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You are here: Home --> Forum Home --> Recent posts by Kaelyn
Topic: Forgotten Realms: the Unsung Heroes Q/A
Subject: Don't forget...


CD points can be given roughly 1 / week... I've gotten / added a couple... but it's a new week and new opportunities arise.

And I've decided I'm going to participate in awarding 1 CD point per week as well, to add to the mystery of who'se adding what... I may give one, I may not, just like you all.. so enjoy!

Posted on 2008-03-19 at 08:23:59.
Edited on 2008-03-19 at 08:26:25 by Kaelyn

Topic: Vote for the Inn
Subject: hey now..


vote!

Posted on 2008-03-19 at 08:22:32.

Topic: Forgotten Realms: The Unsung Heroes
Subject: Moving along...


Moonshadow is quickly able to ascertain the scent of ogre, but seems confused as to a definate direction in which the smelly creature might have most recently taken. With everyone safely holding a few light orbs, they proceed down the Right corridor, Moonshadow now in the lead alongside Loriel, with Artanis and Xaris behind, and Kas, Aelistae and Linnix trailing behind.

Moonshadow stalks the stone corridor as a predator its prey. The wolf easily bypasses the still blade hanging from the ceiling with Loriel at his side, but a single step too far sets into motion a series of events that would put the companions in serious peril.

As the wolf's paw activates a pressure plate, the entire center section of the 4 way intersection begins to rumble and shake. With Linnix and Aelistae still in it's range, the two panic as the floor beneath their feet falls away, taking the two of them down with the rubble of stone and debris into the darkness below. Kas however was quickly able to leap into the sturdy corridor behind Xaris and Artanis, pulling herself up even as her feet tried to push off against crumbling stone.
(Both Aelistae and Linnix unfortunately failed their reflex saves)
~~~~~

Separated from the rest of their companions above, the two fallen companions could not see that the trap that had been set was only the beginning. For the others above, the Pendulum swings of the scythe blade resumed, and though both Xaris and Artanis were able to step back to avoid the deadly device, they were now cut off along with Kas in both front and back from their companions.
Creak...
Creak...
Creak goes the metronome of mayhem..
Creak...
Creak...
Creak...

To top things off, the door on the right side of the corridor, mere feet in front of Moonshadow and Loriel opened with a crash, and four orcs wielding half spears and ragged patchwork leathers stormed forth to engage the intruders…
~~~~~~

Down below, Linnix and Aelistae were recovering from a nasty fall. Judging by the impact which had nearly cracked Linnix’s collar bone, the women figured they had fallen at least a good 30’ before coming to a most abrupt and painful halt on the hard floor below. (Both Aelistae and Linnix has suffered 11 damage from the fall.) The room they are in is pitch black, save for two of Linnix’s orbs which survived the fall (the other two have cracked and no longer produce light).

The orbs candle light illuminates only the shimmering silver threads stretched high and far throughout the room and as Linnix scrambles to stand, her hand passes through the sticky filaments causing her to cringe in disgust. But her poor vision perhaps was a blessing, for she was unaware of what Aelistae’s darkvision allowed her to see. In the corner of the room which was a 30’ square, perched on strong but thin webbing was a massive furred spider, who at the sudden disturbance turned from its pile of desiccated bodies and revealed four pairs of blood red eyes at the duo and clicked its mandibles hungrily.

(Linnix currently suffers from low light penalties due to her pair of orbs on the floor aside her.. Enjoy!!)

Posted on 2008-03-19 at 00:38:58.
Edited on 2008-03-19 at 05:46:27 by Kaelyn

Topic: Forgotten Realms: The Unsung Heroes
Subject: Down the right tunnel


Peering down the right tunnel awhile, the keen drow eyes, (and those of anyone else for that matter) can see from the illuminated walls that a massive scythe blade has fallen from the walls and ceiling and now hangs still in the middle of the corridor. For all intents and purposes it looks as though it were once a trap, but somehow it was set off, and now lies dormant, still and in plain view in the middle of the corridor about ten feet down the right hand tunnel.

Further on, a wooden door can be seen set into the right hand wall about 10' beyond the trap, and the corridor ends in a 90 degree turn to the left another 10' passed the door..

Posted on 2008-03-18 at 22:48:44.
Edited on 2008-03-18 at 22:49:26 by Kaelyn

Topic: ~***Myth Drannor Q/A***~
Subject: in that case...


max em up!

Posted on 2008-03-18 at 05:39:05.

Topic: Forgotten Realms: The Unsung Heroes
Subject: Anyone got some paste of stickiness?


With some elbow grease, a dagger tip, and some luck, Loriel, and Linnix are able to pry two orbs apiece from the walls. (everyone else interested can claim a couple if they want before leaving the hallway in darkness) As Linnix tries to stick the orb on the end of her torch however, she finds the ancient paste which once held the orb to the wall has lost its hold, and falls easily from the torch end with minimal movement. While the orbs glow faintly, the party can hear a low creaking coming from down the right hand tunnel ahead. It’s creaking is in a steady motion, like the ticking of a clock.
Creak…
Creak…
Creak…




Silence.

