The Red Dragon Inn - home of the Audalis campaign setting.  Online D&D gaming, art, poerty, stories, advice, chat, and more

We currently have 4063 registered users. Our newest member is Hammeyaneggs.
Online members:
Username Password Remember me
Not a member? Join today! | Forgot your password?
Latest Updated Forum Topics  [more...]
Gaming surveys - What game do you own the most books for... (posted by CyrDraconis)What game do you own the
Q&A Threads - Return to Charadun - Q&A (posted by Chessicfayth)Return to Charadun - Q&A
Posting Games - The Morphing Game (posted by Chessicfayth)The Morphing Game
Posting Games - The One Word Game (posted by TannTalas)The One Word Game
Recruitment Threads - Return to Charadun - Recruitment (posted by Eol Fefalas)Return to Charadun - Recr
Latest Blog Entries
Revenge of the Drunken Dice
Latest Webcomics
Loaded Dice #80: Priorities
RPG MB #15: Master of the Blade
Floyd Hobart #19: High School Reunion IV
There are currently 4 users logged into DragonChat.
Is the site menu broken for you? Click here for the fix!

You are here: Home --> Forum Home --> Recent posts by Hammer
Topic: Pirates of Ratan Player Recruitment
Subject: Fighter/Rogue is Taken


Raven has decided to play either a Half Elf Fighter/Rogue or a Human Fighter/Rogue/Illusionist.

This depends upon which concept he finally decides to go with, as I have approved either concept for this adventure!

Posted on 2013-07-09 at 17:25:45.

Topic: Treasure Seekers QnA
Subject: Correct Ziklag


Half Elf with Human Lineage has No Twilight Vision!

Posted on 2013-07-09 at 02:50:57.

Topic: Treasure Seekers QnA
Subject: Hey Ody


In C&C the Bards do not have magic spells!

But the Gnome Bard has a few spells because of his Gnome Race Traits!

Your Order is pretty well thought out, plus can get the Seekers to the position where I can post the Map!



Posted on 2013-07-09 at 00:55:08.

Topic: Treasure Seekers QnA
Subject: Hey Tann


All Rangers get a +2 in the Woods; however, you also get a +2 to find Traps and a +2 move silently as a Ranger Modifier for Elf Race!

Therefore, I will allow the +4 combination in the Woods, while allowing a +2 elsewhere for Elf Racial Traits Attribute Modifier!

Posted on 2013-07-08 at 19:04:45.

Topic: Pirates of Ratan Player Recruitment
Subject: Multi Classing


I am Considering that Multi Class Characters have a Level 3 in each Class!

Human Characters would be a maximum 3/3/3 Level 3 Character and Non Humans, of course, would be 3/3 Level 3 Characters!

If you choose a Human Character and only want to have 2 Classes instead of the maximum 3 Classes, then that is just fine with me!

Each Character would obviously be a Figher (afterall,your character has been pirating for over a year!) and Fighters must choose a Weapon to Specialize with when Fighting!

Prime Attribute for Fighter is Strength, so Strength would be your first Prime Attribute!

Should you choose a Ranger for your Second Class, a Ranger has a Prime Attribute of Strength, so you would get to choose a Second Prime Attribute from the other 5 Attributes (for Non Humans) and would get to choose a Third Class (if you want to!) for a Human Character and have the Second Prime Attribute for the Third Class chosen, plus choose a Third Prime Attribute for the Human!

A Fighter/Cleric Multi Class Elf or Dwarf or Half Elf or Gnome would have Strength/Wisdom as the 2 Prime Attributes!

Second choice for a Class is up to the Player (Second and a possible Third Choice for Human Characters!)

So each of the 5 Characters are Multi Classed as being a Fighter/????? or Fighter/?????/????? (Human)

It would take a longer time involved to gain Experience to Level Up, but when a Character attains Level 4, it will be with both Classes or all 3 Classes leveling up to Level 4 at the same time!

Therefore, depending upon your Multi Class choice, some Characters will level up sooner than others!

I will also factor in Player Participation!

Again, there will be a Maximum of 5 Players and there are still 4 openings for this adventure, as Raven is the first Player participating in this particular game!



