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Topic: The Day They Woke Up on the Wrong Side of Reality Subject: Well...
Galen held out his right hand, palm up, towards the right of him. Now would have been the time to speak in a booming voice to obtain everyone's undivided attention, but alas, that was not part of his personality, nor was it among his repertoire of abilities. So, instead, he talked as he normally did, foreseeing a large number of 'what was that?' and 'what did he say?' in the near future.
"Such an open display of weaponry would suggest hostile intent, and set the alternate side on the defencive, hardly the best way to foster trust and open communications. Trust is the key. While it is true you have to trust in them that you do not need weaponry, at the same time, they have to come to a similar trust, in order to allow you within their home to begin with." He murmured.
"Consider the opposite as well." Galen added, "If contact and negotiations took place here... what would you all think if they bore weaponry? I doubt that the first thing you'd all think of would be that it's just due to them being nervous and wanting self-protection. No, instead the first thought likely would be in wondering if they intend to use those weapons against you and your loved ones. I would elaborate further, but that should be sufficient to answer the question."
A bit more quietly, he muttered to himself, "Between groups, paranoia begets paranoia, and when the facade collapses, no one is left standing."
Posted on 2010-10-24 at 17:10:56.
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Topic: Recruitment - Shattered Dreams Subject: Recruitment - Shattered Dreams
Developer's note: This game is in development and likely won't start for a couple of weeks. I'm just looking at interest right now.
Benjamin Lacoord yawned, stretching his arms, absently clawing at the air above his head. Bringing his hands back down, he opened his eyes and stared at his laptop screen.
Bloody essays. He thought to himself, his eyes absently trailing over the typed document on the screen, before flicking over to the bottom right corner. 11:45PM. **** he thought, I'm going to have to wait till tomorrow to finish this thing.
Shutting his laptop down, he quickly wandered over to his bed, and promptly collapsed onto it. He was exhausted, and sleep found him quickly, aided by the lull of the falling rain outside.
Fog. Benjamin opened his eyes, and blinked again. He carefully got to his feet, and looked around. Dull fog as far as the eye could see, which wasn't far. He slipped his hands into his hoodie pocket, and pulled out a cigarette, before swearing when he realized his lighter was in his jacket pocket. What kind of messed up dream was this?
Shuffling his feet, he began to wander around, cigarette still in his mouth. Once the shock factor had worn off, he found himself quickly getting bored. It didn't seem like there was anything-
WHAM.
He staggered back, rubbing his head, swearing at the pain. Looking forward, he noticed he had run into a wall. Reaching his hand forward, he traced the wall with his hand, searching for detail. He eventually found a sign, and felt it.
Metrokiri West End Mall
Ben blinked. He lived in the East End district... so why was he all the way over at West End in this dream? And why was he dreaming about West End anyway? He shrugged. It was just a dream. He didn't care. Absently he wandered over and, by memory, found the rotating door entryway. Entering the mall, he wandered around. It was all quiet, with only his footsteps echoing on the tiled floor.
The fog was lighter inside, so he could vaguely see shapes. The various stores... Ben pondered a moment, wandering over to the staff only rooms.
"Stay back!" He heard someone yell from behind the door.
"Hey, I'm not going to hurt anyone, or don't think I will anyway... some messed up dream this is." He replied with a chuckle.
He noticed that the door was ajar, so he leaned forward and tried to take a look inside.
WHAM.
This time, he felt something crack in his neck as the door was slammed open into him. He felt himself almost cracking as he hit the floor. As he felt himself fading, he absently wondered if he would just wake up.
He didn't.
Game Description:
This will be a free-form horror type game, not too different in a way from Silent Hill I suppose.
The setting is modern/semi post-modern, and takes place in Metrokiri, a hypothetical port town situated between a mountain range and the ocean. Not necessarily earth, but roughly the level of earth's current technology. The ocean and this mountain range are rather close, with Metrokiri spanning the width between them. The highway that connects Metrokiri to the rest of the country goes through the nearby mountain, an underground highway. Metrokiri's ports and the city itself are raised a bit to accommodate for the consistent and sometimes heavy rainfall, and usually prevents flooding.
Metrokiri's districts and transit and other details to be worked out.
Weather: Metrokiri, due to its location, is usually cloudy or raining. It can get foggy after the rain.
