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You are here: Home --> Forum Home --> Recent posts by Almerin
Topic: Winds and Sand Q&A
Subject: so...


do I have to post that I attempt a second bash, with Argent's foot perhaps this time, or is a message in the Q/A enough?

Posted on 2010-10-07 at 16:05:17.

Topic: Weird War II
Subject: a reply


"I believe it is the way to go, yes." the Captain replied.
"Mostly, because I believe time is an issue. We can't afford to waste any longer on finding rebels, going to Switzerland and sending another plane that might also crash. This is it, and I think we should believe that this operation is still possible. Self-doubt is the beginning of the end, Sergeant."

Luke clapped the man on the shoulder and motioned for him to return to the men.

Posted on 2010-10-07 at 06:13:07.

Topic: Weird War II Q n A
Subject: post-it


Posted!

Posted on 2010-10-06 at 15:12:21.

Topic: Weird War II
Subject: the next step


He didn’t really know what to think. There was a definite eeriness that clung to the empty farmhouse. The tracks, as open to interpretation as they came, unsettled him as well. Something seemed wrong. It reminded him of the reported abductions and systematic deportations of the Jews.

His men went about the house inspecting it, and logically took their fill on the food and stocks. He didn’t blame them, although he wished they didn’t have to take from these people. But he knew the food was needed, and the shelter greatly appreciated. And a voice in the back of his head told him that the farmers were most likely dead, or at least wouldn’t be back for quite some time.

“Yes, we will stay here until nightfall.” He replied to the exchange of word that went on between the Doc and Brutal, and after his Sgt had given them all instructions he added: “I want you all to keep an eye open for hidden spaces. The farmers might be hiding.”

Later, in the barn, Romo requested a word, and the Captain obliged.

“My thoughts on the situation? Well, Sergeant, my thoughts are that we’re going to have a tough time finding the castle without any good leads. But I know one thing, and that is that Germans like using motorised vehicles as much as we do. The castle will have a road leading past it, and it will be a road that is most likely heavily used.”

He paused there, thinking that this could be a good and a bad thing at the same time.

“I think we should follow the road. Or at least keep it in sight. Other than that I think you’re doing a good job of keeping the men informed. We all want this mission to succeed, and so my idea would be to continue. Even if we’re just a fraction of the original team. We’ll definitely will be less noticeable.”

He purposely didn’t linger on what could have happened on the farm, for they had to keep looking forward. Distractions were fatal. It was something he knew even before he had volunteered.

Posted on 2010-10-06 at 15:11:49.

Topic: Weird War II Q n A
Subject: yep


Have been busy, but will certainly post soon.

Posted on 2010-10-05 at 16:40:03.

Topic: Winds and Sand Q&A
Subject: Wanted to post this in the game thread, didn't know if you would appreciate it


Argent nods.

KA-PLOW!!

*insert broken knuckle sound followed by heavy explosion here*

Posted on 2010-10-05 at 14:01:02.

Topic: I have moved to London
Subject: coolness


Good to hear you're enjoying yourself there!

Good luck with finding a job! Keep us updated, ok?

Posted on 2010-10-04 at 16:17:40.

Topic: Long time listener, first time caller
Subject: Hello!


Hehe, you've been clean for a year now? Great choice of words.

Welcome to the site! We hope you'll have a good time here as an active member. Join some games, post to some topics and we'll all get to know you better.

Have fun!

Posted on 2010-10-02 at 14:25:35.

Topic: Winds and Sand Q&A
Subject: sure


I thought about a trap, but we have to take risks. Crowe ices the lock down a bit, I'll perform the slam (having the highest refl save).

Posted on 2010-09-30 at 17:20:50.

Topic: Weird War II Q n A
Subject: sooo


We'll be battling an undead construct made of pork and cows?

Cool update, but also... what do we do now?

Posted on 2010-09-30 at 17:04:39.

Topic: Realms of Twilight -Winds and Sand
Subject: Argent wants to get on with it


It seemed indeed that they were waiting for Daleel to make an attempt at picking the lock. But so far, the little rogue seemed vacant minded enough to mistake an onion for a precious diamond.

