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You are here: Home --> Forum Home --> Recent posts by Nomad D2
Topic: Slate Q&A Thread
Subject: Calling all Schnozzles


Did we lose our Schnozzle again?

Posted on 2017-04-09 at 14:35:59.

Topic: Dark Fantasy QnA
Subject: Good luck


Techy ain't me. I need my machines to just work. When they don't I'm in trouble. Good luck.

Posted on 2017-04-05 at 20:08:44.

Topic: The Lost Mine of Phandelver Q&A
Subject: Now that was


Gotta say, we do not have the same style in music! But I like the musical tribute anyway!

Posted on 2017-04-02 at 18:56:51.

Topic: The Lost Mine of Phandelver Q&A
Subject: My bad


Sorry. Somehow I thought I had already posted, but instead all I had done was put the question here. Oops. Post up. I'll add the attack numbers shortly - I forget to roll them before starting the post.

Posted on 2017-04-02 at 13:43:28.

Topic: The Lost Mine of Phandelver
Subject: Let the arrows fly


Dane barely heard the Dwarf's comments on his attack as he pulled his rapier from the dead goblin. Instead of listening he grabbed his bow and let fly with an arrow at the fleeing goblin. Finish them now!

As his arrow flew he finally took the time to comment to his dwarfish companion as he took off after the goblin. "Go get 'em big guy!" he called. Then, realizing what he had just said, amended it with, "uhm, little guy! Go get 'em!"

If the goblin doesn't fall to arrows, he follows the dwarf. "Sorry Oskar, I was a bit too involved to catch the peace offering."

To hit roll: 4 (crap!) +2 proficiency bonus. = 6

Posted on 2017-04-02 at 13:42:32.
Edited on 2017-04-02 at 13:47:09 by Nomad D2

Topic: Dark Sun Q/A
Subject: Where are we at?


What is up with this game right now?

Posted on 2017-03-26 at 20:14:28.

Topic: The Lost Mine of Phandelver Q&A
Subject: Q


Before I post - would Dane be able to grab his bow and shoot at the fleeing goblin before it reaches the cover of the woods?

Posted on 2017-03-26 at 20:13:43.

Topic: Titansgrave Adventures
Subject: Wasn't that fun?


Rhyson looked around at the remains of the catboats. "Nice thinking with the spray. That worked well." He moved over to the cat closest to him - was there anything on it or in it that would be worth scavenging? It was what they did after all.

After straightening up he spoke again, "Ok, Tomiki, try 32 at climbing that pile? Just don't make any noise this time, ok?" He added this last part with a grin while pretending to toss something onto the pile.

Posted on 2017-03-26 at 19:10:10.

Topic: The Lost Mine of Phandelver Q&A
Subject: Change?


Have Dane keep his bow, but otherwise do the same. If that means attack before they get a chance to surrender, so be it.

Posted on 2017-03-19 at 21:44:14.

Topic: The Lost Mine of Phandelver Q&A
Subject: Updated my post


Since you want us to roll attack numbers and said that Dane could reach them in one round, I went ahead and posted attack numbers for Dane on the thread.

Posted on 2017-03-18 at 17:55:29.

Topic: The Lost Mine of Phandelver Q&A
Subject: Well....


Lets see . . . something interesting lying in the middle of the road . . . right where the woods come right to the road . . . the group approaches . . . goblins jump out in an ambush . . .

Everyone that was shocked and surprised by that move please raise your hand.

Yep. Predictable.

Posted on 2017-03-15 at 22:54:36.

Topic: The Lost Mine of Phandelver
Subject: That was predictable


As the goblins jumped out of the woods to attack Oskar, Dane let his arrow fly. Drat! It seemed he had let fly a bit fast, without taking enough time to aim. Thankfully another shaft buried itself into the goblin he had missed. Nice shot!

As the goblins moved in on Oskar he saw another fall to the Dwarf's hammer. Another grin at the skill of his new companions. But the two remaining goblins were now too close to the dwarf for Dane to risk a shot. It was just as well that the dwarf seemed to be negotiating. But negotiating with goblins, who did that? What was the point?

Still, while it wasn't the plan Dane would have followed it did allow him time to move up. He couldn't shoot from where he was, not without risking putting an arrow into his companion. So, he set his bow on the wagon and moved forward pulling his rapier. If the stupid goblins didn't take this chance to surrender, he'd attack them from the rear. Rogues had some nice talents for dealing with opponents who were already engaged. He moved forward at a run.

