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You are here: Home --> Forum Home --> Recent posts by Hammer
Topic: Weird War II Q n A
Subject: Okay


Made a couple of tweaks to my opening post including asking 'Legs' if she knew 'anything more' about the Ham Sandwich Tomb or what the Jerries may be looking for!



Posted on 2015-03-13 at 14:36:05.

Topic: Weird War II Q n A
Subject: On Second Thought


I will Edit my Post a little bit so things are more cohesive!

Posted on 2015-03-13 at 14:28:29.

Topic: Weird War II Q n A
Subject: No Problem Astrid


I will probably leave it as it is

Posted on 2015-03-13 at 14:22:51.

Topic: Weird War II Q n A
Subject: Ha Ha


Well I wrote up my Post and was editing it and then submitted it before I discovered that Astrid had posted.

Posted on 2015-03-13 at 14:19:54.

Topic: Weird War II
Subject: Desert Rat


Rex lit up a cigarette as he intently listened to the mission briefing from Colonel Kevin Darling:

"Right. Now listen up." Darling begins with a light tap on the board with his wooden pointer and a small sip from his tea cup, "Early this week, we received a coded transmission from Miss. Hofsetter with a set of coordinates and the message that the SS occult division was highly interested in this site. The message also mentioned the SS was sending the "Coven" to retrieve whatever is there. Unfortunately we have no idea what or who the Coven is. The coordinates are in Egypt, about 100 miles south west into the desert from Fort Maddalena. Thanks to some work by Sidney Cotton, we were able to get some aerial photo graphs using a small plane and special cameras." Darling pulls several black and white pictures out of a manila envelope and puts them up on the board. The photographs show some sort of ruins in the desert but one large building or temple still intact.

"According to our research people, this is most likely a tomb of an ancient ruler called Hamon-Rye. Apparently he was considered a mage of great power and is rumoured to have collected some antiquities of note. Like most of the rulers of the time, he bankrupted his kingdom building an enormous tomb and his people rose against him. Nothing left but these ruins now." Darling stops to take a breath and drink some of his tea. "Whatever is there, the Jerries are moving fast. We got a report that three lorries were spotted heading in the direction of the ruins this morning. So, as you can plainly see no time for dilly-dally. Gear up and get yourself out to airfield 4 within the hour. We want to be wheels up as soon as possible so we can drop you at dusk. Usual mission. Stop the Jerries, get the magic, bring it back home. We have a man in Fort Maddalena who can get you home once you get out. Any questions?"


Taking a deep drag on his unfiltered cigarette, the soldier code named 'Rat' spoke up with a thickly accented German accent that he had perfected years earlier, while serving on numerous KP duties under the tutelage of the American German-born Cook Lars, during his early Marine training days:

"Hey Legs! Thanks for the History Lesson!"

[Waits for a response from Lieutenan Alistaria Thanatos]

"So ... Colonel Darling ... Sir! No trace of Panzers?"

[Waits for a response from Colonel Kevin Darling before continuing]

"Sarge best have a supply of explosives for any unexpected German tanks!"

[Waits for a response from Sargent Richard "Dick" Harris Branigan]

"Hey Doc! There be some nasty critters in the desert sands! You got plenty of medical supplies to deal with poison critters? Them African desert snakes, lizards and spiders make the Kentucky mountain critters seem tame!"

[Waits for a response from Cpl. John Stewart (Doc) Reid]

"Hey Cap! Never heard tell of any 'Coven' during my days with the British 'Rat Patrol' units! But there be plenty of Scurvy Cut Throats roaming the sands! They be ready to slit yer throat for yer canteen of water! Any strategy suggestions Cap?"

[Waits for a response from Captain Luke Edintore]

"Well I ate enough sand over there in that ungodly sand box to know we need to be extra special prepared for this mission!

"We be needing plenty of salt pills, be wary of all those stinkin' sink holes and be prepared for the rapid temp changes! Best to travel at night under cover of darkness!

"Corban you prepared for Snipe Huntin' in the desert sands?"

[Waits for a response from Private First Class Corban McGuinness]

"I never heard of no Coven, but them Jerries be up to no good for sure! Hey Legs! You know anything more about this Ham Sandwich Tomb or what the Jerries might be searching for?"

[Waits for a response from Lieutenan Alistaria Thanatos]

"How about you ... Colonel Darling ... Sir? Any Theories?"

Rex scratches both of his tooth bitten ears, as he awaits a response from his commanding officer, seemingly lost in thought regarding the various responses from his teammates.