"Oi, master halfling!" Argent urged, "What do you think about this lock over here? Any chance you can unravel it?"

If the halfling is too much out of it, the time has come for different measures. Perhaps their sorcerer had some form of opening the trapdoor? Argent was confident he and his brother would be more than capable of destroying the hatch in a few well aimed bashes. Still, doing so would draw even more attention to them. He kept it in mind as a last resort.

(OOC: If the halfling doesn't respond, and nobody else has any bright ideas, Argent will urge his brother to help him bash open the thing. I don't like that option, but if players disappear, what choice do we have?)

Posted on 2010-09-30 at 17:01:34.

Topic: Chapter 2 Page 13
Subject: hmmm


Can you say: Eye Candy?

Posted on 2010-09-27 at 16:28:58.

Topic: Weird War II
Subject: Check


Luke saw Romo approach the house carefully. He truly hoped the farmhouse proved innocent, and not some kind of hide out for Nazis. He had witnessed some strange things during his time in the war, but hoped that in Germany the suspicion and caution would be less present. After all, the Germans were pretty confident.

As it appeared, Romo found an empty house. They saw the Sarge walk about the house freely, which in itself was perhaps strange, but not overly so. The inhabitants could be out for a walk, or off to church, or perhaps they had gone to see one of the silly parades the German army hosted, which always needed clap and cheer cattle. He didn’t need to break his head over where they had gone, but more so if and when they would return.

Or did they go into the barn? The possibility crept into his mind very slowly. Then Romo motioned for them to join him.

“Alright people, you saw the sign. Let’s move. But keep your eyes open, yeah?”

At the house he ordered a search of the barn, in much the same style as they had approached the barn. Romo would go first, with direct cover by McGuinness. The rest kept their minds sharp and their weapons ready.


Posted on 2010-09-21 at 17:10:34.

Topic: Realms of Twilight -Winds and Sand
Subject: Argent looks around


The monk waited for a few moments to see if there were any more guards hidden or if there was movement from behind the door to the office.
Apparently the fight had been swift enough and now they had to face part two of their plan.

"We must act quickly before their friends show up." he stated, unnecessarily. "Or the city guards." he added.

So, he went about looking for either the goods they were to retrieve, or a hidden door to another room or level.

Posted on 2010-09-21 at 16:52:25.

Topic: im new
Subject: yo


Welcome Caleb! Good to see another one of the Olan family join up.

Games a'plenty to join, or if you feel like it, you can always start your own.

Posted on 2010-09-20 at 20:24:07.

Topic: adventuring
Subject: he's right


Dragodorn is right, the Monster Manual offers information on a lot of those races. So you won't really need any other material than that.

Are you looking to do this campaign tabletop or here on the inn? I think a goblin game would be really cool, although it has been tried before, and I think it didn't find a lot of players.

But to all those non-believers out there, I urge you to read the short story 'Vision' by Roger E Moore, if you can find it. (it appeared in Realms of Infamy). Goblins can be terrifying.

Posted on 2010-09-18 at 08:46:43.

Topic: Best D&D Hybrid class choice
Subject: Hey Polmac


Hey Polmac,

Welcome to the Red Dragon Inn! I moved your post to the Comings and Goings section... mostly because it's your first post here. I know you have a question, so that would make it suitable for the Common Room (not the Q/A because that's for game related threads), or the Gaming Surveys.

But since it's such an in-betweener, and people are just as likely to see it here, you're in this section.

Let's hear it for our new member people! And while you're at it, answer his question.

Have a good time here, Polmac.

Posted on 2010-09-17 at 18:37:28.

Topic: Winds and Sand Q&A
Subject: hmmm


I'd say: Get creative, make a photobucket account, or some other free image-hostery. That's what I do for images that I use in games.

Posted on 2010-09-14 at 19:02:43.

Topic: Winds and Sand Q&A
Subject: drawing maps


A map, or any other image for that matter, can be put on the site through use of html, from any external source, as long as you know the url to the image.

type in <*IMG SRC="address here"*> but lose the *s.

