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Topic: Star Trek: the Edge of Duty Q&A
Subject:


I'm not quite sure how I feel about the Lone Rangr, Green hornet, etc being "real" inside a Trekverse, but the idea of a Justice League type setup is a cool one.

Yes, I know... too long.  Gimme a break, Brom, I posted twice on Friday!  I'll see if I can't post again today.



Posted on 2018-09-24 at 09:45:04.

Topic: Hidden Corruption Q&A
Subject: okay


I don't have posts for Midge or Aranwen, but their Q&A etries here will suffice.  I need something from Kith, and I will move the game forward.



Posted on 2018-09-24 at 09:36:22.

Topic: Paranoia: Commies Q&A
Subject:


No worries, man... glad to have you!  Nice first post, too. 



Posted on 2018-09-22 at 22:11:55.

Topic: Hidden Corruption Q&A
Subject: change in the air


Hey folks,

PrincessAli did a great job while she was active, but she has lost the fire for this game.  After conferring with her, it is oficial - she is dropping the game.

Please welcome breebles, who is doing a superb job in my Paranoia game.  She will be picking up the role of Kith.  Expect minor retcon changes of the character, but by and large, Kith will still be Kith.



Posted on 2018-09-21 at 12:03:56.
Edited on 2018-09-21 at 12:09:53 by t_catt11

Topic: Star Trek: the Edge of Duty
Subject: eternity's gate


Stardate 2365.03.03
Starbase 118, Auditorium One - 13:15

Silas sat, back ramrod straight, at a small table next to his advocate.  The young woman could have only had her second pip for a few weeks by the look of her... and while she was certainly earnest, her knowledge of the law had proven shaky more than once.  Of course, there were few truly capital cases tried these days, but it still would have been nice had she possessed a bit more seasoning and presence.

Presently, the brass who served as the General Court Martial board filed in to the makeshift courtroom and took their places on the dais.  Besides the judge, there were four admirals and one commodore... none of which even glanced at the accused.  Silas had not missed the fact that seated in the front of of the gallery was Captain Joshua Jacobs, who had undoubtedly come to enjoy the show.  The odious man wore a smug grin.

Once everyone was seated, the judge - a swarthy gentleman - asked aloud, "has the panel reached a verdict?"

The closest figure to the judge, a female human admiral with short brown hair, nodded.  "We have, your honor."

The judge spoke solemnly.  "Very well.  The accused will rise."

Silas took his feet beside his council.  He expected to feel butterflies, to feel fear.  Instead, he felt... empty.  He almost felt sorry for his representative; the Lieutenant looked every bit as queasy and fearful as Silas himself believed he should feel. 

"Please announce the verdict," the judge spoke.

The woman cleared her throat.  "For the three charges of conduct unbecoming an officer," she said, her voice growing stronger as she spoke, "we find the defendant guilty.

For the charge of failure to obey a direct order, we find the defendant guilty.

For the two charges of high treason, we find the defendant guilty.

For the charge of incitement of a mutiny, we find the defendant guilty.

For the charge of piracy against a Starfleet vessel, endangering the lives of Federation personnel, we find the defendant guilty."

A small sob actually escaped the lips of his defender.  Silas felt weak, felt the room begin to spin, but there was no way he would give Jacobs the satisfaction of seeing weakness at this moment. 

The judge nodded.  "Starfleet thanks the panel for their service.  Please be seated."

He then turned to face Drake. 

"Commander Drake, you have been found guilty of a variety of capital offenses by a jury of your peers.  Do you have anything to say before I pass sentencing?"

Silas spoke huskily, "No, your honor.  I do not."

The judge tilted his head in acknowledgement.  "Very well.  Silas James Drake, I do hereby revoke your commission as an officer of Starfleet. You will not wear the uniform or bear the badges of office, and neither you nor your family or heirs will draw any benefit whatsoever from your service. 

Your crimes strike at the very foundation of our belief system, sir.  Without chain of command, Starfleet is subject to anarchy and failure.  Your personal opinions are not greater than those of Starfleet.  Your reckless actions put the lives of Federation personnel in jeaopardy and weakened the position of the Federation in this sector for years to come.  You led good officers astray and plunged not only your own vessel, but the entire battle group, into chaos with your mutiny. 

Any of the last three charges would have been more than enough to put you away on a penal colony for the rest of your natural life.  But these crimes were not in a vacuum; these crimes built upon one another and push this case into an entire new dimension of lawlessness.  Therefore...


...Silas James Drake, I hereby sentence you to hang by the neck until dead.  May God have mercy on your soul.  Please escort this man to the brig, where he will be held until such time as his sentence can be carried out.  This Court Martial is adjourned."