Character Death: It's a topic that can't be avoided, particularly in Horror-genre games, but I am considering a mechanic by which, although a player will need to begin with a different character, they may be able to obtain memories and experiences of their previous one. This does not mean in any way shape or form that the two characters *have* to be related. More information to come as I develop it.
Just checking for interest right now. Character creation is not required, and actually isn't advised right now...
Pending interest, more information will be posted as I develop it.
Posted on 2010-10-22 at 20:32:52.
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Topic: Auguries of Destruction - The Clock Tower Subject: Layers of deceit
The man shook his head, "I'm not with anyone, officially. The only thing I pay attention to is what my my clients assign to me. In some circumstances, it's a personal matter, particularly when it comes to missing people..."
He turned the laptop, holding it out for Eve to see, the text size large enough for her to read it without getting too close, "This is you, isn't it?"
However, the screen has a different story. It is a text document, rather than a website.
Name: Evelyn Meadows
Birthplace: Saskatoon, Saskatchewan, Canada
No picture available
The date of birth is Eve's own, but the rest of the information is clearly unrelated to her life as Cheryl.
"If this is you," The man said carefully, "Then you are the beneficiary of my client. If it is not you, then I will apologize for taking up your time and the mistaken identity."
Posted on 2010-10-11 at 21:08:19.
Edited on 2010-10-11 at 21:12:02 by Reralae
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Topic: Auguries of Destruction - The Clock Tower Subject: Ms. H.R. SanDiego
Eve's Apartment
11:19 PM
As Eve gets ready for bed, there is a knock on the door. Surprising in itself, considering that room service seldom operate at such times.
"Miss, are you awake?"
It was a man, no doubt... specifically however, the voice belonged to the laptop carrying man.
Should Eve open the door, she'll find him standing about a foot back from it, laptop carried on one arm, typing away with his other hand. It's completely up to Eve whether she does or simply ignores him.
If she does however, the man makes an interesting statement, "It is not my business why, but..." He pauses a moment, his eyes slightly distant, before he nods, "I believe you may be the beneficiary of one of my clients..."
((just putting out ideas as I get them... I'm not actually going to restart this game yet unless everyone wants to))
Posted on 2010-10-11 at 17:50:09.
Edited on 2010-10-11 at 17:51:00 by Reralae
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Topic: Add On Story. Fill in 3 words! Subject: oohs
Of Extreme Insignificance...
Posted on 2010-10-06 at 17:40:40.
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Topic: ^ < V game Subject: Mhm...
^ the facelicker
< the dire dust bunny of doom... that's cute and fluffy
v the ???
Posted on 2010-10-06 at 17:36:55.
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Topic: Add On Story. Fill in 3 words! Subject: *pokes*
lost orphan who...
Posted on 2010-10-06 at 17:23:37.
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Topic: The One Word Game Subject: ...
Music... particularly the creepy kind
Posted on 2010-10-06 at 17:21:38.
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Topic: ^ < V game Subject: If that's 2, where's 1?
^ Exits by elevator 1
< Breaks the fourth wall
v Gets swarmed by goblins
Posted on 2010-10-06 at 17:20:52.
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Topic: The Morphing Game Subject: ... well, now that's an incongruity
Fear
Posted on 2010-10-06 at 17:17:00.
Edited on 2010-10-06 at 17:18:12 by Reralae
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Topic: Demonic Vending Machine Subject: Odd...
It spits out a manga graphic novel, but with each page taken from a different source, all of which has at least one character shown with that blank look.
I feed it a teardrop.
Posted on 2010-10-04 at 17:39:16.
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Topic: The Morphing Game Subject: Run away
Rats
Posted on 2010-10-04 at 17:36:56.
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Topic: The Wizards' Duel Subject: Are *static* kidding me?
Did you really just stuff that thing into an Aperture Science Emergency Intelligence Incinerator? That has got to be the dumbest thing that I've- whoa, whoa whoa whoooaaaa...
I am the Portal that takes your Thermal Discouragement Self and deposits it in the corner, where someone else can deal with it later...
For science...
Posted on 2010-10-02 at 04:48:20.
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Topic: The Wizards' Duel Subject: What do we have here?
I am... Absolute Zero... I freeze even time... which leaves me lonely, in a world of stillness.
Posted on 2010-10-02 at 00:34:57.