So with <*IMG SRC="http://www.rdinn.net/images/2k3logo.gif"> (but without the *, you get:


Posted on 2010-09-14 at 17:50:53.
Edited on 2010-09-14 at 17:54:11 by Almerin

Topic: Weird War II Q n A
Subject: bleh


BTW, it's 90 degrees here at Myrtle Beach, great ocean breeze and Margaritas at dinner were swell! ....

Rub it in, will ya!

Alright guys, I don't know if this ruse with the sarge is going to be anywhere near convincing, but I sure hope so.

Posted on 2010-09-13 at 19:54:22.

Topic: Realms of Twilight -Winds and Sand
Subject: Argent thinks: Next time there is a tactical encounter, draw us a map


Argent dove into the fray. There was little he could do to prevent chaos, which was already spreading like a disease to their plans. So, he decided to roll with it.

He slammed his fist at the closest guard, but unfortunately, the man was quick to parry. Standing so close to the man he judged that a series of fast pummels would be most effective. He couldn't block the monk's blows forever.

(OOC: Switching to flurry of blows).

Posted on 2010-09-13 at 19:49:33.

Topic: Weird War II Q n A
Subject: not at all


Absolutely not.

What I meant was that I hope people won't keep their ideas to themselves simply because some characters have titles and others have not. So, if you prefer to go right, where somebody in higher rank says left, don't keep quiet.

Posted on 2010-09-12 at 15:19:07.

Topic: Winds and Sand Q&A
Subject: Yay


Crowe's back! But where is everybody else?

Posted on 2010-09-12 at 10:16:21.

Topic: Weird War II Q n A
Subject: it's settled


The captain won't have this kind of crap on a mission this important!

Although it makes for good RP, I think we should be careful with this ranking issue. We don't want people to get sour because they feel neglected, or because they trip over details. I suggest we all keep breathing, and remember that this is a game, and supposed to be fun.

Also, while we're at it, I wouldn't mind suggestions from the other members in the group if you think the Captain is unwise in his decisions. I talked to Odyson about this, and in my point of view the Captain is the one ordering everybody around, but that would make for a very single-minded campaign.
So please, don't feel like you can't make any suggestions to the course of action just because you're not higher in rank.

YeOlde did this by moving his man to a desired position, but you can also do it by speaking your mind.

Posted on 2010-09-12 at 10:14:43.

Topic: Weird War II
Subject: there there


Sgt Romo set out to assign everybody their positions, but Luke noted how Brutal took his own spot before any orders had been issued. He made sure to remember this, for he hoped not that the man had a habit of assuming orders before they were handed out. The Captain was sure that the corporal had enough experience to determine his right course in most cases. Still, he feared there would be times that he wouldn’t. After all, this wasn’t your average operation.

But his pondering was interrupted by a conversation between Romo and McGuinness. What were they thinking, quarrelling in an otherwise silent forest.

“Sergeant, private, I told you to keep it quiet. We don’t need this.”

He turned to Romo: “McGuinness can keep his weapon of choice. But you…” he faced McGuinness, “you will listen to your superior next time. We can’t have friction in this small a team.”

“Now both of you man up, and start walking!”

Although he had been whispering, his hissing tone made it clear that there was no more discussion to this matter.

At dawn they reached a valley, where a farmhouse was the first sign of civilization they had encountered since their landing. He took a moment to take in their surroundings, scanning the area for any signs of the castle, or any other landmark.

He didn’t like the open fields of the valley. They would be easy targets here, eagerly spotted by whoever was looking out for them, or any other form of invaders.

“Sgt Romo. Do I remember correctly that you speak German fluently? I want you to head out to that farm with as little equipment as possible, and see what you can learn. Lose your jacket. Tell them you’re a private in the German army and that you’ve wrecked your vehicle a little further and got lost. You’re looking for the castle. If the farm is clear, we will follow.”

“McGuinness, you provide cover at all times. Keep your eyes open.”

He eyed Doc and Corp. Clements. “Doc, keep an eye on the west end of the valley. Brutal, scan the east.”

“Oh, and Sergeant…” he told Romo before he left, “Don’t forget to greet them properly.”

Posted on 2010-09-12 at 10:08:38.

 


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