Numbly, with his ears ringing, SIlas allowed himself to be placed in binders and led away.


 


--------------------------------------------------------------


 


Stardate 2365.03.06
Starbase 118, Docking Bay Two - 05:28

Silas stood at the top of the makeshift scaffold, strangely at peace with what was to occur momentarily.  They had chosen early morning for obvious reasons; there would be less of a crowd, less chance for any disruption.

The Security ensign who had drawn the short straw grabbed his arm and spoke, not unkindly, "it is time."

Drake nodded and allowed himself to be led to the edge of the platform. In spite of a lifetime of other regrets, he found himself oddly bitter about the plain gray jumpsuit they had dressed him in.  Was it too much to ask to die in full uniform, with a shred of dignity?  But then again, that would soil the colors, he supposed, as the noose was fitted around his neck.

A rush of bitter regret swept over him.  Those he could not save, those whose careers he had certainly ruined.   Here at the last, true fear finally peeked through, and Silas felt his stomach turn to jelly.  Desperately, he fought back a sob.  Surely he would be with Michelle soon, what was there to fear?

A chime, and it was time; the platform disappeared from beneath his feet, the deck came rushing up at him, a terrible burning pain speared down his spine and up into the base of his skull.  The fates were laughing, he hadn't had the luck to break his neck in the fall; instead, he would suffocate.  His lungs on fire, gasping for a breath that would not - could not -  come, the world was hot agony, his vision slowly filled with floating spots before going dark... where was Michelle, why couldn't he see her?  Pain, darkness, alone, pain, darkness, alone, pain, darkness, alone, pain, darkness, alone, PAIN, DARKNESS, ALONE, PAIN, DARKNESS, ALONE, OH GOD!


 



Covered in cold sweat, Silas awoke with the bedsheets tangled around his body.  The reassuring hum of the Peregrine was the only noise that intruded on the silence of his cabin.  Shaking, he ordered the computer to raise the lights.  Suddenly, the inside of that bottle of Scotch seemed far more appealing than whatever tomorrow's arrival at Starbase 118 might hold.  Shaking like a a leaf in a strong breeze, reeking of sweat, Drake stumbled to the desk and grabbed a tumbler.








Posted on 2018-09-20 at 16:43:42.
Edited on 2018-09-24 at 15:56:25 by t_catt11

Topic: Star Trek: the Edge of Duty
Subject: a wrap


Stardate 2365.02.12
USS Peregrine, Captain's Ready Room - 09:55

Tochi hadn't been happy to go along with all of Drake's pronouncements - which was to be expected.  Some of the Trill's words, however, came as a surprise.

Tochi gazed at the box which Silas had slid across the desk and, for a moment, marveled at it’s contents, but, soon enough, reached out a hand and snapped the thing shut. "Thank you, my friend," he smiled genuinely, "but this is not the reason we agreed to serve under you, you know? You, sir, are an excellent officer, a wise leader, and a knowledgeable Captain. That is what makes you the sort of commander Starfleet needs and deserves. Not the handing out of undeserved promotions or the sheltering of your crew from actions you choose to take upon yourself when you know all of us are behind you." The Trill’s hand closed on the box and drew it across the surface of the desk and, even as he pocketed the thing, he smiled at his friend. "We will take your promotion, Silas," he offered, "and thank you for it, but do not think that an extra pip will keep us from telling the truth of what transpired here, or the role that we played in it."

Silas chuckled ruefully.  "Underserved promotions, Tochi?  Surely you undersell me.  While a twisted part of my physche would love to see the look on the faces of Jacobs and his cronies when they discovered that everyone on this ship had been promoted, it would make a mockery of the process, undermine the validity of the promotions, and strain the fabric of the concept of independent command."

He shook his head.  "No, my friend - I am, as they say, a dyed in the wool hardass; no matter the circumstance, I would never dream of using my position to give unfair favor to anyone.  From what I have seen, from how the crew responds to you, how your peers interface with you... you should have owned that third pip for at least a year or two by now, glitchiness be damned."

"You are our friend, Silas Drake," Tochi Zai smiled softly, reaching a hand across the desk to shake Silas’, "and that is more an honor than any medal, rank, or badge could ever hope to confirm. In the event that they do assign you to a penal colony, rest assured that we will visit you regularly and often."

Feeling a catch in his throat, Drake had to push and clear his throat to respond.  "Thank you, Tochi.  Your kindness is very much appreciated."

After a moment's pause, he added wistfully, "I wish that Michelle could have known you.  She would have liked you."




Posted on 2018-09-20 at 15:39:57.

