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You are here: Home --> Forum Home --> Recent posts by Hammer
Topic: Treasure Seekers QnA
Subject: Archangel


You Do Not have a Back Pack listed for Amur!

Side Note to All: I am gaining ground on the Character Sheets and should have Most Players added to the Game Thread Later Today!



Posted on 2013-05-28 at 16:12:54.

Topic: Treasure Seekers QnA
Subject: Back Packs and Sacks


Okay Gang

Check your Character Sheet for Equipment and decide if your Character will have a Back Pack and/or Sack.

Kind of hard to carry some equipment without a Back Pack and since the title of this adventure is Treasure Seekers it would seem logical to me that Your Character would like to be able to carry a load of it back to the Ship (as much as possible!)

Unless, of course, there is No Treasure where you are looking around etc!

So if you want to have a Back Pack or Larg Sack just Post Here, because it will be easier for me to note!

If you have it or are satisfied with what you have listed in Equipment, then Do Not Answer!

You are 1st Level Characters and you might be disappointed if you find a Heap of Treasure and Have Nothing Much to Carry It Away In!

That Would Be A Tough Lesson!

Posted on 2013-05-28 at 15:28:28.

Topic: Treasure Seekers QnA
Subject: Last Night the Internet Connection ...


..... the Internet Connection was disconnected, so I was unable to make the progress that I planned to make!

A bit behind, but I will have some of the Players (If Not All) added to the Game Thread by sometime later this evening, so you all can start Role Playing with each other and Posting with some of your Back Stories!

Posted on 2013-05-28 at 12:52:46.

Topic: Treasure Seekers QnA
Subject: I See Your :Point Jozan ...


..... from your Back Story!

Posted on 2013-05-28 at 05:13:50.

Topic: Treasure Seekers QnA
Subject: Chaotic Good


Noticed you had Chaotic Neutral, but will probably change it to Chaotic Good

Posted on 2013-05-28 at 05:00:04.

Topic: Treasure Seekers QnA
Subject: Got It Jozan


Looking for an appropriate deity to mix with the others, since you did not mention a War God but a Sun God deity

Posted on 2013-05-28 at 04:53:32.

Topic: Treasure Seekers QnA
Subject: Ah


Okay because I sent it again after some more interruptions and not sure if it went through to you ???

Posted on 2013-05-28 at 04:11:50.

Topic: Treasure Seekers QnA
Subject: Thank You


So many interruptions tonight with phone calls and other things!

Will get these Characters done!

Posted on 2013-05-28 at 03:38:04.

Topic: Treasure Seekers QnA
Subject: Working On Character Sheets


I am trying to get Character Sheets filled out to my satisfaction (might have to add to them as I go ) and when I finish a Character Sheet (or reasonably finish ) then I will add the Player Name to the Game Thread and You All Can Begin Role Playing!

Want to at least get 4 or 5 far enough along to go ahead and have a Group of Posters!

I will have some Players added to the Game Thread by tomorrow night (Tuesday) no matter how far along I am on the Character Sheets!

Posted on 2013-05-28 at 02:34:09.

Topic: Treasure Seekers QnA
Subject: Well Gang


The Party of 10 has 2 Bards and an Illusionist in the mix!

Raven has a standing invitation to join in when he is free (Standard Invite to my 3 LC Avengers Players: Raven, Ziklag and Tuned_Out) and I sent him a PM asking if he would like to play a Wizard for this adventure when he is free later!

Brundel dusted off an interesting Bard (Gnome) and the Party of this size will Probably Need 2 Bards!

The characters of Angelic and Brundel are so diverse, it will add to the flavor of the game!

Suggestion: When the Party survives the trip to Tagea it would do well to return to the Toothless Dragon Tavern where your characters are rewarded with 2nd Level and Treasure Share!

Then you can go to another island or wherever close by you want to explore to gain your 3rd Level Promotion!

Posted on 2013-05-28 at 00:51:44.

