stretch, grab a cup, and post to The Search.

Posted on 2011-05-12 at 18:12:17.

Topic: Nomachron: Tides of Time Q/A
Subject: The Game is Live!


Feel free to post, and use this Q&A for anything else you may need. I'll put Skye's Character up in the morning.. I'm beat.

Posted on 2011-05-11 at 10:13:10.

Topic: Nomachron: Tides of Time
Subject: Nomachron: Tides of Time


It is in the darkest hour that a person comes to term with their true self.
Only when one peers into the blackness of oblivion is the imageless reflection beyond clear in its capture of the viewer’s true character. It is when faced with insurmountable odds, pain, sorrow, or loss that one sheds all pretences and lays bare the only pure emotion of any sentient being… fear. Fear is the proverbial double edged sword. Two sides of the same coin, where one is a crippler, robbing its victim of strength and focus. The other is a profound motivator, propelling those stricken to tap into unknown and remarkable reserves of courage and resolve, propelling those few to acts of heroism and valor.

I fear the Trician Kingdom, nay, all of Nomachron has been thrust into the blackness of her darkest hour. I tremble at the realization that too many will succumb to the disease that will stricken our people when fear wracks their minds, and steals any hope they have, and I pray to the Gods above that the coin will spin and fall in the world’s favor but a handful of times to deliver us the heroes we so desperately need.

Icarius, Royal Scribe




Prologue:

While most slept under veils of security, or delusions of safety this night in the quiet Trician Kingdom, many others reveled in the dark of night. Here the dry hilltops danced with fire, chasing away the blackness with their spiteful glow. Throughout the heart of the untamed badlands civilization had come to call the Wyrmrest, great bonfires had been kindled high atop the ridges overlooking Tres’mir Vale. There thousands of warriors had gathered—hobgoblins in armor dyed crimson, thick-hewed bugbear berserkers, goblin worg riders and skirmishers and archers, and the scaled ones as well, who often towered over the rest. For so long they had fought each other, tribe against tribe, and race against race, engaged in the endless test of battle, feud, and betrayal in an effort to establish some form of supremacy.

But tonight… tonight they stood together, hated enemies shoulder-to-shoulder, shouting together as brothers. And they saw that they were strong, and together they danced tribal steps and sang in guttural tongues and shook their various blades and weapons at the smoke-hidden stars overhead.

“We are the Kulkor Mor’!” they shouted, and the hills shook with the thunderous resonance of their voices. “We are the Children of Mormo! Uighulth na Hargai! None can stand before us!”

One by one the tribes fell silent, as though a mass spell swept over the gathered horde, stealing their voices. Armor creaked as thousands turned to look to the hilltop above, to the Pinnacle of Voice. There, a single champion emerged from the assemblage and slowly climbed the ancient stone stair hewn from the side of the hill. A hundred bright red banners stood beneath him like a phalanx of spears, each marked with a great black hand. The war priests holding the banners chanted battle-prayers in low voices as the champion ascended.

On the hundredth step he stopped and turned to face the waiting warriors. Looking down amongst the throngs of those gathered for one cause, his cruel lips curled into a wicked grin. He was tall and strong, one of the hobgoblin chieftains, but ashen scales gleamed along his shoulders, and jutting horns swept back from his head. “I am Kraith’r Zul!, Son of the Serpent!” he cried. “Hear me warriors of the Kulkor Mor’! Tomorrow we march to war!”

The warriors gathered roared their approval, stamping their feet and clashing spear to shield, blade to helm, or fist to chest. Kraith’r Zul waited, holding his hands aloft until they quieted again. “The war priests of the Serpent Mother have shown us the way! They have taught us honor, discipline, obedience—and strength! No more will we waste our efforts spilling the blood of each other. We will take the lands of the elf, the dwarf, and the human, and make them ours! Their Gods are weakened by their struggle with the Titans, but our Mother defeated has not abandoned us! Her blood strengthens us, empowers us! Under the banner of the Black Claw we will march to victory and conquest! Remember that you stood here this night my faithful warriors, my brethren of Kulkor Mor’! For a hundred generations your sons and your sons’ sons will sing of the blood spilled by your blades, and the glory you win in the nights to come! Now my brothers—to WAR!”
The burning hills of the vale were too small to hold the thunderous shout the Kulkor Mor’ gave in answer to their warlords call.