Topic: Paranoia: Commies Q&A
Subject:


C'mon, Citizens.  Post!  Delay is treason.



Posted on 2018-09-20 at 14:28:23.

Topic: Star Trek: the Edge of Duty Q&A
Subject: post coming


We're almost there...



Posted on 2018-09-20 at 12:37:44.

Topic: Most people logged in
Subject: look out!


Six logged in again!



Posted on 2018-09-18 at 17:33:17.

Topic: Hidden Corruption Q&A
Subject:


lol yep.  Malk was an unnamed background NPC, but the way this game has played out sorta forced me to make him "real".  It was just too much of a fun opportunity.



Posted on 2018-09-18 at 17:11:26.

Topic: The Corruption Hidden Beneath the Surface...
Subject: round 'em up


The gate guard made his pronouncement about the loss of the leadership of the watch. 

"That makes you an officer, now, I suppose, rrow’ka," the Kazari rumbled, clapping the man on the shoulder with a bloody paw, "See to it that you do a better job than they did, yes?" His cat-like eyes flicked away from the man and regarded the spot dominated by the frozen form of Kithran and the lifeless form of Atharis for an instant. "Rouse whatever is left of your men and burn the bodies of all of the fallen," Ch’dau ordered, giving a gentle shove to punctuate the statement, "but get the gates secured, first. I have my own dead and wounded to attend."

The gate guard blinked a few times, looked worried... and then, an expression of resolve came over him.  "Right, then," he bellowed.  "'ollis, get your arse over 'here.  Ye an' Jeb start pullin' these bodies tagether fer burnin'.  Talc, grab yer spear and come wi' me ta tha gate.  Ced, Wilf - ye two go door ta door.  Rouse tha men an' strong lads.  Get them ta grab wha'ere they 'ave - clubs, pitchforks, I don' care.  We need wha'ere numbers we can get."

The one identified as Wilf - a burly, sullen character, and one that stormed out of the Inn earlier - sneered and balked at his orders.  "Wha' gives ye tha right to order enny 'o us aroun' then, Malk?  No damned cat man 'as tha right ta do tha, an' ye don' 'ave the right to tell us wha' ta do.  Stick it up yer arse, I'm goin' 'ome."

The gate guard - now identified as Malk - locked gazes with Wilf as best he could, considering the large man stood a full head taller than him - for a moment before looking down at the ground.  "Ye know, Wilf," he spoke quietly, "ye always were a stubborn fool 'o a louse."  Wilf started to turn away, but as he did, Malk stepped forward and backhanded the large man as hard as he could across the jaw, sending the bigger man sprawling into the muck.

Standing over the fallen man, the de facto leader of the watch roared.  "But I ne'er took ye fer a coward!  Tha' damned cat man an' 'is lads saved all our lives, did ye ferget tha', ye daft bastard?  If no' fer them, tha dead would be killin' our families e'en now!  Ye'll no' be goin' 'ome, ye damned fool, ye'll be rousin' tha men and lads 'o tha town to 'elp make sure tha there's a town still alive on tha morn!"

Rather than look for retaliation, Wilf scrambled to his feet and hung his head.  "Aye, Malk.  I'll rouse tha men." He replied.

Malk glared at the remaining survivors of the watch.  "Does ennyone else 'ave ennything ta add?  Right then!  Ye 'ave yer orders, get yer arses to work!"   The guardsman glanced at the party, gave a little grin, then trotted toward the gate with his companion as the others moved to their own tasks. 

Meanwhile, Atharis' body was searched.  His purse, spellbook, and contents of his pack was distributed for use as Kithran slowly regained use of her body.  While it felt a little disrespectful and unettling to do so, the fact was that it made little sense to burn useful gear when the young mage clearly had no further use for it. 

Once everyone was ready, the party set off after the scattered straggler zombies. 

It took a solid two and a half hours, but eventually, every bit of the town wass patrolled and another fifteen or so undead were cut down by twos and threes.  With Ch'dau and Aranwen at the fore, the slow abominations were no match, and the killing was fairly easy. 

More than once, the party came across a group of determined townsfolk led by a watchman.  Two or three times, the militia had found and eliminated lone zombies all on their own.  Meanwhile, guttering black smoke, along with the smell of burned hair and flesh, ascended to the sky as bodies were burned. 

As dawn's first rays began to lighten the eastern sky, it become apparent that Crandel was now safe - for the time being, at least.





Posted on 2018-09-18 at 16:58:30.
Edited on 2018-09-18 at 17:00:34 by t_catt11

Topic: Star Trek: the Edge of Duty Q&A
Subject: dude


Grumpy, let me shoot you a PM! 



