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You are here: Home --> Forum Home --> Recent posts by Almerin
Topic: New Spores of Itanlok Q/A ~ 1
Subject: Hoorah!


And the update is in! Yeah!!!

Good posting people. Gboy and Gyviar will hopefully be one day earlier next time, but this is the spirit to keep games flowing. I'd give you all an XP bonus for this, but the game will most likely be over before XP has any influence on any of the characters.

Posted on 2010-03-21 at 19:11:39.

Topic: New Spores of Itanlok ~ 1 ~ A Short Adventure in Audalis
Subject: A few rounds to get to the end of this.


In the foggy darkness the fight continued. Gyviar was trying to put out the flames on his arms by rolling over the ground. The flames didn’t go out very easily, but rolling on the ground not only doused the flames but also mixed gravel and dirt into the black goo, which reduced its flammability. Still, it took some time to extinguish the fire, and he couldn’t do much more at the time.

With the visibility reduced to practically nothing, Crellin couldn’t do much at all. He had lost sight of the giant insect, and could only vaguely spot the enormous mushroom that had come alive. He needed to see in order to be of any help. He felt the magic burrow its way up from within his being. It crawled through his stomach and up his throat to find an exit through his nose. He sneezed hard, and as he did so, the fog started to spread thin.

Their vision returned, the group had now a better view of what was happening. The newcomer was on the floor in an attempt to put out the fire. The giant mushroom was slowly but gradually making its way towards the insect.
But where their awareness of what was going on was getting better, so was that of the Ankheg. It spotted Berodin standing in front of him and attacked with its giant mandibles. Still, in the thick fog, the attack missed all form of precision and Berodin could easily step aside as the external jaws came down. The cleric wanted to charge the creatures back, but noted that by doing so he would have to cross the slope where the puddle of goo had been. Now the puddle was gone, but the rocks were still covered in a substantial layer, and would most likely be very slippery. He changed his mind and brought his hammer down upon the creature’s mandible as it come close. He hit it, but not fully, and it didn’t do much but chip off a small fragment of chitin.

Niaou’li, recovering from the realisation her hair was becoming a variety of twigs and leafs, noted Gyviar’s attempt to kill the flames. She also noted the blood that was flowing from his body as he twisted and twirled on the ground. Not taking any chances regarding the safety of their new aid, she moved over to his side and placed her hands on his abdomen, where the wounds were deepest. She mumbled a quick series of words towards Kith-Jora, God of nature, and felt an earthy energy seep from her fingers into the warrior’s body. His wounds closed and he instantly felt revived.
“I thank you, milady” he said, and got on his feet, ready for another attack.

Meanwhile, Baldorf had found a way to stop his body from spreading the vaporous substance. He felt ashamed, but now he could see what was going on once more, he drew his blade. He held it in front of him, waiting for somebody to make a move against him. He would be ready.

The mushroom had reached the giant bug at that moment and slammed one of its newly formed fists into the monster’s head. It crashed hard into the Ankheg’s skull, and where they collided, small strands of white mould clung to the insect’s hide. The monster was flung backwards, crashed into a bed of mushrooms and shot up again in fury.

Gyviar was on it before it could recover completely. He crashed his spiked chain onto the exterior armor and carved a big chunk away. The monster shrieked on the impact. Crellin called forth more of his magical powers and started to climb the monster’s hide. Confusion was visible in the monster’s reaction as the Ankheg noted a regular Khord (as far as the term regular could be applied to the mage) was climbing its body like a spider would climb a wall. It could do nothing as the mage crawled upwards.
It was starting to panic. What should’ve been an easy catch, was rapidly turning against him. Things shouldn’t have happened like this. He had to think about himself and get out of there as quickly as possible. Regretting the failure of his actions he opened his jaws and spewed a foul green acid over the group of Khords and the giant Stinkhorn. They all caught a splash of it, except for Crellin, and felt the horrid burning of their gear and flesh. A sickening smell washed over them and while they tried to compose themselves, the Ankheg turned to flee.

