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You are here: Home --> Forum Home --> Recent posts by Eol Fefalas
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Topic: Star Trek: the Edge of Duty Q&A
Subject: .....


Work has been unexpectedly busy for me, today, and I have yet to start a post but am hoping to do so very soon... Not sure that it'll be tonight but I'll give it a shot.

Posted on 2017-06-27 at 12:22:58.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Abso-ruttin-lutely!


Always nice to see Miss Wil... and see her again... and again... and again...


Gorramit! I jus' drooled on m'self a bit!

Posted on 2017-06-27 at 11:11:04.

Topic: Star Trek: the Edge of Duty Q&A
Subject: Hasty or not...


...I liked it!

Anniversarying with my lovely wife, tonight. Will get a post going in the morning!

Posted on 2017-06-26 at 18:47:17.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Plot Points


Are used for changing a bad result (i.e. the difference between hitting or missing a target, successful engine repair vs quick but leaky patch job, or living vs dying) or influencing the expected outcome of a situation...


...or something like that...

...pretty sure there's a more detailed explanation a few pages back in this thread.

Edit: Stolen from Roger's original post on pg 1....

What are Plot Points?

Note: Still not sure how this is going to work within an online game. This is the idea for the moment but I am open to suggestions.

Plot points are the characters chance to directly effect the outcome of the game. Everyone starts with 6 points, and can have a max of 12 at anytime. You expend plot points at any point in the game by adding a note at the bottom of your post or by PMing me.

Improve a roll: You call it before you do it. The number of plot points you use is the die you get to add (so 6 plot points equals a d6). For example, Wyatt wants to take out a Varmit with his gun. The Action is Formidable (15) due to cover. So Bromern says he is shooting at the man and added 6 plot points to his roll. So I would use his Agility + Gun Skill + d6 to roll his to hit roll, thus adding to the chances of being successful.

Save a Miserable Roll This is after the fact. You have failed on an action and you don't want that to happen. Each plot point you expend is equal to a half point of increase. In online game play, this is done by a post to Q&A or a PM asking if you can change that outcome. For Example, Sam needs to pilot the ship through a tight space. I post that he attempts the move but fails and does considerable damage to Rocinante. Eol asks if he can change the outcome. I look at what he needed (19) and what he got (16) and tell him he needs to expend 6 plot points to change the outcome.

Stay Alive This will be what you use them for the most. You can effect the damage done to you by expending points. Each 6 points gives you a d6 of damage reversed. For Example, Willow has been shot for 12 points of wound damage. She only had 10 life points left and she needs to stay alive badly. So she expends 6 points to get d6 life points back.

Manipulate the Story You can change the story with 1-3 points expended. It can only be a simple change, nothing that will throw of the entire plot. For example, you meet with a major underground figure and you need an in with him. Kora expends 3 points to make it that she knows this man from the past. Not close friends but enough to make an introduction possible.

How do you gain Plots Points?

Your Complications are meant to make things interesting for the characters. Playing your complications is the best way to get plot points. Allowing yourself to be flawed, to make mistakes and in some way advancing the story will bring you plot points. Allowing your character to succumb to their "greedy" flaw or speaking honestly when the situation calls for a lie are food for plot points. Not every time you use a complication will net you points, only when it is done to advance the story.

For example: Wyatt and his crew have finished a job to find their employer is now dead, and his killer is standing over the body. Mr. Killer offers Wyatt three times what the employer was offering to pay for their job, as long as they just walk away. The money is good, and it would go well into fixing a huge pile of troubles. But Wyatt has Straight Shooter (Honest) and Credo (Loyalty to Word) as complications. He looks at the body. He looks at the offered platinum. He draws his gun and shoots.

You also get points for completing challenges within the game, doing cool or interesting ideas that make the story fun or exciting.


Posted on 2017-06-26 at 07:55:47.
Edited on 2017-06-26 at 09:25:34 by Eol Fefalas

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Cuttin up yer face, eatin people...