Posted on 2018-09-18 at 16:47:49.

Topic: Star Trek: the Edge of Duty Q&A
Subject:


... I'm starting to feel like I'm just playing out the string on this game, now!



Posted on 2018-09-18 at 16:06:10.

Topic: Hidden Corruption Q&A
Subject: no worries


Post is coming!



Posted on 2018-09-18 at 13:43:07.

Topic: Hidden Corruption Q&A
Subject: waiting on me!


Waiting on me!



Posted on 2018-09-18 at 12:50:55.

Topic: Hidden Corruption Q&A
Subject: post coming


Post in the works.  I was hoping that PrincessAli would post, but I guess not.  I will NPC her to go along with the group for now.



Posted on 2018-09-18 at 12:48:48.

Topic: Star Trek: the Edge of Duty Q&A
Subject:


Well, I now have four pretty firm "yes" responses for a future Trek game.  So, new captain or no, we may keep boldly going...



Posted on 2018-09-18 at 12:44:38.

Topic: Tell a Tale of the Golden Age of the Inn
Subject: hah


There are plenty of fixtures here, no doubt!  Perhaps some of them wil truly be making a comeback?



Posted on 2018-09-18 at 11:53:37.

Topic: Paranoia: the Only Good Commie is a Dead Commie
Subject: out go the lights... again


Slipp is not dead - not yet, at least.  However, he is not conscious, and his wounds are extensive.  Without serious medical attention, it's a matter of "when" he will die as opposed to "if".

Brighte kneels by the incapacitated clone's side. In a calm, detached manner, the HPD & MC clone pronounces "he is going to require a system reset before we continue."  He then places his laser pistol against Slipp's charred forehead (which requires a little probing in the darkness, as well as a finger gouge to the fallen clone's eye), then pulls the trigger.

Slipp convulses once as the pistol opens a neat hole through the front and back of his head, then lies perfectly still.

Yet again, Friend Computer's voice chimes from the same crackly speaker somewhere in the ceiling back in the hall behind you.


"Attention, Troubleshooter team MAO-17859 Dot R-2. Sensors indicate that your team has sustained yet another regrettable casualty. Mission success relies upon a full strength team; please stand by as a replacement clone is activated and dispatched to your location.

Your team is advised to use extra caution in your ongoing activities, as your mission has obviously attracted the attention of commie traitors or mutant saboteurs who are desperate to see you fail.  Be happy, as the importance of your mission to Alpha Complex is further proven by how desperately the enemy clearly wishes to see you fail.  Isn't it nice to be part of something so important?

Have an enjoyable day in Alpha Complex."

Once more, it is roughly a ten minute delay before the same hidden door slides open, and Slipp-R-YEE-2 is force marched into the corridor by a Vulture Squad.  "You worms are really good at this," one of the Vultures sneers to the chuckles of his buddies. They strip the dead clone, transfer his belongings to the replacement, and drag the corpse, feet first, thought the hidden door.  Before it seals seals behind them, the Vulture laughs.  "You guys may want to see if they need help scrubing the food vats.  You might live longer!"


Once again, the full strength team stands in near total darkness, though they have now covered a good fifty to a hundred feet of corridor.






Posted on 2018-09-18 at 11:22:54.
Edited on 2018-09-18 at 12:41:02 by t_catt11

Topic: Star Trek: the Edge of Duty Q&A
Subject: dude


Loved it.  Your posts have been just superb - the little twisted idioms are so much fun to read, and the unique personality of Asovil has just added so much to the game. 

I hate that we're coming to the end, too... though, of course, we should have ended months ago had I not flaked. 

I love D&D.  I laugh at Paranoia.  I have thorough;y enjoyed Star Wars and several other genres.

But no game ever captures my imagination like these Trek games do.  The writing is always so top notch, every post has me skipping in to read. 

I just PMed Eol about this; I can hear the siren song of Trek calling to me.  I have two games, they are going well, and two is a great number.  But man, the chance to write more Trek stories is just so alluring if you can keep a handful fo good players...



Posted on 2018-09-17 at 17:09:23.

Topic: Star Trek: the Edge of Duty Q&A
Subject: one more step


Hey folks - that's one step closer.  If you have plans for any sort of posts - be they current day/time, be they back posts - you should habdle them soon.  Unless something pops up, my next post may be our arrival at Starbase 118, and Drake's meeting with the authorities there. 



Posted on 2018-09-17 at 16:44:33.

Topic: Star Trek: the Edge of Duty
Subject: do the good you can do


Stardate 2365.02.12
USS Peregrine, Captain's Ready Room - 09:44

Silas sat across the desk from his XO, and for a moment forgot to keep the weariness he felt out of his expression.  After a moment, though, it was gone, and his Captain's facade fell firmly back into position. 

