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Topic: Lights Last Embrace - A Wheel of Time Q&A
Subject: Will try my best...


...to keep up.


Unfortunately, due to the government's wisdom in laying off a good number of the SMEs associated with my project, I find myself having to do not only my job but, also, the jobs of three other people. As such, I'm being kept extremely busy and can't make any guarantees. Please feel free to NPC Thren if the need arises and I'm unable to post in a timely manner.



Posted on 2019-03-18 at 10:20:06.

Topic: *glubglubstrugglesplash*
Subject: Steak-fingered buckeye! LOL


Thanks, Tann!



Posted on 2019-02-14 at 09:33:20.

Topic: *glubglubstrugglesplash*
Subject: Thanks, Bree!!!


Yeah, it's been a bit of a weight, for sure! Still feeling a bit overwhelmed by it all but not quite as much as I have been. My daughter's surgery went well and her treatment is promising, so there's that... The rest of it really just comes down to my finances taking a major hit and, of course, the stress that accompanies the whole "what the hell can possibly go wrong next" anxiety. 


Like I said, though, I'm finally starting to get my head back together, dealing with what I can, and turning the rest over to the higher powers of the universe. I'll get there... and here... before long, I'm sure.


 


Also, +1 for the Cowboy Bebop reference! I'm not a big fan of anime in general but that one I absolutely LOVED!



Posted on 2019-02-13 at 13:09:29.

Topic: B A T T L E T E C H
Subject: LOL


Ah yes! The whole joystick/throttle/peddle set up!


I think it was MechWarrior 3 that inspired me to build a "dedicated system" for the game(s)... and by dedicated system, I mean building a cockpit in the garage in which the PCs, monitors, and control systems were housed. It was ridiculous! Lasted a couple of years until I decided that I'd really much rather park in my garage than have half of it taken over with a massive cockpit based on a Cougar Mech.  



Posted on 2019-02-13 at 12:56:44.

Topic: *glubglubstrugglesplash*
Subject: Thank you, Dragon Soul!


Your sentiments are much appreciated!



Posted on 2019-02-13 at 12:37:36.

Topic: New Year Resolution
Subject:


I'm working on getting back, too! My creativity engine has gotten a bit rusty but I'm doing a bit of freewriting, today, to try and knock some of that rust off.



Posted on 2019-02-13 at 12:36:52.

Topic: B A T T L E T E C H
Subject: I love me some stompy robots!


My experience has been more with the MechWarrior series of video games as opposed to actual table-top Battletech, but, yeah... Great fun, interesting universe, and, of course, STOMPY ROBOTS!!!!



Posted on 2019-02-13 at 09:16:51.

Topic: *glubglubstrugglesplash*
Subject: *glubglubstrugglesplash*


H'lo, Innmates! Just wanted to pop in and say that rumors of my disintigration are a complete fabrication... On the other hand, any tales told about my point-eared arse having been buried under the boulders of a real-life landslide are, unfortunately, not far from the truth. I've been dealing with quite a bit in the past few months - from my eldest daughter's cancer diagnosis, surgery, and treatment, to more mundane and slightly less frustrating things like increased workload, furnace failure, and untimely vehicle replacement.


Anyhoo, due to all of that, I've been sequestered in the SHU of creativity prison and, as such, haven't been able to make it here anywhere near as much as I'd like (which is to say, not at all). My apologies to all of you, particularly those whom I was gaming with when I vanished. I'm working on getting back into full-on facelicking form and hope to get back to "your regularly scheduled Eol" in the very near future! Get those fluffy towels ready!



Posted on 2019-02-13 at 09:14:25.

Topic: Hello!
Subject: You kept that towel, right?


Good! Here it comes!!!



Welcome aboard, Moonracer! Looking forward to your joining us in Wheel of Time.



Posted on 2018-12-10 at 13:42:43.

Topic: Lights Last Embrace - A Wheel of Time Q&A
Subject:


Apologies for the absence, folks. Been a never ending series of WTFs, hereabouts. Trying to get back on track, now.



Posted on 2018-12-10 at 13:21:36.

Topic: Star Trek: Veiled Chimera Q&A
Subject: That... ^


...is punny!!!


Getting back to it, crew. Should have something by tomorrow.



Posted on 2018-11-27 at 17:08:56.

Topic: Hidden Corruption Q&A
Subject: Sooo...


...I'm apparently not as resiliant as Ch'dau (or I have a piss-poor healer). Damaged myself this weekend and have been recuperating and medicating. Hoping to get posting tomorrow.


 


P.S. Nothing major... my roof isn't that high and the ground wasn't completely frozen.



