Topic: Prometheans: Genesis - Q&A Subject: Mine is an evil laugh!!!
Again!
Posted on 2012-06-20 at 01:52:51.
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Topic: Prometheans: Genesis - Q&A Subject: *grins*
Glad you all seem to approve, so far... can't wait to see what you all comed up with after the next.
Good catch on the Hulk reference, too... "banner day," "New Mexico," "green thing"... yes... I'm a nerd.
Something for you all to be thinking about whilst you await the next bit... Your powers, of course, first expressed on Dec 20, 2012, so, given the date of the first post, you've all had your powers for just a bit over a year... think about what you've been doing with them, whether or not you've kept them a secret, etc...
So much more on it's way, group! Stay tuned!
Posted on 2012-06-19 at 23:29:16.
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Topic: Prometheans: Genesis - Q&A Subject: Stewart
Okay, gang, first game post is up. Just a little "teaser" bit, really... I've got another, more expansive post in the works that should set you all up quite nicely for your own "openers"... Once that one is tacked on, I'll give you all the go ahead to post like crazy people.
Posted on 2012-06-19 at 20:20:40.
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Topic: Prometheans: Genesis Subject: Prometheans: Genesis
Volume 1, Issue 1: Life in the MARSH
Sunday, March 9, 2014 - 17:41:50 GMT
"Sir?"
Benton Ashcroft blinked and turned in his seat but found he was unable to tear his gaze from the view beyond the Gulfstream's window; something about the way the icy waters of Baffin Bay winked up at him, perhaps, or the glimmering of the late morning light off of the snow that perpetually blanketed Greenland had him transfixed. He blinked, again, still unable to let go of the glittering vista until its hypnotic effect was dispelled by the jet suddenly carving it's way through a cloud bank. He was relieved to have been released from the spell, of course, but, at the same time, somewhat disheartened that those rare few moments of blissful, mental silence had been interrupted. "Yes," he couldn't help but sigh as he finally managed to train his eyes on the young technician who had addressed him, "what is it?"
"We've located several more, sir," the tech answered, gesturing briefly at the bank of monitors that curved around his console.
"Really," the tinge of dejection that had been evident in Ashcroft's voice a second ago had, now, been completely overrun by an almost excited tone. He tossed his tablet almost carelessly onto the seat adjacent to his as he got to his feet, and didn't even bother to straighten his tie as he moved toward the forward part of the cabin; "How many?"
"Eight, sir."
"Eight?"
"Yes, sir." The technician's fingers were flitting across the keyboard as Ashcroft came up behind him and gazed upon the monitors...
"Any of them close?"
"A couple, sir," the tech answered over a clatter of keystrokes that caused the world map dominating one of the monitors to light up in several locations. "Looks like we've got two currently in the States..."
An icon flashed over what would be south-western Illinois and another appeared on the Western side of the San Andreas Chasm, right about where Los Angeles would be...
"...Three in the western provinces of Canada..."
Two icons blinked over different locations in Alberta and a third flickered for attention in British Colombia.
"Interesting," Ashcroft murmured past his widening grin.
"...Two more in the UK," the younger man continued as the icons hovering over England tried to outblink one another, "and one more in South America.
That one was in Bolivia at last look, sir, but was moving at a fairly good clip towards Paraguay.
All of them are registering A-3 at a minimum."
"Do we have teams available," Ashcroft asked, rubbing thoughtfully at his chin as his eyes devoured the map.
"The Chicago office has a team on standby," the younger man answered, "they could likely acquire the mainland States subject within the next twelve hours. Our California group currently has an operation underway in New Mexico..."
Ashcroft scowled; "That green thing, again?"
"Yes, sir."
"Call them off and redirect them to L.A.," Ashcroft ordered, "It would be a banner day if they could lock that New Mexico problem down but I have a feeling the resources would be better spent on the A-3 in California. Easier to acquire, I think."
"Yes, sir," the tech nodded, his fingers dancing over the console. "We could have dispatched the Vancouver office to sweep all three of the Canadians," he continued, "but one of their tethers went rogue on Thursday and..."
There was an impatient nod from Ashcroft; "Send Vancouver after the one in their own backyard. We'll have Toronto dispatch one of their teams to Alberta."
"Yes, sir. London's reporting a tag on one of the subjects in the UK, now, sir, and I've just sent the specs on the other one their way.
Unfortunately, we don't currently have anyone available in South America, but we do have some outside resources we might dispatch to, at least, get eyes on the subject..."
Ashcroft was absolutely beaming, now, and the tech was sure he could hear the man's hands rasping together as he wrung them anxiously. "Make it happen. Round them up and have them delivered to The MARSH. In the next seventy-two hours, if possible," Ashcroft commanded, backing towards his seat again but found himself transfixed, again; this time by the glowing, flame-shaped icons that danced on the monitor.
Posted on 2012-06-19 at 20:13:41.
Edited on 2017-05-25 at 12:38:23 by Eol Fefalas
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Topic: Warm Weather Working Intermission! Subject: Well, you know...
...everything I said in PM plus extra *huggles*.
Welcome back, melui!
Posted on 2012-06-19 at 16:40:00.
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Topic: Guess who is baaaack Subject: Wooooooot!
Welcome back, K!
You've been missed.
Posted on 2012-06-19 at 16:38:43.
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Topic: Prometheans: Genesis - Q&A Subject: Prologue is finished!!!
First game post is, now, in the works. If I don't manage to post it up before the end of the work day, I should have it out there by tonight, anyway. *grins*
Aaaand, I'll update the remaining character sheets with powers sometime between now and then, as well.
We are so almost there!!!
I'm all a-tingle, even!
Posted on 2012-06-19 at 16:20:13.
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Topic: Prometheans: Genesis - Q&A Subject: Hehehe...