Topic: Treasure Seekers QnA
Subject: Plugging Away


I have added Deity info for several characters, but for Tuned_Out the selection was as close as I could get to what he had sent to me!

Will wait to see if he just wants to change the name to the one he sent me, or if he wants to use the name that is listed on his Character Sheet info ???

I still have plenty to get added to Character Sheets as none of them are quite Final, but as soon as I get the info included to my satisfaction, then I will add the corresponding Player Name to the Game Thread and allow for Character Story Posting before we get the game underway!

My Suggestion is that Players take a look at the Character Sheets and see if anyone may be agreeable to knowing your Character prior to the Opening Post of This Adventure ???

Some have already stated that their Character will be unknown to other characters, until they all meet at the Toothless Dragon Tavern!

Hoping to Get Things Moving in a Few Days!

Enjoy!

Hammer

Posted on 2013-05-27 at 05:39:56.

Topic: Treasure Seekers QnA
Subject: Ha Ha Ha Tann


Guess you missed her photo a few posts above!



HA HA HA On Me Tann

Posted on 2013-05-27 at 05:30:29.
Edited on 2013-05-27 at 05:43:01 by Hammer

Topic: Treasure Seekers QnA
Subject: Deities


I will be posting in the Character Sheets exactly what is granted by your Deities, so the Rain Dance is one of the Perks for serving Atira and will probably be useful before the Party ever gets to the Ruins by the Broken Fingers!

Hey Everybody
Hint Hint Nudge Nudge
go back and see what I posted in the QnA regarding my suggestion for starting your Exploration and Treasure Seeking!

Posted on 2013-05-27 at 03:27:02.

Topic: A Single Stone... Q/A
Subject: Hey Duncan


It is always getting the Spells figured out from the few times I played in different games, different editions!

I did appreciate your comments and Tek has sent me the Spheres of Influence, but will have to get some help from Ayrn to get it all nailed down properly!

When I first started at the Inn other people did most of the character creation and I concentrated on the Role Play (generated numbers of course, but sometimes who helped me rearranged them for a better character!)

We have a Solid Group of Players here in Single Stone and I look forward to how this develops!

As for your interview, be yourself and try to stay as calm about it and not nervous as possible; Meanwhile, I will say a few prayers in your behalf as you go on your journey!

Posted on 2013-05-26 at 21:47:53.

Topic: Treasure Seekers QnA
Subject: Back Story ...


..... is what you have for your posting in the Game as it progresses, so just be ready!

I will be looking at your character Ody to get reacquainted and give you the list of Spells you get to start with when the ship leaves!

So no posting in the QnA, just wait until in the Game, some info is for me and there are players who enjoy Role Playing to get the info!

Posted on 2013-05-26 at 20:42:18.

Topic: Treasure Seekers QnA
Subject: Updated Cast Info


Treasure Seekers
Cast & Characters

Amur 'Nimblefingers' of the Red Buttons [played by Archangel] a level 1 (Half Elf of Elf Lineage) Rogue
Tohmas Goodwood [played by Odyson] a level 1 (Human) Druid
??????? [played by Jozan1] a level 1 (???????) Fighter
Maithias Crowmarhte aka Crow [played by Tann'Talas] a level 1 (Elf) Ranger
Vincent Wysman [played by Kamina] a level 1 (Human) Knight
Bartimeous Dathier [played by Salvator Navaar] a level 1 (Human) Cleric
??????? [played by Brundel] a level 1 (???????) ???????
Jaufre Vanvoie [played by Tuned_Out] a level 1 (Human) Paladin
Elyra Nightshade [played by Angelic] a level 1 (Elf) Bard
??????? [played by Ziklag] a level 1 (Half Elf) Illusionist

Okay Gang

We have 10 Players with Characters in various states of completion except for Jozan1, Brundel and Ziklag respectively!

Ziklag was in my LC Avengers game and had an open invitation, so I made room for him allowing for an Illusionist character for this adventure!

