The Red Dragon Inn - home of the Audalis campaign setting.  Online D&D gaming, art, poerty, stories, advice, chat, and more

We currently have 4025 registered users. Our newest member is JessieErickson.
Online members: cdnflirt
Username Password Remember me
Not a member? Join today! | Forgot your password?
Latest Updated Forum Topics  [more...]
Q&A Threads - Trilogy War Q/A (posted by Keeper of Dragons)Trilogy War Q/A
Personal Creations - Audalis X - The Future Awaits (posted by TannTalas)Audalis X
Common Room - Bug Reports! (posted by Alacrity)Bug Reports!
Comings and Goings - Checking In (posted by cdnflirt)Checking In
Comings and Goings - Checking In (posted by Altaira)Checking In
Latest Blog Entries
Revenge of the Drunken Dice
Latest Webcomics
Loaded Dice #80: Priorities
RPG MB #15: Master of the Blade
Floyd Hobart #19: High School Reunion IV
There are currently 0 users logged into DragonChat.
Is the site menu broken for you? Click here for the fix!

You are here: Home --> Forum Home --> Recent posts by Odyson
Jump to: [First Page] [Prev] 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 [Next] [Last Page]
Topic: Weird War II Q n A
Subject: Grugg?????????????

Is he in this game???????????

Must be the player to be named later!!!

Wow and I thought I was slow at posting.

Maybe we need to leave out a cheese plate!

Posted on 2015-03-23 at 19:00:24.

Topic: Trilogy War Q/A
Subject: DM Down....................

Heard from Tann and sounds like the flu bug we had two months ago made it to Texas. Combo flu and sinus, ugh. So we are in a holding pattern until he's up and at'um again.

Might be a good time for idea sharing on the battle.
Ulthok is back and will be trying to help now.

Posted on 2015-03-23 at 18:46:30.

Topic: Weird War II Q n A
Subject: Hehe..........

Just sorts got them Hellboy movies in my head.

Doc is going to warn folks about trying to pack too much gear.
Think 95 pounds max, Doc don't want to fix broken legs from hitting the ground with too much stuff. I would guess that there is gear in seperate chuted payloads. That was standard operating procedure, carry what you could and follow your extra down, usually they had red or dark chutes so you could track them better.

Posted on 2015-03-23 at 18:41:07.

Topic: The Gobber King- QnA
Subject: Yikes...................

A DM suggestion....

Well let's check the rooms and pick our next move.

Posted on 2015-03-23 at 18:30:18.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Good Stuff......

Ok, so we are moving along again. I'll let Brom post first to meeting stuff. I got some Asher comments on the living large stuff but I'll hold it.

Posted on 2015-03-21 at 16:14:33.

Topic: Weird War II Q n A
Subject: Gear Guys Just Want to Have Fun.............

Just saying, what better place to tryout experimental stuff then with a group that most likely doesn't exist on record.

But we play by what the GM says. Just thought a little Rule #1 bending to our benefit might be fun.

Posted on 2015-03-21 at 15:52:57.

Topic: Weird War II Q n A
Subject: Night Drop?

It wasn't said, but are we doing a night drop? That is are parachuting in? Just to help the mind set on what to get ready. Packing for a jump and packing for a truck in are different.

How about us having them experimental guided chutes?
We wouldn't do HALO jumps but still special chutes with pull cords to help direct flight. Early training used the main straps to guide left or right. A cord to a top opening to increase drop speed by letting air pass through quicker and then close it off to slow the drop. Maybe a special shape, two pocket chutes seamed in the middle to allow sharper left or right directions, they could called Angel Wings. Night chutes would be black or dark green.

Gee... I'm starting to sound like a gear

Posted on 2015-03-21 at 11:30:22.

Topic: The Gobber King- QnA
Subject: Maps...........

So who has the maps or room drawings? A little RP to have them brought out discuse next move and then do it. Seems the dinning doesn't work so rations are down a bit. We need to keep moving to get out but we need to get healthy too.

Maps on page 37 & 38.

Posted on 2015-03-21 at 10:54:12.
Edited on 2015-03-23 at 21:14:54 by Odyson

Topic: The Gobber King- QnA
Subject: Healing.........

Well Dudleys heal on Crow may get him down to Light. So if Gamard heals Mal then Dudley has one spell left and can heal Gamard. That should get us all down to just light wounds.

Crow - Critical wounds
Gamard - Serious wounds
Dudley - Light wounds
Alondas -Light wounds
Wembley - light wounds
Mal - Serious wounds

We could use some R&R to finish healing and rejuice our spells. Should try for the Spa?