Posted on 2013-07-08 at 16:42:59.

Topic: Treasure Seekers QnA
Subject: Little Hint


Only Gnomes and Dwarves have Dark Vision to see in the total dark and Mylos is a Bard (he and Elyra have an important function in this phase of the adventure, as does Amur for the same reason!)

There is No Dwarf among the Seekers as Dagger was back at the beach defense the last the Seekers saw him!

Elves and Half Elves with Elven Lineage have the Enhanced Vision from the torch light, which includes Crow and Elyra (Ranger and Bard); while Amur is a Rogue with the Twilight Vision and Areldor is an Illusionist with Human Lineage, so No Twilight Vision for him!

Both Crow and Amur have +2 to find traps as a Ranger and a Rogue with their lineage; but the Ranger is more suited to finding Traps in a wilderness setting (which this cavern is not technically!) and the Rogue does have the ability to detect Traps!

Little Hint
Before removing the rubble, the Seekers can tell that the step is wide enough for 2 characters (maybe 3) but will have a clearer understanding when the rubble is moved to expose the Step and the Seekers proceed to the point where I am able to Post the Map!

Posted on 2013-07-08 at 06:32:11.

Topic: Treasure Seekers QnA
Subject: Good Plan Tuned


Mylos the Gnome Bard is the only character who has Dark Vision (ability to see in the dark).

Amur the Half Elf (Elven Lineage)Rogue has enhanced vision in Torchlight, as does Crow the Elf Ranger and Elyra the Elf Bard.

Once the Blast clears away enough rubble for the characters to gain access to the steps leading down into the cavern, who enters and in what order?

Does Mylos enter by himself to have a look around, or do you send in the Rogue and Ranger (check for Traps) and possibly the Bard Elyra to have a look around by torchlight with their enhanced senses of vision ????

Or does everyone pile inside ??? And in what Order ?????

Once the area has been revealed then I can post the Map!

Posted on 2013-07-07 at 13:46:17.

Topic: Treasure Seekers QnA
Subject: Good Eye Ody


So now you all decide just how you are going to make the Torches with shards of Wood (some of you have Daggers!) and also decide if you will be using any of the Cutlasses for your Torches! ?????



Posted on 2013-07-07 at 04:45:33.

Topic: Treasure Seekers QnA
Subject: Workable Plan


Sounds like a Workable Plan to me!

Of Course, these actions all have to be covered in the game posts!



However, the Seekers need to decide among themselves as individuals if they are willing to use the Cutlasses from the Skeleton Pirates, who were actually former members of Mad Dog Muldoon's band of Stout Hearts!

There is a possibility that someone may be repulsed by the idea of using their weapons, especially now knowing their former identities!

Then again, it May Not Matter at all to any Seeker!

Posted on 2013-07-06 at 22:10:59.

Topic: Treasure Seekers QnA
Subject: Nope Tann


Only thing is that the Cutlasses are about a quarter mile away in a Pile, so someone or a few need to go collect the Cutlsses from the distant pile!



Posted on 2013-07-06 at 19:40:03.

Topic: Treasure Seekers QnA
Subject: Aha Tann


Great Thinking!

Bandages!

So what are the Characters wrapping Bandages around to make a Proper Torch with the Candles?

Posted on 2013-07-06 at 19:07:22.

Topic: Treasure Seekers QnA
Subject: Rags ???


So the Skeleton Pirates were reduced to a Cloud of Dust and Tiny Piles of Bone Splinters!

Good Thinking Tann!

Maybe enough Splinters to Burn! Maybe!

But there was Never Any Reference to the skeletons wearing anything!

It was the Paladin with his Insight from his Light Deity that the Skeletons were Pirate Skeletons!

Otherwise, the Paladin would have yelled "Skeletons!"

This seems to be shaping up as a Lesson Learned by First Level Characters that bringing Torches May Be Valuable!

Posted on 2013-07-06 at 19:04:53.

Topic: Treasure Seekers QnA
Subject: Hmmmm


Do not remember any reference to clothing on the Skeleton Pirates, because it was the Paladin who shouted out "Skeleton Pirates!" which would have been revealed to him by his deity!

But go ahead and discuss it among yourselves!