Berodin was fast though, and as the creature moved away, the cleric knew to hit it one last time. The giant mushroom also tried to slam it once more, but did not hit successfully, nor did Gyviar who tried to take advantage of the sudden retreat.

Niaou’li was already busy grabbing her crossbow and noted that it now came in extra handy. She loaded a bolt and let it fly quickly. It slammed hard into the back of the monster and stuck there as it fled.

Through and over the mushroom forest Crellin went on the creature’s hide. But the monster didn’t come far before the mage had reached its head and let a lightning bolt bury its way into the monster’s skull with a small jump and a loud ‘Clear!’.
Blue and white lightning seared over the Ankheg’s body and it twitched violently. Smoke sprang from its wounds and down it went. Crelling fell down as his base collapsed under him. His landing didn’t go very well, for the Ankheg’s charred chitin was still very hard.

The others saw the monster go down a few yard from the edge of what had been the black pool. It crashed into a bed of mushrooms and lay still there. The giant stinkhorn moved over to its body and planted itself on top of the Ankheg. White strands began to grow from his roots and from them spread more mushrooms. A satisfied snarl was forming on the stinkhorn’s face.

(OOC: Monster has been defeated. I took the liberty of assuming some actions to make sure this battle was over. I felt like it would drag on too long if I posted just one round.
Most of you have taken a bit of damage from the Acid attack. This is the current HP situation:

Niaou’li 39/48
Baldorf 36/54
Crellin 45/45
Berodin 35/53
Gyviar 39/60

Otherwise you are now free to continue the adventure. )

Posted on 2010-03-21 at 19:05:54.
Edited on 2010-03-22 at 19:08:37 by Almerin

Topic: New Spores of Itanlok Q/A ~ 1
Subject: update


Update will come on Sunday. Gyviar told me he was working on an update. But I'm waiting for one extra day only. I have some time tomorrow, so update will be there, whether there is an update from Gboy and Gyviar or not.

Posted on 2010-03-20 at 23:43:35.

Topic: Avatars, they can be of HUGE impact
Subject: Doable


Yep, should be doable.

In any case, don't use them until they're small, or gone (at which point using them would be rather difficult).

Posted on 2010-03-20 at 07:59:54.

Topic: Avatars, they can be of HUGE impact
Subject: Skari! Shhh!!


Aw, you're on to me... and I tried to lure you all in. But it's better to follow Skari's example and not go blind.

Posted on 2010-03-19 at 16:24:15.

Topic: Avatars, they can be of HUGE impact
Subject: Avatars, they can be of HUGE impact


Ladies and gentlemen, boys and girls, your attention please.

Most of you have chosen an avatar to suit your screen-name or personality, or maybe just picked one that was really awesome. Good!

Due to a staff error we now have some avatars that do not meet the requirements concerning size. They are HUGE.

~Huge is better, right?~

No, it's not. An avatar that is bigger than the standard ones throws the forum off balance. The user-data area becomes big, and the text area becomes small, making it all harder to read, more difficult to navigate and just not as completely stylish as everything is at the moment.

So, this is a call to - please - do not use the large avatars. You can go ahead and stare at them all you want, but don't pick them as your default. We're working on deleting them, but as long as they are there, we kindly ask to avoid them. They are evil, and spread diseases...

and they make you go blind...

and lots of other bad stuff.

Thanks,

Almerin

Posted on 2010-03-19 at 15:08:08.

Topic: New Spores of Itanlok Q/A ~ 2
Subject: sure thing


I've been pretty busy myself this weekend, with family-visits and such, and with other things that took up time like that. So I can't blame you. I can wait, I hope the rest can too.

But: after my update on Saturday, I would very much like to try to fit a once a week posting schedule. I'm hoping for the same for the other group, since they've been lagging as well, but seem to have picked up the game again. Is everybody in for that?

Posted on 2010-03-17 at 17:36:12.

Topic: New Spores of Itanlok Q/A ~ 1
Subject: answers


Alright, let's see.

1 ) I'd like to update in the weekends, usually on Saturday. So the idea is to move back to a schedule of one post a week. That way this will stay a short adventure, which it was designed to be. In short: you have until Saturday.

