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You are here: Home --> Forum Home --> Recent posts by Hammer
Topic: Treasure Seekers QnA
Subject: Heh


It is a Manual Ody

Not sure when you would have it available, as the cost is way more than I was going to alot you when you return to the Toothless Dragon Tavern!

Posted on 2013-06-26 at 05:15:50.

Topic: Treasure Seekers QnA
Subject: Out of Town


I will be leaving Thursday to go out of town and will be back sometime Monday, so not sure if I will have anything written while I am gone?

I do have a new Map, but we are a bit of a way away from when it will need posting!

What I do need to know is which injured characters are participating in the Rain Dance?

Not sure if I will have internet access where I am going, but am taking my laptop so I can at least type a bit of the next UpDate (as long as I have the free time to do so!)

Posted on 2013-06-26 at 04:59:28.

Topic: Treasure Seekers QnA
Subject: Ha Ha Ha


You would have to get a Tome that increases Dexterity!

Actually, without revealing any secrets, those who survive and make it back to the Toothless Dragon Tavern will have the opportunity to gear up (besides leveling up to 2nd Level when you return!) and there will be plenty of choices, since there is no telling how long it will take you to return after you all decide where to explore after returning from Tagea!

Posted on 2013-06-26 at 04:33:42.

Topic: Avatar of Cuteness
Subject: Hey Flirty


Blessed

Posted on 2013-06-25 at 18:57:08.

Topic: Nomachron: Blood Moon Rising Q&A
Subject: LOL


Sounds like a Plan Grugg

Especially with El as a shield

Posted on 2013-06-24 at 19:45:08.

Topic: Nomachron: Blood Moon Rising
Subject: No Ham, Just Goblins


Every now and then Guh-Amriel would stray from their group, seemingly on the hunt for wild boar to fulfil a promise to the halfling Tasso.

Of course the problem with this course lay in the fact that though the barbarian was skilled in both bow and spear, axe and knife, she was not among the finer trackers of her tribe, or among anyone for that matter. Her loud approach to almost everything did little to allow her any element of surprise, and she could not decipher boar tracks from the myriad of other prints and indentations along the route they travelled. Once the proud half elven warrior thought she had definitely found her quarry, only to trounce through the brush like a thundering army of one, to come across the already slain carcass of a small antelope looking beast, it's body already having provided sustenance to something higher up on the food chain, as it had recently been gorged upon by some other feral beast or beasts.

With the sun cresting the overhead veil and Guh Amriel returned to the party after shouts and screams of frustration finally allowed the others to find her amongst the tall grass. It would seem they would be going without their ham this day, much to the dismay of all,


Guh-Amriel was frustrated, her tracking skills were sorely lacking; while her shouts and screams were more from the realization that her inability to find any trace of wild boar, was in fact, the similar reason in many ways as to why she had not yet found any trace of her brother, Guh-Amrior!

She kept dwelling on the sight of the bloody carcass of the ravaged antelope, keeping a constant reminder that unseen predators were constantly on the prowl, even if the young Barbarian lacked the capacity to silently find them!

Thoughts of her father trying to teach her these things flashed back to her mind with grim amusement, but it was always her brother who paid attention to the ways of tracking and other such things that their father had seemingly failed to impart to his younger daughter.

It was always about the fighting and the rage!

At least her father had taught her well enough with the bow and arrows!

Plus, the worship of Tanil and the ever present inner drive to seek freedom, not only for herself, but for others she encountered along the path of life!

It was then that she heard the scream of the woman!

It would seem as though you have come across a small goblin encampment. Though its inhabitants do not seem to have yet seen you at your distance of roughly four hundred feet. You can clearly see them milling about the area. Most noticeable however would be remnants of a ransacked wagon, its canvas top shredded and one large wheel obviously shattered. Though more intricate details could not be made out from this distance, clear sight was not required for the party to hear the shrill scream of a woman desperate for her life coming from the area. The goblins around cheered at her terror, and more circled closer to the wagon, as others continued to stoke the fire preparing for an afternoon roast.

Charging around like a bull in a china shop in quest for wild boar to supply ham for her companions was one thing, but the young Barbarian had learned long ago that such actions were ill advised in situations such as these!

She adjusted her quiver of arrows, after selecting a proper shaft, notching it to her bow string, as she searched the faces of her companions, having learned months ago that it was best to listen for a battle plan from the other members of The Crimson Blades, rather than charge off into battle on her own!

Then she spat on the ground, growling in broken Common to no one in particular:

"Goblins Must Die!"

Posted on 2013-06-24 at 16:20:06.

Topic: Treasure Seekers QnA
Subject: Rain Dance Frequency


It is not like popping a Good Berry in your mouth or having a Cure Light Wounds Spell cast over you or being washed with water and bandaging your wounds!

Rain Dance is a Ceremony that cannot be interrupted, so you want to get it done when everything is relatively peaceful and no threat of battle!

No hourly limit or daily limit or weekly limit, just that the wounded must freely participate in the Rain Dance ceremony, which does not mean that your character is abandoning his or her deity!

However, that is where the Role Play comes in, it is available, but if the Paladin for example feels like he is compromising his faith, then he might not choose to participate and would need healing from some other Spell, and the Shaman also gets a +5 boost from Atira every time he casts a healing spell, so there you go!