Posted on 2015-03-20 at 18:41:10.

Topic: Destiny Flight - QnA
Subject: Next...........

Ok, I through out a bit, anyone else got something to say on our next move?

Posted on 2015-03-20 at 18:26:19.

Subject: One more round..............

So 20 wounded and 5 managed to avoid the hurt but will have to run around the wall of flames. that means one more combat round to finish them off. I would think we should allow some to escape and watch which tunnel they take. I'd bet they know which isn't a trap.

Hi big "T" nice to see you back at the Inn. Check with Alacrity on possible game openings.

Posted on 2015-03-20 at 18:23:24.

Topic: The Gobber King
Subject: Once More...........

Shinara granted Dudley's prayer and through his touch released a warmth of healing into the Cid Wembley. As the spell coursed out of Dudley the colors returned to his world.

Watching as the last of the Iron men finally falls the little sees the human ranger standing over it tire, hurt and bleeding. Lowering the staff Dudley stepped over to Crow and once again called Shinara. The cleric still another prayer for healing. Placing a hand on the human ranger Dudley asked for healing for his friend.

Posted on 2015-03-19 at 21:12:44.

Subject: Spells........

Here is the place that list the 2E spells by level. This is the online reference I use most often.

Posted on 2015-03-19 at 20:25:38.

Topic: Destiny's Flight - A Serenity RPG
Subject: Yes Sir....................

Jon watched the Baron glance roll over the crew and the ship. Jon felt this isn't a person that misses much in glance. "Captain Brown." He said slowly and smiled, "Captain Jon Brown. Jon Brown. " Jon was getting mixed impressions of this man. The Baron repeated his name three time, reminiscent of those memory games he was taught in officer training. " That is a nice looking ship you have there. I don't much about ships but something about that one is, well, like looking a Black Bellerophon mare coming down a gangplank - you know there is a lot of goodness to be had." The baron shook Jon's hand. Jon took that as worried compliment. Destiny was a rare item and he hoped the Baron wasn't thinking of adding her to his stable. Before Jon could say more the Baron turned to Seth.

"Seth my boy! Good to see you. Good to see you." He gave the big bodyguard a arm clasp with warmth and then pulled a badge out of his pocket to hand to Seth, "This is for you, so you can carry your weapons onboard. Keyed to your DNA so the scanners know to let you through."

"Baron, " Seth said seriously, "You should know that Asante ..."

"Hold on Son," the Baron stopped him, "The Captain already got me a message and we will talk but right now I need you to do something for me. I need you to watch over Lilliana from now and until the ceremony. I no doubt she probably doesn't want to see me."

"You are very right there Baron," Seth agreed.

"Well I understand that, we have been fighting a lot the past few days. You keep her safe. I trust you Seth."

"Yes Baron."

The Baron turned back to Jon and JC, "Now gentlemen. JC was it? You go over there to the security folk and show them your arm and I am sure they can make it right as rain,.. Captain, How about we take a walk away from the dock here," gesturing down the airlock corridor toward the cruise liner.

Jon fell into step with the impressive man. Once clear of area Baron Fairchild continued."Now Captain. I have to start by saying I think that a grave mistake was made on the part of my go between Mr. Badger and you. The price I offered to pay for daughter's safe transport was much higher than what was offered you. Now that is what you get when you use go-betweens and middle men. So let me tell you - I want to do right by you. I want you to keep Lilianna on your ship until the ceremony tomorrow. Do not let anyone see her - not even me. I figure you are the safest place right now for her, one way in, heavily guarded and no chance of sneaking by. Then when the time comes tomorrow, you, Seth and as many of your crew you'd like to bring can come for the festivities. You do that for me son and I will add a 0 to the payment. Can you do that favor for me? It would mean the world to me and I would be very appreciative. Lots of people to the party who need transport, and I'll introduce with my personal recommendation." Jon had to admit the man was smooth and very experienced at placing the carrot to get his way. But Jon needed more to size him up.

"Well sir I have to agree that Miss Lillianna would be safest aboard Destiny. If Asente made the wedding plans then she most likely has her people among those hired to service the wedding. "

The Baron encouraged Jon to continue. "Now tell me about Asante and this kidnapping plot. You know, there was something about her that I never trusted."