ACT I: The Ebb and Flow


16th of Madrot, Charday 10:22pm –The Copper Spigot

The typically bustling inn with adjoined tavern house lay locked and unassuming to outside onlookers, its thick oaken doors sealed and barred by a sturdy crossbar, its windows shuttered and lights dim. Tonight, no thick smoke billowed and flowed amongst the rafters, no scents of smoked meats, strong tonics and brews, nor the occasional addition of blood, sweat, tears or vomit permeated the air. Instead, gathered in the common room stood eight chairs along the points of an octagon carved into the hardwood floor and filled with a fine white powder, with each chair facing the center of the room. At the octagons center stood a strong mahogany table, with intricate woodwork of animals and monstrous beasts of myth and legend scrawled into the legs. The center of the table was a finely polished mirror, bordered in golden filigree and more mahogany framework.

Standing behind the table, stood a man garbed in dull grey robes, the loose fitting material seemed to writhe and snake around his form with the consistency of a thick smoke. To look upon him directly would provide a hazy silhouette of a man, whose facial features were kept deep within a hood of the foggy material sheathing his visage from view.

From within the folds of his attire he produced a large golden ring about a foot in diameter. Setting it upon the table next to a small intricately carved box of dark wood and iron, it began to whirl and spin of its own accord increasing in velocity as the shrouded figure began to mutter indecipherable words in the arcane tongue. The ring spun faster and faster, and within the rotating ring images began to flash, images of places near and far, as eight different individuals came and went with each mesmerizing turn of the ring. The loop itself began to crackle with blue-white energy, and the robed figure increased the tempo of his incantation.

The darkness of the room was illuminated by the crackling energy which sparked chaotically about the room now, bouncing off an unseen ward. Within minutes, the veiled Mage seemed to be standing amidst a fantastical display of energy akin to that of a tesla coil. As the energy arced, he channeled the images of those eight with all the concentration he could muster. His hidden brow was drenched in sweat, his voice raspy and his hands gripped the table ledge for support as they trembled. As the gathered energy coalesced into a magnificent lightning storm confined to the small quarters, Bolts shot forth from the ring to each point of the Octagon, tearing open the fabric of reality and forming a shifting, dimensional portal in a constant state of flux. Through it he could see each of the Eight he had chosen. Looks of fear, bewilderment, Awe and the like splayed upon each one, caught unawares from the sudden intrusion into their life.
His strength waning, he could but conjure a simple message to be sent forth to each of them as he desperately tried to hold the portals open.


“Insert Full Character’s True Name Here,” Your life as you have known it changes this night. Nomachron is in great peril, and you are all that stands at the brink of her destruction, capable of bringing her salvation. I implore thee, for whatever reasons may guide your step, enter now the portal before you, accept your part in the world’s destiny, and carve out your own.



(Each PC can be wherever they figure they’d be on a cool Charday’s eve, when the portal and message appear before you, sending arcs of energy this way and that, If there are others nearby, they scamper away in fright, None can hear the message, as it appears clear as day in each of your minds, in any language you speak. The words ring with a sense of urgency, absolute truth, and peering back through the portal each can see the single robed figure at the table, pleading with you to take the portal while you still can. (Lest you be left out of the adventure lol)

(Here’s a perfect opportunity to allow for a character introduction, perhaps a bit of background or their day to day lifestyle before being whisked off to adventure etc. will post next when each person has entered the portal.)


Posted on 2011-05-11 at 10:07:36.
Edited on 2011-05-19 at 10:38:18 by Kaelyn

Topic: Nomachron: Tides of Time Q/A
Subject: Tuesday


Is my hopeful day of Beginning our ADventure.. I'll add Phelan and Clockwork_demise' characters to the Q&A thread tomorrow and that leaves Skye.. I'll try and be on tomorrow evening to help with the character some.

On that note .. I just worked 11 hours non-stop no break serving happy mothers and their family... time for bed lol.

Posted on 2011-05-09 at 07:09:56.

Topic: Nomachron: Tides of Time Q/A
Subject: I believe


Skye will be playing either a Romani (human gypsy subculture) Ribbon Dancer or a Rogue

Posted on 2011-05-08 at 04:08:54.

Topic: Nomachron has need once more
Subject: first character is in


With another two submitted for review and tweaks..

Making great pace.. Game will hopefully begin my next day off I'm thinking monday or tuesday I'll find out soon.

With Skye and Grugg filling out the roster bringing it to a potential 7 pcs... recruitment is closed.