[So even if a 1 is rolled for the Cure Light Wounds and only 1 Hit Point is restored, +5 more is added to the healing of Hit Points for a total minimum of 6 Hit Points restored by the Healing Spell of Cure Light Wounds!]

Just like the Eye Patches, where some of the characters put them on and some did not put them on!

Your choice if your character participates in the Rain Dance ceremony, or relies upon some other form of healing!

Remember: Casters have a certain set number of Spells that they may only cast Once per Day!

So out of 4 Spells, they do not get to cast one of those 2 or more times a day, they only get to cast them once per day, so they have to choose their casting wisely!

Posted on 2013-06-23 at 13:45:59.
Edited on 2013-06-23 at 13:53:11 by Hammer

Topic: Treasure Seekers QnA
Subject: If I Were Voting


My Vote Would Be Rain Dance Healing Now!

But I Am Only the Castle Keeper!

Posted on 2013-06-23 at 02:07:32.

Topic: A Single Stone... Q/A
Subject: Okay


From what I read, looks like Tek is itching to proceed with another UpDate!

So I just started writing my post and came up with a strategy for my character that I went ahead and posted, instead of drawing things out here in the Q/A

Posted on 2013-06-23 at 02:03:29.

Topic: A Single Stone...
Subject: Rescue Strategy


Deysor Twenty-Fourth, 1121
One Hour South of Graffton, Irvala Province
Brandost
Viewing the Captives
Morning


It didn’t take long to spot the captives, the forms of three bodies bound and gagged, tucked away into the shadow offered by the sheer side of the hill. Blood stained the ground all around the base of the slope, but no corpses were evident. Aside from looks of terror on the face of a young girl, they appeared unhurt. But it was her wide eyes and tear streaked cheeks that drew instant emotion from Ellice, who grabbed Desrik’s forearm, being the nearest to her, and squeezed tightly.

Adelror could feel her emotional pain and quickly formulated a plan to best utilize his abilities, with the rescue and safety of the captives foremost in the Cleric's thinking!

First, he went over to Elberon, pulled out the stones in his hand and blessed them, to provide the Wizard with 3 more potent missiles to use in his sling, when it was time for battle!

Thankfully Adelror came to him and he was distracted from his self-pitying. In his hand, Elberon noticed, were three large stones. When the Duskarn reached Elberon the cleric cast a spell upon the three rocks and handed them to Elberon.

“I am afraid Adelror that I may not be best suited to carry these, I have never even used a sling before I have only read the instructions to use such a weapon. I will however try my best, Thank you.”


Adelror nodded, for he had seen such a look in an untested warrior's face before. He had also heard the uncertainty in the voice of an untested warrior, before going into his or her first battle!

"Have No Fear!

"Yer Heart Will Give Ye Courage!

"Ye Be Not Alone!

"Ah Dell Roar Be Confident In Yer Ability!"


The Duskarn Cleric of Dareen gave Elberon a friendly slap against the Wizard's left arm with his now empty right hand, then turned his attention to Bailox, Desrik and Ellice.

He stood before the trio, explaining what must be done, at least from his own experience from rescuing slave captives from the Orc Breeding Pens!

As quickly and as simply as he could explain, he shared his plan that he would accompany Ellice to help free the captives. He would give her the knife from his left boot, so she could cut the ropes that had the captives bound.

Besides, it would be best for the traumatized captives to see a familiar face, which may or may not prevent them from crying out in relieved surprise, alerting their captives.

He could also tell that Ellice probably had no intention of staying behind, so he may as well provide her with something useful to do!

Adelror pointed to his 2 Throwing Axes, also explaining that they could be given to one or more of the captives, to help defend themselves, once they were free!

Adelror would brandish his Long Sword, protecting them as they made their escape!

He would make sure on the strength of his blade and the life of his own blood, that no captor would be able to harm another innocent ever again!

Satisfied that they understood his plan, he then approached the Druid Ja'aron to share his plan, while thinking to himself from past experience:

Always good to know who you are going into battle with for the first time! Especially if they have a better plan!

Posted on 2013-06-23 at 01:59:41.

Topic: Treasure Seekers QnA
Subject: Dance Fever Response


Ha Ha Ody

Did not mean to spoil anything!

Those other Healing Spells and the Pali Laying on of Hands are good for in the heat of battle, in case the Seekers are pinned down somewhere in the future someplace!

Rain Dance only effective when things are All Clear!

Like Now!



Posted on 2013-06-22 at 20:29:21.

Topic: Treasure Seekers QnA
Subject: Great Aftermath Posts


Not trying to get everyone to do the Rain Dance, just pointing it out that it is there!

Probably best to get everyone involved in some way, as you are inexperienced, but now have a battle under your belts as teammates!

Just decide who is healing who and in what manner!

Will allow some time for your decisions and Role Play in the Game Thread, so we know who I will be NPCing for the next UpDate?

Posted on 2013-06-22 at 15:56:40.

Topic: Treasure Seekers QnA
Subject: Rain Dance


Surprised that Ody did not mention the 'Rain Dance' which is why he brought his character back from another adventure and why I as a result assigned deities to every other character!

Posted on 2013-06-22 at 15:47:22.

Topic: Treasure Seekers QnA
Subject: Free to Post


Players are now free to post in the Game Thread for Role Play etc!