Posted on 2018-11-27 at 17:07:42.

Topic: Star Trek: Veiled Chimera Q&A
Subject: LOL


I'd retreat if Peregrine's med staff was shot at me!!! And I typically don't run!


Sorry for my absence folks... been having a bit of a rough patch, lately. Getting through it but it's sapped my creativity and such. I'm hoping to get back on track and, hopefully, catch up with my posts in the next few days!


Love and light to all of you!


~E.



Posted on 2018-11-20 at 20:40:12.

Topic: Fates of Fortune World Building Q&A
Subject: Also...


...if anyone is interested in getting a glimpse into what life is like in this little world of mine, there are several stories that take place here (mostly in and around Drasnia, tbh, but there are some that take place in other towns or cities). In no particular order they are:



  • Prelude - Fates of Fortune - set in Drasnia, 10 years before Nyx and Cay "officially" meet

  • Dancing Into the Assassin's Dawn - set before Nyx arrives in Drasnia

  • The Fates of Fortune - This is "The Big One." Basically the tale of how a witch and an assassin whose hatred of one another turns out to be something else all together. It was this tale that originally inspired Merideth and I to "expand" the world beyond what she and I were originally introduced to.

  • A Shadow Over Drasnia - Technically, THIS is where it all started (at least for Meri and I). The original game run by Capn Lou in which Nyx and Cay are first put together and the impetus for all the rest.

  • Forgotten Truths, Hidden Lies - Set some years after the end of Fates of Fortune. This one was intended to see the rise of the Threadcutters Cabal (a guild of assassins), in the aftermath of what Meri and I planned to have happen at the end of Fates


That's most of what's posted, here, I think... As I mentioned before, I have tons of notes, sketches, maps, etc, regarding this world and, while none of the tales above are by any means "complete" (at least on the Inn), most of them give a pretty decent glimpse into what the world is like. (And most of them need my attention to edit out those annoying little question marks that resulted from our last big crash...lol)



Posted on 2018-11-20 at 09:22:43.

Topic: Fates of Fortune World Building Q&A
Subject: Drasnia


Magickman - Right??? I think ALL of us have pilfered ideas from other places before.


Dragon-soul - I'm not 100% sure I want to change the name of Drasnia, at this point... I've kind of gotten used to it. That said, there are plenty of cities, towns, villages about that I haven't named and, if you'd like to contribute, please, feel free to throw some names out there! You and I have been talking, recently, about your creating a character to plop into this world, why not start with the name of the town/village/city in which he/she was born?



Posted on 2018-11-20 at 09:04:00.

Topic: Fates of Fortune World Building Q&A
Subject: Aside from the name, no...


...In the Belgariad, Drasnia was an entire country, actually. In this world, it's basically a major port in the Empire's far reaching domain. I'm sure that, when Capn Lou was originally conceptualizing it, Drasnia was likely named after the country from which Kheldar/Silk hailed, but, beyond the name (and perhaps intrigue) that's where the similarities end.


Over the years that Meri, Celeste, and myself have developed this particualr world, I've thought more than once about changing the name of Drasnia to something else (due to the fact that the name is so well known and has been used in such an epic tale before) but haven't really come up with anything that I like... yet... Really, I guess, "Drasnia" can be considered a placeholder of sorts until I do.



Posted on 2018-11-19 at 22:44:44.

Topic: Fates of Fortune World Building Q&A
Subject: I wouldn't hate going back, myself.


The setting has a special place in my black little heart.


To answer your questions:


1) Not currently as both of my biggest collaborators are on extended leave from the Inn. That's not to say there can't be, though.


2) Correct! If your character is a sentient being but isn't human, you are technically considered to be a second class citizen, at best, or a slave, at worst. Just because you're not human, though, dosn't necessarily mean that you are/were a slave. There are plenty of "free" elves and such roaming about but, in human cities, they're not often treated with kindness.


3) As I said in my last post, Dragons haven't been seen in this world in hundreds, possibly thousands of years and are pretty much believed to be extinct. These creatures were extremely powerful (both physically and magically) and were thought to have created the world and many of the peoples on it. Is it possible to play a dragon or half-dragon? Hmmmmmm... It'd certainly make an interesting story to tell but given the current status of dragons as "ancient history" your character would likely be "the plot" or a HUGE key to it, anyway. I'd have to think about it.



Posted on 2018-11-18 at 15:14:14.

Topic: Fates of Fortune World Building Q&A
Subject: Completely? Well... sort of...