Jon pressed on to see how Fairchild would react."To be honest with you Baron we are concerned, In this short time we have come to care about your step daughter. Asente alluded to having an affair with someone important here at the wedding. She seems to know a lot more than a hired person should. Then by trying to play on the stories of Templeton's weapon failures during the war she tried to get us to join up with her. She was saying her team wanted to hold Miss Lillianna ransom for the platinum rights you are demanding from Templeton to even the score. From what we have been able to find out she was in convert operations during the war, I have to admit I met her then but didn't remember her. Now she has turned that into job. She's dangerous and lives are not her concern. ,,We haven't seen the last her,,.Sir, Miss Lillianna deserves to be safe and happy and we're here to help that happen."

The Baron and the Captain return. The baron smiles charmingly and goes over to make sure that JC is cleared to come on board. He then says loudly enough for all to hear, "Thank you for your hard work and efforts bring my daughter to her wedding ceremony. I understand there was some peril and although I am sure you face it daily in your life, I want to know I consider it very heroic." He pulls out a number of cards out of his wallet and passes them to the crew on the bay - Angela, JC, Stephanie, Catie and Jon. "These are good for 100 credits in the gift shops or casinos on the "Rim's Dream". Play a few hands on me or buy yourself something nice. You all are on my personal guest list so you may go most places on the ship and enjoy the amenities."

With that he turns to the brothers, "Rick and AJ Simon? You two are with me. Leave your gear here, you won't need it and you will be coming back here later I am sure."

The Brothers looked at each other and J nodded. The two of them left with the Baron.

As the Baron walked away Jon still wasn't sure he'd got a read on the man. Turning back to the crew Jon told them about Lillianna staying on Destiny until the wedding. "Ok..Tess and Grace will keep Lillianna safe. The rest of us need to put on our party clothes and start to mingle. The Baron us gave run of the ship so let's go see what we can do for the Princess."

Posted on 2015-03-19 at 20:15:37.
Edited on 2015-03-19 at 20:18:29 by Odyson

Subject: Rules..................


1 Mississippi, 2 Mississippi........


Posted on 2015-03-19 at 19:03:53.

Topic: Weird War II
Subject: The Taste Of A Woman.............

(Back Storey Post Of Doc and Star, By Ody and Astrid)

Doc's Storey........

"Hey Doc! ", Jack turned and roll his eyes as the girl entered the room, he smiled as Star grinned.

"Hey Ali", Jack replied knowing she didn't like being call that.

"Don't call me that!", she huffily growled under her breath,.....Ya, got a minute?... I need you to look at something for me."

Star made a gesture with her thumb over her shoulder as if pointing to her back. She winched as the muscle pulled taught; her arm froze in place before going limp to her side.

Jack had been treating her ever since that day he found unconscious in a Nazi holding cell. He can see that day.

She had been placed on a dirty cot, face down on her belly. When she had not responded to his whispers he took the keys from body on the dead guard and entered her cell. He checked her for a pulse and was relieved to find she alive.

Her shirt was rapped open and marks of torture were heavy on her back. An ugly open sore gaped on her shoulder. He could tell from smell and the seeping that gangrene was setting in. The wound must have been from an acid burn and was left too long. The medic couldn't wait to get her back to treat her, they still had this Nosferatu thing to find and stop.

Jack had seen this rot before and knew it must be removed and wound cleaned or this girl would die of its poison. Pulling his combat knife Jack opened the scabbing that was crusting over the wound. The girl didn't move, now worried that the poison may have already effected her too much to respond Doc knew he had to get that puss out. Taking a deep breath Doc leaned in and placed his mouth over wound sucking the mass of slime and blood. He was careful not to swallow, but the putrid taste invoked a gag reflex. He spat and then wiped his tongue on his sleeve. He continued this between each attempt to draw out the poison. As the taste changed from rot to blood "Doc" Reid knew he'd got out as much as he could.

Grabbing a mouthful of water from his canteen the corpsman flushed the poison from his own mouth. Jack then washed and cleaned that and the others wounds on the girls back. After treating the open wound with sulfa he closed it with tape and covered it with a bandage. When he heard a slight moaning he realized the girl was awakening. He put the GI issue med bag where she could see the Red Cross. He saw her hands tense, ready push and move. As she turned her head he saw more scars on her face," You're not in great shape kid, but I got to get you out of here,.."

It must have been his America accent but the tension went out of her. He was amazed that she able to sit up and then stand. The girl was made of pretty strong stuff and soon was holding her own as they continued the mission.

they soon found she had a knowledge of things spooky that proved essential to being able to defeat creature that was their assignment. It was as if she was born to hunt the things that go bump in the night.