QnA is also open for discussion!

Examples: How best to restore lost Hit Points and what to do about the lost Armor Hit Points ???

And What About The 'Happy Water' ?????

Enjoy!



Posted on 2013-06-22 at 07:57:19.

Topic: Treasure Seekers
Subject: Combat Turn 1 Round 5


Jaufre was determined to do his best to eliminate the undead menace (S11) that sought to take his life!

His body hurt as he raised his sword arm, but he focused upon the task at hand, forcing himself to swing as hard as he could, but his blade passed harmlessly before the undead Skeleton Pirate!

He tried once more, but his body and blade were no longer a unified weapon, as the wounded skeleton grinned maniacally at the wounded Paladin, untouched by the second swing of his blade!

Mylos, the now wounded Gnome Bard, summoned up some reserve strength for hopefully, one final 'Dagger Dance', as he slashed with his primary weapon, aiming below the right knee cap of the undead skeleton!

His first attempt missed, even as he followed through with his off hand slice, but it too was a miserable failure!

The Gnome Bard continued his dance, following through once again with his primary weapon, this time dispatching his wounded foe in the now familiar cloud of dust and tiny pile of bone fragments!

The Luck of his deity Amber had seen him through the adversity!

Meanwhile, Areldor the Illusionist did not hesitate to move into position behind the undead skeleton (S11) that was seeking to end the life of the courageous Paladin!

With a prayer to Minerva and a mighty swing of his Club, the Illusionist ended the undead threat in a final cloud of dust and tiny pile of bone fragment splinters!

Having survived their first taste of combat, the Seekers gathered together, bonded by the blood shed and the bones broken this day!

Amur was able to recover only 6 of the 12 Sling Stones, the other half dozen expended missiles lost somewhere in the crevices of the rubble; whereas, both Tohmas and Mylos were able to retrieve their lone Arrow and Bolt, intact enough if they were needed for any future battle.

Tohmas, Vincent, Mylos and especially Jaufre were in need of having their wounds tended to and their health restored to full capacity!

But it was the soothing sound of the 'Happy Water' somewhere not far to the north, that now called for their attention; its musical melody carried on a slight breeze, to the battle weary ears of the Seekers!

Note from the Castle Keeper:

Game Thread Now Open for Role Play!

Hit Points
Amur 'Nimblefingers' of the Red Buttons [Half Elf of Elf Lineage/Rogue] 9/9
Tohmas Goodwood [Human/Druid] 6/9
Willem Bariendul [Human/Fighter] 12/12
Maithias Crowmarhte aka Crow [Elf/Ranger] 12/12
Vincent Wysman [Human/Knight] 10/13
Bartimeous Dathier [Human/Cleric] 11/11
Mylos Goldspinner [Gnome/Bard] 7/10
Jaufre Vanvoie [Human/Paladin] 6/12
Elyra Nightshade [Elf/Bard] 11/11
Areldor Glanolwath [Half Elf of Human Lineage/Illusionist] 7/7

Armor Hit Points
Amur 'Nimblefingers' of the Red Buttons [Half Elf of Elf Lineage/Rogue] 20/20
Tohmas Goodwood [Human/Druid] 20/20
Willem Bariendul [Human/Fighter] 29/30
Maithias Crowmarhte aka Crow [Elf/Ranger] 30/30
Vincent Wysman [Human/Knight] 18/20
Bartimeous Dathier [Human/Cleric] 30/30
Mylos Goldspinner [Gnome/Bard] 27/30
Jaufre Vanvoie [Human/Paladin] 14/20
Elyra Nightshade [Elf/Bard] 30/30
Areldor Glanolwath [Half Elf of Human Lineage/Illusionist] None/None

Missile Arsenal
Amur 'Nimblefingers' of the Red Buttons [Half Elf of Elf Lineage/Rogue] 14/20 Sling Stones
Tohmas Goodwood [Human/Druid] 20/20 Arrows
Maithias Crowmarhte aka Crow [Elf/Ranger] 20/20 Arrows
Mylos Goldspinner [Gnome/Bard] 24/24 Bolts
Elyra Nightshade [Elf/Bard] 40/40 Arrows


Posted on 2013-06-22 at 07:46:17.

Topic: Treasure Seekers QnA
Subject: Am Now ...


..... Putting the Finishing Touches on the Round Five developments!

Posted on 2013-06-22 at 07:33:52.

Topic: Treasure Seekers
Subject: Combat Turn 1 Round 4


Bartimeous stubbornly refused to give up trying to eliminate the skeleton (W10) that had remained unscathed thus far!

His renewed effort was rewarded, as his blessed War Hammer crushed the ribs of his foe, bursting into a cloud of dust and a tiny pile of bone splinters, unable to arise again!

Tohmas was another Seeker who was not about to allow his misfortunes dictate his future successes!

His renewed determination was unshakeable, even when the first swipe of his quarterstaff failed to come close to the skeleton (W5) that was at his left side!

However, his second attempt unleashed all of his pent up frustration, totally obliterating his foe, as his blessed weapon connected with its ribcage, reducing it to a tiny pile of bone slivers amid a cloud of dust, ensuring that the undead would not rise again!