As it exists, now, this particular world/setting is pretty much "original" per the vision that Meri and I shared as we were crafting our tales surrounding Nyx and Cay. That said, it should be noted that, when I originally played Nyx, it was for a game called "Beneath a Shadowed Sky." That game was GMed by an Innmate called Tek and was set in a world of his own creation called Baelona. Tek, also, is the original creator of the Mith'ganni race but has given me permission to take his idea(s), give them a tweaking of my own, and migrate them to this particualr world.


Also, the city of Drasnia, was originally the creation of an Innmate named Capn Lou, and it was in his game "A Shadow Over Drasnia" in which Nyx started to "evolve" into the character he has become and, more importantly, the first time he met Cay (played by Merideth). It was that meeting of characters and the "chemistry" between the two, that led Meri and I to expand what we'd done in A Shadow Over Drasnia and set us off on writing "The Fates of Fortune" (and it's various offshoots/spinoffs).


Okay, so, if an active game set in this world were to become available, there's not a great deal that you'd need to familiarize yourself with, to be honest. The clinchers are as follows:



  1. The world is dominated by the Braudian Empire (humans)

  2. Non-humans are typically slaves or, at least, servants. Those that aren't have either been such and have earned their freedom in one way or another, are actively supporting the Empire and its ambitions (via treaties, etc), are considered outlaws, or may be "halflings." Whatever the case, the Empire considers non-humans "second class" at best.

  3. Dragons have not been seen in centuries. They did exist, at one point, and most elves believe that the world was created by them. The last known dragon was Yarra'Maskan.


That's all I can think of off the top of my head, but if you have any specific questions, don't hesitate to ask. I have TONS of notes, scribblings, and other such stuff I can dig out.



Posted on 2018-11-18 at 14:23:54.
Edited on 2018-11-18 at 14:24:32 by Eol Fefalas

Topic: Star Trek: Veiled Chimera Q&A
Subject:


Tochi sleeps in a racoolemur onesie and has a teddy-tribble named Miss Floofenpoof.


Post(s) in the works... had a bit of an emergency with work this morning that's kept me from getting much done, here.



Posted on 2018-11-13 at 13:33:49.

Topic: Lights Last Embrace - A Wheel of Time Q&A
Subject: Booo!


That does bite the big one, doesn't it?


That's one of the reasons I like to write my posts in Word or Google Docs, first, then copy/paste to the Inn when I'm finished.



Posted on 2018-11-13 at 13:30:42.

Topic: Lights Last Embrace - A Wheel of Time Q&A
Subject: Sure!


Responding to statements/actions/etc of other characters in advance of the GMs next post is usually acceptable. I say go for it, as well.



Posted on 2018-11-13 at 09:17:21.

Topic: Star Trek: Veiled Chimera Q&A
Subject: Ha!!!


Catching up with myself after last week, folks! Got some stuff done, today, should have the rest (including this one) by tomorrow.



Posted on 2018-11-12 at 16:53:18.

Topic: Lights Last Embrace - A Wheel of Time Q&A
Subject: Woooo!!!


*Happy-Eol-Dance!!!*




Posted on 2018-11-12 at 15:14:28.
Edited on 2018-11-12 at 15:23:06 by Eol Fefalas

Topic: Paranoia: the Only Good Commie is a Dead Commie
Subject: Who's making toast?


"BEE-DEE-BEE-DEE-BEEP.  I apologize, oh outstanding one, but as I am not personally assigned to the PLC, I have not been programmed with the requirements of which forms will be necessary for the esteemed Team Leader to complete.  At your service."


Of course you don’t! Useless bucket of reconditioned crap! Ammpe fumed. They’d been standing in this line for only Friend Computer knew how long and would likely be standing here for twice that time again before they’d even be near the front. It was all he could do to keep himself from deep-frying everything in the place. When the Orange, apparently just as irritated by the wait as he and his team had become, stepped out of line and got recycled for his trouble, though, Ammpe was thankful to the Merciful Microchips that he’d been programmed with, at least a modicum of patience. There was a popping noise in his ear, then, and he was pretty sure he smelled ozone… Didn’t need that brain cell anyway…


Finally, after several more hours and several more electricity scented pops in his ear, Ammpe and his team made the front of the queue and were greeted by an Infrared with the designation “Stock-BOY.”


"Welcome to the PLC, Citizens!" he oozes with a pasted on smile.  "I am here to expedite your equipment requests.  Please provide your mission number to begin."


Is something melting? Ammpe sniffed, blinked, and rolled his eyes. Again with the mission number? He glowered at Stock-BOY and sighed out the words; “This stupid Jackobot has lost our mission number.”


"If there is no mission number, then no equipment has been reserved for you," the weasel states flatly.  "Thank you, and have a nice day."