When they had returned," Star" as she liked to be called, stayed and joined the team. Jack was glad because now he could continue to treat the damage that had nearly ruined her should. He hoped through treatment and therapy she would regain full control again.

Star had been a bit upset when some of wounds had got infected, but it was her own fault for not keeping them clean and following his instruction. She even tried to fight him once when he needed to reopen and clean the festering. "If you want that arm to fall off you just keep doing as you please, it as if I know anything about it. I can get help to hold you down and this time you'll be awake." Doc guessed that someone must have told her about how he cleaned her wound back in that cell because she seemed to be a little more tolerant of his care. She had even attempted to apologize, but Doc told her, " sister Anna never needed to say nothing and neither do you,, just don't screw up my good work!"

Now Alistaria regularly came in when thing didn't work right. So when he saw her arm twitch and fall limp he said, "Ok..STAR,you get yourself back to the examin'n room. I'll see if we can't loosen that up a bit."

Posted on 2015-03-16 at 18:24:51.

Topic: The Trilogy War
Subject: A Little Less Heroically.........

As Ulthok slowly pushed the door open he was relieved that there had not been any other traps set on the opening. Continuing to gradually push the door he hoped none would noticed its movement.

Keeping the door as shield between him and throne the mage went on alert to access the action in the chamber. His companions seemed to holding their own but then he heard Rayne's voice call out a warning, "There's more behind us!"

But as it is when you are engaged in battle there is little if no time to plan, you must act. The movement at the front door showed him that the creatures from hall had left their gruesome task of beheading the fallen and were now charging into the room to attack. The mage was pleased to see the shadows he had called earlier were still at hand. While still shielded by the door Ulthok stepped into the room, reappearing. To the shadow fighter he called, "You two nearest to him attack the big human leading the Orcs, you other two attack the two Orcs behind him. When they are dead attack the other Orcs" Then he stepped back into hall willing spirit into his ring and vanished again. From here he continued to survey what of the battle he could see and searched for Peri.

Posted on 2015-03-14 at 18:28:38.

Topic: Weird War II
Subject: Cheesy.............

Doc sat at a table inside the conference room at headquarters. Colonel Kevin Darling had called the team here for another mission briefing. The Colonel was thoughtful enough to have sandwiches and tea brought in. The British officer was now the Liaison officer with High Command.

Doc thought, "High Command", he was still finding it odd how they got to here from that near botched mission to destroy a rocket fuel plant at Castle Rautenberg. The paratrooper company was quickly reduced to a few men when their planes were shot out of the sky by Nazi fighters. The few survivors pulled together to attempt completing the mission. Only the mission changed when they found out that the castle was not a fuel lab, but actually a secret sight to access occult stuff to give the Germans unbeatable forces or creatures. A woman they had saved, Miss Hofsetter , had been there to try to regain the items being used to call these creatures and she guided them to recover the mystic things. They had eventually recovered the items but lost a good man, sergeant Brutal, who sacrified himself to save the team. Now here they were, a special team that was sent out to stop other such Nazi unnatural plans. Apparently it was decided the small group was more effective than creating a company.

The rest of team, some from the original survivors and a couple of new recruits, had also now gathered at the tables in the room. In his proper British accent Colonel Darling started to outline a new assignment.

"Right. Now listen up. ,Early this week, we received a coded transmission from Miss Hofsetter with a set of coordinates and the message that the SS occult division was highly interested in this site. The message also mentioned the SS was sending the "Coven" to retrieve whatever is there. Unfortunately we have no idea what or who the Coven is. The coordinates are in Egypt, about 100 miles south west into the desert from Fort Maddalena. Thanks to some work by Sidney Cotton, we were able to get some aerial photo graphs using a small plane and special cameras." The Colonel pulled several black and white pictures out of a manila envelope and puts them up on the board. The photographs showing some sort of ruins in the desert, but one large building was still intact.

"According to our research people, this is most likely a tomb of an ancient ruler called Hamon-Rye. Apparently he was considered a mage of great power and is rumoured to have collected some antiquities of note. Like most of the rulers of the time, he bankrupted his kingdom building an enormous tomb and his people rose against him. Nothing left but these ruins now." The Colonel stopped to take a breath and drink some of his tea. "Whatever is there, the Jerries are moving fast. We got a report that three lorries were spotted heading in the direction of the ruins this morning. So, as you can plainly see no time for dilly-dally. Gear up and get yourself out to airfield 4 within the hour. We want to be wheels up as soon as possible so we can drop you at dusk. Usual mission. Stop the Jerries, get the magic, bring it back home. We have a man in Fort Maddalena who can get you home once you get out. Any questions?"