Posted on 2015-03-13 at 14:14:07.
Edited on 2015-03-13 at 14:33:49 by Hammer

Topic: Weird War II Q n A
Subject: Regarding Posting


I am patiently waiting for an answer to my PM Message before I proceed with writing a Post; so I do understand that it may be a while before Alacrity can answer my questions, as he has other games to update!

Posted on 2015-03-13 at 11:30:23.

Topic: Zombies in Chicago: Chapter 2 Recruitment
Subject: Looking Forward to Getting Underway


Is there anything that I need to do in regards to tweaking my Character Background before we get started ???

Posted on 2015-03-13 at 11:26:43.

Topic: Zombies in Chicago: Chapter 2 Recruitment
Subject: Hey Olan


I located an old PM Message with the Character Info and several responses back and forth between us, so I just copied and pasted the info in a New PM Message.

Count Me In on this adventure!

Posted on 2015-03-12 at 15:48:20.

Topic: Weird War II Q n A
Subject: John Wayne


Agreed Alacrity that John Wayne made Great War Movies for Family Viewing!

Guess I better get my Character Info updated and concisely written so we can proceed with this game!

Interesting Opening Post and Great Graphic from Almerin too!



Posted on 2015-03-11 at 15:13:33.

Topic: What Evil Hides in the Hearts of Men - Q&A
Subject: Hey Rae


Very Interesting Creativity

Posted on 2015-03-10 at 22:25:37.

Topic: Zombies in Chicago: Chapter 2 Recruitment
Subject: Hunted for Info


Hey Olan

I no longer have any of the Info that I had for my character

Posted on 2015-03-10 at 22:19:56.

Topic: Continuing Where We Last Left Off Again
Subject: Still Singing


Finarsil continued her Song as she fired Arrows at the onrushing Were Rats!

She also continued glancing at her Dark Reaver blade, ready to sound an alarm should her blade begin emanating a tell-tale Blue Glow as a warning of nearby Undead foes!

((OOC: The High Elf Bard continues firing Arrows (she gets one extra attack per round with the bow!) until any Were Rats are in Melee Range; whereupon, she will use Dark Reaver to eliminate her foes!))


Posted on 2015-03-09 at 19:42:19.

Topic: WWII Horror LFP
Subject: Tribute


YeOlde Commandos

Posted on 2015-03-08 at 18:34:11.

Topic: What Evil Hides in the Hearts of Men - Q&A
Subject: As for Galardil


He is enjoying the 'Glittery Gold' while he can and is just observing.

No Questions for anyone!

Posted on 2015-03-08 at 12:12:06.

Topic: WWII Horror LFP
Subject: *Chuckle*


C.O.R.P.S.E. has a Sixties Sound to it (this is set during WWII with a Headquarters in London)

I am good with whatever the other Players decide!

Posted on 2015-03-07 at 16:30:47.

Topic: WWII Horror LFP
Subject: Suggestions for Team Name


London Lancers

Dark Dragoon

Posted on 2015-03-07 at 13:36:09.

Topic: What Evil Hides in the Hearts of Men...
Subject: Table Manners


11th Sempore (Thirkday), 453 E.R.
The Nicked Shill
Village of Crandel


Galardil employs his mushrooms and enters his altered mental state. His unfocused stare earns an arched eyebrow from the man at the table, though he says nothing about it.

Meanwhile, the priest reaches out with his spell to detect magic. There is little to report; then inn itself seems quite devoid of magic, though two nearby items do resonate slightly. One is a knife on the leather-wearing man's belt - it bears a slight reading of alteration magic, similar to that often seen to enhance the cutting abilities of magical weapons.

The second belongs to the woman at your table; her pendant also bears a minor magical signature, though the exact nature of it is not apparent, as the vibration is quite weak.


Galardil reached for his mug of ale, raised it high, looked in the direction of the man at the end of the table, then nodded a somewhat friendly greeting, before quaffing his beverage.

He waited for the serving girl to bring him a refill, relaxing and enjoying the comfort of the 'Glittery Gold' as his thoughts absorbed the colorful images of the sights and sounds of The Nicked Shill.

Yet the Half Syl Cleric of Kith-jora was ever vigilant and ready to respond to any change in the mood of the crowd, or from anything sinister lurking in the fog outside!


Posted on 2015-03-06 at 19:28:09.

Topic: Continuing Where We Last Left Off Again
Subject: Sing a Song


As a Multitude of Were Rats came running down the hillside with Spears in their hands, Finarsil the Flaming Raven continued her onslaught of Arrows, while striking up a Song to not only pass the time, but to Amuse Herself and Inspire her companions!

"Were Rats , Were Rats
What Is , THAT
Were Rats , Were Rats
SPLAT , SPLAT , SPLAT"



Posted on 2015-03-06 at 19:11:45.