Posted on 2011-05-05 at 20:38:16.

Topic: The Search for Tomorrow Q/A
Subject: I think that's a good idea


a holy symbol you can at least hide or tuck away if we need to stop the light... and we can still see it past us protecting you.

Posted on 2011-05-05 at 20:15:17.

Topic: Nomachron: Tides of Time Q/A
Subject: Character Sheets


Can just be done up in word etc then either emailed to me at [email protected] (send me a pm here letting me know you sent it or it'll likely be lost in junk mail folder)

Or just paste it in a PM to me if it's a simple format.

Posted on 2011-05-05 at 08:03:05.

Topic: Nomachron has need once more
Subject: Sure why not have a bard, all groups of legend...


Need a bard to sing their tales.

Posted on 2011-05-05 at 01:31:14.

Topic: Nomachron has need once more
Subject: Let's give it a whirl


I've decided to accept everyone that's shown interest thus far. I know both Tek and Dragonbloods writing style and skill, and have accepted them on past merit and PM's filled with talent. We have 4 of 6 spots filled. Grugg has shown interest and requested a spot held until friday till he can determine if he can guarantee the time to play. That leaves one spot open, and perhaps a second should Grugg be unable to commit.

Any questions reguarding character creations feel free to post here or PM me.

Posted on 2011-05-04 at 23:11:12.
Edited on 2011-05-04 at 23:13:35 by Kaelyn

Topic: Nomachron has need once more
Subject: Starting funds.


The DMG would suggest letting you all start with 9000 gold.. However, given the state of the world recently, and the recovering state of the kingdom...

You all start with 7500 gold worth of gear
Tek you will receive Raykel (standard warhorse) as a bonus due to continuation of character throughout what... 4 games now?

Gear Restrictions:
No more than +1 enchantment on a weapon or armor
No more than 2 scrolls and/or 4 potions
No more than 2500 gold on a single Item.

Character Creation Method:

Starting Stats Before Racial Modifiers. 11, 13, 15, 16, 17, 18. (these should place you above average for adventure purposes, considering my heightened challenge style) (dont forget your +1 stat at level 4!)

Posted on 2011-05-04 at 22:01:32.
Edited on 2011-05-04 at 22:49:21 by Kaelyn

Topic: Nomachron: Tides of Time Q/A
Subject: Holding


Placeholder till Q/A is open..

Posted on 2011-05-04 at 20:54:00.
Edited on 2011-05-04 at 20:54:26 by Kaelyn

Topic: Nomachron: Tides of Time Q/A
Subject: Savan Ghoul (not finalized yet)


Class: Ranger
Level: 5
Alignment: Neutral Good
Deity: Faithless
Languages: Common, Elvish, Draconic

Attributes:
Str-19 (+4)
Dex-19 (+4)
Con-13 (+1)
Int-13 (+1)
Wix-16 (+3)
Cha-11 (+0)

Base Attack Bonus: +5
Melee: +9
Longsword: +8
Shortsword: +8
Ranged: +9
Light Crossbow: +9
Throwing Axes: +9

Saves:
Fort: 5
Ref: 8
Will: 6

Hp: 37 (34+3)
Ac: 18 (4+3+1)
Toutch: 14
Flat-Footed: 14
Initiative: +4
Speed: 30ft

Feats and Bonuses:
2 Weapon Fighting
2 Weapon Defence
Track
Toughness
Iron Will
Favoured Enemy-Undead (+4)
Favoured Enemy-Constructs (+2)
Immunity: Magical Sleep Effects
Trance
+2 To defences against enchantments
+2 Bonus to Search, Spot and Listen
Proficiency with all simple and martial weapons, light armour and all shields except for tower shields.
Low Light Vision
Animal Companion: Kvashlor (Forest Eagle)

Spells: 1/day
Detect Traps and Snares (level 1)

Skills:
Handle Animal +8
Heal +11
Hide +12
Knowledge (Dungeoneering) +9
Listen +13
Search +11
Spot +13
Survival +11

Equipment:
Masterwork Leather Armour
2 Handaxes
Light Crossbow
50 Bolts
+1 Longsword
+1 Shortsword
Boots
Gloves
Heavy Leather cloak
Bullseye Lantern
Flint and Steel
Bedroll
4 Vials of Holy Water
2 Vials of Oil
Healer's Kit
5 Days' Trail Rations
Waterskin