Tann, I did not realize that 5 Candles listed in Crow's Equipment were 5 Sticks of 8 Candles!

Something I Must Ponder!

Note
In my games, a Healing Potion (which you will be able to purchase back at the Toothless Dragon Tavern, whenever the Seekers return to Level Up and UpGrade Equipment and Weapons!) consists of 5 Measures of Healing Potion per Each Healing Potion bought by any character!

Posted on 2013-07-06 at 18:58:38.

Topic: Treasure Seekers QnA
Subject: Where is the Wood, Cloth or Oil ???


Good Thinking Ody!

But there is Not Much Wood around the rubble!

Where would you get the cloth for makeshift torches?

This is Not a Movie!

No Guarantee of Torches down the Steps or Below!

No Reference of Any Character Having Oil that I can see!

Posted on 2013-07-06 at 18:50:00.

Topic: Treasure Seekers QnA
Subject: Quick Equipment Check from TREASURE SEEKERS CHARACTERS


Okay Gang

1. I do not remember any reference of anyone bringing any Torches from the ship!

2. Several of you have Flint & Steel, but No Torches!

3. Mylos is the only one with a Spell which is Dancing Lights, but it only lasts 1 Turn = 6 Rounds!

4. Mylos does have a Tinder Box to light 10 fires!

5. Crow has 5 Candles!

6. Areldor does have an Open Lamp in his Equipment listing!

7. What to Do? What to Do? If the Cavern does not have sufficient lighting?

Because Every Character Does Not Have the Vision to See in the Dark, if there is no natural lighting below!

Posted on 2013-07-06 at 18:46:10.

Topic: Treasure Seekers QnA
Subject: Something to Consider


Did anyone consider bringing Torches in case their 'Treasure Seeking' led them into some dark places ???

Mylos does have Dancing Lights Spell, seeing he is a Gnome, but the Dancing Lights will only last for 1 Turn (6 Rounds!)

Posted on 2013-07-06 at 18:28:45.

Topic: Treasure Seekers QnA
Subject: Also Ody


All the Cutlasses have been left in a Pile to be picked up later, while the Seekers moved ahead to investigate the sound of the Happy Water!

Characters do not need the Cutlasses to go below!



Posted on 2013-07-06 at 18:25:54.

Topic: Treasure Seekers QnA
Subject: Map


I do have a Map (another crude hyroglyph ) to Post once the characters begin their ascent (Oops! Proper Word is Descent down the steps!) down the steps!

Map shows the layout of the 'terrain' and what is inside, before the characters reach the bottom!



So you all can decide what to do, then post your Role Play in the game thread, before I do a small UpDate and include the Map, so Players can continue their Role Play, while on their way down the steps!

Posted on 2013-07-06 at 18:09:30.
Edited on 2013-07-06 at 18:13:59 by Hammer

Topic: Treasure Seekers QnA
Subject: However Ody


After the Blast, the characters may still have to remove some of the rubble by hand to clear a way to walk down the steps into the cavern below!

Posted on 2013-07-06 at 18:07:06.

Topic: Treasure Seekers QnA
Subject: Yes Ody


The Minor Blast Dwarven Spell by the Cleric will cause him to lose -2 Hit Points, while doing 2d6 Concussive Damage to open the way by dislodging the rubble!

Unless the Players decide that their characters will be removing the rubble one stone or rock at a time?



Posted on 2013-07-06 at 18:05:18.

Topic: A Single Stone... Q/A
Subject: ???


Well Tek, it seems that Salvator has gone inactive from my 'Treasure Seekers' game, but Brundel did post in my 'Treasure Seekers' game this past Thursday!

Perhaps the Players were under the assumption that once the battle was engaged that you (Tek) would have all the combat rounds resolved with the final outcome, before being required to post again?

At least I was at the beginning!

In my own aforementioned game, I am now NPCing Slavator's character for the foreseeable future!

Posted on 2013-07-06 at 18:01:19.

Topic: Pirates of Ratan Player Recruitment
Subject: Take Your Time


As previously stated, the Maximum Number of Players for this Aihrde Adventure is 5 (Five!)

Raven is currently on vacation, so it will be several days before he returns and is able to submit his Character Info!

