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You are here: Home --> Forum Home --> Recent posts by t_catt11
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Topic: Star Trek: The Cassius Incident Q&A
Subject: heh


"actually play my PC". Nice.

Good spread of reactions so far among the crew.

Posted on 2012-11-02 at 13:39:41.

Topic: Forum activity
Subject: yeah


There was a bit of one. Gaming threads seem to be going well. Not as much idle chitchat as in the past, but I suppose that all comes and goes.

Posted on 2012-11-01 at 20:46:26.

Topic: Star Trek: The Cassius Incident Q&A
Subject: okay


So, right now we are holding on Tuned_Out. I think that does it.

If possible, I will post the beginning of the meeting tomorrow (Friday).

Posted on 2012-11-01 at 20:32:41.

Topic: Disney Buys Lucasfilm
Subject: agreed


George set the bar so low, can they really do worse than the prequels?

Honestly, I'm not at all surprised over this move. Disney has had some major Star Wars interests for a long time, now; they've had theme park attractions with Star Wars themes for more than a decade.

I know that there is the threat of the unknown, but really... what studio could have bought it and made us feel better about the idea?

I've seen a lot of the obligatory "sell out" comments, cutesy photoshop stuff with mouse ears on Vader, but I have to wonder... would fans have been happier had Lucas let Star Wars die with him? The guy is past retirement age as is. They plan to use him as a creative consultant (though again, he has proven that his input is of dubious value).

Was there really a better real world solution?

Posted on 2012-10-31 at 15:18:08.
Edited on 2012-10-31 at 15:20:09 by t_catt11

Topic: Disney Buys Lucasfilm
Subject: crossovers?


I don't see this happening. There's too much of a fanbase to risk that kind of thing.

The only crossovers you'll see are the Star Wars weekend stuff they already do at Disney World - yes, they really do have Mickey dressed up as a jedi. This has been going on for years, though. None of that will make it to film, or even to a serious discussion.

Posted on 2012-10-31 at 14:47:48.

Topic: Star Trek: The Cassius Incident Q&A
Subject: speaking of synopsis...


...I should probably get the logbook going for this game. It really helps to keep the timeline straight once the inevitible jumping around and backposting starts.

Posted on 2012-10-31 at 14:39:53.

Topic: Star Trek: The Cassius Incident Q&A
Subject: posting plans?


Hey folks,

I want to give everyone ample time to post before I push things forward... but I also don't want to let the game sit, stagnant. If you are planning to post again before the 0800 meeting, please share those intenions, here.

Thanks!

Posted on 2012-10-31 at 14:29:59.

Topic: Disney Buys Lucasfilm
Subject: bleh


We've now had six movies around this one family. There is literally an entire alternate universe worth of material, here... give us some different characters!

Posted on 2012-10-31 at 14:27:32.

Topic: Disney Buys Lucasfilm
Subject: Disney Buys Lucasfilm


So, aparently George Lucas has decided that he really means it, and wants to retire. Lucasfilm is being bought by Disney for the cool price of four billion dollars.

Disney gets Industrial Light and Magic, as well as rights to all Lucasfilm movies and projects... of course, the big point being, they now fully control Star Wars.

Apparently, there will be another trilogy coming, with a movie as early as 2015. Looks like this will focus oon other characters. There may be a new series coming.

What do you think about this?

Personally, I'm for it. I think that there are an enormous amount of stories to be told in this universe. I'm cautiously optimistic that Disney will do this right... I don't see how they can hack it up worse that George did with the prequels.



Posted on 2012-10-31 at 13:36:38.

Topic: AMC's The Walking Dead
Subject: honestly


I could completely do without the entire Andrea/Michonne storyline. Andrea also annoys me; she's wanted to die since season one.

So do it already. Why Dale, and not her?

And Michonne? So she's some sort of southern Samuari chick or something?

Maybe I'd feel differently if I had read the graphic novels, but to me, she's terribly unbelievable as a character right now. Everyone else in the show is a regular person with a developed personality. She's strong and silent and is apparently some sort of cornbread sword saint. Sure, whatever.

Kind of reminds me of the newbie tabletop player that gives you this kind of character sheet: "He doesn't talk much. He has a mysterious background. Nobody knows much about him. But man, is he awesome in a fight."

