Topic: The Lost Mine of Phandelver Q&A Subject: RL
Real life always trumps. Hopefully it is nothing serious. Let us know and I'm sure we can accommodate.
Posted on 2017-08-19 at 20:37:46.
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Topic: The Lost Mine of Phandelver Q&A Subject: So it is
Post coming, probably tonight. If for some reason I'm slow - Dane shoots at the same dumb goblin with the stinky lucky shield.
Posted on 2017-08-19 at 15:12:27.
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Topic: The Lost Mine of Phandelver Q&A Subject: Humans it is
Yes, Dane is human
Posted on 2017-08-18 at 01:14:16.
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Topic: Looking for Suggestions on a Party Name Subject: Hmmmm
Tal'Ona's Irregulars
Armed archeologists
The black and whites (Chess again)
If we don't go with the chess theme, there isn't much there to really draw on. How would the group see themselves? As serving a goddess and hunting a cult/artifact?
Tal'ona's Anti-cult team (TACT)
Posted on 2017-08-18 at 01:13:02.
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Topic: The Lost Mine of Phandelver Q&A Subject: Dane
Appearance: Dane is an attractive, although slight, young man. 5'8" and around 150 lb. He has short hair, somewhere between a dark blond and a light brown, short and simply cut.
He has the general outfit one would expect of a roguish character - leather armor, rapier, daggers and shortbow. He is fairly young as well.
Posted on 2017-08-17 at 14:42:28.
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Topic: Looking for Suggestions on a Party Name Subject: Chessboard works
Keeping with the chess theme - something using checkmate or check.
An artifact hunter theme - masterpieces
Avatar is always a good connection when dealing with gods in physical form.
Cult hunters.
"God's name" avengers or hunters or knights (Chess again)
Trading Pieces
Chess Corps
Rook Regiment
Pawns of Tal. . .whatever her name was
Pawn hunters
Posted on 2017-08-17 at 13:42:05.
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Topic: Genesis Q&A Subject: Hmmmm
He really needs to stop letting life do that to him . . .
Start making his saving throws or something.
Posted on 2017-08-16 at 01:07:43.
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Topic: The Lost Mine of Phandelver Q&A Subject: Surprise
I don't remember if the system specifically gives bonuses or penalties for surprise and I don't have the books with me to check at the moment. The earliest I could do so is Friday and you probably want to move on by then. So do what you need to do.
That said, I think it falls within the purview of the Gm to make calls on things like this. My understanding is that armor class isn't just literally armor. Some critters might have a high armor class because they are fast, which makes them hard to hit. Like goblins. Unless, of course, they are just sitting around staring at a campfire and not even aware they are being attacked. Would I need to roll a 14 if he were tied up? So, as a player, I'll petition for a small to hit bonus. But I honestly don't know what the rules actually say. Do as you wish. What is Dane going to do, complain?
Posted on 2017-08-16 at 01:06:41.
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Topic: Bring Me That Horizon Q&A Subject: Along the lines of Keeper's
What has 8 legs, 8 arms and 8 eyes?
8 pirates.
Posted on 2017-08-15 at 14:54:50.
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Topic: Genesis Q&A Subject: Groan . . .
Do you write those yourself???
Posted on 2017-08-15 at 14:51:49.
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Topic: The Lost Mine of Phandelver Q&A Subject: Welcome
The group was a bit small.
Posted on 2017-08-14 at 15:49:37.
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Topic: The Lost Mine of Phandelver Q&A Subject: Welcome
The group was a bit small.
Posted on 2017-08-14 at 15:49:37.
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Topic: Bring Me That Horizon Q&A Subject: Aaargh!
What did the pirate say after hearing hippo and cranberry jokes?
They'll make yah walk the plank for that sort of groaner around here.
Actually, I missed the hippo one when first posted. I kinda liked it.
Posted on 2017-08-13 at 18:10:22.
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Topic: The Lost Mine of Phandelver Subject: 1. . . .2 . . .3 . . . Fire!
Dane moved quietly to ready his bow as he saw his companion do the same. Sneak attack time! He hoped they could take out the creatures in front of them before they could retaliate or call for aid. At the very least, coming up the garbage shoot probably gamed them an extra shot or two.
He pulled an arrow back and .
1
2
3
Slid out and fired at the goblin on left, having previously indicated to the ranger who he'd fire at.
Once more fate sped towards his target in the form of an arrow shaft.
(Dane rolled a 9. He gets +2 for proficiency. That makes it 11. Are there any other bonuses for unaware opponents or surprise? If he hits it does 1d6 piercing.)
Posted on 2017-08-13 at 18:02:41.
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Topic: Making my little introduction Subject: Sweet!
It is your character, play it as you wish. Check out the Lost Mine Q&A and get in touch with the GM. He will know when/where/how to integrate you into the game. Every adventure needs a goat.
Posted on 2017-08-12 at 16:43:48.
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Topic: The Lost Mine of Phandelver Q&A Subject: Yeah! No wolf!
Ok, Padre. Your call. What do we do?
Posted on 2017-08-12 at 16:41:33.
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Topic: The Lost Mine of Phandelver Q&A Subject: Yes, I mind!
If we say we mind does that mean you won't put him in there?????
I think the wolf is another reason not to try and sneak - it can hear and smell better than the others, I suspect. Or maybe the GM will just leave him out . . .
Posted on 2017-08-11 at 21:20:52.
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Topic: Making my little introduction Subject: Yep, goblinoid cave it is
Yes, we are still in stage one of the adventure having just entered the goblins cave. We ended up down to two active players - and have a NPC ranger with us. I have no doubt someone could take over the ranger or join the group.
