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You are here: Home --> Forum Home --> Recent posts by Skari-dono
Topic: I have moved to London
Subject: I have moved to London


Hey folks,

I wanted to let you know that I have moved to London and have been here for about the past three weeks. So far, it feels great. My girlfriend (because I can't remember how to spell fiance) started her school today, I haven't found a job yet and neither has my friend, but otherwise everything is just great. I really like it here.

However, this means I do not have as much access to Icelandic news as before so I won't be able to talk about how the comedic mayor is doing or about volcano activity. Sorry.

Well, I am only going to make this short, so this is it. Hopefully, when I have internet access in my apartment I will get more active again. Until then, cheerio.

Posted on 2010-10-04 at 11:48:41.

Topic: CALLING ALL INN MEMBERS!
Subject: hmm


If you are still working on this, and there is room for one more, I would be grateful if you could add a tall, dark haired viking with some extra weight (I've gained during my years at the University)

Posted on 2010-08-19 at 21:25:49.

Topic: I GOT INTO UNIVERSITY
Subject: yay


Congratulations, my man

Posted on 2010-08-19 at 09:34:01.

Topic: Anime Freaks Posting Game
Subject: bah


Fairy Tail

Posted on 2010-07-11 at 11:52:30.

Topic: Loaded Dice #48: Is Chivalry Dead?
Subject: Nice


As always, this looks great. I personally don't agree with being a jerk at all times, but I believe that is because my frequent group is over 50% women.

The art is great, btw

P.S.: I'm gonna work on a very simple, quick guest strip. I'll e-mail you when it's ready

Posted on 2010-06-09 at 16:29:00.

Topic: Neighborhood Watch Q&A
Subject: Sorry guys


As you might have figured out by now, I am cancelling this game for the reasons that are my schedule. With too many games going on, I am focusing less on what I really should be doing so I decided to cut some distractions away. Unfortunately, this was the logical choice.

I am deeply sorry for raising hopes of bringing some pain to vampires and whatnot, and I am sorry for not telling you earlier.

Posted on 2010-06-08 at 00:10:41.

Topic: Eurovision Song Contest
Subject: Well...


Congratulations, Germany. I admit, although the song was not as horrible as so many others, I did not see that coming

Posted on 2010-05-30 at 01:53:50.

Topic: Eurovision Song Contest
Subject: hah


I'm in Iceland, where some of us take this very seriously. We still never win

Posted on 2010-05-29 at 18:05:53.
Edited on 2010-05-29 at 18:06:04 by Skari-dono

Topic: Eurovision Song Contest
Subject: Eurovision Song Contest


For all you Europeans out there who watch this program, which song do you think will win? Or should win?

Personally, I think the French have a good song this year. I don't know if they'll win, but it is refreshing.

Also, I have heard that Eurovision is not very popular everywhere. We in Iceland don't have many TV stations, and only one that is free, which hosts the Eurovision song contest, so here it becomes a big deal. Every year the Icelandic song gets through the finals, it is like the whole island just stops while the contest is on TV. We have Eurovision parties and everything. It's a blast.

How is it elsewhere?

Posted on 2010-05-29 at 11:12:33.

Topic: Neighborhood Watch Q&A
Subject: Bad news


My schedule is getting a bit tight. I have my bachelor thesis to write this summer, two RPG games to run, and I'm writing every now and then.

There is a possibility that I will cancel this game. If that happens, I will let you know.

Posted on 2010-05-28 at 09:57:10.

Topic: Skari's Online Stories
Subject: Alrighty


The first part will be posted here. I'll take your advice into consideration and will think about not limiting myself. So here you have it,

Awakening - Part I

Posted on 2010-05-21 at 11:18:08.

Topic: Awakening - Part I
Subject: Awakening - Part I


This is a little sneak peak of a continuing story that I intend to write and post online. The story is heavily based on the Scion RPG from White Wolf, and the main characters are some I have had in my head for some time.
Awakening is going to be 6 part arc, at least; the first five introduce the main characters as they find out who they really are, and the last part will focus on them joining forces.