Topic: WWII Horror LFP
Subject: Character Concept Emailed


Hey Roger

Emailed the Character Concept and Photo for Rex 'The Rat' Miller

Posted on 2015-03-06 at 16:29:16.

Topic: WWII Horror LFP
Subject: PS regarding Rex 'The Rat' Miller


I already chose an Image late last night in case Roger decided to start this new adventure!

Machine Gun and Knives are his Main Thing for Weapons!

Street Brawler and knows how to shoot a Pistol too!

Will refrain from posting any more info and just compile it and send to Alacrity



Posted on 2015-03-06 at 13:41:16.

Topic: WWII Horror LFP
Subject: Working On Concept


Hey Alacrity

I am working on the Character Concept which is just that, a concept and not trying to do the Stats etc.

Rex 'The Rat' Miller

Had already figured he would drive and know explosives and probably understand and speak German

Not sure how mechanical he would be, am working on the concept so I can send it to you later today!

As for his problem with authority, he was a Lieutenant who refused to send his men on a certain mission and was thrown in the brig and busted down to private, but has worked his way back up the chain to Corporal.

While in the brig his entire squad was slaughtered and the field headquarters was overrun and Rex was the lone survivor.

From a Kentucky 'Moonshine' background Rex was one of the best ridge runners and currently has been driving one of those 'Rat Patrol' machine gun jeep things with a British Team because he understands German.

I will fill this out more later this afternoon and send you a Concept to help me work from.

Please Note:
Rex does Not have a Constant Problem with Authority, just that instance that busted him down to Private and landed him in the brig, only to helplessly witness the destruction of the entire field headquarters!

Posted on 2015-03-06 at 13:11:16.

Topic: WWII Horror LFP
Subject: Confirmed


Working on a Concept and will Definitely Need Help Figuring Out How to Create My Character!

Posted on 2015-03-06 at 11:45:32.

Topic: Happy GM's Day
Subject: Tempting Alacrity


This type of Setting would stretch my imagination and writing ability.

Meanwhile, my character Finarsil has some Were Rats to impale with her arrows!

Posted on 2015-03-05 at 11:03:46.

Topic: Happy GM's Day
Subject: Kudos


To All the GMs/DMs here at the Inn

Posted on 2015-03-04 at 11:12:54.

Topic: What Evil Hides in the Hearts of Men...
Subject: Galardil of the Herbal Haze


11th Sempore (Thirkday), 453 E.R.
The Nicked Shill
Village of Crandel


Galardil had been content to tend to his wounds with his healing herbs and let the others do the talking, while he enjoyed a warm meal and satisfying drink.

"Indeed," she speaks, "we encountered no such monsters to the west. Though," she admits, "we did hear odd footfalls more than once - not the normal sounds of the road, you understand."

Blair submits his question and offers his opinion.

"Does this village not seem strange to you? It is unlike most other villages of its kind, it feels uninviting and wary of outsiders."

The man seems content to allow the woman to do the talking, and she obliges. "I do not know that I would call it 'strange', sir," she replies. "It is a foul night, what with this almost... evil fog hanging close by. And then, a troupe of armed strangers emerges from it? No," she pauses for a moment, "I don't find it so unusual. At least they did let us in."


Galardil had many questions, plus suspicions, as the Half Syl (of Elf Lineage) Cleric of Kith-jora stared into his bowl, while thoughtfully sipping his drink.

The contents of the bowl shimmered before his eyes, as the effects of the 'Glittery Gold' slowly caressed the thought patterns of his past encounters!

Galardil of the Herbal Haze was now reliving his past via a subliminal time stream, staring into the Hillside Waters of the Amban Aluir for the past two months, his twin brother Ralesorn having failed to rendezvous for the celebration of their 75th birthday together in the Southern Kingdom of Maelamin near the Amban Aluir (Hillside Waters); yet all that his companions who were gathered around the table at The Nicked Shill saw was Galardil staring at his bowl with a faraway look of uncertainty.

Ralesorn had failed to arrive for the celebration and Galardil spent the next two months staring into the Hillside Waters, pondering about what may have happened to his brother?

What mysterious dealings had led to the disappearance of his Druid brother?

So the Cleric of Kith-jora began to search throughout the lands for his lost brother, having come into the company of a Human Fighter, a Human Bard Bounty Hunter, a Human Cleric of Merca, a Sylvari Paladin of Falloes, a Sylvari Mage and a Sylvari Bladesinger.

He has been adventuring with them in hopes of their finding his brother Ralesorn alive; hence, they have become his extended family for now!

Now to the casual Gaper or the most intent Lurker, it appeared that Galardil was lost in thought, gazing into the depths of his bowl, oblivious to the conversation round about him at The Nicked Shill table.