Funds: 50 gold

Posted on 2011-05-04 at 20:53:48.
Edited on 2011-05-10 at 05:28:08 by Kaelyn

Topic: Nomachron: Tides of Time Q/A
Subject: Vincente La Rosa


Player: Phelan
Name: Vicente La Rosa
Race: Human
Age: 23
Deity: Hedrada
Alignment: CG
Class & Level: Wizard 5
Exp: 10,000

Stat Modifier
STR 11 +0
DEX 17 +3
CON 16 +3
INT 19 [18+1] +4
WIS 15 +2
CHA 13 +1

HP 27 =(5d4+15)
AC 13 = 10(Base)+3(Dex)

Init +3
BAB +2

Saves
Fort +4= +1(Base) +3(Con)
Ref +4= +1(Base) +3(Dex)
Will +6= +4(Base) +2(Wis)

Attack Options
melee:
Quarter Staff +2 1d6/1d6 X2
Ranged:
M.W. Light X-bow +5 1d8 19-20 / X2

Racial Abilities:
Bonus Feat at level 1
4 extra skill points at level 1
1 extra skill point at each level

Languages:
Common
Draconic

Class Features:
**Wizard**
Summon Familiar
Scribe Scroll

Skills (Ranks only)
Concentration (Con) 11= 8(ranks) +3(con)
Craft (Int)
Calligraphy: 6= 2(ranks) +4(int)
Decipher Script (Int) 12= 8(ranks) +4(int)
Knowledge (Int):
Arcana: 12= 8(ranks) +4(int)
Geography: 6= 2(ranks) +4(int)
History: 6= 2(ranks) +4(int)
Plains: 12= 8(ranks) +4(int)
Profession (Wis)
Scribe: 8 = 6(ranks) +2(wis)
Spellcraft (Int) 12= 8(ranks) +4(int)


Gear:
Backpack
Bedroll
Waterskin
Trail Rations X 1 day
Bedroll
Sack
Flint & Steel
Candles X 10
Map case
Parchment pages X 3
Ink
Ink pen
Spell component pouch
Spell book
Ever burning Torch
Wand of Cure Light Wounds X 2
Pearl of Power (1st level spell)
Ring of Sustenance
Pearls X 10 (100gp each for use in Identify spells)

Funds:
Gold: 1074
Silver: 9
Copper: 10



Feats:
Combat Casting
Point Blank Shot
Fiery Burst (reserve feat)
Rapid Reload (Light Crossbow)



Spells prepared: Will PM with updated lists as necessary.
0: Detect Magic, Detect Magic, Touch of Fatigue, Caltrops
1: Mage Armor, Mage Armor, Mount, Orb of Fire (lesser)
2: Invisibility, Ice Knife, Cat’s Grace
3: Dispel Magic, Flame Arrow


Appearance
Vicente stands around 5’10” and weighs in at 160lbs. He has sharp features and a hawk like profile. His crystal blue eyes are cold and hard, his general expression remote. Long black, partially restrained by a leather tie, frames his ivory face and hangs to his shoulders.




Posted on 2011-05-04 at 20:53:38.
Edited on 2011-05-09 at 19:38:09 by Kaelyn

Topic: Nomachron: Tides of Time Q/A
Subject: Janus


Name: Janus
Race: Human
Sex: Male
Age: 27
Complexion: Tanned, average build, kinda slim
Height: 6'0”
Weight: 173lbs
Hair: Black
Eyes: Green

Class and Level: Bard (5)
Alignment: Chaotic-Good
Deity: Tanil

Attributes
Strength: 11 = +0
Dexterity: 17 = +3
Constitution: 15 = +2
Intelligence: 16 = +3
Wisdom:13 = +1
Charisma: 19 [18 + 1] = +4

Base Attack Bonus: +3
Melee: +3
Ranged: +6

Saving Throws
Fortitude: +3 [0 + 3]
Reflex: +7 [3 + 4]
Will: +5 [1 + 4]

HP: 33
Initiative: +3
AC: 14 = 10 [Base] + 1 [Padded Armor] + 3 [Dexterity]

Class Features
Simple Weapon Proficiency, longsword, rapier, sap, short sword, shortbow, and whip
Light Armour Proficiency
Shield Proficiency (no tower)
Bardic Music
Bardic Knowledge (+2)
Countersong
Fascinate
Inspire Courage
Inspire Competence

