The Red Dragon Inn - home of the Audalis campaign setting.  Online D&D gaming, art, poerty, stories, advice, chat, and more

We currently have 4063 registered users. Our newest member is Hammeyaneggs.
Online members:
Username Password Remember me
Not a member? Join today! | Forgot your password?
Latest Updated Forum Topics  [more...]
Q&A Threads - Return to Charadun - Q&A (posted by Chessicfayth)Return to Charadun - Q&A
Posting Games - The Morphing Game (posted by TannTalas)The Morphing Game
Posting Games - The One Word Game (posted by TannTalas)The One Word Game
Recruitment Threads - Return to Charadun - Recruitment (posted by Eol Fefalas)Return to Charadun - Recr
Personal Creations - Miniature Painting (posted by t_catt11)Minis!
Latest Blog Entries
Revenge of the Drunken Dice
Latest Webcomics
Loaded Dice #80: Priorities
RPG MB #15: Master of the Blade
Floyd Hobart #19: High School Reunion IV
There are currently 4 users logged into DragonChat.
Is the site menu broken for you? Click here for the fix!

You are here: Home --> Forum Home --> Recent posts by Almerin
Topic: Floyd Hiatus
Subject: yep


Yes, check my user details to see if you have the correct one.

Posted on 2012-04-11 at 17:22:09.

Topic: A new Innmate.
Subject: 4th?


Welcome to the Inn!

4th edition isn't so bad. It's different, more of a video-game kind of play, but in the end it's about the stories, man. The stories!

So if you ever feel the itch of wanting to start your own 4th edition game here, go ahead. I'm sure people will want to try if the prospect of a good tale is at hand.

Posted on 2012-04-11 at 13:46:45.

Topic: Floyd Hiatus
Subject: well


Feel free to send me a scenario. I wouldn't mind drawing a guest strip.

Posted on 2012-04-10 at 18:09:33.

Topic: Shadow Cathedral Q/A
Subject: coolness


Nice to see such quick replies. And good to see that my description of the doll gave the right impression.

And Raven, this doesn't look like any place Marius has ever been, though it does seem familiar in a strange way. Like I stated in my update: the town as you see it now reminds you all of the town with the burning pyre, but it is certainly not identical.

Posted on 2012-04-10 at 17:35:26.

Topic: Shadow Cathedral Q/A
Subject: heh


Glad you like it.

Any guesses yet as to what happened? Feel free to discuss.

Posted on 2012-04-09 at 18:13:21.

Topic: Shadow Cathedral Q/A
Subject: nice


Good posts people! Very workable.

I took the liberty to write a small something on each of you in my update. If anything is not according to character I hope you can work with it.

I've put a lot into Riaucard's cleric/non-cleric thing. I hope this gives you something to work with for your next post. Remember that your post do not only have to cover the reactions of your character, but you can also reflect thoughts and feelings. This helps others understanding your guy, and understanding each others characters helps making the group a better working team and making everything more 'alive'.

Next update will hopefully come next Monday. So waiting with your post until the weekend is fine. As long as it does come. I should urge you all to post as soon as you can, since it gives others the time to react to what you wrote. If we all wait until the weekend, interaction will be reduced to a minimum. That being said I have to add that so far you are all doing a great job at interacting!

Posted on 2012-04-09 at 14:23:37.

Topic: The Shadow Cathedral
Subject: mists evaporate


Visibility was still very limited. The eerie moonlight did nothing to improve on the dreadful feeling of being utterly lost in a land that didn’t even seem to be their own anymore. Sounds of a midnight forest that should not have been there twirled around them. Keeping their wits, the group took no further steps but decided to stay put. The time had come to think about what needed to be done next. In the mean time, others took a moment to reflect on what exactly had happened.

Arvin couldn’t shake the sight of the old librarian evaporating before them. In fact, every now and then he thought he could see the old man’s face gazing at them through the fog. It was just his mind playing tricks on him though, but it kept his nerves on edge. He kept going over that scene in his mind. What bothered him the most was that he simply couldn’t explain what had happened to the man. At least, it hadn’t been a magical effect he could place. He was equally puzzled over the sudden disappearance of the village and their changing surroundings. He had many theories, but which one was most accurate… there was simply no way of telling.

Then his thoughts lingered on his dog. Something should’ve happened to the emphatic link if they were truly separated, but such was not the case.
Who was equally worried about her animal companion was Anna. Wynn was not the kind of mare to get scared easily, as the swashbuckler had taken every moment to heighten her steed’s confidence. A scared horse wouldn’t do well in tricky situations. And tricky situations were part of the life of an adventurer after all.