2 ) Yes, climbing the beast would be difficult, but possible. It's back is absolutely broad enough to stand on. And as far as you can tell, this creature hasn't scratched its own back for decades.

Posted on 2010-03-14 at 09:20:48.

Topic: New Spores of Itanlok Q/A ~ 2
Subject: ok


I just updated the other part of this game, and I will do my best to update this one as well in this weekend. I'll NPC Dragonblood's character if he doesn't get a post in before I do. I think we've waited long enough.

Posted on 2010-03-13 at 12:57:09.

Topic: New Spores of Itanlok Q/A ~ 1
Subject: Alright!!


Update has been made. It cost me quite some time to make this one, so I hope it's entertaining.

Good posting all around guys!

Posted on 2010-03-13 at 12:54:37.

Topic: New Spores of Itanlok ~ 1 ~ A Short Adventure in Audalis
Subject: Oh chaos...


The darkness around the adventurers seemed to intensify with the rising of this monstrous insect. Rocks and dirt flew of his enormous bulk as he rose from the ground, and at the same time, the pool of black goo sank down into the hole that was left in the earth.

In the chaos, nobody had noticed how one of the pieces falling from the creature landed not far from them. It was covered in the remains of the cave’s floor mixed with the black sludge, and it was moving. They noticed it when it was running past them to attack the monster, and only then recognized that it was a Khordaldrum. In his hands he held a spiked chain which erupted with flames as he passed by.
He was fast. And so was his chain as it came down upon the insect’s leg. It slashed away a chunk of chitinous hide, and scorched the flesh underneath. A spot of black goo that clung to the monster’s exterior caught fire. The monster screamed and jerked its leg up. Then Gyviar became aware of the fact that he himself was on fire as well. His arm, covered in sand and goo from the pool around the giant mushroom, had caught a flame from his own weapon, which was now spreading quite rapidly.

Crellin wasn’t one for running either, and he knew just the trick to tip the scales to their advantage. Within his mind a spell began to form. It whirled and twitched and splintered. It took some concentration to keep from getting distracted by the chaos it embodied as it grew. Then the mage flung it at the insect’s head.
For a moment the creature seemed dazed, with as far a cross-eyed expression as insects can form. Then it focussed its attention on its prey again with renewed interest.

Down came its head, and the two giant mandibles that hung from it opened with vicious anticipation. It was faster than you’d give such a bulking creature and it snapped remorselessly at Gyviar, the annoying pest that had attacked it so anxiously. It’s insect brain felt a slight joy as the mandibles snapped around the ranger and sliced him up. But most of its thoughts were aimed at the consumption that would follow. Fortunately, Gyviar knew to pry himself loose from the monster’s strong grasp. He was heavily wounded, on fire, and still covered in dirt and goo. This was not as fun as he had imagined.

Berodin didn’t hesitate either. There was no time to stall. He sent the hippogriffs to the Spores Inn; a mental command enough to send the steeds into the right direction. Now he could focus on the creature before them. Their new companion seemed heavily wounded, but he would have to wait. They had to keep the creature occupied so the hippogriffs would be able to get away. Not aiming at an exact spot on the monster’s body, the cleric just threw his full weight into the attack. It came down hard, and dented and cracked the chitinous shell on the creature’s head, which was still low from its attack on Gyviar. With a cry of pain, the enormous head was flung upwards. Green spittle was starting to form around the jawbones of the insect as it pranced like a wild horse.

Meanwhile, Niaou’li was desperately searching for a way to aid her companions in the battle. Her mind raced over the spells she had learned over the years. She considered the use of her weapons, but in her indecision there was something clawing from the darkness of her consciousness: the book she had found long ago.
She flung her backpack on the ground and in a wild guess took out the book and cast it open. Pages fluttered and then the book dropped still on an ancient text with a print depicting a tree with a face. The image started glowing and rose from the book. For a second it hovered in mid-air and then jolted towards the giant stinkhorn, where it planted itself upon the white stem. Instantaneously the great mushroom began to shudder and bulge. From its side grew long tendrils that interwove and braided themselves into something resembling arms. Near the giant black hood the adventurers could see how two eyes opened themselves and with a wet crack a mouth tore itself from nothingness. A deep voice bellowed from it.