Star, a young women they had rescued during another mission and was now their team expert on occult, nearly dropped her tea cup when she heard the colonel mention Hamon-Rye.

"Colonel, if it pleases you, I'd like to add what little I know to the pool as it were." Star looked at the group one after another then closed her eyes, drawing the information from her mind she spoke.

"Hamon-Rye an his consort Monanedra were great rulers long before the pyramids were constructed. It was said that they were great an powerful couple. Who made a lush an fertile kingdom in the desert for his people. So great was their magic their it is said that the waters that flowed forth fresh sweet an could could heal a man of illness, plague or injury. With the high priestess Monadedra at his side, he wheeled the great staff of Mo-Pelar. Through which its said that his magic flowed through the giant diamond which topped the staff.

It is said that he was the very first to build a tomb, to transport his earthly remains to the afterlife. Accounts differ on why he was over thrown or how simply that he was. Upon his death his consort gathered his followers and hid Hamon-Rye in a secret tomb underneath the temple. She then sealed herself into the tomb so she could be with him in the afterlife and cursed the lands that were once his to shrivel up and die. After his death, the waters ceased to flow and the lush fertile lands dried up and were taken by the desert.

The only other accounts I've come across are accounts of A Roman Centurion named Decimus Severian. Found the tomb around the time of Cezar Augustus. taking everything of value an wealth of torching the rest. However given the ease of success the Romans had and the relatively small amount of loot that was found. It is believed by most scholars that Decimus found a false tomb.

In 1865 Heinrich Karl Brugsch found the temple. Which is why it is on the map. It is noted that He said the tomb was long plundered. Though the temple was in control by cultists. They believed Hamon-Rye would return one day and grant them the secret of eternal life. Heinrich was hampered insistently by the cult unable to make a long expedition of the tomb because of them. To the point he had to leave in a hurry or face their wrath.

He did make mention of a mysterious fire within the tomb that was still burning bright when he discovered it but he later recanted that story claiming to have celebrated the discovery with bad liebfraumilch with lead to him seeing the impossible."

Doc raised an eyebrow as he looked at her, "Phew,you sure about that?.....You seemed a bit sketchy on the details." Then he let out a low chuckle, "Mercy girl,what could you find if we gave you time to look that stuff up?" Doc was always amazed by what was locked up that brain of hers.

"Well good thing you got it inside that head of yours, we don't have time to go to no library when we're in the field."

Almost before he could take a breath Doc heard that German accent coming out of that Hillbilly Marine. Just like the rapid fire of his favorite tommy gun Rat let out a blast of questions; one after another while not seeming to wait for an answer.

"Hey Legs! Thanks for the History Lesson!"

"So ... Colonel Darling ... Sir! No trace of Panzers?"

"Sarge best have a supply of explosives for any unexpected German tanks!"

"Hey Doc! There be some nasty critters in the desert sands! You got plenty of medical supplies to deal with poison critters? Them African desert snakes, lizards and spiders make the Kentucky mountain critters seem tame!"

"Hey Cap! Never heard tell of any 'Coven' during my days with the British 'Rat Patrol' units! But there be plenty of Scurvy Cut Throats roaming the sands! They be ready to slit yer throat for yer canteen of water! Any strategy suggestions Cap?"

"Well I ate enough sand over there in that ungodly sand box to know we need to be extra special prepared for this mission!

"We be needing plenty of salt pills, be wary of all those stinkin' sink holes and be prepared for the rapid temp changes! Best to travel at night under cover of darkness!

"Corban you prepared for Snipe Huntin' in the desert sands?"

"I never heard of no Coven, but them Jerries be up to no good for sure! Hey Legs! You know anything more about this Ham Sandwich Tomb or what the Jerries might be searching for?"

"How about you ... Colonel Darling ... Sir? Any Theories?"

Doc looked over at the Marine and imitated the rapid questioning, "You get that nick name Rat from being in the desert patrol or because of that cheesy chatter of yours?

,,As a cook you should know it ain't no regular Ham samwich, it's Ham on Rye,.

You ever breath when you're talking?......

And if'n you take care of them snakes then don't you worry about me taking care of you, but if all else fails I got nice toe tag with your name on it."