Crow moved himself into position behind the remaining previously wounded skeleton (W4) that was a threat to the Shaman, if the Toothless Dragon Eye Patch somehow lost its enthrallment over their undead foe.

The Elf Ranger once again drove the pommel of 'Twinkle Twinkle' to strike the back of its head, which only took a moment for the undead to collapse in a cloud of dust and tiny bone fragment splinters!

Further south, Willem was once again on the move, positioning himself directly behind skeleton (W11) and diagonal striking distance to the other skeleton (W12) that still posed a threat to the living, especially the Cleric!

Bringing his Broadsword in a sweeping arc intended to slash the undead (W11) where its neck met its right shoulder, the mighty blow sliced through the undead like passing through hot butter, followed by the now familiar cloud of dust and tiny pile of bone splinters!

The brawny Fighter turned in one fluid motion, sweeping his weapon sideways to make contact with the ribcage of the remaining foe, but he momentarily lost his footing on the rubble, causing his blade to pass harmlessly through the air!

But it was only a momentary slip, that did not hinder another sweeping blow, that came within a hair of slicing its intended target, but he once again momentarily lost his balance, as his final swing failed to come close to connecting with bone!

Vincent had followed the strategy of the Fighter, moving behind the Cleric to protect his back, positioning himself in a diagonal vantage point to attack without mercy!

Once again Mars shown favorably upon the young Knight, as his Short Sword separated the head of the undead (W12) from its body, followed by the now customary cloud of dust and tiny pile of bone fragments, splinters that would not rise to threaten any more living beings!

Mylos chose not to retreat, but rather pressed his advantage against his remaining two foes (S1) and (S2); continuing his 'Dagger Dance' he made a clumsy fumble move that slashed into his Studded Leather Armor under his left arm! [-3 Hit Points & -3 Armor Hit Points]

In the same moment, his off handed Dagger missed (S1) by mere inches, but the Gnome continued his now painful dance, but this time his primary weapon found its mark below the left knee, staggering his undead foe!

He completed his dance as his off hand weapon sliced into the bone of its right shin, followed by the cloud of dust and tiny bone fragment splinters, marking the passing of yet another undead foe!

Jaufre was not a Paladin content to allow others to take risks, even with his own wounds slowing him down!

He moved a few feet to engage the skeleton (S13) that Areldor still had not eliminated with his Club!

The Paladin swung his Short Sword with as much strength as his aching body could muster, but his blade whistled harmlessly through the air, failing to slice into skeleton bone!

But the Paladin of Cedrus somehow tapped into some inner reserve of strength, arcing his blade down across the right shoulder of the undead foe, rewarded by the sound of metal biting into bone, followed by a cloud of dust and a tiny pile of bone fragments, signifying the demise of yet another undead foe!

Hearing the cry of pain from her fellow Bard, who had somehow sliced his armor with his own Dagger, the lady Bard Elyra danced over next to the skeleton (S2) that posed the greatest threat to the Gnome, especially if the effect of the Toothless Dragon Eye Patch had somehow been nullified by the Gnome's wounds!

Swinging her Short Swords, the Elf made a wide arc with her primary blade, that merely whistled in the wind it created, but her off hand swing struck the undead foe hard below its right shoulder, causing it to wobble like a drunk man, yet refusing to lose its undead state of being!

She gracefully spun in a circle, letting her 'Dagger Dance' flow into her twin Short Swords, as she made another arc with her primary blade, missing her undead foe by a wide margin!

Her follow through with her off hand blade failed to connect metal with bone!

It was now up to Areldor to find a way to help put an end to this undead menace of Skeleton Pirates, so he moved over 10 feet to where the lady Bard had previously been in position to confront the skeletons (S11) and (S12), brandishing his Club with renewed vigor!

He first swung his Club at the previously wounded (S12), but missed his target by a wide margin!

Yet the Illusionist seemed to be at one with his Club, following through with an enormous blow to the chest of his undead foe, obliterating the Skeleton Pirate into yet another cloud of dust and tiny pile of splintered bone fragments, unable to harm any living being ever again!

But the Illusionist was not yet finished, as he spun around with his Club, missing his target by the widest of margins, spinning around another time to no avail, missing once again by a wide margin!

Skeleton (S2) stood between a 'rock' and a 'hard place', still unable to raise its weapon against the gaze of the Toothless Dragon Eye Patches worn by Mylos and Elyra!

However, Skeleton (S11), although unable to bear its cutlass against the Toothless Dragon Eye Patch worn by Areldor, it was drawn towards the living essence of the Paladin of Cedrus, Jaufre, who could only watch the slow advance of the undead horror, praying that Cedrus spare his life this day!

He faced his undead foe fearlessly in that moment, watching as its blade arced downward, impacting upon his leather armor that covered his aching chest, biting into his armor!

Cedrus had stood with the Paladin at that moment, for the only damage done by the blade, was another cut in his armor! [-0 Hit Points & -1 Armor Hit Points]

Note from the Castle Keeper:

Seekers have the first Initiative for the fifth round of combat against the Skeletons!