Posted on 2008-03-18 at 00:34:27.

Topic: Forgotten Realms: the Unsung Heroes Q/A
Subject: Candles vs torches..


remember... Everyone but Linnix has low light vision or better.. and the orbs provide 'candle' light not torch light. But I see where you're going with the some light is better than no light Idea.

Posted on 2008-03-18 at 00:21:30.

Topic: Forgotten Realms: The Unsung Heroes
Subject: Candle in the wind.


Linnix suspiciously ran her hands gently over the candle impersonating orbs. The light flickered under her touch, but provided no heat. The globe (much akin to a standard snow globe in size) can likely with some strength or ingenuity be removed from the wall.


As for Loriel's question, none of the religiously inclined members of the party can relate the horse headed figure to any pantheon they are learned in.

Posted on 2008-03-17 at 21:42:46.

Topic: ~***Myth Drannor Q/A***~
Subject: Jozan..


Can you change Thaamis' name to Aramil... my history has it as a female... but the Npc generator made it a male lol.

Oh, and the AC should be 21... 10+1 dex + 8 full plate +2 shield.

Posted on 2008-03-17 at 21:34:48.
Edited on 2008-03-17 at 21:39:08 by Kaelyn

Topic: ~***Myth Drannor Q/A***~
Subject: I won't question it...


does that mean all monsters have max hp?.... If so I'd rather stick to averages and luck lol

Posted on 2008-03-17 at 21:33:43.

Topic: Forgotten Realms: the Unsung Heroes Q/A
Subject: Religious icons


The Horse Headed figure does not seem to particularly match any part of the pantheon that any of the religiously inclined members would relate to.



Posted on 2008-03-17 at 21:32:12.

Topic: Forgotten Realms: The Unsung Heroes
Subject: journey to the center of the earth?


The alcoves may have held treasures and wealth, but the companions were of one mind to continue past them and onward, deeper into the cave. They continued on slowly, trying to keep as quiet as possible down the sloping earth beneath them. As they continued onwards, they noticed the ceiling overhead grow distant with the gradual descent, until it was easily some eighteen feet overhead. The group continued for another ten minutes down the long sloping corridor, passing another four alcoves along the way. The first two contained a barrel in each, upon which sat a tarnished silver candelabra with burning black candles casting their flickering light across the alcove. The second pair of alcoves, another 60’ down the path held less valuable ‘treasures.’

Nailed to the alcove wall on the left hand side is a goblin, long since dead with a spear through his gut. The naked creature looks to have been tortured for some time before finally succumbing to the pain. In the right alcove, a gnoll has been similarly tortured and impaled upon the alcove wall. The grisly sight is enough to leave a memorable impression in each of the companion’s minds. Leaving the creatures in the alcoves until later, or perhaps period, the companions continued downwards. After another 200’ the slope began to even out, the ceiling of the cave now loomed some 25-30’ overhead, with small stalagmites growing out of the roof. The natural walls turned into rough hewn stone and the floor was graded. As the group observed their newfound surroundings, they realized they had stumbled into some long ancient underground complex. The path continued another 20’, with glowing orbs of light the equivalent of candles attached to the walls at 5’ intervals providing some low light, eliminating the need for the torch. At the end of the 20’, the path veered left, right, and continued straight ahead.

It would seem this wouldn’t be such a simple endeavor after all.

Posted on 2008-03-17 at 03:48:06.

Topic: For Whom the Bell Tolls Q&A
Subject: Bridhvale... and bounty




Vorrioch we still need the info on what we managed to loot from the fallen hobgoblins.. (with such a hefty toll being exacted every copper counts lol)


suggestions in Bridhvale:

These are my suggestions, do not take them as fact until everyone has a chance to discuss their opinions.

Sell the telescopes to Abraham. none of us have the skills or knowledge of what the starts might do to influence anything further... plus it saves us 200 crowns.

Return all of the Potions... (we can get them back when we decide we're going to finally take on and tackle that damnable dragon) (saves us 800 crowns)

I'll load up the other items we currently can't use... which is everything so far as I can tell looking at character sheets, and we'll stow them in the chest under Bishop abner's watchful care while we're out on the adventure)

I'll try and sell the large ogre armor to the local merchants... even if they can't use it as a whole piece, the materials should fetch something and none of us can use it.

