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You are here: Home --> Forum Home --> Recent posts by Odyson
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Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: LOL

As the sweet potato said, "I yam what I yam!!!"

Posted on 2013-06-26 at 15:21:01.

Topic: Treasure Seekers QnA
Subject: All healed...........

So now we all know about the "Rain Dance". It's most likely the most powerful thing Tohmas can do. So PROTECT THE HEALERS!

With all of us in good shape it's time to check out the Happy Waters. There is something there so let's just be prepared.

BTW, how do we increase our ability numbers? I'd like to find a way to get a higher dex. I was wondering if Tohmas got Crow to help train him in dex skills as we travel what would it take to gain 1-2 dex points?

Posted on 2013-06-26 at 01:42:09.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Don't Forget...............

If we get into combat remember that Willow and Ash have been training in "marshall" arts with those videos. Sifu also helped so they both may have little increased abilities.

We need any advantage we can get.

Posted on 2013-06-26 at 00:54:44.

Topic: Trilogy War Q/A
Subject: Welcome To Trilogy!!!!

Ok kiddo you are starting to see that this game isn't your usual D&D. You get to be a Super Hero with so many goodies because we fight the worst and badder baddies. The situation always change by chance and we adapt or die. Ulthok has already died once and he's back.

So blindly go with noone has gone before!

Or was that boldly??? Anyway plans are good but mostly to help the rest to coordinate some.

We are flying up to something we have no clue of what we will meet if we get past the gargoyls.

So I hope you chose good spells, I hope I chose good spells, lol.

Now let's read Tann's post again for some clues, ask more questions and compare ideas.

Posted on 2013-06-26 at 00:45:21.

Topic: Voyages of Rocinante - Serenity/Firefly RPG
Subject: LV-426, Emergency Landing Field 8:10am PT

Hunkered down behind the thruster house the kid did his best to maintain a low profile. His GRZ1 was propped to cover Wyatt as the Capt’n addressed the Marshall. When the two armor clad lackies drew down on Wyatt Asher sighted the throat of the Marshall. The switching to the slow breathing pattern that steadied the nerves and the gun was now automatic. The gun slinger slowly squeezed the trigger.

The marshall raised his hand and the guards pulled back their weapons. Ash exhaled releasing the pressure on the trigger, but he kept the man sighted. Movement near Wyatt showed that others were coming to his aide. Havelock and Miss Willow were now in view and it worried the kid that they might get caught in a cross fire if thing went bad. As long as the Feds stayed in view Ash would hold his position, but if they moved into the Roc he’d hot foot it back inside.

Posted on 2013-06-25 at 02:17:05.

Topic: Treasure Seekers
Subject: Elongamat............

Tohmas smiled as he listened to the young Warrior. "Tohmaz Goodwood, Shaman of the Wimachtendienk, I Vincent Wysman, Knight to-be, pledge myself to aiding you, and this group in our mission, your mission, and any other that arises. I would also like to thank you for this dance that has healed our wounds, I feel much better now thanks to you and your goddess."

Tohmas recognized that man felt this was the proper way a Knight should respond to an act of kindness or service. As with all of them the life of learning was now replaced with the real life.

The Shaman raised hand and placed on Vincent’s chest. “Among my people we would call you Kittlelendamwagan, the Earnest One. But to me you are now Elongamat, friend. Vincent Wysman we will become Witawematpanni, the one who aides. Now let us go and find what Mother Earth has in store for us.

Posted on 2013-06-24 at 02:59:34.

Topic: Treasure Seekers
Subject: His People...........

The battle was done and they had survived their first challenge as a group. The looked around and saw that only a few had been injured, but then though there were many the foe fell easily.

The sound of the “Happy Waters” once again enticed them to push on, but the Shaman felt they should face this unknown with full strength. These may have only been the first of the guards and the next, if any may be stronger. Tohmas had learned his skills in the forests and plains so fighting on the loose rocks as of a mountain had proven more treacherous than the foe. Although embarrassed by his self inflicted wounds he knew his duty was to help the others.

“ Let us attend to the living.”

As Tohmaz approached the the members of the party he painfully dropped to one knee and addressed them.