Hit Points
Amur 'Nimblefingers' of the Red Buttons [Half Elf of Elf Lineage/Rogue] 9/9
Tohmas Goodwood [Human/Druid] 6/9
Willem Bariendul [Human/Fighter] 12/12
Maithias Crowmarhte aka Crow [Elf/Ranger] 12/12
Vincent Wysman [Human/Knight] 10/13
Bartimeous Dathier [Human/Cleric] 11/11
Mylos Goldspinner [Gnome/Bard] 7/10
Jaufre Vanvoie [Human/Paladin] 6/12
Elyra Nightshade [Elf/Bard] 11/11
Areldor Glanolwath [Half Elf of Human Lineage/Illusionist] 7/7

Armor Hit Points
Amur 'Nimblefingers' of the Red Buttons [Half Elf of Elf Lineage/Rogue] 20/20
Tohmas Goodwood [Human/Druid] 20/20
Willem Bariendul [Human/Fighter] 29/30
Maithias Crowmarhte aka Crow [Elf/Ranger] 30/30
Vincent Wysman [Human/Knight] 18/20
Bartimeous Dathier [Human/Cleric] 30/30
Mylos Goldspinner [Gnome/Bard] 27/30
Jaufre Vanvoie [Human/Paladin] 14/20
Elyra Nightshade [Elf/Bard] 30/30
Areldor Glanolwath [Half Elf of Human Lineage/Illusionist] None/None

Missile Arsenal
Amur 'Nimblefingers' of the Red Buttons [Half Elf of Elf Lineage/Rogue] 8/20 Sling Stones
Tohmas Goodwood [Human/Druid] 19/20 Arrows
Maithias Crowmarhte aka Crow [Elf/Ranger] 20/20 Arrows
Mylos Goldspinner [Gnome/Bard] 23/24 Bolts
Elyra Nightshade [Elf/Bard] 40/40 Arrows


Posted on 2013-06-22 at 06:42:25.
Edited on 2013-06-22 at 06:43:48 by Hammer

Topic: Treasure Seekers QnA
Subject: Several Delays


Been working on round 4, but I keep getting interrupted with phone calls and tending to the dog

Am trying to get this done and posted before I go to sleep!

Posted on 2013-06-22 at 05:10:01.

Topic: Treasure Seekers
Subject: Combat Turn 1 Round 3


Skeleton Pirates from the West continued their march towards the Seekers until each was confronted with one or more opponents, swinging their cutlasses to claim their lives!

(W1) and (W2) attacked Crow from his right side and face-to-face respectively! Fortunately for the Ranger, each blade narrowly missed him!

Amur was surprised that the skeleton (W3) facing him failed to bring its cutlass to bear upon his exposed body! Could that have been a glint of recognition somewhere within that gruesome skull glaring at him? Perhaps the Eye Patch would provide 'Safe Passage!'

Fortunately for the self wounded Shaman Tohmas the skeletons (W4) and (W5) that had positioned themselves between the Rogue and himself, plus next to his left side respectively, also seemed to be enthralled by his Toothless Dragon Eye Patch, unable to bring their cutlasses to bear against the Shaman!

(W6) and (W7) were now confronting Willem on his right side and face-to-face, menacing him with their cutlasses, as they attempted to slay him!

The blade from (W6) whistled through the air, a few inches from his chest, but the blade from (W7) bit into his studded leather armor, without damaging his upper torso! [-0 Hit Points & -1 Armor Hit Points]

Vincent the Novice Knight was not so fortunate, as the blade from (W bit into his leather armor, the skeleton seemingly grinning at him eye-to-eye, as the cutlass made its impression in his upper body! [-3 Hit Points & -2 Armor Hit Points]

However, it was a clean miss from the blade of (W9) that chose to target his left shoulder, rather than the right shoulder of the Cleric to its immedate right.

Bartimeous still had to face 3 attacking skeletons, as (W10) that was facing him almost nose-to-nose swung way wide; followed by (W11) facing his left shoulder from a diagonal position, swung a bit short of its intended target; followed by (W12) on his left side that raised its cutlass to strike the Cleric, but made a clumsy, fumbling attempt to slash him with its blade, but seemed unable to hold its weapon aloft, as gravity pulled his sword arm back down to its side!

(W13) split off on its own, drawn to the wounded Paladin Jaufre, seeking to strike him on his right shoulder, from a diagonal position!

Cedrus had shown mercy this day, as the blade failed to come even close to the Paladin!

Meanwhile, the skeletons (W14) and (W15) still were unable to bring their arms to bear against the Gnome Bard Mylos, nor did they attempt to move away from him!

The same held true for (S1) and (S2) that could not attack the Gnome Bard; as was the case with (S11) and (S12) menacing Elyra; along with (S13) standing in front of Areldor, unable to strike the seemingly vulnerable Illusionist with its upraised cutlass!

(S14) and (S15) had no such restraint against the Paladin Jaufre, as they swung their deadly cutlasses, (S14) cleaving only air with its blade!

The Paladin winced with pain as the familiar bite of the cutlass blade brandished by (S15) bit its way through his leather armor, drawing blood once again! [-3 Hit Points & -2 Armor Hit Points]

Jaufre winced with pain as he instinctively struck back with his Short Sword in response to his tormenter!

His first swing proved more than the skeleton could bear, as it disintegrated into a pile of dust and bone splinters, unable to bleed the Paladin ever again!

Without a pause, he swung his blade in a circular arc towards (S14), connecting with a vicious slash, causing the skeleton to wobble and bend its knees, but it refused to yield to the blow of the blade!