...Oh, I think Mort's excited enough... likely just a bit 'nervous' about his first PbP game, am I right?
No worries, Mort... it's pretty simple really... If it helps, think of PbP gaming more as "collaborative story-telling." I have no doubt you'll pick up on it just fine and, of course, I'm sure this crew will be more than happy to help you "learn the ropes" so to speak. If you have questions as we go, feel free to ask.
Posted on 2012-06-19 at 13:54:22.
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Topic: Prometheans: Genesis - Q&A Subject: Like I said...
...Eol is in everybody's mind... *winks*
Also, game thread goes up, today/tonight... Everyone ready(ish)?
Posted on 2012-06-19 at 11:26:15.
Edited on 2012-06-19 at 11:28:59 by Eol Fefalas
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Topic: Prometheans: Genesis - Q&A Subject: Update!
Check the first post of this thread for another installment of our "Prologue," folks... Just a little bit more to go before that bit is finished and I can focus on the 'in game goodness'... Figured I'd go ahead and post what I had, so far, though, just to keep you all occupied and not too overly bored.
Still hoping to have that game thread up and running by tonight or tomorrow morning, though.
Posted on 2012-06-18 at 19:19:36.
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Topic: Prometheans: Genesis - Q&A Subject: As I recently mentioned to SO...
...I'm wrapping up the "world info" bit that appears in the first post of this thread, now.
When that's finished, I'm jumping into the opening 'in game' post and, assuming I get the uninterrupted time to finish it, we should be up and running by either late this evening or before noon tomorrow. Maybe sooner if I can work a little magic.
Posted on 2012-06-18 at 16:10:15.
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Topic: Prometheans: Genesis - Q&A Subject: I know, right?
I've recruited a bunch of chatter-boxes!
I LOVE it!!!
"Super-posting powers; activate!!!"
Posted on 2012-06-18 at 13:28:55.
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Topic: Prometheans: Genesis - Q&A Subject: Boredom killer...
...is just around the corner, folks!
In fact, I should have the game thread up and running at some point today (as long as I can sneak some writing time in between doing actual work. )
Also... no one is as old as Eol... except maybe Methuselah.
Posted on 2012-06-18 at 13:18:43.
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Topic: Prometheans: Genesis - Q&A Subject: Or...
...is that there's always some madness in my methodology?
Posted on 2012-06-18 at 02:25:19.
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Topic: Prometheans: Genesis - Q&A Subject: *grins*
The file numbers that appear in your character's info posts are actually... *cue dramatic music*... your RDI user ID's.
Posted on 2012-06-18 at 01:51:58.
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Topic: Prometheans: Genesis - Q&A Subject: Quick note...
...regarding powers/backgrounds, etc:
For the time being, anyway, please consider anything posted to the character "sheets" on page one of this thread as "out of game" knowledge. At game start none of your characters will know ANYTHING about the others (with one... maybe two... possible exceptions). So, talk amongst yourselves regarding powers and such as you see fit, but keep what you know out of game seperate from what your characters know "in game", please and thank you.
Also: Kudos to Rer... The file numbers were the easiest bit to come up with, actually. *wink*
Posted on 2012-06-18 at 00:58:04.
Edited on 2012-06-18 at 01:14:19 by Eol Fefalas
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Topic: Prometheans: Genesis - Q&A Subject: Ooooh...
...I suppose so. *laughs*
I've updated the character posts on page 1 with a bit of additional info where powers (and power level) is concerned, anyway... given those little snippets of info and the fact that those descriptors might just be able to translated into a hint at powers anyway... sure... chitty-chat away!
Posted on 2012-06-18 at 00:14:09.
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Topic: Prometheans: Genesis - Q&A Subject: Characters are DONE!
Just finished up Astrid's powers and sent them out via PM. Lila Ashcroft/ Codename: Tinder has been updated on pg 1.
Now... off to finish up the intro post and get a game thread/post going.
Posted on 2012-06-17 at 23:38:26.
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Topic: Prometheans: Genesis - Q&A Subject: And there's Sibby!
Danika's powers have been PMd!
And, you were correct, butterfly; Dani's definitely a radiant sort... Totally stealing that codename and giving it to Dani!
Just have Lila left to go!
Posted on 2012-06-17 at 16:51:38.
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Topic: Prometheans: Genesis - Q&A Subject: Okay...
...Chess has been sent his powers... Daniel Henson/ Codename: Tether has been updated.
Lila and Dani left to go.
Posted on 2012-06-17 at 15:46:44.
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Topic: Prometheans: Genesis - Q&A Subject: Mine is an evil laugh!!!
Eol is in everybodys mind... there is no escape!
More coming today, folks, hopefully I'll have te rest of the powers worked up, will finish the "intro" at the beginning of this thread, and will have the game thread, at least, in the works.
Posted on 2012-06-16 at 15:27:13.
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Topic: Prometheans: Genesis - Q&A Subject: Yup...
That's a known "hiccup"... After a newbies first post, their rank and sometimes post count get picked up from the prior user... It'll fix itself come the morrow.
Posted on 2012-06-16 at 03:20:35.
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Topic: Prometheans: Genesis - Q&A Subject: Thanks, Chess...
...working on your powers, now, actually. STand by on that F5.
Posted on 2012-06-16 at 01:55:46.
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Topic: Hey! You in the tights!(Closed) Subject: Yup...
Done and done.
Since recruitment is full and QA is open, I'm locking this thread for now... Let's move all chitty chat to the QA.
Thanks, all!
Posted on 2012-06-16 at 01:50:18.
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Topic: Prometheans: Genesis - Q&A Subject: *winks* There may be a method to Eol's madness...
Player names added...
Posted on 2012-06-16 at 01:44:58.
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