Tricky was exactly the kind of word Mylos would use to describe the determination of ‘north’ in the heavy fog. The Brath had an extensive knowledge of how the world worked geographically. He knew the hills of northern Ertain and would’ve been able to discern any kind of direction by the curve of the horizon and the stars overhead. The tricky part though, was that he couldn’t see three feet in front of him. He saw the moon, a bleak and blind eye somewhere high above them. There was something not right about the position of the heavenly circle. Still, he had always felt as though blessed with an internal compass, and guessed that the right way to go was slightly to his right.

Ark Morigan knew that no matter what kind of direction the Brath would pick, it was most likely not a good idea to try and travel the woods through these mists. And daylight would be even better. If the town had indeed been taken by demons, they needed a clear view of their enemy. He voiced his opinions and nobody seemed to disagree, no matter how badly they wanted to find the cart. One by one they all sat down.

Chale and Marius hadn’t spoken for a while. Chale felt lost; more lost than he had in a long time. He had abandoned his God, but it now seemed that Solanis had abandoned him as well. No matter how he had tried to release himself from his deity’s influences, he had always felt a slight connection, like a lingering, invisible umbilical cord that didn’t feed him but neither hindered his actions. It was a trace of his past and he had learned to accept its existence. Then, when the mists had come up and they had found themselves on the forest floor, the connection was gone. It was gone, and he felt utterly alone.

Marius had also felt a kind of diminished presence of the Just One. Rydor was still there with him, but he seemed distant, as if the fog had faded the frequency and cottoned his ears to the words of the Lawmaker.
The group seemed unable to answer his questions. He couldn’t really blame them. What was happening was unsettling. He searched his mind, but realized that this kind of sorcery was even beyond the capabilities of Sendrian forces. Besides, Arvin, the party mage should’ve been able to find some trace of magic.

Each lingered in their own thoughts or drizzled in and out of consciousness until the morning came. Sleep had come to none, and they rose slightly brackish and sore from the uncomfortable forest floor. The trees here were crooked, with bent trunks and many dead branches sticking out like thick thorns. Sharp rocks dotted the dry moss and the sand was loose and grainy. The mists hadn’t gone, but they seemed to have faded a bit. They could see each other and about 5 yards ahead. All around them stretched a forest, dry and barely alive. It was a grey world of spooky silhouettes in the diffuse light of an invisible sun.

Following Mylos’ directions they headed east. The nearest forest had been closer to the Sendrian border, so logic told them to head back into the lands they had come from.
As time passed, the forest remained the same. The dry and dreadfully pale landscape resembled nothing they had ever seen in Ertain, but they pressed on. After an hour they stumbled upon a low pool of water surrounded by three pine trees. It was a welcome change in scenery, but beyond lay more desolate trees.

They filled their skins and continued their journey. Two hours of hiking, resting and searching passed, when they encountered another pool. It took them a moment to recognize the fact that this could only be the same puddle of water, with the same three pines as before. Somehow they had travelled in circles.

It was decided then that eastward was not the right direction to go. South might be better. They all took a moment to gaze at their surroundings, the sky (as covered in mist as it was) and their gut feeling. Annoyingly confused they came to a general agreement and they marched on.

A day passed. Nothing changed.

The next morning they continued their journey. The same uninhabited and twisted landscape unwound before them. But at midday, or at least, they guessed it was midday, a lone green beech tree marked itself between the otherwise near dead trunks. Half an hour later the forest changed entirely as they passed through it; no more dead and twisted trunks appeared, birds announced themselves occasionally and in the end the mists parted.

It was after another hour passed that they stumbled upon a dirt road. It was the first sign of civilization in almost two days and the sight of the simple print of wagon wheels relieved some of the sullen despair that had settled somewhere underneath their skin.

Following the dirt road lead them to a brighter forest. The sun was casting its light through a thin layer of clouds, but at least they could see where they were going. The vegetation of the forest became more diverse and they noted squirrels and even a few rabbits between the lush birches and oaks.

Then the road left the forest and led down into a slight valley, where they saw a smallish village surrounded by grassland and trees. It reminded them a bit of the village with the pyre, but there is no sign of smoke between the buildings. And they could see villagers walking about and farmers on their lands.

With renewed vigour they approached the town, but halted suddenly. On the side of the road, not far from the forest but still half a mile away from the village stood a few trees. In one of the trees hung a puppet made of pink leather. It had a small body and a big head, almost man-sized, with small button eyes and a stitched mouth. It was bound to the tree by a thin rope, and around its neck hung a wire with feathers and beads. Its gaze was at the road they were standing on, and though it was just a lifeless puppet, it gave them the creepy feeling that it was watching them.