Areldor swung his Club again, nearly drunk with the thrill of battle, as he brought it to bear against the skeleton (W13) that had joined the battle against the beleaguered Paladin!

His Club bashed through its target like a bull in a china shop, as his foe dissipated into a cloud of dust and tiny pile of bone splinters!

His momentum spun him towards the last immediate threat to the Paladin, obliterating the skeleton with a blow to its ribcage, resulting in another cloud of dust and even tinier pile of bone splinters!

Then the Illusionist swung his Club towards his own immediate threat (S13) that still was unable to attack him, nor did it seem to try to avoid the oncoming blow!

Nor did it have to, because the Club missed its mark by a wide margin, before missing again by a somewhat narrower margin!

Elyra gripped her twin Short Sword blades with renewed vigor, slicing at (S12) and missing wide with her primary hand, but managing to weakly connect against a left leg bone with her off handed swipe!

Undaunted, she lashed out again with her provocative 'Dagger Dance', narrowly missing with her primary hand weapon and again missing by a slightly larger margin with her off hand blade!

Mylos meanwhile, had his own Gnome variation of a Dagger Dance with his Twin Daggers!

He did not appreciate being crowded in by hostile skeletons, even if his Eye Patch seemed to be holding them at bay!

So the Gnome Bard chose to clear a path of retreat for himself, in case the unnatural effect somehow wore off, as suddenly as it had taken effect on the advancing skeletons!

His first right handed swipe at the previously wounded skeleton (W14) directly behind him went way wide of its mark, while his off hand swipe was even more off target, but as he swung around for a more determined sweep, the Gnome was rewarded with a positive slice of the kneecaps, resulting in the now customary cloud of dust, followed by a tiny pile of bone splinters!

Almost as an afterthought, he swept his final off hand slice towards the shin of the skeleton (W15) that threatened his right side, also leaving this previously wounded foe a mere small cloud of dust and tiny pile of bone splinters, no longer a threat to any living being!

Bartimeous met his foe (W10) head on, swinging his blessed War Hammer at its ribcage, but missing his target by several inches!

Vincent made a quick decision to make some room for the Cleric to have more space to maneuver against their foes, taking his first swing against the skeleton (W9) that stood between the two Seekers!

Mars must have guided his sword arm, as the blade splintered the skull, before his foe disappeared in a cloud of dust and tiny fragments of bone splinters!

Then he swung his blade at the skeleton (W directly in front of him, slicing it across the front of its ribcage, with the same result of dust and bone splinters!

Swinging his blade towards the skeleton (W7) that was confronting his new found friend Willem, the Knight missed by several inches, before dispatching the undead with a slice to its neck, producing another cloud of dust and tiny pile of bone splinters!

That left Willem only the skeleton (W6) to his immediate right. The first sweep of his Broadsword severed the head from the body, before the skeleton evaporated in a cloud of dust and tiny pile of bone splinters!

He followed through with his swing, but there were no more Skeleton Pirates within reach of his blade!

Tohmas must have been hurting more than he realized, or perhaps he was just subconsciously leery of wounding himself again with his own weapon? Whatever the case, the Shaman barely missed the skeleton (W4) that was next to Amur, while his second swing missed by a greater margin!

Amur was persistently continuing his attack with his Sling Stones, as he hurled one directly in front of him at close range against the skeleton (W3) that stood almost motionless before him!

The stone bounced off its skull, but did not fall, so Amur slang a second stone, hitting its mark in almost the same place, but still the skeleton stood defiantly!

The third stone obliterated the skeleton in a cloud of dust and tiny pile of bone splinters, no longer standing defiantly against the Rogue!

In another swift motion, he slang a fourth stone against the skeleton (W4) that the Shaman had tried to eliminate without success, bouncing it off its skull, merely causing the skeleton to sway unsteadily!

Crow drove the pommel of 'Twinkle Twinkle' into the chest of the skeleton (W2) that seemed to snarl at the Ranger, before it burst into a cloud of dust and tiny pile of bone splinters!

Then he swung the pommel of 'Little Star' into the ribcage of the skeleton (W1) that had threatened him on his right side, satisfied that it too disappeared before his eyes in a cloud of dust and tiny pile of bone splinters, unable to rise again!

Note from the Castle Keeper:

Seekers have the first Initiative for the fourth round of combat against the Skeletons!

Hit Points
Amur 'Nimblefingers' of the Red Buttons [Half Elf of Elf Lineage/Rogue] 9/9
Tohmas Goodwood [Human/Druid] 6/9
Willem Bariendul [Human/Fighter] 12/12
Maithias Crowmarhte aka Crow [Elf/Ranger] 12/12
Vincent Wysman [Human/Knight] 10/13
Bartimeous Dathier [Human/Cleric] 11/11
Mylos Goldspinner [Gnome/Bard] 10/10
Jaufre Vanvoie [Human/Paladin] 6/12
Elyra Nightshade [Elf/Bard] 11/11
Areldor Glanolwath [Half Elf of Human Lineage/Illusionist] 7/7