Again with the large Axe.. noone here has a strength score nearly high enough to wield it.. and it should fetch a fairly high price at the trading coster... I would think an enchanted axe of that nature would sell...

any thoughts.?


~~~~

As for adventures... I'd rather search a crypt than ogres... zombies don't hit as hard, and morally I'd see emmerus trying to lay undead to rest... but.. if the ogre camp is clsoer to the village than he'll go ogres.





Posted on 2008-03-17 at 00:57:43.

Topic: Forgotten Realms: The Unsung Heroes
Subject: into the dark


The cave hung before them in a eerie silence. Having determined a marching order, the party decided it was time to flush out the ogre and put an end to his roadside terror. As they entered the cave the vines hanging over the entrance tensed and uncoiled as they reached out for Xaris, the leader of the pack, and lightest of the companions. As the vines lashed out for the gnomish warrior, Loriel spotted it at the last instant and pushed Xaris forward, leaving the vines empty handed. Knowing the danger that lied in waiting, it took little time for everyone to make short work of the animated plant. Threat level returned to normal, the cautious team proceeded into the foreboding darkness of the cave. As they neared the alcoves on the left and right side of the cavern, Xaris and Artanis (formerly barrbarra) carefully peered around the corners.

To their eyes appeared treasures presumably claimed by the ogre in the past. In the left alcove stood a bronze statue of a horse headed man, with ivory inlays and eyes of crimson hued jewels which reflected the torchlight. The statue stood as tall as Xaris, but seemed not to have been properly cared for in some time as dirt dust, and even some signs of rusting had begun to form along the seams.

In the right alcove, perched atop a wooden crate is a small chest (approximately 1 foot wide by 4 inches thick and 6 inches deep) The chest is of simple wood, with tarnished brass couplings and hinges. This too seems to have been neglected for quite some time.

Posted on 2008-03-15 at 22:45:49.
Edited on 2008-03-16 at 01:07:56 by Kaelyn

Topic: For Whom the Bell Tolls Q&A
Subject: (Level Up?")


I could certainly use access to third level spells!

*Goes and stomps a million rats for the .005 exp they are worth in hopes of levelling lol

Posted on 2008-03-15 at 13:41:27.

Topic: For Whom the Bell Tolls Q&A
Subject: indeed..


had a blast... need to look into some form of offensive clerical spells... Too many npcs fleeing lol...



Posted on 2008-03-15 at 13:30:40.

Topic: The Chakran Portal - an Adventure in Audalis
Subject: Sorry!! please forgive my not posting..


Thondrek, snapping out of whatever daze had befuddled him, donned his Guisarme and slashed at the creature from behind the immediate melee combatants. How he wished he could speak for he was cussing up a storm, but for now, he would be happy with a little lizard blood spilt upon his blade.

Posted on 2008-03-15 at 13:29:47.

Topic: The Chakran Portal - Q/A
Subject: I will post right now!..


forgive the tardiness.. work and pneumonia were killer.

Posted on 2008-03-15 at 13:27:02.

Topic: Age of Worms Main thread
Subject: going up?..or down?


with Lard'Ner in an levator, or volunteering it seems. Aldaris waits for him to enter then moves the dial to the next colour over, waiting a few moments for any sounds.

Posted on 2008-03-14 at 01:30:33.

Topic: Forgotten Realms: the Unsung Heroes Q/A
Subject: marching order...


two abreast...


Barrbarra (name replacment)~ Xaris
Loriel - Kas
Alistae - Linnix





Outside
Bart/ Elesia

Posted on 2008-03-13 at 18:33:22.

Topic: Forgotten Realms: the Unsung Heroes Q/A
Subject: Marching order?


Can I get a marching order or ideas for one please?

Bartholomew will be staying outside, watching the steeds... so all I need are the Pc's.. Elesia will enter if asked, or she can stay with the horses as well. (alot of steeds for one man should anything hapen)

Posted on 2008-03-13 at 13:28:42.

Topic: Forgotten Realms: the Unsung Heroes Q/A
Subject: language


for all intents and puropses, whether it's my house rule or an actual one... acheiving a higher intelligence mod wil garner yo a new language, however it must be one that another pc or npc can teach you, or you have ready access to.. Ie you find along the adventure the complete elven to common dictionary lol.


By all means feel free to rp wanting to learn new languages or asking here (or checking character sheets) what languages might be available for tutlage.

Posted on 2008-03-13 at 13:27:15.

Topic: Forgotten Realms: the Unsung Heroes Q/A
Subject: so sorry!!


You're now 100% part of the game.

Posted on 2008-03-13 at 13:24:40.

Topic: The One Word Game
Subject: ...


future

Posted on 2008-03-12 at 21:01:33.

Topic: Forgotten Realms: the Unsung Heroes Q/A
Subject: Ginafae...


with your darkvision you can see the sloped ground goes 60 feet or more beyond the scoe of your vision. The cavern looks natural, from years of erosion and windwear, coupled with sorratic workings from tools and other man-made methods. you can see that abou 30ft in the cavern there are two small alcoves leading off each side, but cannot see their contents.

Posted on 2008-03-12 at 14:38:31.
Edited on 2008-03-12 at 14:45:28 by Kaelyn

 


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