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Topic: Zombies in Chicago Q&A Subject: *snaps her fingers*
Dem those omnivore zombies... oh well, can't blame a girl for trying 
And don't worry about it; we all know that RL monster that likes to poke its head now and then...
Well, later~
Reralae
Posted on 2010-10-02 at 00:29:31.
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Topic: Zombies in Chicago Q&A Subject: Edibility...
Well... hard to make a human inedible...
Although, Miranda *is* a vegetarian... might not be too meaty... depends on how the zombies like their meat in this game... leafy or fleshy
Posted on 2010-10-01 at 20:03:48.
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Topic: Zombies in Chicago Q&A Subject: Holding out? Me?
Nonononono... not meeee 
Just have to wait for the opportune moment for Olan to insert me 
Trust me, I don't even know where I am... I guess I'm that secret character you have to go out of your way to unlock... *ponders*... or an easter egg...
Posted on 2010-10-01 at 17:52:56.
Edited on 2010-10-01 at 18:01:01 by Reralae
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Topic: WitchCraft: The Strength of a Warrior Subject: Poof goes the grey fur
Lily absently licked her teeth, the taste of blood making her feel just a bit hungry. Her form shifted slightly as she took back to all fours, once again taking the full form of an oversized fox. The threat seemingly passed, thought arose. She tilted her head slightly as she scanned around the room. She vaguely wondered what they were if they weren't actors... but then again, first thing was first... she needed to go to her den... and Elly was probably getting worried.
Without a word, not that she'd likely say any to begin with, she focused inward, taking in her surroundings, and causing her fur to match. With that done, she quickly bounded out the door, destination first to where Elly was waiting, and then onwards to her home.
Posted on 2010-10-01 at 17:34:48.
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Topic: Zombies in Chicago Q&A Subject: Craziness abounds...
Good thing I'm not in there... most of us know my characters tend to be susceptible to craziness contagions 
And a happy belated-b-day to Jonah!
Posted on 2010-10-01 at 17:25:47.
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Topic: Zombies in Chicago Q&A Subject: Tension is rising...
*peeks in before Math class* I can feel it...
Unfortunately I can't say anything based on zombie movies/references because I don't actually know any particularly well firsthand 
Then again... I can be paranoid... which might amount to the same thing... *wonders*
Iono... will find out if/when I add a char into the fray...
*dodges zombi and runs to Math class* almost wonder if I could make their heads explode with calculus... but know better than to try...
Posted on 2010-09-24 at 20:38:58.
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Topic: Zombies in Chicago Q&A Subject: Rules...
Rules are all good and all until the GM pulls out the 'bizarre' 
Or maybe that's just when I'm GM 
Anyway... good luck, and I'll be cheering you on from here... where it's safe...er 
PS. if/when I play, I'm totally going to play first the char that dies, second the char that is odd, and third... I'll get there when I get there... although chances are they'll all be odd to some degree 
PPS. Eol and Meri... maybe take a peek in a couple of really old games... I made a couple of posts just because I felt like it... you don't have to, but thought you might like to see... 
PPPS. Now to stop procrastinating and run to next class... *sprints*
Posted on 2010-09-23 at 20:37:05.
Edited on 2010-09-23 at 20:40:10 by Reralae
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Topic: WitchCraft: The Strength of a Warrior Subject: Unamused Lily is not amused
Although Lily knew, being a member of one of the local drama clubs, that drama had its place, she certainly would not have chosen this time and instance were she the gun-woman. Especially if she were to actually think and realize that Lily was actually... well, language aside, pretty damn close to her, though granted, perhaps that woman didn't know the human-level intelligence within the beast. Regardless, ignorance wouldn't save her in this battle. Whirling around quickly, Lily took a lunging leap at her, slightly askew with one paw aiming directly for the gun arm. If she landed as intended, she'd bring her teeth to bear and try to tear into the muscle in that arm. If not... well, she'd settle for just trying to pin the woman's arm for now.
She knew she was taking a risk, not finishing off the flamethrower, but right now she considered the woman's gun to be the biggest threat, and so, that needed to be taken care of.
Posted on 2010-09-21 at 22:06:55.
Edited on 2010-09-21 at 22:07:57 by Reralae
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Topic: Witchcraft: Stare into the Night Subject: Where the past and the present collide, in the darkness, in me confide.