Feats
Eschew Materials
Negotiator (+2 Diplomacy, Sense Motive)
Weapon Finesse (Whip)

Skills
Bluff: 11 = 8 + 3
Diplomacy: 12 = 8 + 4
Gather Information: 12 = 8 +4
Hide: 11 = 8 + 3
Knowledge – History: 11 = 8 + 3
Listen: 9 = 8 +1
Perform (Pipes): 12 = 8 + 4
Sense Motive: 9 = 8 + 1
Sleight of Hand: 11 = 8 + 3
Tumble: 11 = 8 + 3

Equipment
+1 Shortbow, 1d6, x3, 60ft
Whip, 1d3, x2, 15 ft
Padded Armor
1 quiver arrows (20)
Ring of Sustenance

Bag of Holding Type I
2 Entertainer's Outfits
Pan Pipes (MW)
Flint and Steel
Bedroll
Winter Blanket
Steel Mirror
Soap (2 lbs)
4 quivers arrows (20)
4 days rations
Healer's Kit
5 torches
10 feed

Potions
Cure Light Wounds

On Vrail
Riding Saddle

Funds
Gold: 205
Silver: 8
Copper: 5

Languages
Common
Elven
Dwarven
Sylvan

Spells
Lvl 0 (3 per day)
Detect Magic
Daze
Mending
Resistance
Flare
Dancing Lights

Lvl 1 (3 per day, 1 bonus, 4 total)
Hypnotism
Cure Light Wounds - 1d8 + 5
Disguise Self
Charm Person

Lvl 2 (1 per day, 1 bonus, 2 total)
Enthrall
Hypnotic Pattern - 2d4 + 5
Mirror Image - 1d4 + 1

Posted on 2011-05-04 at 20:53:27.
Edited on 2011-05-07 at 18:11:23 by Kaelyn

Topic: Nomachron: Tides of Time Q/A
Subject: Henrik Pyrum


Divine Spirit: http://www.wizards.com/default.asp?x=dnd/ex/20070209a
Paladin of Freedom: http://www.dandwiki.com/wiki/UAaladin_of_Freedom_Class_Features

Name: Henrik Pyrum
Race: Human
Gender: Male
Age: 22
Hair: Silver-grey, short
Eyes: Blue
Class: Paladin of Freedom 5
Alignment: Chaotic Good
Deity: Madriel

Stats:
Str 18
Dex 11
Con 16
Int 13
Wis 15
Cha 18

HP: 50
AC: 23
Initiative: +0
Speed: 20ft.

BAB: +5
Melee: +8
Ranged: +5

Weapon: Shield Bash, +1 Heavy Steel Shield
To Hit: +9
Damage: 1d4+5, x2

Weapon: Masterwork Composite Longbow
To Hit: +5
Damage: 1d8, x3, 110ft range increment

Fortitude +11
Reflex +5
Will +7

Skills:
Bluff* +12 (+4 Cha, +8 ranks)
Concentration +9 (+3 Con, +6 ranks)
Diplomacy +10 (+4 Cha, +6 synergy)
Knowledge (Nobility and Royalty) +6 (+1 Int, +5 ranks)
Knowledge (Religion) +6 (+1 Int, +5 ranks)
Sense Motive +10 (+2 Wis, +8 ranks)
*Class skill as per Paladin of Freedom

Armor Check Penalty: -6

Languages: Common, Elven

Feats: Shield Specialization (Heavy), Improved Shield Bash, Divine Shield

Class Abilities: Aura of Good, Detect Evil 2/day, Divine Grace, Lay on Hands (20 points/day), Divine Health, Aura of Resolve*, Turn Undead 7/day (as 2nd-level Cleric, +2 bonus Synergy), Divine Spirit* (Spirit of Healing 40 points/day)
* = Alternate Class Feature

Spells per Day: 1, DC 12+Spell Level

Gear: Masterwork Composite Longbow, 20 Arrows, +1 Heavy Steel Shield, +1 Full Plate, 2 Potions of Cure Moderate Wounds, 2 Potions of Cure Light Wounds, Ring of Feather Fall, Silver Holy Symbol, Backpack, Bedroll, Flint and Steel, 5 Torches, 100ft Silk Rope, Grappling Hook, Small Steel Mirror