"Hey," Steam mumbled poking him in the shoulder, "Hey Team leader, wouldn't ever try to tell you how to do your job or anything, but this guy's an Infrared," he says louder, glancing at the pipsqueak, "you have authority over him. You could recycle him for being uncooperative with Friend Computer's orders," louder still he says, "Which clone number do you think this inefficient traitor is on, anyway? I hope it's six."


Ammpe grinned at that. “I’d bet at least five.” His grin widened, just a little menacingly given the sparks that crackled behind his eyes, and he leaned toward Stock-BOY. “I didn’t say there wasn’t a mission number, pip-squeak,” he growled, “I said that this stupid jackobot lost it. Isn’t it your job to have a backup mission number in the event of faulty robot memory? Isn’t that standard event 25010 protocol?”



Posted on 2018-11-12 at 15:11:13.

Topic: Lights Last Embrace - A Wheel of Time Game
Subject: And So The Wheel Turns


"Excuse me gentlemen," a lovely woman with dark red hair and a blue dress said, imposing herself in the situation, "you as well, Sir Ebou Dari…"


Thren’s honey-eyed gaze danced over the woman for an instant, lingering only long enough to acknowledge her with a roguish smile and a faint tip of his head, before turning back on the guardsmen.


…The woman straightened; "There seems to have been enough blood spilled today, there need not be more, do you agree?" She continued before a response could be given, "These women, they are harmless against your might, are they not? Surely this manner of extraction is more than necessary." She looked at the girl once more, then back up to the men, "What could this young woman have done to warrant such treatment?"


“Yes,” another exotically beautiful woman interjected in a silvery alto, “What is the meaning of such barbarism? Surely there are better methods than dragging unconscious girls through the town and striking down old women in the streets. Explain yourselves, and we will find a solution.”


"You dare call me a coward!?  You dare stand in the way of the law!? You will pay for your impudence!" the more boorish guardsman declared angrily, again dropping the poor unconscious woman and leaving his counterpart to support her by himself. Standing in front of the four individuals he half drew his sword, bearing the steel…


“Tsk, tsk, tsk,” Thren clucked his tongue, slowly shaking his head, as the guard’s steel slid half-free of its scabbard. “A man could lose a hand or worse,” the Ebou Dari scolded softly, almost in a whisper, his fingers no longer drumming on his rapier’s hilt but, instead, resting lightly and purposefully upon it, “should a man enter a fight on a half measure, yes?”


…The big lout seemed to hesitate, then, regarding the Ebou Dari and the Wildman with an assessing eye. His eye didn’t linger overlong, though, and he seemed to resign his blade to its proper place before he turned his leering gaze to the women. "It would be a shame to harm such fine girls," he muttered. Replacing the grimace on his face with a greasy smile and ignoring the men, he said, "Perhaps we can work out something else. If you delightful girls would care to accompany me, I'm sure we can work out... something to settle your crimes." 


Before Thren was able to voice a challenge to the guard’s lecherous manner, the man was rebuked by his own partner. "That is quite enough, Dain!" the more civil soldier spat as he eased the unconscious girl to the ground and then strode forward to stand beside the oaf, "Captain Kerwin will hear of this!"


With a sigh on his lips, the guardsman turned, folded his arms across his chest, and regarded the group that, by twist of fate or turning of the Wheel, had gathered to confront them in their duties. "Outsiders," he murmured, sounding a little exasperated. "You do not know the full situation, and as such, I cannot fault you for this... confrontation. As all of Maeldon must know by now, an Aes Sedai by the name of Nelelle Mathera was murdered. She was discovered last night, her body still warm on her room floor. Millae is believed to be the culprit."


The Ebou Dari smirked, arching a skeptical brow as his eyes flitted from the man with manners to the still form of the girl where she lay in the street. This slip of a girl, so easily subdued by a pair of simple guards, has murdered an Aes Sedai? he mused, seeing to it that he did not voice the words aloud, Were a man to believe such a thing, that man would surely be branded a fool.


“No! Millae would never,” the older woman wailed as a man pondered the absurdity of the accusations against the younger, “She adored Nelelle Sedai!”


The civil-tongued guard turned sympathetic eyes on the distraught woman and pleaded with her to see a healer, even offering to pay for the service, but the woman’s protests continued. "No! I won't leave Millae to the gallows!"


"Get lost, you stupid old bit," the brutish Dain roared only to be cut short and silenced by a blow to his ribs from his better-mannered cohort.


“You are out! Of! Line!” the goodly guard emphasized as he walked the wheezing Dain back another step or two. “Return to the guardhouse and remain there!”


“You’ll pay for that, Jandran,” Dain promised, at last providing a man with a name to match to a face.