When you are reading, consider the following: I am not a native speaker in English, and even if the text is grammatically correct and without spelling errors, I do not expect the whole thing, specially dialogues, to sound right in the first try. I aim to correct this.
Second, this is the first time anyone reads this, except for myself. No one has read this over to help me correct things that might need correcting. In the future, I will always have someone read this over before putting it online.
Finally, this is probably the last time I will post one of these here. I do not aim at keeping my stories free of vulgar language and such language is not allowed on the forum. It just so happen, this is rather vulgar-free.

Now, sit back, get comfortable, because this might take a while. By all means, give feedback once you've read this. Would you like to read more? Does it need to be shorter? Longer? What needs to be fixed? I post this here to get feedback and I don't see the point if I don't get any.

Thanks.


He woke up in a bath of sweats again this morning, just before his alarm started playing some happy music on the radio. He breathed heavily while remembering that it was all just a bad dream. His name was Duncan Patricks and every night for the last month he’d been having the same kind of dream. There was a battle and the whole city of San Francisco was in ruins. On top of the ruins, he could see himself standing with a sword and a shield, but no armor and covered in war-paint. He looked older, stronger, and far more serious, but he could see that this was himself. From the city came monsters and giants, and for the rest of the dream he would battle them and slay them. Then he would wake up.
This morning was no different and he ran his fingers through his sweaty red hair. He couldn’t remember when he went to sleep, but he remembered that it had not been his intention to. He was too afraid to sleep really and he always woke up tired as hell. He looked at the alarm. Few more minutes before he had to get ready for work. He got out of bed and went for a coffee in the kitchen.
When he got in there and started making the coffee, the phone began to ring. Who would be nuts enough to call at this hour, he thought.
“Hello?” Duncan said to the phone when he answered.
“Morning, Duncey,” said the elderly voice of a woman on the other end, “and happy birthday, baby.”
“Jesus, mom,” Duncan replied. “Why are you up so early? You should be resting.”
“Can’t a mother call her only son on his 22nd birthday?” his mom said. “And where are your manners, Duncey? I thought I had raised a gentleman.”
“Sorry, mom,” he said and took a breath. “Thanks for the best wishes, but could you please not call me Duncey.”
“Now, boy,” she said with a serious voice, but a humoring undertone, “I have stopped calling you Duncey in public. I think that’s enough progress for...” She paused and coughed couple of times. Duncan always hated that sound. “...this decade,” she continued.
“Alright, mom,” Duncan said. “Listen, I’ve got to get to work in a moment. You have to get some rest, alright? I’m going to talk to your doctor today about your treatment.”
“That hack,” said his mom angrily. “It still amazes me that this so called doctor ever got potty-trained.”
Duncan smiled. “Get some rest, mom,” he said. “I’ll see you later today, OK?”
“OK,” she replied. “I’ll get some rest, but you have to do something for me instead or we won’t have a deal.”
“What is it?”
“You have to get yourself a lady friend.”
“Goodbye, mom,” he said and hung up with a smile.
Duncan travelled from his home to his work by the city bus. He didn’t like being behind the wheel but he enjoyed the drive. He enjoyed the wandering thoughts in his head while the bus drove past this building or that one, and he sometimes started wondering who his travel companions were. These wandering thoughts sometimes turned into fantasies, daydreams of doing something important, something greater than going over numbers at the company.