...where's that get fun?

Gotta agree, Reavers are creepy... and Sam'd really like a chance to, at least, put a fist to Phoenix's face before he had to go up against any of them space-boogins!

Posted on 2017-06-22 at 10:24:38.

Topic: Star Trek: the Edge of Duty Q&A
Subject: I was hoping...


...that Olan would give us a little nudge, actually.

I have a general idea as to where things are going, here, but am not entirely sure as to how he wanted the "details" to play out... let me dig up the plot points I have and I'll wing them your way. Maybe between the two of us we can stoke the coals?

Posted on 2017-06-22 at 10:22:42.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Oooooooh, I dunno.


Blake would be perfectly happy killing ANY of us... and Bridget... where to even begin with that one?

Posted on 2017-06-21 at 16:39:56.

Topic: Horde of the Dragon Queen
Subject: Moved...


...to the Recruitment forum. All it took was a wave of the trusty magic spatula!

Good luck with this one, T!

Posted on 2017-06-21 at 13:04:54.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Stuff...


Glad you got a kick outta the post, Brom! I've enjoyed all of them, so far, and am looking forward to settling into playing around in the 'Verse again!

As to getting to Eagle Eye's, I imagined that, since Roc was parked on a field owned by Sarafina, we likely walked there... as deep in as we are with needing fuel and maintenance, running the mule a couple hundred meters for a plate of grub don't make a whole lot of financial sense... You want that ruttin' 220 credits er not? Besides, Sam and Ash have hauled food back to Ma on foot plenty o' times.

P.S. "Eyes to the sky" typical means folk're on the looky-loo fer Reavers... which puckers m' pi guh more'n frozen bees, get me?

Posted on 2017-06-19 at 12:35:40.
Edited on 2017-06-19 at 12:37:17 by Eol Fefalas

Topic: Voyages of Rocinante - Serenity/Firefly RPG
Subject: I don' hate it!


It hadn't been a hateful six months, at all, to Sam's way of reckoning, Well, not really, all things figgered in, anyway,

Thanks to some right jing chai deal makin' on Wyungsung's part (and likely Miss Wil's, too), Dash had been brought home to the one place he felt he truly belonged, aboard Rocinante and among her crew. Those first couple of days back on board had been somethin' of a big ruttin' shindig welcoming him back into the fold but, before long, things got back around to like Sam had never left,

There were some differences, betwixt then and now, of course. Most notable of those were that Roc had gotten some right shiny upgrades in his absence and he shared the cockpit with Jade, now. Dash didn't hate either of those things, The upgrades had made Rocinante better than she'd ever been. The only downside to the new tech was that, if something broke, it wasn't exactly easy to find replacements on the cheap. Then there was Jade Storm. Jade had been a student of his in days gone by, and a gorram good one, at that. Sam and Jade had other history beyond flight school, too, but most times, they didn't converse much on the topic unless they were alone in the cockpit from time to time. Yeah, sharin' the flyin' duties with Jade soon came to feel natural and he trusted her at the helm as much as he trusted himself. Plus, she wasn't hard to look at and Sam, of course, conjured that was just an added bonus.

,Yessir, it was niúba (ruttin' awesome) to be home and things were lookin' right shiny aboard Rocinante, fer a spell, anyway. It trickled in slow-like to begin with - trouble findin' jobs, folk avoidin' the Firefly and her crew like the plague, and the like - but, after a time, it started to show pretty ruttin' clear as Wyatt's dealin's with the Alliance had soured their reputation more'n just a little. Wyatt, as was his way, chalked it up to his "rule o' three" superstition, but Sam couldn't help but wonder if it wasn't somethin' more, Like if he'd jus' let me traipse ‘round Neverland ‘stead o' roustin' me out, mebbe things'd be goin' smoother,


He shrugged the thought off as quick as it had come. As bumpity as things had been, of late, they were still flyin' and still managin' to pull in a job here and there to keep ‘em that way so, Sam figured, things could have been worse. Hell, they'd just hauled a gorram ship-load of bees across the ‘Verse and hadn't gotten so much as a single sting among ‘em, he'd heard tales of much worse happenin' to them as were shiang jing enough to have tried the same thing. "Well, we ain't ruttin' dead," he'd said as the last of the cryo units had been shuttled out of Rocinante's cargo bay, "hooray for us. We'll call that a win."