( OOC: If it isn't clear - Dane will run forward and swing. Not sure if he gets there and swings before the goblins have a chance to react to the surrender request. If they accept he won't attack, if they don't have time to respond or refuse, he attacks - using his rogue sneak attack ability since the goblins are already engaged.)

Die roll: 17 (+2 proficiency = 19)
Damage: 1d8+3 Rolled an 8+3 = 11. +1d6 for the sneak attack = 3.
Total damage: 14

That should hopefully skewer one of 'em. I'm just using the dice roller on this page to get numbers.

Posted on 2017-03-15 at 20:53:33.
Edited on 2017-03-18 at 17:54:00 by Nomad D2

Topic: The Lost Mine of Phandelver Q&A
Subject: Friendly fire


What are the odds of hitting Oskar? It might change my post.

Also, how many rounds will it take Dane to run up? Again, the answer might change my post.

Posted on 2017-03-15 at 20:33:04.
Edited on 2017-03-15 at 20:54:35 by Nomad D2

Topic: The Lost Mine of Phandelver Q&A
Subject: Still missing one?


Are we still missing one?

Just bumping this to try and get their attention.

Posted on 2017-03-14 at 18:33:15.

Topic: Dark Sun Q/A
Subject: Whazzzup?


What's up guys? Anyone else interested in figuring out what is down the stairs?

Posted on 2017-03-11 at 14:34:07.

Topic: The Lost Mine of Phandelver Q&A
Subject: I wanna know who killed the horses!


I agree with Norm. Give 'em a day or so and then move on. We'll see if they show up.

The other thing you may want to do (aside from messaging them) is to occasionally just make a post to bump the thread to the top of the line. Sometimes I miss updates because a thread can move off of the "latest updated" list before I get a chance to see it there. I doubt that is the issue now, but it is a good way to keep it at the front of the line and noticeable.

Posted on 2017-03-09 at 21:03:44.

Topic: Tann's B-Day
Subject: :)


Happy Birthday!

Posted on 2017-03-05 at 13:24:50.

Topic: Titansgrave Adventures
Subject: Got 'em! Sort of


Rhyson was pleased to see that his plan to intercept the other cats had worked. Just as they climbed to the top of the pile he hit them both with a spark jolt spell. It was a perfect hit as both cats sparked and lost their footing.

But not quite perfect - perfect would have meant taking them out of the fight and his spell appeared to have just slightly wounded them - and maybe kept them from firing for a round. So . . . try again. Spark was what he did.

Rhyson immediately sent another spark jolt at the two new kitties. Like the others he would attempt to get both of them in its effect, but if not, he would hit the one closest to him. He kept his back to the wall as he cast, but moved a bit towards the pile (If this isn't straight at the cats) so as to avoid presenting a stationary target.

Posted on 2017-03-01 at 16:03:53.

Topic: The Lost Mine of Phandelver Q&A
Subject: Rolls and the next move


My suggestion is to just have the DM make such rolls, but I have seen it done either way.

To the group -

Obviously if we spot ambushers we need to act on that. And that probably means we start by looking around and then fighting. But what if we don't? We might want to post both "look around" and "if we don't spot an ambush" plans. It would help keep things moving.

Do we approach the horses as a group?
Send one person forward? If so, which one?
Try to move off the road and approach through the woods?
Just leave the cart where it is?

Also, we do know the two that hired us went ahead. Two of them, two dead horses. Perhaps there is a chance that we would recognize the horses or some gear if there is any. It is interesting that the dead horses were left. If this was a goblin/orc ambush they tend to eat horses. I think.

Posted on 2017-02-26 at 13:02:16.

Topic: The Lost Mine of Phandelver
Subject: A horse with no name


Dane saw the horses at the same time as those in the cart. His immediate action was to draw and nock an arrow, stepping to the back of the cart so he could quickly move around it for shelter if an attack came. He scanned the surroundings looking for any sign of movement or disturbance of the natural order of things - tracks and such. His first look was towards the woods directly on their sides - that which was closest posed the greatest threat.

(If he sees nothing immediately)
He then shifted his gaze towards the horses and the land to the sides of the road there. It was a perfect location for an ambush. And someone had clearly been ambushed. Was another ambush planned here with them as the victims? But if so it was strange that the horses would be left there, for it had made them stop short of the perfect spot. Or was this simply the aftermath of an ambush? If so, how long ago and who had been ambushed and by whom?