Today, his thoughts wandered towards his mother and her cancer. The doctors said they couldn’t do much now, but a new treatment was being developed. For the last few days, he had been wondering whether or not he should allow the doctors to use this experimental treatment on his mother. Usually, his mother should be making the decision, but for some odd reason she didn’t want to decide. She wanted to make him do the deciding for her. He had not decided yet. There was a slight risk that the treatment would kill her, and he wasn’t sure if he wanted to take that risk.
His thoughts continued on this vein, but were interrupted. Duncan only caught a glimpse at it. Something big jumped out of the shadows of the alley and rammed the bus out onto the middle of the street. Cars came crashing in and soon the street was completely blocked. Duncan felt his heart pounding and his head hurting, but no one seemed badly injured. Suddenly, the window which he sat by shattered and a hand as big as his head grabbed the back of his jacket. The hand pulled him out of the bus and threw him down upon the asphalt. As he laid on the street, a deep and disturbing voice spoke to him.
“Greetings, son of the Balor-slayer.”
Duncan turned around and before him, standing as tall as the bus itself, was man with rippling muscles, dark grey skin, deep black eyes, and the most hideous visage that Duncan had ever laid his eyes on. He might have resembled a human being, but his skin looked as if it was half-way through the process of decomposing. His nose was flat and his brows were deep, his teeth were dark and yellow and his head was completely bold.
“Fight me, slayer-son,” the giant said, his voice deep and thundering, enough to scare Duncan to his bones. Duncan did not wish to fight a monster, so he stood up and started running, which only angered the giant. “I said FIGHT!”
The giant swung his trunk-like arms and knocked Duncan off his feet and onto a car. Duncan stood up again and tried to run off again. The giant flipped the car by which Duncan stood and grabbed him by the left arm.
“You are clearly not your father’s son,” the giant said with glee as he lifted Duncan up. He grabbed him then by his left shoulder and started pulling his arm asunder. With a twist, the giant shattered Duncan’s forearm and ripped his arm in two. He fell down to the ground and could not move because of the pain.
“Remember the name Falgor,” the giant said with a smile while standing over Duncan, “so that you tell your ancestors who killed you.”
Duncan tried to reach out and drag himself away from this giant, but suddenly grabbed onto something quite different. He stabbed it into Falgor’s right eye and the giant foe fell back. While Falgor covered his wound, Duncan looked upon the weapon that he had been given. It was a sword of purest metal and crafted to perfection. With but a look, he could see that the sword was incredibly sharp and would be able to cut through bone as easily as it would cut through skin.
“This is my gift to you, my son.” The voice seemed to come from the sword itself and echoed inside Duncan’s head. “Use it wisely and bravely.”
Somehow, Duncan managed to get up on his feet and saw that Falgor was still screaming in pain. He decided not to wait for the giant to attack him, but to charge this enemy head on. He charged forward, right into the left palm of Falgor who held him away at arm’s length.
“You will pay for this, son of the Balor-slayer,” said Falgor through the teeth of his clenched jaw. Duncan, however, did not hesitate but struck Falgor’s arm that held him and sliced it in two just below the elbow. As his arm fell to the ground and Duncan was released, Falgor howled in agony, then ran back into the shadowed alley from which he came.
Duncan watched the alley for a moment. He could feel his newfound strength dwindling and it became harder for him to remain on his two feet. He knew that he could not go in after Falgor, or else be beaten. For a moment he stood, until he could hear the sirens of an ambulance approaching, then he closed his eyes and fell asleep.