“Friends, forgive me my rudeness and haste of my earlier actions.
I am Tohmaz Goodwood, Shaman of the “Wimachtendienk”.
I have called upon the Earth Mother “Atira” to aide me in your care.
Through her blessings your wounds may be completely healed, if you will join me a Ceremony of her Cleansing Tears.
Some think of this as a Rain Dance because it may bring Atira tears from the sky but that is only when she is called to heal the land or beasts.
To heal the children of earth we make the tears, combining her water and your blood.“

Tohmaz takes a bandage and touches it to each of the party’s wounds drawing away a small bloody piece. Going to his pack he brings to a small decorated bowl, he place the bandage in the bowl and fills the bowl with water.

“Arise Warriors and follow me in the trail of Atira’s tears that falls from this bowl. But once we start you must finish or the healing will not be complete.”

Turning to the others Tohmaz says,

“ Any may join in the dance and to give aide is a blessing. Prayers to you Gods may please them as we pay respect to all.”

With that Tohmaz started move as rhythmically as he could in wide circle around the rubble, sprinkling the blooded water as if they were the tears of Atira. As the dance started, Tohmaz saw members of the group step forward and to jion in and aide as they could.

In clear baritone voice he began to chant.

Terra Madre diffondere le tue lacrime su questo uno dei vostri figli.
Pulisce il vostro bambino. Guarisci il tuo bambino.
Pulisce il vostro bambino. Guarisci il tuo bambino.

Terra Madre diffondere le tue lacrime su questo uno dei vostri figli.
Pulisce il vostro bambino. Guarisci il tuo bambino.
Pulisce il vostro bambino. Guarisci il tuo bambino.

(Earth Mother , spread your tears on this one of your children.)
(Cleans your child. Heal your child.)

The ceremony continued for a quarter hour and the pain had made the dance starte difficultly for the Shaman, but as Altira's tears healed Tohmas’s leg he was able dance more freely.

When the Shaman was free of pain he saw the others too were moving smoothly and smiles upon their faces let him know Altira’s tears had healed them.

While the they were all still gathered Tohmas stretched out his arm and addressed them.

“ Thank you, for allowing me to aide you, I had come on the this gathering to learn how to help restore the lands that have been defiled by the dark creatures that drove out my ancestors.
I believed I would never have a clan to serve and would only try to do the will of my Goddess to heal her lands and creatures.

As you have come together to help each other I now believe I see the truth of my Training.

When a member of my people chooses the way of the Shaman they are taught to lead, but not to command.

We are not battle commanders, but loyal followers that hold up those around us.
We are taught to help calm the chaos so that the way can be followed.
We are taught to advice, to heal, to comfort, to provide and to defend our clan.
We are taught to do this with the joy in our heart that comes from unselfish service.

So if you shall have me, I pledge myself to this clan.

In the words of my people,

Wimachtendienk, Wingolauksik, Witahemui.

Brotherhood, Cheerfulness, Service.

The Shaman then prepared for the next challenge of find those Happy Waters.

Posted on 2013-06-23 at 16:28:46.

Topic: Treasure Seekers QnA
Subject: To Be Healed....

Including Tohmas we have four that need healing so the ceremony would heal all and save the other healing spells.

It can also be a social bonding event for the group. Those not needing healing can join in to support the others.

I've used this before in one of Hammer's other games and my ceremony is not one of those jumping and spinning things around a fire like from old western movies. The dance is done in a circle but only Tohmas chants to his diety while the other sprinkle water to represent Altira's tears for her children. So noone else is worshiping Altira, just Tohmas, they are only showing respect which all deities would allow.

Posted on 2013-06-23 at 15:52:10.

Topic: Treasure Seekers QnA
Subject: A Post....

I'll get a post up tomrrow as Tohmas limps around checking on the party.

Posted on 2013-06-23 at 03:36:37.

Topic: Treasure Seekers QnA
Subject: Boogy Down.............

We have candidates for a little rain dance. We need to deside if we want to heal before or after we go see the "Happy Waters."

Tohmas is ready to his own Happy Waters.

Grab your partner and doosy-doh.

Tohmas Goodwood [Human/Druid] 6/9
Vincent Wysman [Human/Knight] 10/13
Mylos Goldspinner [Gnome/Bard] 7/10
Jaufre Vanvoie [Human/Paladin] 6/12

Posted on 2013-06-23 at 02:01:04.