Alrighty then.



Posted on 2012-10-31 at 01:13:59.
Edited on 2012-10-31 at 01:17:12 by t_catt11

Topic: Star Trek: The Cassius Incident Q&A
Subject: holy crap on a stick


That was some post, Duncan!

Superbly done. Can't wait to see where this goes.

Posted on 2012-10-31 at 00:44:36.

Topic: AMC's The Walking Dead
Subject: ...


Random point: Carl is becoming pretty cool.

As for Lori? There are few televisions characters I bother to hate. I truly DESPISE this woman. The day she gets zombie munched cannot come too soon. Perhaps she's carrying a walker-baby that will eat its way from her womb.

Still too good for her.



Posted on 2012-10-30 at 20:33:12.
Edited on 2012-10-30 at 20:33:34 by t_catt11

Topic: Star Trek: The Cassius Incident Q&A
Subject: Heh


Do not fight it, Roger. The dark side beckons...

Posted on 2012-10-30 at 12:43:29.

Topic: Star Trek: The Cassius Incident Q&A
Subject: yep


Nice job, SilentOne!

Posted on 2012-10-29 at 22:07:09.

Topic: Star Trek: The Cassius Incident Q&A
Subject: heh


Yeah, this is the kind of thing that can really annoy people. That being said, better that they encounter this kind of setting inmake believe, so as to hopefully learn something and be better prepared if such a situation came up for real.

Ah, well. We can have a nice chat about this at 0800.

Posted on 2012-10-29 at 21:26:07.

Topic: Star Trek: The Cassius Incident Q&A
Subject: heh


Glad you approve. I'm guessing that your concussed helmsman might feel differently...

Posted on 2012-10-29 at 21:13:19.

Topic: Star Trek: The Cassius Incident Q&A
Subject: heh


I can see way more colorful language than that being used...

Posted on 2012-10-29 at 20:52:28.

Topic: Star Trek: The Cassius Incident Q&A
Subject: heh


As much Discovery geeking as I do, I wouldn't not have guessed that if you had given me to the end of time.

Heh, glad you liked it.

Posted on 2012-10-29 at 20:36:27.

Topic: Star Trek: The Cassius Incident Q&A
Subject: hah


Tier, wasn't it?

Send me that sheet, man. I lost it in a computer transition... you always have the best stuff.

Posted on 2012-10-29 at 20:29:07.

Topic: Star Trek: the Cassius Incident
Subject: let's call the whole thing off...


Stardate 2368.07.08
USS Discovery, main bridge - 0321


Captain Blair surveyed the bridge, his expression almost blank. Warning indicators lit up the various consoles like proverbial Christmas trees. The klaxon itself had been muted, but the visual red alert indicators continued to flash. Officers around the bridge wore exxpressions of anger, of worry... perhaps even of a little fear.

Commander Avanti had appeared and made his way to the XO's chair, but the massive Domtarian had had little to share. His expression was alien enough to be difficult to read, but Blair could have sworn that the former engineer looked... almost perplexed, as if he couldn't quite grasp something about the current situation.

"Captain!" Ensign Thorn exclaimed. "The port impulse engine is virtually unresponsive. Output well below half of optimality; we're a miracle short of stranded, I don't know that I can avoid further impacts."

Lieutenant Graham had his own take. "Sir, I recommend we shut it down, NOW, or we may lose half the ship!"

No warp drive. Only one functional impulse engine. Shields failing, two hull breaches. Boarders. Situations did not get much more dire than this.

And yet, in the chaos of the moment, Noah Blair felt pride. Yes, there was fear; only madmen felt no fear. But that fear was accompanied in his officers by jaws set in determination.

Not one soul had given up, despite what was becoming an increasingly obvious outcome. Science was racing to try a new tack to discover their foe, tactical was looking for any possible defense - and counterattack - strategy, operations was holding things together in the face of incredible odds, helm was fighting to wring every ounce of performance from the crippled ship.

If there was a finer collection of officers anywhere in the galaxy, Blair mused, I'd like to see it. Hopefully, they will grow from this...

