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Topic: Forgotten Realms: the Unsung Heroes Q/A Subject: Just as a side note...
You might want to note that Linnix is proficient with the scythe now I'm pretty sure, so has +6 to attack
Posted on 2008-12-12 at 17:15:19.
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Topic: Forgotten Realms: The Unsung Heroes Subject: Incorrect
"No. That spider-kisser isn't my sister." Linnix says simply, and she looks over toward the form of Aelistae, "She is, and you'll find that she follows a different path than the other."
Concern returns to Linnix's eyes. What happened? She seemed alright a moment ago.
"On another note, I wouldn't bother with much in the way of 'material evidence'; items are items, and can come from many places. Messages of intent, perhaps you might be after such things, but I doubt she'd be foolish enough to carry those with her. It just sounds like an excuse." Linnix adds before rushing to Aelistae's side.
Posted on 2008-12-12 at 03:23:38.
Edited on 2008-12-12 at 17:16:48 by Reralae
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Topic: Forgotten Realms: The Unsung Heroes Subject: Oh shut up
"Just shut up." Linnix says sharply, cutting the woman's rant short, "So, let me get this straight. You are that stupid sniper from earlier that shot at my sister, moseying about like some thief, and you expect us to just stand aside and let you take everything for yourself when you're not one of the people who nearly died in this conflict? Who do you think you are? You have a lot of nerve, and no sense. It's disgraceful; my sister, what you'd call a drow, is capable of more courteousness and politeness than any elf I've met so far in my life."
Linnix snorts, "You remind me of this stuck-up woman who believed herself to be some sort of angel. Don't kid yourself as being some sort of hero; if you were so heroic, you'd be in the front line, paying for the reward with blood. Don't worry, you'll get your proper share, but nothing more. You do not gain without loss. One would think, having lived so long, an elf would know this. Apparently not."
Posted on 2008-12-12 at 00:20:42.
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Topic: Forgotten Realms: the Unsung Heroes Q/A Subject: Heh
If you look at your own post, Dragon Mistress, you called out in Goblin; you can hardly expect anyone else to understand it.
Posted on 2008-12-11 at 23:50:01.
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Topic: Forgotten Realms: The Unsung Heroes Subject: One way or another
Linnix takes in a deep breath, a sigh of relief. In her hand, the bow feels heavy, and its wood strangely rough. The arm of her drawing hand throbs with strain, seizing up and becoming stiff and sore. Weariness creeps up in the absence of adrenaline, threatening to pounce and overwhelm her. It had been a long night, and her body had taken more than its share of punishment.
Linnix quickly looks about, her hand reaching into her belt pouch and grasping the cold bone vial. However, the motion stops as soon as it starts. There is a stranger in their midst, one she had not seen at all during the battle.
"Hold it." Linnix says firmly, positioning herself in the elf's way, "Just who are you, and what do you think you're doing here?"
Posted on 2008-12-11 at 17:39:38.
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Topic: Mutants & Masterminds 2nd Ed. Subject: Hmm
I don't have 'Slow Fall' for nothing y'know 
As for how our characters meet... being hired by the same group is the easiest way to go about it. Otherwise, if there's a common interest between all of them, they could meet up on a blog or something, then group together that way. Or, they could all just end up at the wrong place at the right time, in an incident or something, then met each other that way. It really depends on how coincidental and probable or improbable we want it to be.
Posted on 2008-12-11 at 17:13:36.
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Topic: Some Secrets are Best Left Buried... Subject: Two Wild Souls
Shianna sits off to the side of the group, leaning against a lonely tree, her eyes distant as she scratches behind Meera's ears. She lets herself feel the mist settling upon her mostly still form. To ones who are used to the luxuries of the city, it would indeed be uncomfortable, but, in a way, Shianna is partially used to it. She has seen and been in worse weather, living in the wilderness.
How long has it been, since I've been indoors? Shianna wonders nostalgically, Or even in a city or town?
"Do you remember how long ago it was?" Shianna murmurs softly to her companion.
Meera says nothing, simply opening her eyes and looking at Shianna, who smiles in return. It is astounding how much can be portrayed through the eyes alone if one knows how to speak and listen through the eyes.
"You're right... it really doesn't matter now." Shianna replies softly, her eyes showing a bit of sadness around their edges, "Still, I wish things didn't end the way they did."
Meera whines softly, nudging Shianna's hand comfortingly.
"I know; things would've probably ended up that way given time too, but that doesn't matter now." Shianna replies, the sorrow around her eyes fading. How unlike me, to reminisce that distant past. In spite of the mist surrounding her, Shianna's eyes shine with resolution, The wild is my home.
With a look toward Meera, Shianna adds, Our home.
Posted on 2008-12-11 at 06:15:19.
