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You are here: Home --> Forum Home --> Recent posts by Skari-dono
Topic: The Chakran Portal - Q/A
Subject: hmm...


I'm just guessing that for some reason you didn't notice Almerin, but I posted a while ago and don't seem to find a reply to the cave bit. Anyways, I may not be able to reply for this week since I'm now about to move my computer to my new home in another town and I'm not sure when I'll get the internet up and running out there. But I will post if able.

Posted on 2007-08-23 at 12:48:44.

Topic: Dim Lights of Sharn - Eberron
Subject: The battle draws on


Nel rises calmly from her dodged position. "Sugar one of these days you Daask will learn that brute strength and bad breath alone won't solve your problems." Her voice makes Groar angry. How can she still be alive and not pay notice to the fact that she is about to die? Groar can not possibly understand this. While he ponders about trivial things, Draven makes his way passed Groar and behind him, ready to strike where Groar can not defend himself easily.

Adysine has successfully dropped an opponent. Not a new experience for her but this fight as a whole seems somewhat too easy, like as if there was a trap waiting to be sprung at them. She waits and sees if Groar has more men waiting in hiding while Mongerie does not move the slightest, but is nevertheless ready to defend himself against the attack of the orc if needed. Then the music starts. An epical melody played with but a harp comes from behind the bar counter. The voice of Discq follows and each clear note from the harp gives the Crimson Blades courage to fight even better than before. The music fills them with excitement and the feel of greatness. If needed, they could fight a dozen more enemies.

The orc, enraged by its own incompetence, gives a furious battle cry as he charges for the blind fighter with his falchion ready for the attack. Mongerie knows of the attack and swings his chain in its way to intercept and misdirect. But the orc is strong and the blade pushes the chain away. Mongerie is brutally cut but the will of this warrior does not allow him to fall. No, despite the wound over his shoulder Mongerie still stands tall, more than capable to continue fighting.

Nel readies her weapon. She and Draven have caught Groar between a rock and a hard place. Nel attacks with a foolishly obvious attack, one that Groar easily blocks with his great sword. But it is a feint. Nel's blade barely touches Groar's but is redirected and aimed at his other side. But the orc is tough, and his armor is tougher still. Nel's blade comes to a sudden halt as it hits Groar's chainmail. "Foolish woman!" Groar says with a laugh and a rough voice. "No human filth can kill Groar, the unkill..." He does not finish his sentence because just then he is attacked from behind by Draven's Grishnak. The blade shatters Groar's chainmail and cuts his flesh. As Groar screams from the pain, his breath appears as steam, as if he had been standing outside on a cold winter's night. But soon the screaming ends and Groar's furious face turned at Draven behind him. "You will wait your turn, filth, or die right now!" The great blade swings madly towards Draven who fails at moving out of the way in time. Groar's blade cuts into Draven's side but luckily does not go far before it stops.

Posted on 2007-08-20 at 13:29:04.
Edited on 2007-08-20 at 16:13:46 by Skari-dono

Topic: Goofy Burf-day stuff
Subject: Turtle!


I'm a turtle! 20th of February! I'm LOVED!!!! yay...

Posted on 2007-08-20 at 11:52:33.

Topic: The Chakran Portal - an Adventure in Audalis
Subject: Getting my stuff back...


((OOC: I moved this post for more convenience))

Posted on 2007-08-15 at 10:54:42.
Edited on 2007-08-25 at 11:39:06 by Skari-dono

Topic: The Tyrant - short story
Subject: Yeah...


I'm not very good with english grammar, specially not when translating
I'll fix that paragraph thing, which I obviously did wrong since I thought I did make paragraphs, but I'll do that later. Thanks for your comments man

Posted on 2007-08-14 at 13:24:25.

Topic: Chat?
Subject: we were...


We were at least 9 in there only few minutes ago. Then they all left and I followed shortly. Things happen.

Posted on 2007-08-13 at 16:58:57.

Topic: The Tyrant - short story
Subject: The Tyrant - short story


You are welcome to tell me what you think about this story of mine. I had to translate it from Icelandic to English, but it was interestingly fun. Hope you enjoy.
------------------------------------------------------------
The Tyrant

“Your highness, the rebels are on their way through the main hall.” The voice of my high counselor echoed in my massive office forged with steel walls. I sat by my desk and was writing a long letter to the neighboring country in the west where I demanded their surrender by the borders. Earlier that day I had gotten news that some foreigner had climbed on top of my statue in the town square and after he had the attention of all the village idiots he announced that he had found the only weapon that could kill me. I looked tired at my high counselor.