Galardil ached to ask the woman and her companion if they had heard of or seen anyone fitting the description of his Druid Half Syl twin brother Ralesorn, but something was reaching out to his perceptions, so the Cleric of Kith-jora yielded to the soothing embrace of the 'Glittery Gold' and flowed with the peaceful embrace of the shrooms.

His mind wandered to a distant time and place where Galardil and Ralesorn had been avenging the death of their father, as they waged one of their personal crusades against some rather brutal Orcs.

They made the acquaintance of another Kith-jora Cleric by name of 'Loco' Fungi Hammer who introduced Galardil to the consumption of 'Glittery Gold' mushrooms to enhance his visions and perceptions with many rather interesting insights.

'Glittery Gold'
'Loco's hallucinogenic shrooms are called 'Glittery Gold' that have long purple stems that branch out into 5 tendrils with glittery gold specks on the small bulbous ends (about an inch in length and 1/4 inch stem and tendrils) and they obviously affect all 5 physical senses and more!

'Loco' has plenty of these in a bag in his Dwarven War Tunic to keep his mind and senses occupied.

Galardil aids 'Loco' in tracking and rescuing some young Khord children from the clutches of a vile gang of Goblin Raiders and is persuaded to help escort them back to Khord country, where the Half Syl is awarded an Emerald gem to braid in his blonde hair as he is unable to grow a beard ala Khord

'Loco' gifts him with a Khord War Club and persuades him to explore the 'Caves of Madness' where he spends the next 3 years with 'Loco' zoned out on 'Glittery Gold' and the occasional pipe full of Syl Spore Stems in his finely crafted smoking pipe he had acquired in his travels among the Humans.

Galardil accompanied 'Loco' on a journey to replenish the Khord with plenty of Syl Spore Stems and was gifted with a generous supply of 'Glittery Gold' before they parted company on friendly terms.

He then sought out and spent some time with his brother Ralesorn, who by now had some mysterious dealings to attend to, so they decided they would meet again to celebrate their 75th birthday together in the Southern Kingdom of Maelamin near the Amban Aluir (Hillside Waters)

His brother failed to arrive for the celebration and Galardil spent the next two months staring into the Hillside Waters and pondering about what may have happened to his brother?

So the Cleric of Kith-jora began to search throughout the lands for his lost brother, having come into the company of a Human Fighter, a Human Bard Bounty Hunter, a Human Cleric of Merca, a Sylvari Paladin of Falloes, a Sylvari Mage and a Sylvari Bladesinger.

He has been adventuring with them in hopes of their finding his brother Ralesorn alive; hence, they have become his extended family for now!

Looping Thoughts

Galardil vaguely realized that his thoughts were lazily looping in a repeated circle of past puzzlements and ponderings in regards to his brother.

This was but one of the many effects of the 'Glittery Gold' shrooms that the Half Syl Cleric of Kith-jora had become accustomed to, having mixed a generous portion with the nutritious contents of his bowl, once he and his companions had been seated and served.

Drifting back to the reality of conversation between his companion Blair and the woman who merely responded to the rhetoric with her subtly seductive: "I do not know that I would call it 'strange', sir," she replies. "It is a foul night, what with this almost... evil fog hanging close by. And then, a troupe of armed strangers emerges from it? No," she pauses for a moment, "I don't find it so unusual. At least they did let us in."

Galardil allowed his enhanced senses to reach out into the crowded atmosphere of The Nicked Shill and beyond to the evil fog that was seeking to strangle the Crandel village and its populace!

He almost absently left off from stroking the Emerald Gem in the braid of his blonde hair, his right hand gently and unobtrusively floating to the eye patch covering his right eye, his fingertips tracing the outline of the Kith-jora emblem stitched upon his black eye patch.

There be too many unusual things this night, Galardil thought to himself as his fingers played upon the green and gold stitchings of a smooth stone disk portraying a maple tree upon his Holy Symbol, as deftly as a Bard would play upon a Flute. Too many unusual things this day and not quite usual this night ... no matter what tale the woman weaves to my companions!!

Galardil began humming to himself softly, then muttering a mixture of his known languages: Apononese, Sylvari, Khord and Goblinoid, as he allowed the sweet embrace of the 'Glittery Gold' to flow out over the uneasy atmosphere seemingly pervading the inn, calling upon Kith-jora to aid him!

"Who ... or What ... has Let Us In ... the Inn ... ?????"

(((Galardil casts Detect Magic as far and as wide as his 'Glittery Gold' enhanced senses will allow him to do so!)))


Posted on 2015-02-27 at 17:53:05.

 


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