In the deep, dark caverns of the earth, horrifying cries of pain echoed. In the cold caverns, Falgor bled as he walked, and where his blood touched the stone evil fungus would later grow. Falgor cried over the pain of losing his eye and hand, and any beast who would hear this cry would hide in terror.
“Mother!” he cried, “Mother!”
Falgor came into a large opening in the caverns, a large cave that is beyond the reach of our world. “Mother!” he cried yet again, and again, until Cethlenn would answer.
From the darkest corner of the cave came a woman, her skin as white as chalk and bruised from frost-bite. The hag stood tall and stared with her grey eyes at her wounded child.
“My child,” she said with a voice that frightened even Falgor, “why are you in pain.”
“The son of the Balor-slayer...” Falgor said, only to hesitate in continuing.
“A mere mortal wounds the great Falgor?” Cethlenn said as angry as it was mocking.
“He was no mere mortal, mother,” Falgor said, “and not even the chosen of the gods could wound me.”
“Do not defend yourself, Falgor.” Her voice shook Falgor to the center of his bones. “A human child has wounded you and sent you running back to your dark caves. Nothing you will say will redeem yourself.”
“He wielded a gift from his godfather,” Falgor whimpered, “a sharp enough blade that a mortal could cut my skin.”
Cethlenn looked away from her failed child. This was not what she had expected, that this particular mortal would have a god’s favor.
“If the gods will give him gifts,” she said, “then I shall grant you boons as well. I will give you back your hand, as dead stone, and a weapon that will rival this god sword. You will fight him again, my son, and you will have the revenge of your father.”
Falgor smiled with his crooked teeth. “It is my vow, to kill the godson of Nuada, slayer of Balor, my father.”

When Duncan woke up he was already at the hospital. He was in a one-bed room, like he was some celebrity with special treatment. The sun was shining outside and the room was so bright. He didn’t feel any pain but did feel an itch in his left arm. He began scratching it when he suddenly remembered it had been torn off. He quickly looked at his arm. He could have sworn it was his own arm, if it was not made from pure silver from his fingertips to where it had been torn off. The weirdest thing was that he could move his fingers and his wrist just like a normal arm. In all aspects, this silver replica worked exactly like a normal arm should.
The door opened and a doctor walked in. The doctor was an older man, with completely white hair, beard and mustache. He did not look like an overly joyous man, but he smiled politely when he saw Duncan was awake.
“So how are you feeling, Mr. Patricks,” he said as he came closer to Duncan’s bed.
“To be honest,” Duncan said with hesitation, “I’m a little freaked out.”
“That’s understandable; you just had your first run-in with a fomorian.”
“A what?” Duncan was confused, but the doctor seemed both serious and rather calm about the whole thing.
“How’s the prosthetic limb working out for you?” the doctor asked.
“What the hell are you talking about?” asked Duncan, still confused.
“Your new arm,” replied the doctor.
“Listen, I want some answers. Why do I have a silvered hand and what the hell was that thing that attacked the bus?”
“Well,” said the doctor a bit shocked. “I’d say you are not entirely oblivious to the events that just happened. At least you don’t think you are dreaming.”
Of course, thought Duncan. Why didn’t he think of it earlier? This must be a dream. The bus must have been in an accident and he was knocked out. But he somehow wouldn’t believe it. Somehow, he knew this was all real. And this doctor knew what happened.
“I have an arm made out of silver,” Duncan said calmly. “Seriously, what’s going on? Who are you and what have you done to me?”
The doctor sat down by Duncan’s bed and looked him in the eye. Despite looking rather old already, Duncan could see that the doctor was much older than he realized.
“My name,” said the doctor, “is Dian Cécht. I know your great grandfather, Nuada. You are a direct descendant of the first king of the Túatha De Danann, the gods of Ireland. Your grandfather, who you are named after, was Duncan O’Patrick, first of the O’Patricks to come to America from Ireland, and also the son of Nuada. When your grandfather came to America, he changed his family name to Patricks, a name you still carry.”
Duncan looked at the doctor, completely speechless by this unbelievable story. It was too much for him. “You’re joking,” he said to the doctor.
“I never joke,” Dian Cécht replied. “You have the blood of gods in your veins. When you picked up that sword that blood became... shall we say, active.”
“So, what? I’m like a demi-god or something?”
“More like something.”
“Oh, yeah? I’d like to see some proof.”
“I’ll give you three,” replied the doctor. “First of all, your godlike heritage is what kept you alive after your fight with the fomorian. Second, I just made a silver hand and attached it to your elbow. Third, for the past month you’ve been having weird dreams, haven’t you?”
Duncan looked at Dian Cécht with a surprise. How did he know about the dreams? He hadn’t told anybody about them. After a slight hesitation, Duncan nodded.
“Not everyone has these dreams before their awakening,” Dian Cécht continued, “but I have suspected that you might for some time now. You have a strong connection to Fate; you can see glimpses of things yet to come.”
“What, you mean like a prophecy?”
“Exactly like. This skill can help you, if you learn how to control it. It will serve you well in the coming battles.”
Duncan was shaken from his thoughts that his dreams might become real by the revelation of a coming battle. “Wait, battles? What battles?”
“A war is coming,” Dian Cécht said with a straight face, “and you will fight in it.”
“What? No. I’m an accountant, not a warrior.”
“You’ll excuse if I have to be a bit clichéd, but war is in your blood. You must have felt it when you battled that fomorian. If you were no warrior, you would not have been able to take a hold on your godfather’s gift. You must accept it. War is as much a part of you as it is a part of all of us.”
“I won’t fight,” Duncan said and crossed his arms. “Nothing you will say can convince me.”
Dian Cécht sighed and stood up. He knew he wouldn’t be able to convince Duncan to take up a sword against anything. “Very well,” he said and walked to the door. “The sword is yours. Nuada gave it to you for a reason and I can’t take it from you, so I advice you keep it close by at all times. Even if you won’t come to the fight, the fight will come to you. Such is the way of Fate. You are free to go whenever you like.”
Dian Cécht opened the door and walked out. Duncan was weirded out by all this talk about gods and beasts, and Fate was just the weirdest of it all. What did it have to do with anything? He didn’t believe in Fate. He got out of bed, for the second time this day, and got dressed. His green eyes glanced at a desk that was in the room and on top of it laid his sword, safely within its scabbard. The scabbard was made of fine, sturdy wood and decorated with grafted silver. Some words were carved into the silver: Caladbolg. Duncan couldn’t really understand what it meant, but decided to leave it be. He didn’t want to be a warrior.
Just as he was walking out of the room, he felt something pulling at him. He instantly knew it was the sword. For some odd reason, despite having decided otherwise, he could not bear to leave without it. He knew he would soon have to use it.