“For too long have you burrowed under my roots, you crawling bug. Now I will make sure my offspring will feast upon your flesh.”

As the mushroom came to life, another change was happening. Niaou’li felt her hair thicken and stretch. It itched like nothing she had ever felt before, and when she scratched her head she felt like her fingers ran through a pile of leafs. And indeed, small buds were forming on the strands of her hair, some of them burst open already and sprouted small, leathery, brown leafs.

In the chaos of the fight, and it was becoming rapidly more chaotic, Baldorf stood hoping for a way to escape when suddenly a solution provided itself out of thin air. All around him a cloud of mist began to form. The vapour seemed to come from his own body, as if he was once again becoming a gaseous Khord. This time, however, he appeared to remain solid himself.
The cloud spread faster and faster, and became so thick that it obscured him and his companions completely. They could vaguely see the form of the giant mushroom rising up into the air. They could almost see the giant insect as it readied itself for another attack. But the small island of rocks they stood on was now a sea of whiteness, and as far as they could tell, it stretched on forever.

(OOC: LOTS of things have happened this round so I’m going to stop here. The situation now: you can’t see anything beyond 5 feet around you. There is a giant insect ready to snack on your bodies, there is a giant mushroom that has come alive (Berodin and Crellin both recognized the workings of an ‘Awaken’ spell) and there is a new member to your group who has lost about half his HP in a single strike from the monster. Oh yeah, and he is on fire. Good luck!)

Posted on 2010-03-13 at 12:52:58.

Topic: Hello all!
Subject: what I think


Welcome! And you know what I think? I think there are many people like you, waiting for a freeform game to start. They are a lot of fun! So why won't you try to start your own?

Just an idea.

Posted on 2010-03-12 at 17:03:02.

Topic: RDInnsider - The March Issue Is Here!
Subject: yep


Downloaded, but only 16 downloads so far? That's not very much. Hopefully people will pick up their issue fast! Don't be lazy! Click it now!!!!

Posted on 2010-03-08 at 17:28:06.

Topic: New Spores of Itanlok Q/A ~ 2
Subject: alright


Keeping things warm: I'm waiting on Dragonblood's post. Sent him a PM already because he was talking about a small delay. It's become a bigger delay. Still, I shouldn't complain because I pulled the same stunt a few weeks ago.

This is to keep you informed that the game is still going but there are some speedbumbs. Hopefully I'll be able to make an update for you all.

Posted on 2010-03-05 at 18:22:39.

Topic: New Spores of Itanlok Q/A ~ 1
Subject: Coolness


Great post, Gyviar! And a nice introduction into our game. I hope other people will post soon as well.

Posted on 2010-03-05 at 18:19:16.

Topic: New Spores of Itanlok Q/A ~ 1
Subject: what?


No posts yet? Come on people, I know you're all dying to get into your textual-creation-programs and whip up some cutting edge post that will start a riot!



Posted on 2010-02-28 at 14:26:07.

Topic: New Spores of Itanlok Q/A ~ 1
Subject: answers


1) yes, all the Khords are down now and on the backs of the hippogriffs.

2) You're level 8, and it's 1 round per level duration. I think about 3 rounds have passed since they appeared. But I would allow them to bring the Khords to the Spores Inn within whatever is left of the time. For any other purpose they'll be there for another 5 rounds.

Posted on 2010-02-24 at 17:52:03.

Topic: New Spores of Itanlok Q/A ~ 1
Subject: Yeah!


Update time was there! So reading time is here now!

Posted on 2010-02-20 at 12:53:21.

Topic: New Spores of Itanlok ~ 1 ~ A Short Adventure in Audalis
Subject: things get bigger


It was chaos in the air around the giant Stinkhorn, even if it only lasted a few seconds. But if Crellin knew one thing, it was that he abided quite well in chaos. So, while his brain was trailing off to another direction, the rest of his body had performed the magics to create a Feather Fall spell.
For a moment an orange spark sprang from his fingers and fizzled into emptiness, and Baldorf kept falling down.
Then the spell took, and the now substantial Khord slowly whirled onto the rocks at the bottom of the enormous mushroom.