Far Off Past
Jen quickly dashed first out the doors as the bells tolled. Soon, the other elementary students also filed out, but Jen beat them all as she quickly ran down the town sidewalk. There was someplace she wanted to be. Taking a shortcut, Jen cut through an alley, behind a person's yard, before cutting into the woods. Although she was agile, she slowed down a bit; she knew it'd be bad if she tripped on a tree root.
Leaping from one extended root to the next, she made her way forward, before slowing down even more, now even tip-toeing. She slowly made her way towards a clearing, where she heard the metallic grating of a swing. She lowered her bag, and timed it carefully. Without warning, she lept out into the clearing, running forward and grabbing the figure on the swing, pulling them into a close hug even as she dragged the swing to a stop.
Alice nearly shrieked, but giggled, recognizing Jen. "Stop doing that!" She protested, even as she laughed.
"It's fun," Jen stuck her tongue out, "Besides, if you're on the swing, I know you aren't sewing, so you're fair game."
Alice shook her head, "You're silly."
The two of them played for a bit, with Jen pushing Alice on the swing, before Alice moved and went over to the park bench, with Jen not far behind after grabbing her bag. Alice pulled out a small patch of cloth.
"Still learning needlework?" Jen asked curiously, even as she stretched her legs.
"Yep." Alice replied, "I like it." She giggled softly, "Why don't you ever let me make anything for you?"
Jen laughed, "You know me. I'm all over the place. I'd be worried about ruining it."
Alice fell silent a moment, a hand at her chin in thought, "How long are you going to grow your hair?" She asked suddenly.
Jen blinked, looking up at Alice on the bench, "I dunno... might keep it short. Long hair just gets in the way."
Alice tilted her head, "I see... so if it wasn't in your way, would you grow your hair long too?"
Jen blinked again, "I guess so... what are you getting at?"
"It's nothing." Alice giggled, humming softly to herself as she continued sewing.
The next day, Alice gave Jen a small box.
"What's this?" Jen asked.
"I made it for you." Alice smiled, "Hope it turned out well."
Blinking, Jen opened the box. Inside was a long ribbon with cloth roses sewn together and on it. She held it up, looking at it closely, "Wow... you're really good... but what's it for?"
Alice laughed, "Silly, it's for you to tie your hair back with."
Posted on 2010-09-21 at 21:24:00.
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Topic: Auguries of Destruction - The Clock Tower Subject: Elsewhere and Nowhere
Unknown Place
Unknown Time
The guardian stood, poised, in the same position it had been placed in since it was conceived. Its left hand curled protectively around a small, unseen object, held closely to what appeared to be its chest. Its face was opaque and blank, looking more like a helmet than a head, with two long strips of metal connecting in front to form a wide v between where its eyes would be, the upper parts curling around and extending back from the head. The rest of its body, however, was built with a profound attention to detail. Engraved lines and spirals littered the metallic components that made up the guardian's arms, shown faintly by the dim light in the room. Instead of legs, however, its torso simply appeared to sit upon a hexagon shaped podium, with six orbs at its base, each with a hole in it. Where its right hand would be, instead was a single, smooth sphere, held just in front of it, almost as though to beckon someone to touch it.
Around the hexagon shaped room, six medium length spikes of metal were wedged into crevices within each pillar. The only other thing that the faint light revealed as it trickled in from slits in the walls, was a layer of dust that had settled on the guardian, the plain floor, and a couple of humanoid skeletons.
Posted on 2010-09-21 at 21:02:20.
Edited on 2010-09-23 at 02:35:03 by Reralae
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Topic: Pokemon Q&A Subject: Taking things for granted...
Knowing that something was mentioned, and knowing what they are actually doing, are very different things. Yes, the police were mentioned, but there's very little detail to go on. How far away they are, what they know, what their assumptions will be, whether they've already have weapons/pokemon drawn or active, how they will ask their questions of the party. These are things that the player will not assume, because they don't want to assume too much on behalf of the GM. It's the GM's job to lay out the entirety of the scene before the players' eyes in a new scenario or a significant change in one, especially on forum, where there is no map, no visual cues for the players at all besides the words of the GM.
The player does not wish to put words in the GM's mouth, so to speak, so a player asking for clarification isn't usually them simply overlooking detail. It's them trying to make sure of what their GM intends for the scene to look like.
I hope this helps... it just feels like there's getting to be a lot of misunderstanding in general in this game, and from that, hesitation to post...
Posted on 2010-09-19 at 05:05:23.
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