“Your highness?” echoed in my office. I looked from my high counselor and onto the walls where eight beautiful paintings of myself in uniforms hung. I stood up from the desk, walked to my closet and found the crimson cloak. I looked at myself in the mirror and thought I looked fearsome.

“What do you think, high counselor?” I asked my high counselor. He looked at me with a smile.

“I think this is a wise choice, sire,” he said exactly like a servant should sound. “Fearsome, yet noble.” I couldn’t agree more.

I walked down the corridor and made my way towards the main hall with my high counselor. As I had hoped the guards had let the rebels up the stairs and to the gate which they now tried to break through. Their hero was nowhere to be seen. He was probably trying to sneak into the castle from somewhere else.

“What do you think, high counselor? Will the hero attempt to get in through the air ducts this time? Or perhaps use the old secret tunnels?” This was not the first time there was a rebellion in the town. I’ve needed to defend against attacks from all sides.

“We’ve made changes to the air ducts, sire. Only a child could get through there. And the tunnels have been demolished due to the poisonous fumes that we let in there.” Ah, yes. The fumes. I remember them specially. We let them into the tunnels to defend against the last assault, which was lead through the tunnels. Good times, good memories.

Many have tried to get into the castle to overthrow me. What for? To take over my world stretching empire which took me centuries to build? Then reign over it with an iron fist? I think not. That privilege is reserved for me alone. Not that they could kill me or anything, I am immortal after all. I had a wizard extract my should and bind it into another object. Unless this object comes into direct contact with me or is destroyed I won’t die. And now there is some fool who thinks he has found that object? What a foolish thought.

I and my high counselor arrived to the main hall where the guards had taken a position. They weren’t many, perhaps only five or six but that was enough. They knew what to do. Suddenly, a young man jumped forward, dressed in rags and barefoot. Before I had time to take a good look at him he ran me through with a sword. My blood gushed forth and colored his blond hair red.

The door opened and the village idiots ran in with pitch forks and torches but came to a sudden stop when they saw their hero with a sword in his hand and me with that sword running through me. The hero withdrew his sword from my body and I let myself fall down on the blood-covered floor. The rebels could hardly believe their own eyes. The battle had ended before they got a chance to fight. Nevertheless they cheered as their hero lifted the blade over his head and cheered with them. I hate his cheering. They tend to be so loud.

I got back on my feet. My beautiful uniform was covered in blood. When the townsfolk saw this they stopped cheering. The hero didn’t know why until he turned around to meet the barrel of my specially made hand-cannon. One bullet is enough to pierce through the thickest armor. Alas, the hero’s head was not armored and the bullet pierced through his head like a warm knife through melted butter. Much blood followed the bullet which flew through the group of rebels and ended in the steel enforced wall. The rebels looked like they had seen a ghost. It is this look which I treasure the most. The look of my opponents when I rise again from death.

“I thank you for this entertainment, my dear subjects,” I said to the speechless fools in front of me. “No get to your homes and celebrate that your lovable king still lives, or stay and spend the night in my dungeon.” It took some time, but at last the village idiots left the main hall. The body of the hero was removed and my high counselor took up the sword which had been used.

“What should I do with this, my lord?” he said with a humble voice and showed me the sword. It was a masterwork even though I say so myself, since it was I who made it.

“How about hiding it in the black forest this time? It should take them a little longer to find. They were a bit too fast this time. And make up some story about a weapon that can kill anything, even the dead. I want a report by this time tomorrow which includes how that guy got in.” My high counselor wrote it all down and got to work. Of course there is something that can kill me but I hide that in a hidden safe under my desk. Not in some cave guarded by a dragon.

I sat back down by my desk and finished the letter to the neighboring country in the west.

Posted on 2007-08-13 at 14:32:09.
Edited on 2007-09-13 at 19:03:58 by Skari-dono

Topic: Dim Lights of Sharn - Eberron
Subject: ...continue the fighting...


As the four orcs move closer, the heroes take their stances. Nel faces Groar, the appearing leader of their opponents, while Adysine, Draven and Mongiere turn their backs to hers to face the other three. Discq makes his way behind the bar counter, hidden by his magical ability.