Posted on 2012-04-09 at 14:16:41.

Topic: *Recruiting* Land Asunder game!
Subject: hmm


I thought I saw interest from Ayrn on the first page? He's not in the list. Is he not playing?

Posted on 2012-04-03 at 16:11:21.

Topic: Ode to Alacrity
Subject: is that...


Is that from V for Vendetta? The letter from the prison scene?

I might be totally wrong... could be Titanic.

Posted on 2012-04-03 at 16:09:59.

Topic: Shadow Cathedral Q/A
Subject: interaction


Great interaction people. And I don't just mean IN game. These kind of discussions are very much needed in forum games. People trying to get to know the other characters only helps the role playing further. So I'm going to take a moment after this message is done to applaud you all (yes, even YOU, Jozan!).

That being said... the game has been updated. And it's a tricky one from a DM's point of view. I know a lot of people can't handle the way this update ended, but I'm quite sure I shouldn't have ended it any other way, knowing what lies ahead. I hope you'll all be able to cook something nice up for your posts.

Posted on 2012-04-02 at 20:04:57.

Topic: No foolin'! It's Almerin's Birthday
Subject: hehe


thanks people!

Posted on 2012-04-02 at 19:59:05.

Topic: The Shadow Cathedral
Subject: The mists... curse them


No matter how you put it, they all needed the old man to give them information on what was happening. He could just as well be the only living thing in the entire village. To dismiss him was dismissing the curious nature that made them adventurers.

In the firm grip of Marius fists, the old man tensed, and his eyes widened even further. The holy symbol of the God of Knowledge was lowered as the man’s arms went limp in submission. He sighed.

“Take me as well then.”
His eyes went up towards the ceiling. “Jusarin hold a phrase for me amongst your noble words.”

He let his chin fall to his chest and started muttering quiet prayers to his diety.

“My apologies for my companions rude behavior learned sir, but one can never be too cautious when dealing with the unknown,”

At Arvin’s words, the old man regained some of his composure and looked around at each of them. Blinking, his gaze went fierce again, as if his strength had been lost, and was now returning to him.

“You come here in the guise of Braths and Syls and mortal Men, but I read your game, oh darkling. Yet, I will play by your rules, until you tire of me. And you will deal with me then, knowing I have seen through this façade all along. How heavily bitter your victory will near a defeat.”

He made a sign with his hands, mimicking a book being opened, and defiantly glared at them.

“For long, and you know this, this town has been plagued by a series of disappearances. Young boys, all of them, taken from our midst to entertain the likes of YOU! Yes! I know what you did with them. You didn’t think I’d figure it out then… but I did. And one day they found her. They had no proof, but the evidence was clear enough to satisfy the mayor.”

He struggled to get loose from Marius’ grip, but gave up.

“At midday they stacked the wood, and when the sun had gone beyond the rooftops she was dragged across the town square. I know it wasn’t her. I knew it back then, seeing your hand that tricked her into suspicion. I knew it and wrote the mayor when he wouldn’t see me. He had always listened to me, but listened no longer. You deafened him, flaming his anger higher and higher. And his flames rose to the wood beneath her feet.”

The old man paused and suddenly gripped Marius by the collar with a strength equalling the witch hunter, dragging him closer to his face.

“And when the flames reached her she cursed this town. She cursed them all, face by face, for their injustice. She cast them into smoke as she herself was wrapped in it. It is irony how you came when she demanded it, while it was you who had cornered her to begin with. It is irony, and with irony I curse you equally, with your bodies made of ash and your eyes produced from flame. May Jusarin…”

He said no more. The stream of words just stopped there and then, and he blankly stared into nothingness as if the group of adventurers just wasn’t there anymore. His wrinkled fist released Marius’ collar and he stared at his palm in wonder.

Slowly, the witch hunter became aware of the fact that the man’s cloth was starting to feel spongy. The rest of the group noted how the thin frame of the senior cleric became white. After a few moments they could see the bookshelves behind him right through his body. Within a matter of seconds he had turned to mist and evaporated before their very eyes. The last thing they saw of him was a content smile and his gaze once more turning towards the heavens.

There was nothing left for them to do then to return outside. It was clear at once that darkness had fallen. The light of the burning pile of wood was no longer visible, and even the crackling of the flames had gone silent. Lighting a torch they realized that the fog was so thick they could not even see their own feet.

Carefully, they tried to retrieve the way to their wagon. Perhaps the best thing to do right now was waiting until the mist had subsided before investigating any further. This proved more difficult than they had anticipated. Somehow their orientation seemed off. After fifteen minutes they should’ve crossed the town square and found their horses waiting for them. They found nothing.