Topic: Trilogy War Q/A
Subject: Gosh...................

I'll have to resend... must have gotten lost of their way to Maryland.

Wish we had little better idea of what we are intending to do, but then that's what surprise rounds are all about, lol.

Posted on 2013-06-22 at 19:57:47.

Topic: Treasure Seekers QnA
Subject: Dance Fever...........

Oh, Hammer, you let the cat out of the bag. I'd eluded to "Dancing" in a earlier Q&A. I was just waiting for the battle to end and see how hurt everyone had got.

Well here is what Tohmas can do.

CEREMONY: Rain dancing heals totally all those who take part in the dance.

This is a BIG deal healing and a good social growth element.

I'll bring this up in character as we start posting again after the battle.

Posted on 2013-06-22 at 19:20:48.

Topic: Treasure Seekers QnA
Subject: It's the Rubble.. Yeah That's It ..The Rubble......

Gee whiz, -3 hit points and all self inflicted.

Hey, Tohmas is used to fighting in forest and plain and the rubble must be affecting his stubility, yeah that's the ticket. Need to find a way to increase his Dex or luck.

It the mean time he'll "Sting Like A Butterfly and Float Like A Bee!" lol

Posted on 2013-06-22 at 15:05:57.

Topic: Treasure Seekers QnA
Subject: aHA...

Well that's why I was wondering what the area effect would be.

Sort of like trying the get the skeletons to hold hands so he could use the touch spell, lol.

Posted on 2013-06-21 at 01:41:54.

Topic: Treasure Seekers QnA
Subject: Staying Put....

I've edited my post to keep Tohmas helping Will and Vince.

If his Quarterstaff becomes a +2 weapon that should do good damage with each strike. He might be able to take out a skeletons with each hit.


How does Barts sound spell work?
1-Level Bonus Spell Sound Burst is A pulse of sound that causes 1d8 damage.

What area effect would it have?

If it were cast on the skeletons would it blast some apart?

Posted on 2013-06-20 at 18:33:28.
Edited on 2013-06-20 at 18:43:23 by Odyson

Topic: Treasure Seekers QnA
Subject: Bifocals and dying brain cells..............

Totally mis- remembered what I thought I read. I took the spaces for the gaps created as the skeletons wandered away and only counted boxes and forgot to reread the info.

Now this would leave Will and Vince vulnerable from the skeletons to the northeast which were the ones Tohmas originally was going to go after.


Now it would make more sense that he stay and help with the 10 and the defense arc forms southeast to northwest to fend off those. Then when the east 10 are done Tohmas, Will and Vince join in against the 15 and 20.

With Tann back and moving Crow toward the east does anyone object to me rewriting to keep Tohmas helping Will and Vince?

Posted on 2013-06-20 at 12:28:23.
Edited on 2013-06-20 at 12:30:43 by Odyson

Topic: Treasure Seekers
Subject: Back To The Front.........

The arrows fight was not as smooth as Tohmas would have liked but it hit home. The skeleton rocked as the arrow pierced its skull, but it didn’t fall. The Shaman thought his arrow would do more.

Edited to stay helping Vince and Will:

Then five of the ten east skeletons start to wander away and Tohmas glanced back to the 15 skeletons closeing on his friend Crow and saw Crow come to their aid. The odds will grown better for Willem and Vincent , the two of them could handle the five of the skeletons. Knowing that his arrow had not the effect he had wish he put the bow away and drew his staff to fend off the skeleton to the northeast side. He wished the party had passed safe….. passed safe… safe passage….as a bards song rang out he saw Elyra, she still had her eye patch on… safe passage…….then he heard Mylos shout out to use the eye patch. Thinking it is a sign they think the same, Tohmas draws the patch over his eye. As he approaches the line of skeletons to the east he utter the words to ask Altira to bless his quarterstaff and add two his charisma skills to the staff.

Posted on 2013-06-20 at 01:54:55.
Edited on 2013-06-20 at 18:27:41 by Odyson

Topic: Treasure Seekers QnA
Subject: Battle?