Edited on 2008-12-11 at 06:17:03 by Reralae
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Topic: Mutants & Masterminds 2nd Ed. Subject: Jumping...
Is fine for me, since I land on my feet without a problem... probably not for the others though... 
I still like the idea of it being the top of a skyscraper... it seems to be the most accommodating of the possible settings, and perhaps the easiest to get to... not to mention, it isn't entirely out of the question.
The other way I can think of involves the core of the facility being underground (or otherwise hidden in some natural feature), with my room being at the top 'floor', which is high enough for my character to get some sun...
Just my thoughts...
Posted on 2008-12-11 at 04:50:12.
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Topic: Mutants & Masterminds 2nd Ed. Subject: Living space?
Try lounging space; my character IS basically a cat after all 
So... rooftop, sunlight, things to climb, someplace for her to paint... she doesn't need/want much more than that.
As a side note, my backup character would want a bit in the computer department, so I'd like to keep that aspect of the HQ too... although it's not necessary; she can just have her own personalized and upgraded laptop after all.
I guess that's about it... so I'll leave it at that ^_^
Posted on 2008-12-10 at 21:28:56.
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Topic: RDINN Feature Updates/ Suggestions/ Bugs Subject: Okies
I'll remember that for next time...
Posted on 2008-12-10 at 20:39:04.
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Topic: RDINN Feature Updates/ Suggestions/ Bugs Subject: A little irritated
Can we remove the login time out? It is very irritating when a post/PM disappears without a trace because your login simply times out.
Posted on 2008-12-10 at 20:24:14.
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Topic: Mutants & Masterminds 2nd Ed. Subject: Hmm
How about something like 'The Justice Brigade'? (testing the waters of what the others feel for)
Posted on 2008-12-09 at 20:02:01.
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Topic: Mutants & Masterminds 2nd Ed. Subject: Well
For me, to make a name I'd like to know who everyone is. We could just have a generic name, but I'd like a name that fits our lineup. Who's the 'leader', as well? Are they appointed (by themself or otherwise), or do they just end up being the leader? I know my character is out of the question, so I won't even bother suggesting her.
But yeah... if I'm making the name, I need more information first
Posted on 2008-12-09 at 19:16:27.
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Topic: Mutants & Masterminds 2nd Ed. Subject: Oooh
That works for me
Posted on 2008-12-09 at 18:12:28.
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Topic: Mutants & Masterminds 2nd Ed. Subject: Regarding HQ
I'd prefer it to be somewhere out of the way, but with a sunroof (cat's law... I forget which number: Sun Worship)
In other words, I'd like it to look like just another business building rather than boast 'this is our HQ!'. That way it's not exactly hidden, but at the same time it seems mundane, so will bypass a lot of attention. I call the rooftop though!
Just my thought... and I'm fine with the permit; the less political headaches that have to be dealt with, the better 
Not that my character would be the one to deal with them though
Posted on 2008-12-09 at 17:05:27.
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Topic: nothing more than another Audalis Short Subject: Oooh
Maybe I should play a grown-up Ocyari
Posted on 2008-12-08 at 23:03:42.
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Topic: Mutants & Masterminds 2nd Ed. Subject: A Character PM Format
Well, since Grugg asked, I thought I might as well put the format I used here.
Name:
Nickname:
Abilities - Value: __ points
Strength __ [+_]
Dexterity __ [+_]
Constitution __ [+_]
Intelligence __ [+_]
Wisdom __ [+_]
Charisma __ [+_]
Base Attributes - Value: __ points
Base Attack Bonus _
Base Damage Bonus _
Base Defence Bonus _
Base Fortitude Save +_
Base Reflex Save +_
Base Will Save +_
Base Toughness Save +_
Saves
Toughness __ = _ Base + _ Con
Fortitude __ = _ Base + _ Con
Reflex __ = _ Base + _ Dex
Will __ = _ Base + _ Wis
Defence __ = _ Base + _ Dodge
(Note that for Defence, half of the Base Defence Bonus rounded up is the 'Base' while the other half is in 'Dodge')
Initiative __ = _ Dex
Melee Damage Bonus +_ = _ Base + _ Str
Ranged Damage Bonus +_ = _ Base
Skills - Value: __ points
[Name] __ Ranks + __ [Ability] = +__
Feats - Value: __ points
[Name] __ [Notes in brackets where applicable]
Drawback (if applicable)
[Name] - [Brief description] - Value: _
Powers - Value: __ points
[Name] [Rank] [Notes in brackets where applicable]
~Cost (_ Base [List the Extras]) x [Rank] + [Power Feats] = __
__ Abilities + __ Attributes + __ Skills + __ Feats + __ Powers - __ Drawback = 150 Points
Posted on 2008-12-07 at 00:44:48.