The hippogriffs returned carrying the Khords from the stem and they were joined by Niaou’li, still in eagle form. The druid landed and changed back to her Khordaldrum form; a sight that could still take anybody’s breath in wonder.

But now they were standing there, on the rocks in the middle of the pool of black slush. The hippogriffs went up again and collected the final Khords that were stuck to the white stem. The bodies of the former captives were hanging limply over their broad backs.
”Berodin, we should command the Hippogriffs to take the other Khords down as well, since we are not capable of doing so ourselves in a safe way” Niaou’li said. The cleric nodded, and instantly, two of the creatures flew away. One stayed to provide passage over the black mucus. “We must hurry up, before this stone creature or something even worse returns from the darkness above!” The druid added, but it was as if her words triggered what happened next.

The boulders they were standing on began to shake, and the pool of goo started to bubble. The black surface became a waving sea that splashed over the circle of mushroom the bordered it. It bulged, then split open like a jelly cut in half and from it rose a huge, segmented, insectoid head. A wide shell held two black eyes the size of their heads, which slowly started to focus on the Khords at the bottom of the stinkhorn. Two enormous mandibles protruded from its jaw and they dripped the black goo like vicious blood running off a knife. Up it went, and a body was uncovered with long, slender legs ending in a sharp claw. The ground was shaking so heavily now, that the group of Khords had a hard time keeping their balance. Then the tremors ceased and they faced a creature at least four times as high as their tallest member.

The monstrous insect towered over them and held them sharply in its cold gaze.

Posted on 2010-02-20 at 12:40:08.

Topic: New Spores of Itanlok Q/A ~ 2
Subject: and so it is


Grid is up on the first page of this Q/A, under the museum grid.

Posted on 2010-02-18 at 10:18:04.

Topic: New Spores of Itanlok Q/A ~ 2
Subject: How did I miss these questions?


I thought I had checked the Q/A lately, but I have totally overlooked these comments. My apologies.

As an answer: I told you what these monsters were, but I would advise you not to look up their stats. I have implied somewhere that none of you have ever encountered the Ankheg before. Looking up their weaknesses so your character can use them goes against what we're trying to accomplish here. I can understand why you did it though, but such is not really the way to go.
If I tell you the name of a monster, it is so you can maybe get a better picture of him (because you've fought them before in other games perhaps, or because you know them by legend, or just so you can give whatever you are fighting a proper name instead of 'the monster that looks like a giant insect but it's definitely not a spider'. )

As for your chance of hitting them: you can trust me when it comes to combat. I am on your side and not looking to slaughter players unless they act utterly stupid or unless the dice are persistent in telling me they should receive critical hits. But you can do certain things to help yourself get a certain benefit (by flanking, or trying a shot at one of the creature's eyes f.i, but that is extremely hard).
And in any case, I think that the rulebook you have is an old one, 2nd edition I think, and things have changed since then.

Conclusive: you are free to use your books to look up images of monsters I give you, but please do not check the stats.

Wow, that could've been a lot shorter message after all.

Dragonblood, I will do my best to get a grid up, so you can all see where everybody is standing.

Posted on 2010-02-18 at 09:50:07.

Topic: New Spores of Itanlok Q/A ~ 2
Subject: Yep


Yep, I meant NOT as high level as you guys. In fact, that's what it said ever since I edited my previous Q/A post a few seconds ago.

Flanking: With a five foot step from both of you, you should all be able to flank these things. Combat is close enough. I should be able to give you guys a grid if you prefer, but it will be on Monday. Otherwise, I'm quite sure we can picture the fight and with me explaining that flanking should be possible in the next round after Bohen's init.

Posted on 2010-02-13 at 08:58:15.

Topic: New Spores of Itanlok Q/A ~ 2
Subject: Yes, indeed


Well spotted, Dragonblood. It was supposed to be a party of five. Hence the two guards who are helping. They're NOT as high level as you guys, but they'll help out for sure!