Armor Hit Points
Amur 'Nimblefingers' of the Red Buttons [Half Elf of Elf Lineage/Rogue] 20/20
Tohmas Goodwood [Human/Druid] 20/20
Willem Bariendul [Human/Fighter] 29/30
Maithias Crowmarhte aka Crow [Elf/Ranger] 30/30
Vincent Wysman [Human/Knight] 18/20
Bartimeous Dathier [Human/Cleric] 30/30
Mylos Goldspinner [Gnome/Bard] 30/30
Jaufre Vanvoie [Human/Paladin] 15/20
Elyra Nightshade [Elf/Bard] 30/30
Areldor Glanolwath [Half Elf of Human Lineage/Illusionist] None/None

Missile Arsenal
Amur 'Nimblefingers' of the Red Buttons [Half Elf of Elf Lineage/Rogue] 8/20 Sling Stones
Tohmas Goodwood [Human/Druid] 19/20 Arrows
Maithias Crowmarhte aka Crow [Elf/Ranger] 20/20 Arrows
Mylos Goldspinner [Gnome/Bard] 23/24 Bolts
Elyra Nightshade [Elf/Bard] 40/40 Arrows


Posted on 2013-06-22 at 01:03:19.

Topic: Treasure Seekers QnA
Subject: Yes


For this first encounter I had asked everyone to state their combat intentions by Wednesday, so I would be able to have this done by the weekend, due to the amount of skeletons and number of Players that I am dealing with in this encounter!

This will not be the Norm for future encounters, but I decided it was necessary to do it this way right out of the gate, so we could get on with the adventure and not get bogged down battling Skeleton Pirates for the next two or three weeks!

Posted on 2013-06-22 at 00:45:52.

Topic: Treasure Seekers QnA
Subject: Awp


Had to re-edit a bit for Elyra as she is doing a 'Dagger Dance' with her twin Short Sword blades!

Posted on 2013-06-21 at 21:24:47.

Topic: Treasure Seekers QnA
Subject: Trailer Clip


Shows the Paladin bleeding, but still fighting, against the onslaught of 3 Skeleton Pirates!

Posted on 2013-06-21 at 20:28:41.

Topic: Treasure Seekers QnA
Subject: Still Configuring Round 3


I just completed typing the attack actions of the Skeleton Pirates, so just have to configure and type the retaliation from the Seekers before posting results!

Posted on 2013-06-21 at 20:18:03.

Topic: Treasure Seekers QnA
Subject: Okay Gang


First 2 Rounds are poated now!

Please refrain from any 'in game' posting until the problem with the Skeleton Pirates is totally resolved and then you can write about licking your wounds, salving your wounded pride, your triumphs, disappointments etc!

Posted on 2013-06-21 at 16:07:16.

Topic: Treasure Seekers
Subject: Combat Turn 1 Round 2


Mylos closed the gap against his targeted skeleton (S4) with his double Daggers ready to test their blades against bones!

His primary right handed weapon found its mark as it slashed above the left knee cap, staggering the Skeleton Pirate, before his off handed slash above the right knee cap reduced the undead to a pile of dust and bone splinters!

Elated, the Gnome Bard targeted the adjacent skeleton (S3) and was thrilled as the luck of Amber his deity was shining favorably upon him, as the skeleton suffered a vicious slash below its right knee that left it a pile of dust and bone splinters, unable to harm another living being!

However, in his excitement, the inexperienced Gnome missed wide with his off handed swipe at the other adjacent skeleton (S5).

Jaufre was thankful that some of his comrades had joined the attack against the skeleton invasion from the south, as he swung his short sword at the skeleton (S10) that was eerily leering at the Paladin.

Fearlessly leaping forward as his blade reduced his foe to a pile of dust and bone splinters, the Paladin held his wooden shield high, as he swung his weapon a second time, splitting the skull of the targeted skeleton (S20) with a critical hit, as it burst into a pile of dust and bone splinters!

Areldor was too busy focusing on his next target to realize how the others were faring, as he stepped forward and swung his Club at another skeleton (S1 that was immediately pulverized into a pile of dust and bone splinters!

The enthusiastic Illusionist swung his Club towards the skeleton (S19) closest to Jaufre, but missed way wide, the momentum of his intended blow causing him to turn a full circle that must have caused Minerva to smile, as his Club crushed its ribcage, reducing it to a pile of dust and bone splinters!

With a grunt of triumph, the Illusionist managed to flow with the momentum of the Club, somehow by the aid of Minerva no doubt, guiding it to smash the chest of the other adjacent skeleton (S17) as it evaporated in a cloud of dust and bone splinters!

Elyra stepped forward to continue her dance with her twin blades, slashing at the frontline skeleton (S5) diagonal to Mylos, her primary blade leaving its tell tale mark across its right ribcage!

Her off hand slash was much more vicious, connecting with its back, as it disintegrated into a pile of dust and bone splinters!

She continued her deadly 'Dagger Dance' with her twin Short Sword blades, as her primary weapon slashed across the jaw of the nearest back row skeleton (S16), causing it to wobble precariously; while her weak, but effective, off handed slash made just enough contact with its neck to reduce the undead foe to a pile of dust and bone splinters, unable to rise again to harm any living being!

Meanwhile, further north, the self bloodied Tohmas took another determined swing with his blessed quarterstaff against the slightly damaged skeleton (E4); however, the Shaman seemed to be worse than a rookie fighter, as the staff slipped, hitting him on the forearm, causing his strength to slip away in small droplets of blood (-1HP).