Posted on 2010-05-21 at 11:16:43.

Topic: Skari's Online Stories
Subject: first section


The first 'episode' of the story is ready. Took few hours to write it, but I think it looks kinda good. It is just under 3,000 words (2,733 to be exact). I won't make a website any time soon, though. I want to make few more episodes just to get this going first.

Posted on 2010-05-20 at 22:19:32.

Topic: Skari's Online Stories
Subject: Skari's Online Stories


So I've had this idea for a while and I'd like to hear some feedback.

In a similar vein as my attempted/failed webcomic, I am considering a website which will host written stories. I figured, drawing is something I am not all that good at, and I find it tiresome, so a webcomic is not a good idea for me to tell the story I want to tell.

So I came up with the idea of writing a story, a predetermined number of words once or twice per week, and post it online with each post a continue of the same story. You could call it chapters, but each post would have the same number of words, give or take 100 words.

I first considered 5,000 or even 10,000 words but my fiance told me that even 5,000 might be too much of a reading (at least online). Also, after consideration, 10,000 might be too much for a regular writing.

I'm thinking about starting this summer, posting maybe once or twice each week depending on how much time I have between a job (which I don't have), a BA-thesis (which I haven't really started yet and got delayed), and two gaming groups.

So, what are your thoughts on this? How many words should I post each time? Is this a good or a bad idea? Also, what colors were your socks this morning?

Posted on 2010-05-17 at 23:02:30.

Topic: Neighborhood Watch Q&A
Subject: Sorry


Sorry for the delay. My brother was moving and I was helping, and I was preparing for my tabletop Hunter group as well as my Changeling group. I'll try to make enough time for you to at least learn how the system works (a little bit).