Looking back to Star, "Say ain't them Coven things usually women,,you know like a bunch of witches?"

Posted on 2015-03-14 at 16:50:22.

Topic: Talk about The Inn
Subject: Helpful Hints......

Well I just went searching for what would be concidered "Helpful Hints" for posting and manuvering through the Inn and we don't really seem to have it in one easy place. Things get posted in the "Common Room" but your still need to know the thread to find it and review.

Archive's "Other" tells of formating but what about other ideas? Like the one I just said about searching old post by person. Where would it go so it was intuitive to look there?

I would guess others have found such things that they use to enable them to post more in sync with others. DM's need quick ways to check facts and review posts. These tools are handy and an easy to find location on "How To" would be great.

Folks talked about their troubles with Chat; did we have a centrol place other then a post in the common room to suggest help ideas and make it easy to find.

Maybe a "Helpful Hints" drop down would be a good centrol place. It could be broken into sections such as "Chat","Posting","Searching". Folks could post their hints there and it could build to a good "User's Tool".

Ok, so there are some Ody ideas, now back to my "Good Old Froth-n-Slosh".

Posted on 2015-03-14 at 10:49:40.
Edited on 2015-03-14 at 10:56:52 by Odyson

Topic: Talk about The Inn
Subject: Easy or Not?

Would it be possible to list PM in newest to oldest?

Currently we have enter PM and click on last past page number and scroll to the end.

Not a biggy but would be quicker, especially if we are checking on a smart phone.

I don't know others use it but I have found the ability to search posts by person very helpful. So please keep that. If I'm not sure of a detail from a past post it makes the search much easier. I can click on their icon and when it goes to their info page I click on recent posts. Scoll search takes a bit but so much easier than paging back through stories.

I don't know if that ability is listed as a helpful hint, but it should be.

Posted on 2015-03-14 at 10:19:11.
Edited on 2015-03-14 at 10:54:39 by Odyson

Topic: Weird War II Q n A
Subject: Alrighty Then..............

Just finished Astrid's and Hammer's post. Great stuff.

Doc will popoff at Rat and quip about Star's depth of knowledge.

Got to get started.

Posted on 2015-03-13 at 17:41:57.
Edited on 2015-03-14 at 15:05:27 by Odyson

Topic: Jack is Back
Subject: You Bet'cha........

Now that you're back I'll just have Igor reengrave your tankard. As usual the "Good Old Froth-n-Slosh" flows free. So draw yourself a tall one. As for the Facelick, better take this towel, You're never safe. Eol would be just as happy to welcome back and he is to first greet you.

Glad you stopped back.

Posted on 2015-03-13 at 17:24:28.

Topic: Weird War II Q n A
Subject: Gotta Catch Up........

I'm already falling behind. Got a PM Astrid and I think we will also have a little side post. I was out of town yesterday and didn't take my laptop so I miss a bit. Had to rent a car and drive hours last night to Pontiac, got in about 9:30 pm. Went to GM Powertrain HQ to put on a 20 minute section of a supplier raining. Then went to Chrysler to pick some parts. Drove back after lunch and am just now reading Q&A, stories and PMs.

Astrid, I liked what you wrote in the PM and I'll send Doc's POV (once I get it written) for your review and then we can post. I think I'm going to backup a little more and go over Doc's POV of when he found you and started treating your wounds. The will take a little liberty with Al's storey set up. Then jump to sync with your PM. Sound OK?

If you can't tell I haven't read your or Hammer's post yet, that's next.

Posted on 2015-03-13 at 17:18:25.

Topic: Weird War II Q n A
Subject: Yyyyeeeeessssss....

Duct Tape Improv...... I get to be MacGyver!!!!!!!!

Posted on 2015-03-11 at 19:44:21.

Topic: Weird War II Q n A
Subject: Sigh............

It warms me to hear Will is doing well. Taking the small victories can get us through the day. I wish you and Van continual small victories.

Posted on 2015-03-10 at 19:32:11.
Edited on 2015-03-11 at 19:35:52 by Odyson

Jump to: [First Page] [Prev] 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 [Next] [Last Page]

  Partners:       Dungeons and Dragons resources, from 2nd to 4th Edition | for the gamer who's sick of the typical Dungeons and Dragons Adventures, #1 resource for D&D Dungeons and Dragons 4th Edition  
View/Edit Your Profile | Staff List | Contact Us
Use of the RDINN forums or chatrooms constitutes agreement with our Terms of Service.
You must enable cookies and javascript to use all features of this site.