The enemies draw closer. "Another street rat from Daask comes to claim my head, and another poor bartender finds more blood to clean from their floors. Blades to arms!, but big toothed and ugly is mine if you don't mind. We've a dance to finish it seems." Nel's voice alone can anger Groar a plenty, but her chosen words angered him even more. "And I thought you might have been a tax collector. Silly me." Draven adds the latter and seeing that only one human will face him, Groar feels his anger boiling.

Draven has harldy finished his last words as one of the orcs comes rushing towards him swinging a battleaxe to and fro. The orc gives a violent scream as the axe is swung just passed Draven's torso. Draven answers the attack by swinging his own weapon, Grishnak. The sword cuts through the air as gracefully the blade cuts through the orc's armor and flesh. The dark blood of the orc spills over the tavern's floor and the orc himself falls down, his body cold and his mind empty.

Adysine had told Mongiere to what direction he should turn, but that alone does not effect the outcome of the battle. An orc with a great cleaving falcion blade has focused his attack on the blind master and rushes with his weapon ready to cleave the blind fool from head to toe. But Moniere is ready. Being blind gives him an edge in combat, as he can see what others can not. Mongiere's spiked chain swings towards the orc, but clashes with blade. The orc is surprised by the accuracy of a blind, and his own attack barely misses Mongiere.

Adysine faces the third orc who swings his own falchion blade. She activates her aberrant Dragonmark in hope that it will help, and it now feels hot to the touch. The orc's swing is nowhere near Adysine who answers with her own attack. She moves gracefully, slashing over the orc's chest with one sword and thrusting the other deep into his belly, dropping him down where his dark blood slowly makes its way out of the body and onto the floor.

"You fools! No human filth can defeat Groar, the unkillable!" His eyes seem to turn red and his muscular arms grow even more. Groar takes his blade far back and gets ready for a great and powerful swing. The great orc gives out a powerful yell as the blade makes its way towards Nel, cutting through a single stool without the slightest pause. A single person would die should he be struck by this swing, but luckily enough Nel was ready for it. The sword cuts through the air where Nel once stood, only an inch or two above Nel as she dodged it. The blade stops instantly where Groar wants it. His eyes are completely red, and even his greenish skin has taken on a slight red color. His anger is boiling as Nel raises herself up again.

Posted on 2007-08-13 at 11:18:58.

Topic: yet another movie thread...
Subject: Transformers! More than meets the eye!


Saw Transformers few days ago and loved every single bit of it. The fights between the Autobots and the Decepticons were wonderful, specially in the city where everything that could possibly be destroyed pretty much was destroyed. It was so chaotic that I completely loved every second of it. I want to see it again! And again! And once more, at the very least!

Posted on 2007-08-05 at 18:33:37.

Topic: Dim Lights of Sharn - Eberron
Subject: To arms!


As Draven stands up, so does the cloaked figure. He grabs his Greatsword and unsheaths it. He then walks towards the table of heroes in a menacing way and as he comes closer the light from the lanterns reveal his orcish face. Both his chainmail and his blade are stained from past bloodsheds and his scarred face is a point in fact that he is experienced warrior. He has no facial hair, but his hair is shoulder length, dark and greasy.

"NEL!" he calls out with a powerful voice. "Your days are told, human filth, for I am Groar, the unkillable, and I will have your head in the name of the Daask!" His blade is obviously of at least masterwork quality, and his muscular arms tell that a good swing could cleave a normal man.
"Comrades! To arms!" His last words signals the three orcs in the corner who instantly draw forth their weapons. The barkeep hides behind the counter while the elves and goblins either hide or make their way towards the exit. "Leave no human alive!" calls the voice of Groar.

Posted on 2007-08-05 at 12:04:45.

Topic: The Chakran Portal - Q/A
Subject: About my upcoming posts


I'll be leaving town on Monday to catch a flight on Tuesday to London where I'll be until next Saturday. If I won't post tomorrow I won't get to post until after I come back from my trip. Just letting you know now because I'm sure to forget to let you know in the morning (I have the memory of a 90 years old amnesiatic )

Posted on 2007-08-04 at 21:40:07.

Topic: The Chakran Portal - Q/A
Subject: Wonderful... wonderful..