The deck heaved again, the lighting on the bridge flickered and dimmed, and even more warning indicators began to flash. The blood drained from Lieutenant Graham's face, but he dutifully began to report. "Captain, direct hit. We've lost..."

Enough was enough.

Captain Blair cut his ops chief off. "Belay that, Lieutenant."

The Captain stood, then spoke in a measured tone. "Cancel red alert. Computer, cancel simulation."

=/\=Affirmative. Simulation cancelled.=/\= the computer responded. Instantly, the warnings ceased, the lights came back up to normal, and all instrument panels returned to nominal readouts. The viewscreen flashed for a moment, then reset to a slightly different display of nothing but empty space.

Next, Blair paged the intercom. "Now hear this," he spoke firmly. "This is Captain Blair. Red alert has been cancelled. The preceding events were a drill. You may now return to your scheduled duties. That is all."

With communication closed, Blair addressed the bridge crew. "Thank you all for your participation. Senior staff, I would like to discuss my thoughts with you in the Observation Lounge at 0800. Until then, try to get some sleep."

He then keyed his communicator. "Blair to Doctor Synklar. Doctor, how is Lieutennt Zavaleta?"

(assuming a response indicating minor injuries, stable condition, etc)

"Thank you, Doctor," he replied. "Hopefully, the remainder of your duties related to the drill will entail nothing more than a few bumps and bruises. I fear that Lieutenant N'doog may have taken my comment about 'shaking things up' a bit too literally. Blair out."

Speaking of which... Blair mused before keying his communicator again.

"Blair to Engineering. Commander Pantanko, please give my regards to Lieutenant N'doog. The simulation he created was very good - perhaps a bit too good. I had not expected the situation to become that grim so quickly. Regardless, I very much appreciate his efforts on this."

(assuming an affirmative reply)

"Thank you, Commander," he answered. "Blair out."

With all of the immediate duties taken care of, Captain Blair singled out the junior operations officer that had been the original watch officer. "If there is nothing else? Lieutenant Ames," he spoke, "you have the bridge."

With that, the Captain exited, and the boredom of the graveyard shift was allowed to slowly filter back in.




Posted on 2012-10-29 at 20:23:50.
Edited on 2012-10-29 at 20:54:43 by t_catt11

Topic: Star Trek: The Cassius Incident Q&A
Subject: a revision...


I agree with most of what Eol is saying, but do note that the Captain Blair has standing orders that there always be both a science officer and a security officer on the bridge.

This is partially due to game concerns; this allows those department head players a reason to be in the "middle of the action", so to speak.

However, it's also for practical reasons - the Discovery is largely tasked to science-related roles, Blair has a science background, and it's nice to have situations like where Lieutenant Lieran was able to see for herself what was going on and come up with other scans. Harder to do this with second hand info.

Likewise, the Discovery has had attackers beamed directly to the bridge before, an Blair has lost a commanding officer himself; he believes that it makes sense to always have a security represenative on the bridge.

This can be a junior offier; if John were to lead a team to repel boarders, it would make perfect sense (he's presumably the most qualified for the task). However, it also makes sense if he wants to manage those teams from a central location.

Posted on 2012-10-29 at 14:20:35.
Edited on 2012-10-29 at 14:21:43 by t_catt11

Topic: Star Trek: The Cassius Incident Q&A
Subject: huh


Nice post, Teller... but there was a reason I had posted that only the ops officer had noticed the bodies. The point being, well, that nobody else sees (has seen?) them.



Posted on 2012-10-28 at 21:24:21.

Topic: Star Trek: The Cassius Incident Q&A
Subject: yes


This is exactly the way to do it, Reralae.

Posted on 2012-10-28 at 17:30:19.

Topic: Star Trek: The Cassius Incident Q&A
Subject: heh


Good thing you aren't a rules lawyer, since this is a freeform game.

We use the linked documents as our cannon reference, but there are some conflicting pieces of data available. In those cases, we make a call and go with it.

Posted on 2012-10-28 at 16:20:43.

Topic: Star Trek: The Cassius Incident Q&A
Subject: okay


That makes sense, Ody. There is a primary and backup life support setup. That would explain the different decks so far apart.

Posted on 2012-10-28 at 14:43:16.

 
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