Although the Shaman was staggering a bit from his own self inflicted wounds, he did somehow manage to swing his blessed quarterstaff in a weakly executed move, catching his foe under the left armpit, resulting in a pile of dust and bone splinters, courtesy of Atira blessing his weapon with greater power to dispatch his undead foe!

Crow moved himself into position to protect his stricken friend, savagely bludgeoning the nearest skeleton (E2) into a pile of dust and bone splinters with the hilt of his Long Sword 'Twinkle Twinkle'; while his attempt against the adjacent skeleton (E1) with his Short Sword 'Little Star' was unsuccessful by a wide margin.

Undaunted, the Elf Ranger drove the hilt of 'Twinkle Twinkle' into the forehead of the menacing skeleton, which burst into a pile of dust and bone splinters, like so many of its now fallen brethren!

Amur decided to take aim against the lone skeleton (E6) southeast of his position, connecting with his first shot that made the lone foe wobble precariously, before his second shot reduced the skeleton to a pile of dust and bone splinters!

Quickly the Rogue tried to launch his third stone against the advancing line of Skeleton Pirates approaching from the west, but his stone fell far short of its intended target (W3); however, he slang a fourth stone that fell even much shorter!

Almost infuriated that he no longer had any nearby targets to demolish, Bartimeous moved 10 feet to the west, pausing to focus his anger, while waiting for the approaching Skeleton Pirates to draw within striking distance!

Willem decided to employ the same tactic, while Vincent followed suit at his side, each moving 10 feet west, waiting for the Skeleton Pirates to get close enough to battle!

West Skeleton Pirates marched straight ahead another 30 feet, except for the (W14) that stopped behind Mylos and the (W15) that stopped next to the Gnome Bard's side!

South Skeleton Pirates (S2) marched 10 feet to the east, stopping in front of Mylos, while (S1) followed behind, stopping within striking distance of the Gnome Bard.

(S15) marched 25 feet east to stand in front of Jaufre; (S14) also marched 25 feet east to be in striking distance of both Jaufre and Areldor; (S13) marched 25 feet east to stand in front of Areldor; (S12) marched 25 feet east to be in striking distance of both Areldor and Elyra; while (S11) marched 25 feet east to stand in front of Elyra.

As the Skeleton Pirates raised their cutlasses to simultaneously attack Mylos, Elyra, Areldor and Jaufre; a spark of recognition seemed to register somewhere within the undead foes!

Fortunately for Areldor, Elyra and Mylos; the decision to wear their Eye Patches had proven to be a wise choice, for as the skeletons raised their cutlasses to strike their intended targets, the 'sight' of the Toothless Dragon insignia gave them pause, for they were unable to strike with their weapons!

On the other hand, Jaufre was not wearing his Eye Patch, making him a living target as the cutlasses from (S15) and (S14) sought to bleed his living flesh this day!

Jaufre felt the impact of the blade from (S15) slashing into his Leather Armor, feeling the pain of the blow weakening his stamina! [-3 Hit Points & -2 Armor Hit Points]

Fortunately for the Paladin of Cedrus, although the blade from (S14) also found its mark against his chest, the force of the slash was too weak to penetrate his leather armor! [-0 Hit Points & -1 Armor Hit Points]

Note from the Castle Keeper:

Skeletons have the first Initiative for the third round of combat against the Seekers!

Hit Points
Amur 'Nimblefingers' of the Red Buttons [Half Elf of Elf Lineage/Rogue] 9/9
Tohmas Goodwood [Human/Druid] 6/9
Willem Bariendul [Human/Fighter] 12/12
Maithias Crowmarhte aka Crow [Elf/Ranger] 12/12
Vincent Wysman [Human/Knight] 13/13
Bartimeous Dathier [Human/Cleric] 11/11
Mylos Goldspinner [Gnome/Bard] 10/10
Jaufre Vanvoie [Human/Paladin] 9/12
Elyra Nightshade [Elf/Bard] 11/11
Areldor Glanolwath [Half Elf of Human Lineage/Illusionist] 7/7

Armor Hit Points
Amur 'Nimblefingers' of the Red Buttons [Half Elf of Elf Lineage/Rogue] 20/20
Tohmas Goodwood [Human/Druid] 20/20
Willem Bariendul [Human/Fighter] 30/30
Maithias Crowmarhte aka Crow [Elf/Ranger] 30/30
Vincent Wysman [Human/Knight] 20/20
Bartimeous Dathier [Human/Cleric] 30/30
Mylos Goldspinner [Gnome/Bard] 30/30
Jaufre Vanvoie [Human/Paladin] 17/20
Elyra Nightshade [Elf/Bard] 30/30
Areldor Glanolwath [Half Elf of Human Lineage/Illusionist] None/None

Missile Arsenal
Amur 'Nimblefingers' of the Red Buttons [Half Elf of Elf Lineage/Rogue] 12/20 Sling Stones
Tohmas Goodwood [Human/Druid] 19/20 Arrows
Maithias Crowmarhte aka Crow [Elf/Ranger] 20/20 Arrows
Mylos Goldspinner [Gnome/Bard] 23/24 Bolts
Elyra Nightshade [Elf/Bard] 40/40 Arrows


Posted on 2013-06-21 at 16:01:33.
Edited on 2013-06-21 at 21:22:00 by Hammer

 


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