There is Plenty of Time to develop the Concept of your Character!

However, if you are not currently a Player in 'Treasure Seekers' you will need to PM me your Email Address, so I can send you an Aihrde Map to acquaint you with the Regions and help you develop the Back Story etc for your Character!

Remember:
You are Playing a Third Level (Level 3) Character, so you must get your current Character & Equipment approved by the Castle Keeper (Hammer) before you go shopping at the Black Market with your 5,000 Gold Coins! [Your Share of the Recent Plunder!]

Posted on 2013-07-05 at 14:21:39.

Topic: Pirates of Ratan Player Recruitment
Subject: Confirmed Cast & Characters


Cast and Characters

1. Raven either an (Half Elf) Fighter/Rogue or a (Human) Fighter/Rogue/Illusionist.

2. Giddy a (Half Elf) Fighter/Monk

3.

4.

5.

Posted on 2013-07-05 at 14:03:03.
Edited on 2013-07-09 at 18:01:03 by Hammer

Topic: Pirates of Ratan Player Recruitment
Subject: Spend 5,000 Gold Coins at the Black Market


Blackeyes Market of Curious Curios
Black Powder Grenade /Range 100 feet /Damage 1d10 /50 Gold Coins
Smooth Bore Flintlock (Musket) /Range 500 feet /Damage 1d8 /250 Gold Coins
Flintlock Pistol /Range 25 feet /Damage 1d6 /Damage Using Handle as Club 1d6 +1 /100 Gold Coins

5 Pound Bag of Gun Powder /5 Gold Coins or 1 Gold Coin per Pound Bag of Gun Powder
20 Lead Flintlock (Musket) Balls /1 Gold Coin
20 Lead Flintlock Pistol Balls /1 Gold Coin

Limit 2 of Any Combination of Flintlock Pistols with Complimentary Bandolier with Straps Across Shoulders and Chest [See Enchanted & Silver Weapons!]

Enchanted Weapons
Enchanted Black Powder Grenade /Range 100 feet /Damage 1d10 +1 /100 Gold Coins
Enchanted Black Powder Grenade /Range 100 feet /Damage 1d10 +2 /250 Gold Coins
Enchanted Black Powder Grenade /Range 100 feet /Damage 1d10 +3 /500 Gold Coins

Enchanted Smooth Bore Flintlock (Musket) /Range 500 feet /Damage 1d8 +1 /500 Gold Coins
Enchanted Smooth Bore Flintlock (Musket) /Range 500 feet /Damage 1d8 +2 /1,000 Gold Coins
Enchanted Smooth Bore Flintlock (Musket) /Range 500 feet /Damage 1d8 +3 /1,500 Gold Coins

Enchanted Flintlock Pistol /Range 25 feet /Damage 1d6 +1 /Damage Using Handle as Club 1d6 +1 +1 /250 Gold Coins
Enchanted Flintlock Pistol /Range 25 feet /Damage 1d6 +2 /Damage Using Handle as Club 1d6 +1 +2 /500 Gold Coins
Enchanted Flintlock Pistol /Range 25 feet /Damage 1d6 +3 /Damage Using Handle as Club 1d6 +1 +3 /1,000 Gold Coins

Silver Weapons do Double Damage vs Lycanthropes and +4 Damage vs Undead
Silver Arrow /1 Gold Coin per Silver Arrow
Silver Bolt /1 Gold Coin per Silver Bolt
Silver Laced Lead Ball for Smooth Bore Flintlock (Musket) /1 Gold Coin per Silver Laced Lead Ball
Silver Laced Lead Ball for Flintlock Pistol /1 Gold Coin per Silver Laced Lead Ball

Silver Laced Black Powder Grenade /500 Gold

Silver Handled Flintlock Pistol /Damage Using Handle as Club 1d6 +1 /1,000 Gold Coins
Silver Handled Enchanted Flintlock Pistol /Damage Using Handle as Club 1d6 +1 +1 /2,500 Gold Coins
Silver Handled Enchanted Flintlock Pistol /Damage Using Handle as Club 1d6 +1 +2 /5,000 Gold Coins