His previous character was a Knight/Illusionist, so I made an exception for his character choice!

I am working on the character for Angelic as per her request and will be updating things as we go!

Hope to get the Game Thread open to Players in a few short days, once I have the info completed for characters!

Posted on 2013-05-26 at 19:46:16.

Topic: Adventures in Aihrde
Subject: Recruitment Officially Closed


Thanks to Everyone for such an Overwhelming Response and Interest in this Adventure!

We Have Ten (Count 'em 10) Players signing on for this adventure!

Have a lot of preparation to do before we get the adventure rolling!

Lurkers if you enjoyed Leather Coats Avengers, then you will Not Want To Miss Reading 'Treasure Seekers' once we get underway!

Posted on 2013-05-26 at 19:05:04.

Topic: Treasure Seekers QnA
Subject: Warrior Bard


Elyra Nightshade is a Warrior Bard and I will be working on her stuff this afternoon and have it posted for everyone to view later this evening!



Posted on 2013-05-26 at 18:14:32.

Topic: TREASURE SEEKERS CHARACTERS
Subject: ELYRA NIGHTSHADE


Status
Not Active

Name:Elyra Nightshade
[played by Angelic]

Class: Bard

Race: Elf

Movement 30 feet

Gender: Female

Alignment: Chaotic Good

Level: First Level

Hit Points: 10 (plus Constitution Modifer +1) = 11

World: Aihrde

Place of Origin: Detmold Forest (migrated to Waltenshaw)

Patron Deity: Brigit

Languages (Spoken): Common, Elf, Dwarf, Gnome, Goblin, Halfling & Orc

Age: 70

Height: 5'3”

Weight: 110 lbs

Hair Color: Blonde

Eye Color: Green

Handed: Ambidextrous (Primary Weapon in Left Hand)

Original Numbers (87 points) for Attributes:

Strength: 12 [+1]

Dexterity: 14 (+1 Elven Attribute Modification) = 15 [+2]

Constitution: 13 (-1 Elven Attribute Modification) =12 [+1]

Intelligence: 16 [+3] PRIME ATTRIBUTE

Wisdom: 14 [+2]

Charisma: 18 [+4] PRIME ATTRIBUTE

Armor: Studded Leather

Helm: None

Shield: None

Weapons: Spear, Short Swords (2), Composite Short Bow, Quivers (2 = 40 Arrows), Dagger

Equipment: Back Pack, Bed Roll, Rations (7 days), Canteen (Half Gallon), Water Skin (Gallon), Flint & Steel, Belt, Belt Pouch (large), Bandages (20), Sack (Large), Soft Boots, Bard Outfit (Angelic describes), Soap (3 Bars), Mirror (Small Steel), Sewing Kit (Needles, Thread etc), Lute and Flute

Black boots of the swashbuckler variety; yellow silk pants; white silk "puffy" shirt and black version of british redcoat uniform top; musketeer style hat with large plume that is actually her pen. Yellow lined, black cape held fast with spear shaped clasp. She really stands out in a crowd type.

Coins: None

Treasure: None

BRIGIT
GODDESS OF POETRY AND MARTIAL ARTS

GOD SYMBOLS:
Spear, Quill Feather Pen, Amulet with Head of Brigit on It

DEITY PROVINCE: Poetry, Weapon Skill

CEREMONY: Weapons practice must start and end with a prayer to her.

TABOO: The use of poisoned weapons.

GRANTED ABILITIES: All worshipers of Brigit gain a +1 in the use of missile weapons of all types.

Listening to poetry was as large a form of entertainment as watching the TV in the modern generation. Those who could create poems were honored just like the most powerful of heroes in those days.

Brigit was said to touch poets, and her gift would heighten their skills. When she went into battle, she and her worshipers would recite war poems and fight to those rhythms.

She also presents the most skilled aspects of war. It is her idea to practice weapon skills and make them as perfect as possible. She also wants her worshipers to be skilled in many styles of weapons.