Getting invited to supper at Eagle Eye's place was looking like a win, too. Sam loved Ma's cookin', of course, but pro-paks and veggies from the garden bunk only went so far in a fella's belly. Just the thought of real food was enough to set Sam's mind off of Roc's fuel levels and maintenance needs for a spell. He was halfway through his second plate full and, as good as the grub was, probably more than that far toward forgettin' that, now that Sarafina had his bees, they'd be needing another job or run the risk of flyin' off empty. Wyatt steered him back to remembering, though, when he called for their host's attention,

"Eagle Eye," the Captain drawled, drawing Sarafina's gaze, "Thank you, on behalf of me an' my crew, fer the meal an' company. Can't properly say how nice it is t' get some authentic grub in the belly, but it's been real shiny,"

"Heh," Sam chuffed around a chicken leg, "I c'n ruttin' improperly say if'n ya want."

"I don't mean t' sway conversation away from pleasantries, but there ain't no rest fer the wicked an', well, Roc's hold is now bereft o' yer bees. You wouldn't know, by chance, o' no one lookin' fer passage fer themselves'r some cargo, would ya?"

"I'd cotton ta anythin' ‘cept bees," Dash added, offhand, before lifting a mug of beer, "Those li'l wong bah duhn bunched me up an' made m' pi guh pucker,"


Posted on 2017-06-19 at 10:01:24.
Edited on 2017-06-19 at 10:01:52 by Eol Fefalas

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Should be today...


I have a meeting in 15 minutes but am hoping to wrap up a post shortly after that's finished.

Posted on 2017-06-19 at 07:49:10.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: I'm good...


...with the arrangements Roger proposed. I figured Jade would still be occupying Sam's original cabin and he'd end up having to pick another bunk, anyway.

Posted on 2017-06-15 at 17:31:45.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: I concur!


Also... Happy ruttin birthday, Cap!

Posted on 2017-06-14 at 10:41:34.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: LOL...


...that sounds down-right adventuresome! Not ta mention creepifyin' an' gross!

Got a post in the works.

Posted on 2017-06-13 at 14:50:34.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Good deal!


Even longer than I'd thought. We's had long enough to get nice an' family-like ag'in. Shiny!

And Jade and Sam together on the helm? No force in the 'Verse c'n outfly us!

Edit: Kind of waiting on others to post but, since you answered the time question, I think I can get something started while I wait.

Posted on 2017-06-13 at 13:09:44.
Edited on 2017-06-13 at 13:11:15 by Eol Fefalas

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: And a question of time...


...judging from the post, I'd guess Sam's been back a couple of months now, would that be right?

Posted on 2017-06-13 at 09:29:17.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Emoting for Ma


Tann - just because she doesn't make any sound doesn't mean there wouldn't be some other expressions of her amusement. A crooked smile, an amused twinkle in her eye, and the shaking of shoulders, perhaps? Clapping her hands or slapping her knee, etc.

Posted on 2017-06-13 at 09:22:59.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Hmmmmm....


...quite the interesting twist on our fortunes, there. This oughta be fun!

Posted on 2017-06-12 at 13:58:08.

Topic: Star Trek: the Edge of Duty Q&A
Subject: I suppose I could...


...tell you who/what gets beamed over from the Stormspike I'm just entirely sure that I should without Olan's "go ahead." I don't want to steal any thunder from the Captain, you see?

Posted on 2017-06-12 at 08:48:32.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Yup, yup...


...I always imagined Wolf to be a fairly enormous fella, m'self. 6'5" and built like a tank sounds right to me.