Well, he thought to himself, I wanted to adventure . . .

Posted on 2017-02-26 at 12:54:46.

Topic: Eol Fafalas turned 76 yesterday :)
Subject: Wait . . . . what?


Ok, I admit that I don't know much about the personal life of many people here, including ages. But the idea that the "lick 'em man" might be an old guy never even crossed my mind! Seriously? Perhaps he is really an elf and in elf years 76 is really just something like 5 or 6. That might work.

Happy Birthday! May you enjoy many more of them!

Posted on 2017-02-26 at 12:45:51.

Topic: Dark Sun Game
Subject: Behind Door #1


Trossach moved down the stairs deeper into the sunken tower holding his new, but actually very old, steel greataxe. it felt good in his hands. It felt powerful. Strong. Armor that might turn aside a stone blade would have trouble with this. He could not help but wonder how long before its blade would be wet.

When they reached the bottom of the stairs it became obvious that their initial guess that this was really a large tower that buried under the black sands was likely correct. Four doors led off from a central room. He stared for a moment at the arcane symbol on the floor. It meant little to him other than "magic" - perhaps it made sense that it was in one of the black zones. He wondered how those in the group who used magic would see it. He glanced at the bug and the dark elf curious about their reactions.

Cautiously the group looked into two of the side rooms - one was filled with obstacles to hide behind and seemed to be a defensive area. He and the others (assumption) quickly checked to make sure that nothing actually was hiding behind anything. It seemed doubtful, but he didn't like the idea of just walking up to a defensive position. The big Mul felt exposed. So he checked everything out.

Finding nothing, they moved on to another door - and found what appeared to be a barracks. Beds and chests, but no body in the beds. They were going to need to spend the night in this tower anyway, so he glanced at the beds. This one was too small. The one next to it was too big. But then he saw one that looked . . . just right! But no, real adventures were not quite like nursery rhymes. His 7' frame was actually a bit big for all of the beds. (Assumption - is this true? Are they roughly human sized?) There was no "just right" for him here.

After contemplating sleeping arrangements, he made sure to look around and under all of the beds - again, nothing hiding here! The group also went through all of the trunks. Who knows, maybe somebody left something nice behind? It happened.

With the first two rooms explored, the group looked to the other two doors. Trossach spoke up. "Lets listen at both doors to see if we can hear anything. Then, assuming we can't, we pick a door. Going right always feels right to me. Lets try that one." If nobody disagreed, he looked to the 1/2 orc and said, "Ochit. Lead on big guy." As usual, he held his weapon at the ready, standing just to the side of the door about to be opened.

Posted on 2017-02-25 at 21:01:37.
Edited on 2017-02-25 at 21:03:33 by Nomad D2

Topic: Dark Sun Q/A
Subject: Speed posts


Posting a bit more information to move things along (like the beds in the one room) to move things along makes a lot of sense to me. The only thing I would ask for is a bit of clarification. I wasn't sure what was happening. Just put a little note in parenthesis at the bottom saying what you did and why. Otherwise, as you noted, we do one little step a week.

Trossach getting posted in a few minutes.

***Wait - did we ever get a map anywhere? And am I right that there are 4 total doors?

1 door - leads to a sleeping quarters.
2 door - leads to stuff to hide behind
3 door - ?? still closed.
4 door - ?? still closed.

Is that right?

Posted on 2017-02-25 at 20:45:27.
Edited on 2017-02-25 at 20:48:10 by Nomad D2

Topic: Supernatural Q&A thread
Subject: Staring contest


If the thing states at Castle, he will stare back. At that point he will figure there isn't much point in trying to pretend.

Posted on 2017-02-23 at 17:18:39.

Topic: Slate Q&A Thread
Subject: Plan


Daxos really does not have a plan.

He would talk to the Ferals to try and see if there is a quest in the North - that does seem likely. But at the same time, these two seemed out of information last time. And without more information there really isn't any place to go. Just "North?"

There is another adventure hook here in town discovered while walking around. Daxos would share that detail with the group once he gets whatever information there is to be gotten from the ferals. For lack of a better plan, I'd say we talk to the ferals and then follow that lead.

See where it leads.

Posted on 2017-02-22 at 21:47:56.

 


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