Silver Elf Battle Axe (Wide Silver Pattern Etched in Blade) /Damage 1d6 +1 /1,500 Gold Coins
Silver Elf Long Spear (Wide Silver Pattern Etched in Blade) /Damage 1d8 +2 /1,000 Gold Coins
Silver Elf Long Sword (Wide Silver Pattern Etched in Blade) /Damage 1d10 +2 /2,000 Gold Coins

Silver Dwarf Battle Axe (Wide Silver Pattern Etched in Blade) /Damage 2d4 +2 /3,000 Gold Coins
Silver Dwarf War Hammer (Wide Silver Pattern Etched in Blade) /Damage 1d10 +1 /2,000 Gold Coins

Finely Crafted Armor
Elf Mail Shirt /AC +5 /1,000 Gold Coins
Elf Full Chain Suit /AC +9 /1,000 Gold Coins
Elf Full Plate /AC +9 /2,000 Gold Coins

Dwarf Mail Shirt /AC +6 /500 Gold Coins
Dwarf Full Chain Suit /AC +8 /500 Gold Coins
Dwarf Full Plate /AC +10 /5,000 Gold Coins

Magic Items
Ring of Sustenance /2,800 Gold Coins

Potion of Cure Light Wounds (5 Servings) /1d8 /300 Gold Coins
Potion of Cure Serious Wounds (5 Servings) /3d8 /500 Gold Coins
Potion of Cure Critical Wounds (5 Servings) /5d8 /700 Gold Coins

Wand of Cure Light Wounds (25 Charges) /1d8 /1,500 Gold Coins
Wand of Cure Serious Wounds (25 Charges) /3d8 /2,500 Gold Coins
Wand of Cure Critical Wounds (25 Charges) /5d8 /3,500 Gold Coins

Wand of Cure Light Wounds (50 Charges) /1d8 /3,000 Gold Coins
Wand of Cure Serious Wounds (50 Charges) /3d8 /5,000 Gold Coins

Fire Ball Wand (25 Charges) /1d6 per Character Level /2,500 Gold Coins
Fire Ball Wand (50 Charges) /1d6 per Character Level /5,000 Gold Coins

Note from the Castle Keeper

This is a One Time Deal to Spend All [All Means All] of Your Allotted 5,000 Gold Coins on One or More Items from the List Posted Above!

Choose Wisely!

It May Help You to Read and Read Again, the 'Pirates of Ratan' Intro in the Game Thread, Before You Make a Final Decision on What Items from the 'Black Market' to Purchase!

You Will Not Have Another Opportunity to Purchase Any of These Items!

Again I Say Choose Wisely!

Hammer Has Spoken!

Heed My Warning!

Choose Wisely!


Posted on 2013-07-05 at 14:00:25.

Topic: Pirates of Ratan Player Recruitment
Subject: Basic Character Sheet


Character Sheet will be UpGraded and UpDated as necessary!

Name: ???????
[played by ???????]

Class:

Race:

Movement

Gender:

Alignment:

Level: Third Level [Unless a Multi Class Character is Approved by Hammer!]

Hit Points: ? (plus Constitution Modifer +?) = ?

World: Aihrde

Place of Origin:

Patron Deity:

Languages (Spoken):

Age:

Height:

Weight:

Hair Color:

Eye Color:

Handed: [If Ambidexterity Please List Primary Hand for Primary Weapon!]

Original Numbers (97 points) for Attributes: [Please List PRIME ATTRIBUTES]

Strength: ?? [+?]

Dexterity: ?? [+?]

Constitution: ?? [+?]

Intelligence: ?? [+?]

Wisdom: ?? [+?]

Charisma: ?? [+?]

Armor:

Helm:

Shield:

Weapons:

Equipment:

Coins: None

Treasure: None

Spells

Posted on 2013-07-05 at 13:54:33.

 


  Partners:       Dungeons and Dragons resources, from 2nd to 4th Edition gamegrene.com | for the gamer who's sick of the typical Dungeons and Dragons Adventures, #1 resource for D&D Dungeons and Dragons 4th Edition  
View/Edit Your Profile | Staff List | Contact Us
Use of the RDINN forums or chatrooms constitutes agreement with our Terms of Service.
You must enable cookies and javascript to use all features of this site.