“Get out of my sight, Dain,” Jandran returned, obviously nonplussed by the threat.


Dain’s cruel gaze stabbed at Jandran, panned over the others, and drew a sardonic smile from the Ebou Dari, before he, at last, stormed off, nearly bowling over an oblivious farmer as he went. Thren, smiling all the while, watched the angry retreat with no small amount of amusement. When the loutish man had disappeared from sight, Thren’s fingers drifted from the hilt of his rapier and lifted to stroke the ends of his mustaches. “In Ebou Dar,” he chuckled softly to no one in particular, “a man would not live two breaths from his last with such manners.”


“You four! Jandran’s voice called Thren’s attentions back, “Understand that Lord Lanara has ordered that Nelelle Sedai receives justice. If you insist on interfering, then you will also face the law.”


It is not a man’s intention to interfere, Thren smiled as the thought played through his mind, especially if such a thing should involve facing the law, yes? He tugged his cloak back over his shoulder, once more shrouding his blade with a draping of wool, and bowed shortly to the guard. Intercede, mayhap, should the chance arise, but never interfere, he chuckled inwardly.


Jandran turned, then, and scooped Millae gently off the street, sighing ruefully when his gaze met Mistress Velalin’s. "It's a tragic business," he said gently. "And I must say I find it hard to believe. I've known Millae since she was a child. Since we were both children. She was always so gentle." He firmed up slightly, straightening his shoulders. "But I have a duty, and all evidence points to her. If you truly want to help the girl, come to speak with her in the jailhouse when she wakes up. I'll see that you can get to her. Perhaps you might be able to prove her innocence."


“Sir, before you go,” the lovely, red-haired Domani asked, “who would accuse such a gentle young woman?”


((OOC: any response))


"Thank you, sir, we shall see you shortly."


Shaking his head sadly, Jandran turned away carrying an unconscious daughter and turning his back to a defeated mother and six onlookers as he strode down the solemn street.


As the soft-spoken woman moved toward the still hysterical Velalin and offered her skills as a healer, Thren turned back toward the door of The Gleeman’s Abode, set to put the scene behind him, a mug of wine before him and, a bit later, a soft bed under him. He had made it only a step in that direction, though, when a timid voice stalled his next…


"My fellow travelers," the mousey woman started a little uneasily, "Will you join me in investigating this terrible matter and, if discovered that she is indeed innocent, assist me in allowing the woman to be pardoned and set free? Please, my friends, I implore you to help me with this task."


"Of course," the Domani healer answered.


“Blood and ashes,” rumbled the woodsman who still eyed the retreating soldier. For an instant, the Wildman looked as if he may yet set off after the soldier, but, in the end, opted for the inn, instead. "You heard him,” the rangy man continued, waving off the entirety of the situation, “This is a matter that does not concern us. I have traveled a good distance and am due a meal and a roof over my head. If you lot wish to pursue this, it be at your own risk." He turned, then, and, in his eagerness to put the scene behind him, nearly bumped into Thren.


“Your pardon, good sir,” the Ebou Dari man smiled, returning Lanur’s curt nod as he stepped out of the woodsman’s path, gesturing toward the doorway of the Gleeman’s Abode as he did so. Lanur strode past, then, muttering under his breath as he went, and Thren al’Rilin’s gaze turned, again, to the women – first to the Domani healer who was tending Velalin, then to the onyx-haired and violet-eyed beauty who still floated nearby, and, at last, back to the timorous little Ebou Dari girl.


“Sweet girl,” he smiled softly, “Thren al’Rilin has not survived so many turnings of the Wheel by being fool enough to present himself, willingly or otherwise, in any jailhouse. A man stays out of the law’s way and the law stays out of the way of a man, yes? For a man to put himself directly in the face of the law is quite the risk.” The charming smile faded a bit, then, and his honey-hued eyes swept over the women, once again, before finding Jandran’s back some distance away, now. He sighed, then, and, stroking thoughtfully at his whiskers continued; “In this instance, however, a man believes that the law in Maeldon may not be working just so…” The smile returned to his lips as his gaze returned to Alyrëa. “…And where there is risk, so, too, is there often reward, hm?


Of course there is,” he laughed even as he bowed with a flourish, “Thren al’Rilin will happily cede to a girl’s request. But first,” he suggested as he rose from the bow and gestured toward the Gleeman’s Abode, “perhaps a meal and a drink, at least?”


((OOC: Whew! That got long... sorry about that. Thren is heading inside, now, looking to secure that drink and, possibly a room.))



Posted on 2018-11-12 at 14:28:35.

 
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