Edited on 2008-12-07 at 01:05:02 by Reralae
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Topic: Mutants & Masterminds 2nd Ed. Subject: Well, as far as group names go
There's two ways to do it. One consists of two parts, where the one part is a synonym to 'group' or 'alliance', and the other part is a unifying factor.
'The Alliance of Unlikely Heroes' for instance...
The other type of group name consists of a single phrase of about two words that is both a sort of unifying factor and works as a name.
For example, 'The Moonlit Key'
Of course, making a name is difficult when we don't know all the characters, much less have a unifying factor for them all
Posted on 2008-12-07 at 00:19:52.
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Topic: Mutants & Masterminds 2nd Ed. Subject: Well...
Since Trisha's original concept is based from X-Men, it's easiest to assume that she too is a mutant
Posted on 2008-12-06 at 23:48:23.
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Topic: Mutants & Masterminds 2nd Ed. Subject: A few questions of interest
Are there going to be any 'cameos' by mainstream characters? 
Joking aside, I assume this isn't an option since it normally isn't, but what are your thoughts regarding 'turning bad/good'?
I don't see Trisha turning bad anytime soon, but I thought I might as well ask since it's one of the things that's good to know.
Posted on 2008-12-06 at 19:38:52.
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Topic: Welcome or Not! Subject: The Secret to Riding
"Wait a moment, Erihsehc." Sen calls, "You should let the horse get used to you first."
Sen reaches her hand forward, stroking her horse gently, as well as letting the horse smell her hand.
"If they know you, then they won't be quite so apprehensive about you, since you will no longer be a stranger to them." Sen explains.
Carefully, Sen mounts upon her horse. It is true that she didn't know much about riding, as she usually flew. However, being a druid as well, she also holds a connection to nature, and through it she can trust her horse to carry her, even if she doesn't know how to do much more than general riding.
"Oh," Sen adds, "Another thing that I should tell you is that you should refer to me by a different name. It might not be needed, but it is better to be safe. The name I usually use with this form is Lia Nailo."
Posted on 2008-12-06 at 19:15:40.
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Topic: Filthy Thief Q/A Subject: Awww
That's too bad... it's not often I get to play a little person in a campaign.
Well, I enjoyed it anyway, while it lasted.
Later!
Posted on 2008-12-06 at 18:00:14.
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Topic: Some Secrets are Best Left Buried... Subject: Agreement
Shianna stands by quietly, watching the others converse. One should see all sides of the situation before coming to a conclusion, and so Shianna observes. At first glance, Shianna feels that Isaac, with his careful considerations, has the best view. Aryan, seemingly rash as ever, causes Shianna to nearly lash out vocally. Thankfully, Shianna keeps her resolve and stays silent, but it still grates on her nerves how this person, studying magic with ritual and practise, seems to hold little patience. Perhaps it is simply that all her patience is spent learning her magic, or perhaps it is because of something else. In any event, Shianna still can't help but think Where's your guarantee that we won't be unsafe and uncomfortable in the town then? You assume so much...
Soon after her thought, a bit of movement catches Shianna's eye. Shianna smiles at Syana's own, nonverbal, suggestion. It made a lot of sense, perhaps it wouldn't be fast enough for the rash Aryan, but it would serve well to provide a warning. Yet, it too held its own difficulty. Shianna casts a quick glance to Meera, tilting her head in question, before motioning toward Syana. Softly, Meera whines, and shakes her head.
"It's a good idea, Syana." Shianna finally says, "But if Issac were to scout, the mist would probably prove to be a fair hindrance; it is more dense down in the valley. That means that he'd have to get close enough to the town to see, which in turn would be close enough for others to see him, and whether that would be beneficial or harmful is still in question. Perhaps it'd be better if Meera and I went; we could probably stay hidden more easily, and she'd be able to lend her nose in 'seeing' if the town is inhabited by people or corpses."
Posted on 2008-12-05 at 23:04:15.
Edited on 2008-12-05 at 23:05:16 by Reralae
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Topic: Mutants & Masterminds 2nd Ed. Subject: Regarding setting
Young adult-adult is fine for me, but regarding lethality, I would prefer it if the game is more realistic, with humans just gaining a few extra powers. Unless they are directly influential on their resiliency, then they should still die given lethal conditions; I prefer there to still be a sense of danger, because if there isn't much of one, then it often just turns into a power play, which is not usually something I like.
Posted on 2008-12-05 at 22:24:47.
Edited on 2008-12-05 at 22:25:40 by Reralae
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Topic: Paranoia Subject: Avoidance of Ambiguous Situations
It didn't seem like Oscar and Julianne were actually in trouble, since if that was the case they'd already be dead. In any case, if they were all detained, that would be inefficient, and that's treason. So, with a warm smile on her face, and keeping to herself, Jen silently boards the lift.
Posted on 2008-12-05 at 19:12:00.
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