Trying instead to enter a building to use as shelter proved equally impossible. The street just seemed to go on forever. It was as if no more buildings existed and the town was nothing but cobbled ground.

And then even that faded, when suddenly they felt soft grass underfoot. Backing up a few steps they found that the cobblestones had gone. In the distance, crickets chirped quietly and a few moments later an owl hoo’d. Slowly, the mist seemed to grow more corporeal, but it was just the moon appearing from behind thick clouds, somewhere far above them.
They seemed abandoned by the world around them.

(OOC: I need some kind of input before I continue. There is nothing much to see, expect that the ground you’re standing on looks like forest ground. And you have seen no forest surrounding the town when you approached it in your cart.)

Posted on 2012-04-02 at 19:58:28.

Topic: Ending Games
Subject: no worries


and no need to apologize either. Rautenberg was fun while it lasted. Also, you won't be gone completely, so I'm not giving up hope that one day time will come in more generous amounts to you once more and you can start up new games.

Keep us updated no matter what, alright?

Posted on 2012-04-02 at 17:48:19.

Topic: RDINN is moving to facebook!
Subject: hehe


I think, between all the attempts made at previous april fools days, this one tops all of them, with ease. +1 applaud for Addy.

Posted on 2012-04-01 at 16:58:23.

Topic: Shadow Cathedral Q/A
Subject: wow


Good post, Aleric. Nice description of the inn.

People who haven't posted yet have been PMed. Hopefully we'll get some more activity before tomorrow, which is when I plan to update the game.



Posted on 2012-04-01 at 14:13:52.

Topic: No foolin'! It's Almerin's Birthday
Subject: thanks!


Thanks Eol!

*divides drool in two and hands him his share*

Posted on 2012-04-01 at 14:06:47.

Topic: Shadow Cathedral Q/A
Subject: nice


Great posts people!

One things that perhaps wasn't clear: the pyre is still burning as strongly as before. You can hear it crackling as hard as ever, but the glow just can't penetrate the thick fog as much as it did. So it looks very far away, but it is in fact still burning as brightly as it was.

Posted on 2012-03-27 at 19:03:12.

Topic: D&D 5e
Subject: Hehe


I stopped complaining about editions, basically. A few months back, I got tired of always being the DM and asked if anybody else wanted to give it a shot. Luckily, one of my friends agreed. He suggested we give 4th edition a go, since he had good experiences with another group. He was enthusiastic, and I just wanted to keep on getting together with friends to play games in a fantasy setting.

What it comes down to: as long as it's enjoyable, it's fine by me. I'm not buying the books anymore, and I don't think 4th edition is better in any way than 3.5 or 2nd. It's way more limited and pre-fab. But you just compensate for that by role-playing. A good character concept never had to do with stats anyway, no matter how you roll them.

So 5th edition? If in a few years my friend asks me to give it a go, I'll probably agree. And we'll make it work, as long as I don't have to spend any more money on it. That I'm done with. If he wants to buy the books and figure things out... cool. I just want a reason to get together.

Posted on 2012-03-27 at 15:21:28.

Topic: D&D 5e
Subject: topic


Al already made a thread about this: old D&D 5e topic.

It has a few reactions already.

Posted on 2012-03-27 at 15:10:53.

Topic: Tumbleweeds, again...
Subject: Hammer


I think with two games you'd fall under the category DM who IS already too busy to start a new game.

Vampires and zombies sounds cool though.

Posted on 2012-03-25 at 16:18:32.

Topic: Tumbleweeds, again...
Subject: Pyroboom


And why not? As long as you've thought it out well enough to entertain people for a period of time...

I don't see any reason why you wouldn't make a game from generated storylines or situations. Make it a story, and get yourself some players.

Posted on 2012-03-25 at 16:15:41.

Topic: Tumbleweeds, again...
Subject: Tumbleweeds?


Echoes, you mean...

Games would be the answer, but there seems to be a bit of a lack in DMs/GMs who aren't overly busy already. I hereby encourage anybody who has ever skimmed the thought of running a game to take charge and do so. Now's the time!

Posted on 2012-03-25 at 15:07:53.

Topic: Shadow Cathedral Q/A
Subject: hah


Hehe, I don't bellow with horny supervisors, Jozan.

I seem to be a man of my word, updating on Saturday. I'll give you all a week and a day to catch up. Next update should be Monday next week.

Good luck!

Posted on 2012-03-24 at 19:33:21.