Posted on 2017-08-11 at 10:51:09.
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Topic: The Lost Mine of Phandelver Q&A Subject: But
The problem with garroting them is that we have to sneak up on them. Presumably Dane has some ability with that, but he would then be alone next to two goblins with his friends a ways away. And that assumes he can kill the bugbear in one blow. I don't think backstab works that way in 5.0.
Or we all try to sneak up together so that he isn't left on his own, but then we all need to make our sneak checks. Given 3 of us, two of which are not rogues, the odds of success seem small. If they see us would we still get a free shot?
Convince me and Dane will try it, but he is far more likely to want to do the arrow for the reasons given in my last Q&A post.
Q for the GM - if we tried to sneak up on them and were spotted it seems very likely that we would know we were spotted - their eyes would bug out, they would jump up and shout. But we would be watching closely as we approach. Would we still be likely to get a free shot at them before they could do more than just jump up? Would they all know at the same time, or might the one that spots us react faster than the ones who only hear his warning?
Posted on 2017-08-10 at 21:18:08.
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Topic: Making my little introduction Subject: Lost mine?
The Lost Mine game is a 1st level 5.0 D&D game. It is a pretty simple game and I suspect you could either take over a character that is already there or make your own. The GM has you do your own rolls, but it isn't hard.
To be honest, in most games I let the GM worry about the rules and I just sort of say what my character is doing without worrying about the details.
Posted on 2017-08-09 at 23:03:41.
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Topic: Making my little introduction Subject: Welcome
Welcome to the inn, it is a great place to game. If you are interested in joining a game I can suggest a couple. If not, watch, lurk and wipe of the Eol drool.
Posted on 2017-08-09 at 20:49:15.
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Topic: The Lost Mine of Phandelver Q&A Subject: Arrows?
Shall we just launch an assault with arrows? We'd get one free round, I think. Then we'd have some cover from the crates we are hiding behind. What's the advantage of getting within range of whatever big club the bugbear is using?
Posted on 2017-08-09 at 20:46:50.
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Topic: Genesis Q&A Subject: Still here
Just glad to see Castle get mentioned and know there is a plan in place to get him in. I'll be waiting and reading.
Posted on 2017-08-08 at 20:46:03.
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Topic: Bring Me That Horizon Q&A Subject: Missing a meal
Hammer and Elious - I didn't bother with the meal at the Parrot since the descriptions of Daxon seemed to imply that hanging around for a meal might not be the right choice. So back to the ship it is.
Posted on 2017-08-08 at 20:38:02.
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Topic: Bring Me That Horizon Subject: But I really wanted that meal!
Cracker stepped into the One-Eyed Parrot and let his eyes adjust to the light. He was looking for a good meal, or at least the best meal this establishment could manage. As he stood in the entrance he had visions of beef and bread and ale even as he knew stew of questionable origin and biscuits were more likely. But a sailor could dream.
As his eyes adjusted, he left his reverie behind and started to step into the room for whatever reality might serve up. But what it served up was an odd assortment of people on one side of the room and . . . Shark Tooth and an injured man on the other side. The Shark didn't seem to have noticed him and for a moment the thought of quickly fleeing to another public house flit across his mind. But he shook the idea out of his head because he knew he'd never just ditch a shipmate in need. With an inward groan and a glance at the kitchen, he moved towards the two who seemed to have half a tavern to themselves.
As he approached, Shark Tooth seemed to hear his steps and turned warily in his direction. When he turned Cracker got a full glimpse of the fun that he had been having. His shipmate had clearly had a tough go of it and the man on the table even worse. Stopping only a couple of feet away so that their conversation wouldn't be overheard by the other side of the room, Cracker shook his head saying, "Ah, Sharky, what'd you go and get yourself into?"
(OOC: I'm putting in a few words for Shark Tooth here since he said I should in the Q&A. I am making no attempt at getting his dialect right unless I have time to come back and get it fixed.)
"Well, this fine sailor here was being set upon by a ships worth of ruffians and I thought it a bit unfair, so I helped out." He grinned a battered and bruised grin and, pointing towards his swelling face, added "see? I kept all of these blows from hitting him? A victory I call it!"
When all Cracker did was shake his head and inspect the man on the table, Shark Tooth took a more serious line. "It may prove to be a victory. My gun crew needs a man. This is Daxon and he is interested in the Dog. If a few bruises gets a good crew, it is worth it!"
The boatswain looked over the man on the table and couldn't help but notice the bloody rag tied around his leg and the look of pain on his face. Hopefully he'd end up a good gunner, because right now he looked more like a gutter rat. "Looks like he needs the surgeon before he'll be manning any guns."
Shark Tooth grinned a bruised and battered grin. "You said it! Yeh see the need! Help me get Daxon back to the Dog, Cracker."
Cracker looked at the injured man and sighed audibly. "I wouldn't leave a mate like this, but . . ." and here he could not help but glance at the kitchen, "you owe me a good meal next time we get to shore, Sharky." He moved to the side of the new sailor named Daxon to assist the man to his feet. "I'll welcome you to the Sun Dog, Daxon, if we can get you there. Come on, lets get you to the doc."
(OOC: Cracker will help Shark Tooth get Daxon back to the ship. Assuming it goes well, they would then seek out the surgeon. Also, since clearly these two had been in a fight, Cracker will keep his eyes open as they leave the tavern and on the walk for anyone watching them closely or following them. That may be a check.)
Posted on 2017-08-08 at 20:34:52.
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