That map looks neat, Almerin. Did you use a specific program to make it or something more classic? On another note, did Vidar manage to get a piece of the door to use as a weapon? A small stick or something? Or was there nothing he could effectively use? Oh, and is the shield with the weapons or did Vidar have it with him in the cell?

Posted on 2007-08-04 at 12:24:15.

Topic: The Chakran Portal - Q/A
Subject: Posted


Yeah, the title says it all. Sorry about being late with the post, but like I said I've been kept busy with that Eberron campaign of mine

Posted on 2007-08-03 at 16:18:33.

Topic: The Chakran Portal - an Adventure in Audalis
Subject: Vidar


By using the edges of the rocky wall, Vidar managed to free himself of the rope he was bound with. "Not the brightest bunch," he thought as he reached for his potions and finished a Potion of Cure Modorate Wounds in a single drink. He sat in his prison cell facing the blocked exit. It didn't seem all that sturdy to the Khord who came to the conclusion that he could probably break through it if he tried.

After he checked if there was any guards close by he decided to give it a go. He took a step back and attacked the wooded fence with all his might. If he would bread through, he thought, he would venture either way through the tunnels and search for his weapons and use a piece of the fence if he would meet any of those damned fishfolks. This could be the toughest situation he'd been in yet, but he was determined that he would live to see tougher days.

((OOC: If the first attempt at the fence won't work, Vidar will drink his potion of Bull's Strength and try again))

Posted on 2007-08-03 at 16:16:45.

Topic: Groovy Juicy Gamesessions!!!!
Subject: Wow


Man, that was exciting, Philo. A very good plot it seems. Would have liked to be in that game, or at least know how the battle was fought and how it ended. Very exciting, very good

Should have included this small story:

I was DMing my rather normal group of 5 female players and one male player. As a note, the guy is much of a kill-kill kind of player while the girls are more of a think-kill kind. That caused some problems which are described later.

So the group arrived in a small town. The group included a half-orc barbarian/bard, an elf wizard, a minotaur favored soul, a kender rogue, a human samurai and a human fighter (the male player was the human fighter). The town seemed completely empty, not a single person in sight. The group entered an inn where they saw an ad from the local scholars or the like who needed assistance in exploring a mysterious tower that had suddenly appeared close to the town. The group naturally assumed that the tower was the cause for the disappearance of the townsfolk and headed that way. The tower seemed huge, taller than they could see, and outside stood an old blind man who said nothing but "in the tower is what you seek". They decided to enter and after only a short while they noticed that this tower had more twists than turns (one cast a detect magic spell and saw that the whole tower was extremely magical in nature) and after meeting the chess playing minotaur, the two vampires and Bob who simply was nothing but what he was (existed in a paper), and after the death and departure of the fighter (the guy gladly left the group of girls, who were also glad he left, to meet up with his girlfriend [they just didn't mix well into a group]), the group finally arrived to the top of the tower. Up there was a single door that lead to what seemed to be an extra small room hanging from the one side of the tower. They went through that door and into a much bigger room down in the town where there was in fact day (it was night-time in the tower) and the old man was sitting there. Each of the characters got one powerful wish fulfilled (plot-devisely) from the old man who couldn't remember if he was the one who had constructed the tower or not. After the wishes, the group looked outside where they saw the streets filled with life, like they had always been there, and looking back they saw the old man gone, leaving nothing but dust.

It was a great game since the players never knew exactly what would happen next. The best part however was that I had no idea what would happen next, I was just making the storyline as we went along, listening to what they expected and either doing exactly that or the opposite. This is my favorite adventure yet.

Posted on 2007-08-02 at 17:03:31.

Topic: Dim Lights of Sharn - Eberron
Subject: An Update!


Discq nigh instantly offers his assistance in the matter, although it seems as he doesn't fully grasp what the matter is about. Discq then leaves to hit on the elven waitress, who unfortunatly does not seem to have any interest in mingling with this or any guest at the tavern this night.