I've posted the character sheet. If there is something that you don't think is clear enough, just post here and let me know.

Posted on 2010-05-14 at 11:37:24.

Topic: Loaded Dice #45: He Has my Vote!
Subject: Yay!


For the lack of better words: Awesome!

Me really like

Posted on 2010-05-11 at 15:54:42.

Topic: It's my birth day and I'll game if I want to!
Subject: yAY


Happy birthday

Posted on 2010-05-08 at 12:31:35.

Topic: Neighborhood Watch Q&A
Subject: Answers


That is what this thread is all about; questions and answers. Ask away, my furry little friend. Ask away.

Yes, your neighbors know who you are, and chances are that other city folk from nearby neighborhoods would recognize your names through rumors and heresay. They do not, however, realize the extend of what you do. They do not know that monsters lurk in the dark corners of the city.
And yes, the police likely has heard of you, but without evidence (and as long as you don't bother them directly) they won't investigate you. I would recommend an ally in the force, though, just in case.

Yes, you faced a vampire. Yes, at the time of staking and setting on fire, you knew it was a vampire. At the time of your first confrontation, you probably figured it out when he was sucking the blood out of his thralls.

Thematically, that would make sense. But really, I only said that there were other Hunters working with you so that if your character dies, it won't be weird bringing in a new character that knows as much and is an instant ally. The same goes if a new player wants to join. They won't be paying tribute to the safehouse until they become actual characters.

The Exorcism Tactic, found on page 222 in the Hunter book, does not require Morality 8, but does require Morality 7 for the primary actor. As for why, I imagine it is because Morality actually ranks the purity of your character's heart. The purer your heart, the more faith you have in what you're doing. Seriously, though, I have no idea but we are sticking to the rule. It also does not require you to have Morality 8, but you get penalties if you don't.

Like I recommended to Mr.Conquest, do not finish or at all make your characters until I have given you the details for how I run character creation. I don't want people saying "I didn't know!" or "Why didn't you tell us while we were making the characters?" just because they didn't wait for me to post the dos and don'ts.

Posted on 2010-05-07 at 10:27:15.

Topic: Neighborhood Watch Q&A
Subject: Knowledge


Work in progress...

Posted on 2010-05-06 at 16:31:59.

Topic: Neighborhood Watch Q&A
Subject: Character sheet and creation


Name: [name of your character]
Player: [your name or username]
Quote: [a quote which your character is likely to have said or will say]
Background: [a paragraph or two about where your character is from]
Description: [how your character looks]
Roleplaying: [how your character behaves]
Virtue: [choose between Charity, Faith, Fortitude, Hope, Justice, Prudence, Temperance (WoD, 101-103)]
Vice: [choose between Envy, Gluttony, Greed, Lust, Pride, Sloth, Wrath (WoD, 103-105)]
Profession: [see HtV, 74-93]
Mental Attributes: Intelligence, Wits, Resolve
Physical Attributes: Strength, Dexterity, Stamina
Social Attributes: Presence, Manipulation, Composure
Mental Skills: [write only Skills you know]
Physical Skills:
Social Skills:
Merits: [choose Merits (WoD, 108-117; HtV 67-74)]
Flaws: [Flaws are optional (WoD, 217-219)]
Morality: [7 for starting characters]
Willpower: [equals Resolve + Composure]
Health: [equals Size + Stamina]
Size: [5 for normal-sized humans] Speed: [equals 5 + Strength + Dexterity]
Initiative Mod: [equals Dexterity + Composure]
Defense: [lower of Dexterity or Wits] Armor:
Weapons: [include name, dice modifier, range, ammunition capacity, size and required Strength, and of course any special notes]
Equipment: [recommend you see WoD, 139-141, 147, and 135-136, and HtV, 229-246]

Alright, that is the character sheet you will be using. For Attributes, you choose one group (Mental, Physical, or Social) to recieve 5 points which you can 'spend' however you like, second group to get 4 points and the third to get 3. Remember that every Attribute starts with a point already in them, in addition to the ones you are spending.
Use the same method for Skills, except you put 11 in the primary group, 7 in the secondary and 4 in the tertiary. Skills do not start with automatic point in them, they start empty.