TATHLUM
It’s an interesting device of war. You chop off the head of your enemy and you take six days to coat it in several layers of lime. Sometimes, if the head has long hair, you leave the hair out so that it can be used to better hurl the sphere. When the Tathlum is dried to rock hardness, you use it as a missile weapon, but only toward the cousins and other relatives of the head. In this way, you are taunting the dead persons relatives and doing damage all at the same time. In game terms, the weapon does 1d4 against non-relatives, 1d8 to cousins, and 2d10 to sons and brothers of the Tathlum.

RACIAL TRAITS AND ABILITIES
ENHANCED SENSES:
Elvish physiology is blessed with enhanced vision and hearing. Elves can see farther than humans in just about every circumstance, including torchlight, and can see clearly enough to read a road sign or spot a shield device up to two miles distant when outside during the day. They can also hear very well, and receive a +2 bonus to all checks involving listening.

TWILIGHT VISION: Even under starlight, moonlight or torchlight, elves have exceedingly good vision. They can distinguish color and detail under these conditions for up to one mile but only if they are outside.

MOVE SILENTLY (Dexterity): This ability allows an elf to move silently in wilderness areas. The elf can move up to one-half normal speed at no penalty. At more than one-half, and up to the character’s full speed, the character suffers a -5 penalty to the check. It’s practically impossible (-20
penalty) to move silently while running or charging.

SPELL RESISTANCE: Elves are particularly resistant to spells and spell-like abilities that charm or unnaturally cause sleep. When making saving throws against these types of spells, an elf receives a +10 bonus. Elf spell resistance allows a saving throw against Sleep, even though Sleep normally does not have a saving throw.

SPOT HIDDEN DOORS (Wisdom): Elvish vision and keen senses allows them to spot secret, hidden and concealed doorways. An elf merely passing within 5 feet of a secret, hidden or concealed doorway is entitled to a wisdom check to spot the door, as if the elf were actively looking for
it. When an elf actively searches for such doorways, the bonus to the wisdom check is +2.

WEAPON TRAINING: Elves are taught the ways of combat at a young age, and their long lives allow them to become skilled in weapons favored by their society. Elves begin play with a +1 bonus to hit with one of the following weapons: composite longbow, composite shortbow, longbow, shortbow, longsword or shortsword.

Posted on 2013-05-26 at 13:41:01.
Edited on 2013-12-04 at 05:22:50 by Hammer

Topic: Treasure Seekers QnA
Subject: Ha Ha Ha


Our Party is Growing!

Angelic is bringing in an Elf Bard named Elyra Nightshade and Ziklag is pondering playing (he was in the LC Avengers game I shut down, so I make special allowances for past Players!) and am also awaiting Brundel to send me his character info!

I hope to have most of this done by the end of the week, so we can get underway!

Posted on 2013-05-26 at 13:09:05.

Topic: A Single Stone... Q/A
Subject: LOL


I really enjoyed reading the post from Salvator!

His comment about the Wizard made me

As for Clerics, I have played them before and each DM has had different rules, like in one game my character would pray and spells for that day were assigned by the Deity (DM/GM).

Others had your character locked into certain spells (which is what I usually do in my Castles & Crusades based games), but the spheres of influence stuff is foreign to me because of the assigning of spells in past games!

Thanks!

Posted on 2013-05-26 at 12:42:38.

Topic: Treasure Seekers QnA
Subject: Tann


As a First Level servant of Betula all your income goes to the Temple, but servants of Betula are held in high regard for their part in fighting against the dark foes during Winter Dark and After Winter Dark, so being housed etc is no problem for your character!

When you become 2nd Level you can still give to the Temple, but not required of you!

As for posting photos, would have to get some pointers from you as to how to do post them!

Posted on 2013-05-25 at 23:07:24.