And, as I've mentioned, I figure Sam to be around 6'1" and somewhere in the neighborhood of 165-170 lbs. His hair has gotten longer since he's been away and the scruff on his face has turned into something closer to a beard...



Pretty much like that... clothes aren't exactly Sam-style but build and features are pretty close to what i picture when i write for the joo bah jeh.

Posted on 2017-06-12 at 08:46:09.

Topic: Voyages of Rocinante - Serenity/Firefly RPG
Subject: Well, hell... (a right quick post)


"Wo Bu Shin Wo Dah Yan Jing!" Wyatt croaks. Sung was never one for such public displays but, in this instance, Sam was more than happy when the man returned the smile and the embrace. "I weren't expectin' t' see ya this soon, puhn yo, but—Renci de Fouzu, put me down! I got's a reputation an' such."

"Yeah," Sam chuckled, reluctantly letting go of his hold on the man and depositing him back on his feet but still holding him at arm's length and hesitant to fully release his long lost brother, "well, I ain't never figured ta see you ag'in, at all, puhn yoh! Who'd ya hafta kill ta ferret me out?"

As the question was asked, Sam caught sight of Wolf approaching and, just before he finally managed to let go of Wyatt, the big mechanic's arms were around him and giving him a taste of his own medicine. Wolf lifted Sam of his feet in a brutal embrace and the pilot might've squeaked a bit when he felt his nethers slip free of the marginal protection of the housecoat.


"Welcome home, Sam!"


"Aiya, Wolfy," he chuckled, patting the big man on the shoulder as he was sat back down, "I ain't home a minnit an' yer flashin' my hoo-hah ta the ‘Verse! Good ta see things ain't changed much!"

"An' Ni meí shì bà," Wyungsung said as Sam's feet came back into contact with the dirt, the Captain's head turning a bit embarrassed-like to the left, "I don' normally see this, side, o' ya. Where's yer clothes?"

"Heh," Dash snorted, running a hand through his significantly lengthened hair as his whiskey-colored eyes flicked back to Jenny and Amber where they stood at the foot of the Arrowhead's gangplank, "I ain't seen my clothes er my gear since Jiangyin, brother! Seen a lot o' them two darlins, though, dohn ma?

Thought they was like ta kill me, a' first," he grinned a wicked grin, "But, after a day er two, I figgered what better way ta go, get me?" Dash flicked a wink at the business suited lovelies, his gaze lingering only a second before it swung back to Wyatt, "So, I reckon as ya went to so much trouble ta get me back here, Are we on Hera?..." The question was a true aside and the pilot didn't wait for a definitive answer before continuing; "Lemme guess, ya need a pilot as won't go breakin' go suh off ever' time ya break atmo?

Where's Ma an' th' Kid? Willow still prettyin' up the jernt?" He tugged at the hem of the too-short robe, again, and fought to keep the thing closed. "Ya been flyin' Roc all by yer lonesome? Wha' happened ta Jade?"


Posted on 2017-06-11 at 15:56:46.
Edited on 2017-06-11 at 15:57:20 by Eol Fefalas

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: I liked it!


Good stuff, Tann!

Post coming soon.

Posted on 2017-06-11 at 15:20:38.

Topic: The Bleeding Lute Q&A : Where everybody knows your name
Subject: Terribly sorry...


...just busy, busy, busy (and slightly flammable). Hoping to get back in the swing very soon.

Posted on 2017-06-11 at 13:44:27.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Ah, but I've missed these folk!


Yay posts!

I think I've gotten Dash's character sheet all edited and squared away... will likely have another post before long, too... just a response to Wyatt and the like.

Posted on 2017-06-11 at 09:59:43.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Thanx!


As for Sam, I had him long and lanky, I believe. 6'1" and 165-170 lbs. At the time of his return I figure he's looking an awful lot like Clint Eastwood in The Outlaw Josey Wales.

Posted on 2017-06-08 at 21:06:09.

 
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