As for special rules, there aren't many. You can reduce your starting Morality to get 5 xp for each dot (maximum 10 xp for two dots), which you can then spend.

As for equipment, it is based on your rating in Resources. You need to have Resources equal to the price-tag on the item you intend to buy. I am not going to complicate things with special rules on what you can buy and what you can't, since there are only the two of you (so far) and you're pretty new at this. There is technically no limit to how much equipment you can buy, but remember that hiding a rocket launcher in your living room is not really a good idea.

That's all I can remember for now, so if you have any questions for how to make your characters, post the question here so everyone can see.

Posted on 2010-05-06 at 16:31:28.
Edited on 2010-05-14 at 11:34:49 by Skari-dono

Topic: Neighborhood Watch Q&A
Subject: Neighborhood Watch Q&A


Welcome to the Hood, the heart of Newport City. The streets are clear, crime is all time low, people get some respect, and it's all thanks to you, the Neighborhood Watch. And lets face it, those getting the most respect are you, and you deserve it.

It wasn't always like this, oh no. Crimes were frequent, loitering drug dealers dealing to the youth of the neighborhood, murders, robberies, and more repulsive crimes. Did the police do anything? Not one bit. The law enforcement is all crooked, or most of it is. There are still those with a vision, those who believe the system works, those naive souls who think that putting people in prison will stop the crimes. You know better, because you've seen how things go down. It ain't a nice business, but you've done something about this.

You've cleaned the streets. You know you can't save the whole city but at least you can keep your neighborhood clean. Those punks with the drugs? They won't dare come near your hood again. Those who do sell drugs on your corners, they obviously haven't been here before.

Couple of those drug dealers opened your eyes. They didn't want to tell you at first, but you encouraged them and got the name of their boss. He wasn't exactly... normal, as you would define the term. He mixed his own blood into the drugs and sucked the blood out of thralled concubines. He didn't want to leave, but despite his speed and strength, you forced him out. When he came back a month later to restart his business, you made sure he didn't get a chance to return again. He shrugged off bullets, but you managed to subdue him and force a stake through his heart. It didn't seem to kill him, so you lit him on fire and burned down his factory.

Things are more clear to you now. You know there are more dangerous things out there than drug dealers and petty criminals. There are real monsters walking your streets, the streets of your hood, your home. It is not something you are willing to just let stand. Someone has to act, and that someone is you.


This is the suggested backstory to the game. If you had some special thoughts on how you came into the whole Hunter business, just let me know and we'll edit the intro to include it.

The standardised character sheet will follow in the next post, as well as a general guideline of how I run character creation.

Following that will be a short list of what your characters know about the Hood, who's who and monsters in general. That list will expand as you learn new things.

The general assumption is that you are not the finite number of Hunters in your Cell (group of Hunters, in this case the Neighborhood Watch) and that when one of you is mortally wounded or dead, you can call on another friend to assist.

The players, and their characters:
Player - Character name - Profession - Damage suffered / total Health
Mr.Conquest - in progress - n/a - 0B/0L/0A / 0
speeddemon - in progress - n/a - 0B/0L/0A / 0

Posted on 2010-05-06 at 16:30:49.

Topic: Where in the Realms is Ion Kired??
Subject: Not sure who that is...


Alrighty, conspiracy theories!

A cult, which includes all the major players in politics, has kidnapped Ion for his abilities with the dice. They need him to generate a random number between 1 and 20, and they won't release him until he does.

A secret organization has hidden him deep within Mount Doom for purposes unknown, but one thing that is known is that it was no random kidnapping. Or was it?