Topic: A Single Stone...
Subject: Vowing a Vow


Deysor Twenty-Fourth, 1121
Graffton, Irvala Province
Brandost
Southern Edge of Town
Early Morning


“They grabbed my little Hannah. Right out of my hand when we tried to flee. Cedric tried to fight them off, but they slew him right in front of me.” She set the half-finished roll on the ground beside her. “He’s not the only one that went down, either... But Hannah... She might still be alive. Might be okay. I need to know...”

She looked right at the boisterous dwarf that had promised violence upon her attackers. “You call yourself the avenger. Avenge them. Avenge Cedric and Rupert and Millie and anybody else who didn’t make it. I’ll take you to where they came upon us. I need to know if Hannah is okay. I need to know...”


It was a gut wrenching sight of a helpless plight; looking into her pleading eyes, hearing her sobbing cries, gazing into her haunted face; while the cascading murmuring of the shocked crowd buzzed like hornets all around him!

Then a strange stillness and silence ... faces in the crowd begin to shimmer ... Adelror absently looking around as they become transparent ... for the Duskarn War Cleric of Dareen ... is now in another time ... another place ... walking through hidden corridors secreted somewhere in the recesses of his tortured mind ... he can see them ... he can hear them:

Help Us! My Baby! My Son! My Daughter! My Mother! My Father! My Brother! My Sister! They Will Die!

Adelror nodded, setting his jaw tight, gripping the hilt of his Long Sword even tighter, before letting it drop to the ground beside him, slowly sagging to his knees, as the remembrances of that perilous time gave way to the pain rippling before him now:

Molly lay her hands upon the girl’s shoulders and tried to smooth out her tangled hair. She looked up to Desrik, the only one of the group that she really knew from around town - save for Ja’aron’s occasional visits. “I got a little boy of my own.” The baker indicated towards Finley with a nod of her head. “I can’t imagine what it’d be like to lose him. Don’t let...” She trailed off, looking to the girl before her.

“Ellice.”

“Don’t let Ellice find out what it’s like to lose her little one.”


Adelror leaned in closer, past the pleading Molly, fighting the urge to lift his eye patch, choosing instead to grip his silver beard with both his hands, causing the braid woven with the Red Ruby Gem to point directly at her, focusing his right eye mere inches from the trembling girl:

"I Be Ah Dell Roar the Avenger!

"I Swear By This Red Ruby Braid ... Earned By Rescuing Innocents From Orc Breeding Pens ... and Orc Slave Pens!

"No Matter Who!

"No Matter What Foul Creature Stands In My Way!

"I Swear To Avenge Those You Called By Name!

"Know This Ellice ... Hannah Will Be Found ... Her Abductors Will Pay!"


Posted on 2013-05-25 at 22:19:19.

Topic: A Single Stone... Q/A
Subject: Still Not Clear


Just Have to Wing It as I Go!

Posted on 2013-05-25 at 21:29:18.

Topic: Treasure Seekers QnA
Subject: Tann


Take a look at what I have provided your character Crow, especially with Equipment (Good Idea for Everyone to Take a Look in case there is something else you may think you may need for your first journey!)

Tann, your Deity named Betula requires all First Level Worshippers to give their income to the Betula Temple (located somewhere in the Detmold Forest) so you can have your 50 Gold sent there!

Betula Temple is more like a Weapons Hall where worshippers hone their skills with Sword, Hammer or Axe!

Crow chose the Sword of course!

You can work this into your back story at a point in time after the tragedy you described in his life!

Your 50 Gold goes to the Betula Temple, but the Elven War Priest (or whatever name you want to use!) has outfitted you with your current supplies!

This accounts for why you have so much in relation to some of the other First Level Players at this time!

When you return to the Toothless Dragon Tavern and receive your share of the Treasure from Mad Dog Muldoon, you will be a 2nd Level Character and therefore no longer bound to give all your income to the Betula Temple!

This is another reason why it would be prudent to go explore a place nearer to Eluythus, than to head straight for the Ruins near the Broken Fingers!

Party Needs Level 3 Casters for Exploring There!


Posted on 2013-05-25 at 19:48:34.

 


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