Landiir listened as both Draven and Nel asked their questions about the murder. "The killer could have been either way. As I've been told, Maurd had been having his bodyguards close by for the past few weeks, like he was scared something like this might happen." Again, another pause while Landiir takes a sip. "Yes, the City Watch has the body and the murder weapon, which is in Arner Makeith's hands, but like I said Makeith is a fool and half-blind one at that. Makeith took the crossbow for examination, but didn't bother having a look at the bolt, which I have." Landiir smiles in his victory as he draws forth the bolt that had been pulled out from Maurd's cold and stiff body. "Poison was exactly what I thought, but with the Watch watching me I can't get a safe access to examine the bolt for any trace of such a thing. Plus, I doubt I would know what to look for."
Landiir takes one look around to make absolutely certain that no one is listening or watching. "Maurd was a diplomat at the embassy, and had his own room and office there. I don't know anything else about this except that Maurd used to keep a diary back in the war. If he still kept one to this day it might help you in the investigation. Makeith doesn't know about his diary, since I didn't think he needed to know."

The whole table hears a slapping sound and then some curses in elvish over something Discq apparently said to the maid.
Landiir shortly later stands up after finishing his ale. "I'm sorry but I cannot linger. I must get back to my home to work on what few clues I have on the warforged case, unless I want the Watch to start wonder where I had gone. I hope all goes well for you and if you need any assistance you can find me at my home in the Oakbridge district in Middle Northedge." After that, he walks out of the Lone Tower Tavern and Edge follows close behind.

The fight between the orcs and the dwarves has ended when the dwarves who still remain concious run out after Landiir. The orcs do not give chase, but rather laugh in their victory and sit back at their table. The elves and goblins have mostly stopped singing as the group has mostly passed out. The cloaked figure still sits where he has been for the past minutes and has yet to taste his ale. Shortly after the dwarves run out, the gnome leaves with the two women at each his side. The Crimson Blades are soon to make their decision on whether they should investigate the death of Maurd or not.

Posted on 2007-08-02 at 16:22:52.

Topic: Dim Lights of Sharn - Eberron
Subject: Dim Lights of Sharn - Eberron


And so it begins...
10th day of Eyre, 998 YK – Irian and Lamannia are Coterminous


Dark clouds have gathered over Sharn, the city of towers. Rain has been pouring all over the streets for the past few days and has even caused flooding down in the depths of the city. If the plane of Irian wouldn’t be coterminous, even the faintest light from the sun would certainly not be seen. Yet, within the walls there is warmth. Friends still gather despite the pouring of rain and the dark hours. During the day, business is as usual. During the night, taverns are full.

This night, unknown heroes of the Last War have gathered in the Lone Tower Tavern in the Downstairs district of Lower Menthis Plateau in Sharn. They were contacted by an old comrade in arms who needs their help. The Lone Tower Tavern is far from the finest of taverns, even in this district. A fist-fight has erupted between three orcs and four dwarves in one corner, a drunkard has passed out at the bar, a lusting gnome is getting physical with two humans and a group of five goblins have gathered to sing drinking songs with couple of elves.
But they all steer clear of the heroes’ table. There is something eerie about Draven IreDante that creeps them out too much to stand close. And if that wouldn’t be enough, two women sit by that table and are armed and armored. The two friends sit side by side; Adysine Stone keeps an eye for that fight between the orcs and the dwarves and an arm on the hilt of her blade if that fight draws too close, and Nel d’Deneith keeps her own eyes on a cloaked figure in the corner with a greatsword leaning on the back of his chair. Although that blind man sitting by the table doesn’t seem menacing, but Mongiere Quinn'esherm is more than capable in battle. Lastly, but certainly not the least, is the bard of the group, Discq Damari, who had his eyes on the elven maid and his firm grip around his tankard of ale. Not many knew how this group of warriors had served in the Last War, but their service had been valuable.