Topic: The Shadow Cathedral
Subject: the white smoke


The sight of the coaled body as it spasmed against the flames had made an impression on the group, but not enough for them to abandon their capability to think. They looked around wearily, or in Mylos’ case, curiously. The roaring pyre was casting deep shadows between the buildings, and every crease could be a hiding place. Slowly they scanned every inch of their surroundings, weapons drawn. Arvin even cast a spell to see magical or unearthly beings but through all their efforts they didn’t see any movement other than the infernal dance in the centre of the town square.

The smoke was still piling up and clouding their vision, but though the intensity increased they found that they had no more trouble breathing than when they had entered the village. Their throats were raw, yes, but apparently enough oxygen remained in the air for them to manage. If anything, it felt as though breathing was starting to get easier.

Making sure as much as they could that no immediate threat presented itself the group began to move. They were shadows moving against the light of the flames, making their way to the nearest home. The door was not locked or bolted, and they entered a small hallway which lead into a modest but cosy living room. The smoke had not made its way inside, which caused a moment of relief.
The decoration style and the slight signs of deterioration hinted that this was the home of an elderly couple. On a table they found a ground down knife and a half finished wooden sculpture of a knight on horseback. A ball of yarn and some knitting tools opposed them on the table’s surface. A bowl of fresh apples lay waiting on the small kitchen’s counter, and in one of the drawers they found a purse with three silver coins and a handful of coppers. Upstairs a bed had been made for two, and the contents of a dark brown closet confirmed that two elderly people lived here. The question was: where were they?

When they left the house it seemed the smoke had intensified again. The blazing fire was blanketed in a grey haze and they could no longer see the other side of the town square clearly. They quickly moved on the next house.
It proved to be an inn, named The Boar on Rotation. It was of average size, with a bar and common room big enough to host about fifty people on its most crowded night, and an open stairway leading up to a first floor where clean, practical rooms waited for guests. Two of the guestrooms held small trunks, which carried clothes, some spices, a small dagger, two love letters (for Brian. Love, Theresa) and a pouch with 10 gold pieces.
Downstairs the tables held mugs of ale, a glass of wine, a bowl with bread and a piece of cheese and only one of the drinks had been spilled. Again, the only thing that seemed missing were the people.

Upon exiting the Boar on Rotation they stepped into a white world. Ashes covered the ground, and though the fire was still roaring and crackling nearby, its orange glow was dimmed heavily. They looked around the town square as best they could, but it was like peering into a snow storm. No more could they see the other side of the square. There was no cause for the smoke to cling to the earth as it did, and a feeling of unease slowly started to creep up their spines.

The next house they entered proved to be a library. Their previous visit to Felarin had acquainted them all with the concept of stored books. There was just no escaping them in the city of knowledge. In terms of what they had experienced there, this library was a pig stall. For a small town such as this however, the collection was quite good. There were four big cupboards all filled with old tomes, children’s picture books and fairy tales. There were even some handwritten manuscripts containing the old verses of a local poet who had died a few years back.
On the librarian’s desk lay a half eaten sandwich, wrapped in a cloth, most likely to prevent crumbs from getting in the books.

Back outside, the smoke was still building up. Their vision was limited to only a few feet in front of them. The fiery aura of the pyre was no more than a distant glow, hardly visible through the thick… fog? The white material could no longer be described as smoke. It was cold, and damp, and breathing was no longer a problem at all.

Just when the notion struck them, they heard a sound, coming from within the library. Following the noise they rushed back into the building, just in time to see an old man coming down the stairs into the book-filled room. He was ancient, wearing a long robe with grey bands of cloth hanging from his neck like a brocade scarf trimmed with silver thread. On his chest rested the symbol of an open book.
The old man eyed them with a haunted fever.

“What are you doing here? Who sent you? Curse the bellows and whispers of the fog. Curse you, demonspawn.”

He fumbled for a pendant around his neck and produced a silver symbol equalling the image on his chest. With trembling hands he held it up towards the group.

“Be gone from this holy place!”

Posted on 2012-03-24 at 19:31:15.
Edited on 2012-03-25 at 09:36:00 by Almerin

Topic: Shadow Cathedral Q/A
Subject: yes


I'm sorry to be the hold-up right now, but I'm busy as ... well... that fiery place down below with the horny supervisor. Saturday should be my first option to post. Will do my best to get you all going then.

Posted on 2012-03-21 at 21:47:46.

 


  Partners:       Dungeons and Dragons resources, from 2nd to 4th Edition gamegrene.com | for the gamer who's sick of the typical Dungeons and Dragons Adventures, #1 resource for D&D Dungeons and Dragons 4th Edition  
View/Edit Your Profile | Staff List | Contact Us
Use of the RDINN forums or chatrooms constitutes agreement with our Terms of Service.
You must enable cookies and javascript to use all features of this site.