If Hammer hasn't written the battle round yet I thought our regroup might look like Tohmas moving to 5 feet north of Crow, Amur moves 15 feet east toward Will to get back from the skeletons, Mylo moves over 5 feet south of Crow and then in arc to the south east in 5 foot spacing could be Elyr, Arel and Janf. That would allow battling the 15 from the west and then prepare to take on the 20 from the south.

Will and Vinc take out the east skeletons and then move south to help Janf by positioning to east of him at 5 foot apart.

Hopefully that will allow each of us to take on targets close to us and help out those next to us.

Ya'll get ready for some rain dancing after this battle.
Oops left out Bart, he could slide in between Mylo and Crow to start the arc.

Again my bad, Arel moves to safety and Amur can stay put. Got those two switched. Zero armor is not so good. If he was closer to Tohmas he could use his shield. The first light weight armor we find should go to the Illusionist.

Posted on 2013-06-19 at 20:12:26.
Edited on 2013-06-19 at 20:27:11 by Odyson

Topic: Treasure Seekers QnA
Subject: Take 2......

Tohmas will cast the spell on his quarterstaff as he heads back to help Crow. Take 2 from Charisma, he won't have to be persuasive to kill skeletons.

Posted on 2013-06-19 at 02:46:17.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Tann Who????

Were you gone? Gee.... it was kind of quiet and peaceful.

Posted on 2013-06-19 at 02:14:23.

Topic: Treasure Seekers QnA
Subject: Riding?

I heard he fell off and was trampled a bit. Better he should he help us!!!

Posted on 2013-06-18 at 18:49:22.

Topic: Treasure Seekers QnA
Subject: Best Way To Beat'um Is To Join'um!

Tohmas will recall that the patch may bring help or safe passage so he pulls his patch down from under his hat and over his leftt eye in plane sight. He will also secure his bow and take out his quarterstaff to beat off the pirates.

Where's Johnny Depp when you need him?

Posted on 2013-06-18 at 18:23:44.
Edited on 2013-06-18 at 18:25:30 by Odyson

Topic: Treasure Seekers QnA
Subject: Safe Passage!

Yes we should try the eye patches just in case. Safe Passage does not have to just be on a ship!!!

"Ye Never Know Jes When Er Where Ye Need Ta Show These Fer Safe Passage Or Help!"

Captain Crayfish, Dagger and the Stout Hearts exchanged knowing glances at one another!

Crayfish then piped up for added emphasis: "Specially Fer Safe Passage!"

"Safe Passage! Safe Passage!"

Who wants to do the shout out? I can have the Shaman do it. He might guess at the "Safe Passage" as a wish and then realize it may work!

We were told FOUR time to use them for SAFE PASSAGE!!!!

Posted on 2013-06-18 at 18:05:19.
Edited on 2013-06-18 at 18:09:26 by Odyson

Topic: Treasure Seekers QnA
Subject: But What About The Plus Damage?

I was wanting to know how the Plus to weapon spell wotked. I felt it was a way to make the Quarter Staff even better by adding to the full damage and them +.

Wow, I really thought the skeletons were more to the south of Crow, not all along the west flank. If I'd seen that he probably would not have left Crow.

Ok, just saw Jozan1 Q&A that the two of them can take on the 5 on the east. Tohmas will turn back to help Crow. Tohmas can put an arrow in the northeast skeletons while he moves and then switch to his quarterstaff with casting 2 attribute points on it to make it a +2 weapon. He'll help with 1-5 nortwest skeletons.

(I rewrote this after reading Jozan1's Q&A.)

Posted on 2013-06-18 at 01:18:28.
Edited on 2013-06-18 at 01:32:02 by Odyson

Topic: Treasure Seekers QnA
Subject: Weapon Plus Spell??

If Tohmas switches to his quarter staff to beat down the close skeletons how do this plus work? What attribute points is it talking about?

Trying to figure which attack would be most helpful to the group, arrows or quarter staff. The plus to damage could come in hand if we seem to be overwhelmed.

1-Level Atari Granted Spell Weapon Plus is The spell puts a +1 on a weapon or shield for every attribute point the caster wants to place on the object. When the caster wants their attribute points back, the spell expires and the object loses its magical pluses. Only one caster can place a plus on an item.

Posted on 2013-06-17 at 20:31:07.

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