The door to the Lone Tower Tavern opens and a familiar face enters with a Warforged following. The Human is dressed in a long vest with a small bag hanging from one shoulder over his torso. His hair reaches just above his shoulders and appears darker than it actually is because of how it is wet. The man is well bearded and he has a black patch over his right eye where he was scarred during the war. His left cheek is covered in the least Dragonmark of Finding, something he boasts himself for having and serves him well in his occupation. He is recognized as Landiir d’Tharashk by his comrades and his occupation is that of a master inquisitive.
“My friends, I’m glad you could make it,” he says before sitting down. He points at the Warforged, who is dressed rather womanly and has a sheathed longsword at her side. “This is Edge, my assistant and muscle. You can never be too careful in this city, specially not while the Depths are flooding.”
The elven maid walks over and takes Landiir’s order, a jug of ale. “I’m sorry that this isn’t a social call,” he says. “I assume you’ve read the news, or heard the stories about the murder at the embassy.” He pauses to have a drink of his ale. “It wasn’t the ambassador who was killed,” his voice turns to whisper, “it was Maurd. Our own Maurd Dalaan is dead. Murdered on his way from the embassy.”
The conversation is briefly interrupted by a drunk elf who asks the table to join him and his friends in singing, but he is quickly turned away. “The Watch has the murder weapon,” Landiir says as he continues, “but no other lead on the murderer, except that it was a woman. The woman apparently got close enough to shoot Maurd with a crossbow while his own bodyguards were standing next to him and when she ran away she dropped the weapon. I would investigate this matter myself if I weren’t occupied by those Warforged killings. The Watch is keeping me on a short leash for that matter. They hired one named Arner Makeith to investigate the embassy murder. I swear, that Dwarf couldn’t find a fly on the back of his hand if he was looking for it. Why they would give such an important job to such an idiot I don’t know. That is why I called on you, my friends. I want you to help me by investigating Maurd’s murder without the Watch or Arner knowing about it. If not to bring justice to the murderer, then to avenge our fallen comrade!” Landiir takes another drink from his ale.

Posted on 2007-08-01 at 20:52:41.

Topic: Eberron Campaign Recruiting
Subject: Fine then


You have until your first post to finish those changes, or my second post if you forget to post. I'll try and start the gaming thread tomorrow.

The first post won't be a fight. I just don't work that way.

Posted on 2007-07-31 at 23:10:14.

Topic: Eberron Campaign Recruiting
Subject: A houseruling if you don't mind


Kaelyn mentioned a ruling in DMG where you need to have +1 bonus before adding magical properties. As a houserule, and mostly because I've never noticed this until now and always played it differently, you don't need the +1 bonus before adding any magical properties. Instead you need a +2 bonus! HA! HA! I kid, I kid. You don't need any bonuses before adding magical properties.

Because of this little houserule that could change things, I'm giving you until tomorrow night to make changes to your characters if you need to. If you don't need to make changes, you should also let me know so I can start the game early if no changes are needed.

Posted on 2007-07-31 at 22:42:51.

Topic: Eberron Campaign Recruiting
Subject: Fixes


Fixed your char in the Q/A thread, Philo. Also added the description for the Blind flaw. The Action Points that you have left can all be found in the first post in the Q/A thread, as well as current hit points and experience points.

Posted on 2007-07-31 at 21:59:30.

Topic: Eberron Campaign Recruiting
Subject: it's expensive


The feather fall talisman, as it is called, costs 50 gp, weights as much as nothing and since it is a pin it can be placed anywhere (not taking any valuable space). It only works once though.

Posted on 2007-07-31 at 21:41:01.

Topic: Eberron Campaign Recruiting
Subject: hmm...


Amazingly enough, that is true. Why I have never noticed that before I have no idea. Val, this must be fixed.

Maybe I also should have noted that after I open the gaming thread, no changes can be made to the character, only fixes. And change his items or feats do not count as fixes to better fit the character.

Posted on 2007-07-31 at 21:07:25.
Edited on 2007-07-31 at 21:09:23 by Skari-dono

Topic: Eberron Campaign Recruiting
Subject: Wonderful!


This looks great, Valimar. Now all is needed is to know if anyone wants to make a final fix on their character. I'll make the first post tomorrow so you have until then to post and let me know. If you post early, I could make the first post tonight instead.
Either way, you'll have until this saturday to post in the story. After the game begins, all questions should be directed to the Q/A thread, which I specifically suggest you take a look at.

Posted on 2007-07-31 at 18:59:03.

Topic: Eberron Campaign Recruiting
Subject: Nice one


Nice one Grugg

I added the description for your two flaws so that I didn't have to look them up every single time.

I think we only need to wait for Val. I think Ayrn is gonna join in when he has more time, so we can start when Val's char is ready.

Posted on 2007-07-31 at 18:22:08.

Topic: Eberron Campaign Recruiting
Subject: About the last few posts...


Just as a note to all of you players, if you take gaming before real life you seriously shouldn't be gaming. I don't want anyone in my game who doesn't know how to prioritize his life beyond always having fake life before the real one.

Posted on 2007-07-31 at 16:00:43.

 


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