Posted on 2011-05-04 at 20:53:14.
Edited on 2011-05-06 at 21:13:14 by Kaelyn

Topic: Nomachron: Tides of Time Q/A
Subject: Joseph David Gabriel Feroz


Player: Dragonblood
Name: Joseph David Gabriel Feroz
Race: Human
Class: Druid
Age: 21

Stats
STR 13; 1
DEX 16; 3
CON 17; 3
INT 15; 2
WIS 19; 4
CHA 11; 0

HP 5d8+15, (39hp) AC 17

Init 7
BAB +3
Speed 30 ft. (20 ft. w/ armor)

Fort 7
Refl 4
Will 8 (12 vs. Fey)

Skills
Climb 3 (2+1) (0 w/ armor)
Concentration 5 (2+3)
Craft 4 (2+2)
Heal 10 (6+4)
Hide 6 (3+3) (3 w/ armor)
Knowledge (geography) 5 (3+2)
Knowledge (nature) 12 (8+2+2)
Listen 8 (4+4)
Move Silently 6 (3+3) (3 w/ armor)
Spot 8 (4+4)
Survival 14 (8+4+2)
Swim 3 (2+1) (-3 w/ armor)

Feats:
Improved Initiative (He has to be quick to hunt)
Weapon Proficiency (Long Bow) (Extensive training during hunting has made him proficient with the Long Bow)
Point Blank Shot (Moving from hunting to combat has improved his close range shot)

Languages:
Common (mother tongue)
Druidic (taught by Paul)
Sylvan (learned from basic teachings of Paul and expanding education in wild)
Want to know more of the world before I decide on the last language

Racial Features:
4 skill points at Level 1; 1 skill point at each subsequent level
Bonus feat at first level (improved initiative)

Class Features:
Animal Companion (Tristessa)
Nature Sense
Wild Empathy
Woodland Stride
Trackless Step
Resist Nature’s Lure
Wild Shape (1day)

Equipment
Quarterstaff +1 (4 lbs.)
Hunting Knife (2 lbs.)
Long Bow +1 (2 lbs.)
Quiver (2 lbs.)
40 Arrows (6 lbs.)
Waterskin (1 lbs.)
Backpack (2 lbs.)
Traveler’s Outfit (5 lbs.)
Book of Poems by Rico Lorca Garcia Fede (2 lbs.)
Meerschaum Pipe (1 lb.)
Pouch of ‘Wellington’ Tobacco (n/a)
Pouch of ‘925’ Tobacco (n/a)
Hide Armor +1 (25 lbs.)
Gold: 2 gp.
Total Weight: 52 lbs. (light load)

Combat:
Quarterstaff +1:
One Handed: at.b. 5; dam. 1d6+2; crit. x2.
Two Handed: at.b. 1/-3; dam. 1d6+2/1d6+2; crit. x2.
Hunting Knife:
Melee: at.b. 4; dam. 1d6+1; crit. 19-20/x2.
Range: at. b. 6; dam. 1d6+1; crit. 19-20/x2; range 10 ft.
Long Bow +1:
at.b. 7; dam. 1d8+2; crit. 19-20/x2; range 100 ft.

Spells per Day
0 level
Create Water
Cure Minor Wounds
Detect Magic
Light
Guidance
1 level
Cure Light Wounds
Hide From Animals
Magic Fang
Shillelagh
2 level
Barkskin
Flaming Sphere
Hold Animal
3 level
Call Lightning
Cure Moderate Wounds

Animal Companion
Tristessa (wolf)
WOLF
Medium Animal
Hit Dice: 4d8+8 (29hp)
Initiative: +2
Speed: 50 ft. (10 squares)
Armor Class: 14 (+3 Dex, +3 natural), touch 13, flat-footed 13
Base Attack/Grapple: +3/+5
Attack: Bite +6 melee (1d6+1)
Full Attack: Bite +6 melee (1d6+1)
Space/Reach: 5 ft./5 ft.
Special Attacks: Trip
Special Qualities: Low-light vision, scent
Animal Companion Special: Link, Share Spells, Evasion
Saves: Fort +6, Ref +7, Will +2
Abilities: Str 14, Dex 16, Con 15, Int 2, Wis 12, Cha 6
Skills: Hide +5, Listen +3, Move Silently +6, Spot +3, Survival +1*
Feats: TrackB, Weapon Focus (bite), Improved Natural Armor


Posted on 2011-05-04 at 20:53:01.
Edited on 2011-05-06 at 20:48:43 by Kaelyn

 


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