Update is in, as promised. Hopefully you'll all be able to work with it.

Posted on 2010-02-12 at 22:29:28.
Edited on 2010-02-13 at 08:52:50 by Almerin

Topic: New Spores of Itanlok ~ 2 ~ A Short Adventure in Audalis
Subject: The fight begins.


The creatures were rushing forward, with mandibles drawn wide. There was no question in their intentions and the adventurers rapidly readied their attacks.

Odin was the first to react, years of experience sending him into a routine of action without even thinking. His crossbow was up before he knew it, but perhaps he was acting too automatically, because his shots lacked his famed precision. Both bolts bounced harmlessly off the chitinous shell covers of the monstrous insects before him.

Bohen also had his crossbow up in a heartbeat. He singled out the same target at Odin had chosen, and fired his bolts in rapid succession. Only one of the bolts struck home, and stuck into the creature’s hide. It shrieked a piercing cry of pain, but didn’t stop or show any intention to be bothered by the bolt in the least. Bohen took a tactical step backwards.

Not too far behind them, Ilde the Bard was making her way through the tunnel. Colourful lights were dancing around her to an unheard musical beat. She spotted her fellow Khords up ahead, and noted the creatures that were running towards them. The sight of the monsters raised a memory of a story she once heard about such giant insects. Ankhegs, such was the name the farmers that told her the story gave them. And if the story was true, her kinsmen were in dire need of an extra pair of hands. She ran forward.
(Took some liberty here to get you into the fight. Hope you don’t mind.)

The two guards were staring at the monsters, who were coming closer with every breath. They eyed each other, and raised their swords. “We’ll regret being this brave later, brother.” Said one.
“Later? I already regret it now!” Came the reply. They waited for the creatures to come within range.

Rerra felt the power of the rune-inscribed stone strengthen her hold on the sling that was whirling in her fingers. She felt reassured and calm. With one fluent motion she let the stone fly and caught hold again of the released end of the sling. Another stone of Power was loaded quickly. A quick glance told her that her first attack had hit one of the insects full in the chest, her stone sending an orange glow of impact upon collision. The creature cried out, but the pain only enhanced its lust for a Khordaldrum catch.

And now they were upon them, their charge complete. With a last sudden spurt of legs and jaws they threw themselves into the fight. One was upon Odin and let its jaws close around his waist with vicious force. It struck hard, and the air was pushed from his lungs and a sharp pain shot up his spine. He also felt the strange sensation that his armor was burning for it sizzled upon impact. The creature tried to drag him back into the tunnel, but he set his feet against the stone floor and pulled loose.

Two of the monsters jumped Bohen. The first one caught him off guard with a sudden rush and nipped its mandibles over his leg. The wound wasn’t deep, but it burned like somebody had poured Old Maggotbender Ale over it. He stepped sideways and evaded the second creature without too much trouble.

The last of the monsters was upon one of the guards. But they had been ready for it and let their swords come down upon its head. One of them chipped off one of the spikes on the creature’s armor, but not more than that. The other blade pierced deep into the monster’s neck, and drew blood. Still, these things were a lot harder to defeat than any of them had hoped for.
The monster recovered quickly and grabbed hold of one of the brothers. It bit down and snatched him up with its powerful mandibles. Then it started dragging him away from the fight.

(OOC: We are entering the second round of combat now. State your intentions for two rounds please. HP wise, Odin has lost 14, and Bohen 5. I usually don’t tell people how much they’ve lost, but I suppose it helps. Ilde is not part of the fight, and can start doing her best to help. I placed Rerra behind Bohen and Odin and the guards. Seemed logical from the post you wrote, Vanadia. Good luck, all! )


Posted on 2010-02-12 at 22:26:07.

Topic: New Spores of Itanlok Q/A ~ 2
Subject: There!


Welcome to the game, MMV!

Been checking MMV's character sheet. It's updated and mostly ready now. In any way, she's ready to start posting, so I'll wait for that before I update. Trust me, that will be in your advantage.

Otherwise, my fingers are itching to start an update!

Posted on 2010-02-10 at 18:47:23.

 


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