Industrial producers of secret super serum for the Canadian government has kidnapped Ion. He holds the secret DNA string required for the serum to work.

Ion is in fact an alien from another planet, and had to return home.

But seriously, I have no idea. I've been more or less absent for the last year or so, so I'm not even sure I know who that is :-/

Posted on 2010-05-06 at 15:44:48.

Topic: Neighborhood Watch Recruiting
Subject: sorry


First, the bad news: The recruitment has been going on now for over a week and we only have 2 players. Because of that, I'm not going to be running the game as I had originally planned because, well, two players are just not enough. I'm actually starting the game as a table-top and we're meeting today to discuss characters.

And now, the good news: Since you are so enthusiastic about this, I'm going to aim for a smaller kind of Hunter game
If someone else wants to join, great! But we're going to get this game started with the two players already recruited. The game won't be exactly how I imagined it but it probably will be a bit like what I described in the intro. For example, I think I won't be 'hacking' the game with new rules or anything. Vanilla Hunter, if you will.

And now for me to start answering questions.

Guns are in fact more effective in this system than in, say, d20 where you don't add Dexterity to damage rolls. It is also more effective than unarmed attacks or attacks with swords. Why? Brawl and Weaponry attacks (fists and swords) suffer a penalty equal to the target's Defense and Armor (if he has armor), but Firearms attacks (guns) only suffer penalty equal to the target's Armor. So if two characters, one with Weaponry dice pool of 6 and the other with Firearms dice pool of 6, attack the same target, the one with the gun have a better chance of doing more damage because the other suffers a penalty.

Natuarally, other penalties might apply, such as bad sight, bad weather, range, and so on, but in optimal conditions the gun will be your better friend.

You should also note that combat is often resolved fast. Each success on your roll (that is, any die that shows 8 or more) counts as a damage. Average mortal has 7 health boxes, so if an attack rolls 4 successes, that mortal has only 3 left. Mortals are also prone to being unconscious after a beating or being shot, and then you can perform a coup de grace.

I think you misunderstood the use of Cache in the Safehouse Merit. Cache does not give you more or better equipment, it gives you a place to store your equipment if you have any. My rule for equipment is pretty simple: You can start with any equipment you have Resources for, unless that weapon requires special permission to use (such as military grade weapons like a bazooka or assault rifles). If you do not have the dots in Resources to afford that sweet looking hand-cannon, you can't have it. As a general guideline for other special weapons, Status or Allies equal to half the Resources value in the propper group for firearms, Status or Allies equal to the Resources value for explosives.

Naturally, if you can afford an armored truck, you can have one

As for backstories, ideally you would have met originally while protecting the neighborhood (referred hereafter as simply the Hood) from mundane threats, such as drug-dealers and small time criminals, perhaps even big time criminals. Once the bond was forged, you stuck together, and once the shadows were clear, you noticed that things hid in the deep dark.
It is very unlikely (but not impossible) that your characters' first bump with the supernatural was an actual combat with the supernatural. It is possible that you began noticing how people were being manipulated or even possessed.

Anyway, this is enough discussion in the recruitment thread. I'll be starting a Q&A thread shortly (today, ideally) and I will discuss character creation with you guys there

Posted on 2010-05-06 at 08:15:07.

Topic: Happy Star Wars Day
Subject: Yay


I had a good day yesterday, although I know now I should have watched one or two Episodes of SW :/

Anyway, my status was "I have a bad feeling about this." I thought it was good one. Anyone else have a good quote?

Posted on 2010-05-05 at 14:32:32.

Topic: Intro
Subject: Greetings!


Greetings, and welcome to the Inn! We are occasionally online, but feel free to post around.

Enjoy your stay, don't feed the Grugg, and beware the facelicking.

(Also, I hate being a bother, but since I'm studying linguistics at my university I have to point out that onl9 is not really a word, and it hurts my eyes. Again, sorry )

Posted on 2010-04-29 at 01:19:10.

 


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