"Hell of a mission, eh Tochi?" Drake asked rhetorically. 

OOC: whatever response

"We will be back at Starbase 118 soon enough," the Captain continued, "and we both know what will happen when we get there.  I'll be relieved of command and escorted from the Peregrine; depending on how much fuss Jacobs has raised and what the local attitudes are towards making a spectacle - attitudes I likely did not improve with my stunt towards station security - I will probaby be led away in binders."

Drake raised a hand to forestall any objection.  "It okay, Tochi.  I won't pretend that I'm happy with the situation, but I have come to peace with it.  After all, what would you have me do?  Hoist a Jolly Roger and take the Peregrine rogue?" 

His gaze strayed upon the model of the Golden Hind hung upon his wall, and Drake chuckled.  "Another lifetime, another set of circumstances... perhaps."

Silas shook his head.  "Seeing as how my fate is quite sealed, I have but two concerns remaining.  One, I will insist that the truth of the events surrounding the Gamera mission come to light."  As he spoke, his eyes flared with inner fire.  "Jacobs may well be insulated from real repercussions by his connections," Drake snapped, "but he cannot be left in charge of anything of importance - the facts must be known."

He took a deep breath, banking the surprising rush of anger down inside himself, before continuing.  "Two, I want to ensure that my crew is treated fairly.  Their roles in this mission cannot be held agianst them."

Silas smiled in a self-deprecating manner.  "Tochi, I have heard your talk about adjoining cells on a penal planet, and I cannot express to you how honored I feel from such loyalty.  I am not sure what I have done to deserve it, but I thank you from the bottom of my heart."  Interestingly, Silas found himself having to swallow a knot before he could continue.    "But Tochi, I cannot let that happen.  Starfleet cannot let that happen.  You were following orders, period.  Even if the orders were illegal, you are protected by the same chain of command that damns me.  You flew the intercept course because I told you to.  Berk fired the phasers because I told him to.  Even Commander Farr may be protected - she assumed command of the Coronado on my order, which she believed to be lawful."

Again, Silas held up a hand to forestall argument.  "Whether or not the order actually was lawful is moot.  You and I both know that relieving a sitting Captain of command is a tenuous prospect, at best; I went into an area the regs simply do not cover when I relieved Jacobs of command of the battle group.  Jacobs is too well connected, and I am barely tolerated.  Relieving him, firing on his ship... a penal colony is likely a merciful outcome for me."

Drake shook his head.  "But not for you.  And don't you dare try to testify in some manner that makes you culpable somehow; it won't save me, it will only damn you, too.  And for what?  No.  You are protected by the chain of command, you accept that, you continue to do the good that you can do... especially since I won't be in the position to do the same any longer."

Silas sat up straight.  "Which brings me to why I asked you here.  Tochi, I have been looking at your jacket.  You've been a Lieutenant now for seven years... which is getting to be a long time. Not for lack of ability - you are an incredible pilot, your department is one of the best run I have ever had the pleasure to work with.  You connect so well with everyone; far better than my 'the airlock is in that direction' attitude seems to manage.  Your instincts are excellent.  You are an asset to Starfleet."

OOC: any response

"You are an asset to Starfleet," Drake repeated, "yet you are in danger of seeing your career stagnate.  If you remain a Lieutenant much longer, you will eventually lose all consideration for further promotion, simply be considered a specialist for the duration of your service.  And that would be a shame."

Silas shook his head.  "In a couple of days, my commission will be revoked.  But as long as I have command, I have the authority to make certain decisions - decisions which, by fleet tradition, are considered to be my right to make, and which are not reviewed or confirmed by anyone."

The Captain placed a small, velvet-lined box on the desk.  Nestled inside was a single hollow pip.  "Computer, record," he spoke.  "By the authority invested in me by the United Federation of Planets, I, Commander Silas Drake, hereby promote Lieutenant Tochi Zai to Lieutenant Commander."

He grinned.  "Field promotions, in fact, are very specifically excluded from review.  Congratulations, Tochi - this is richly deserved."



Posted on 2018-09-17 at 12:58:07.
Edited on 2018-09-17 at 15:59:16 by t_catt11

Topic: Paranoia: Commies Q&A
Subject:


Sorry to ninja you. 



Posted on 2018-09-17 at 12:43:45.

Topic: Paranoia: Commies Q&A
Subject:


No doubt!  So loved Brighte-2 just stepping righ tback into the situation. 

As an FYI, Slipp is now considered to be Incapacitated (wounded x2).  You'll have to carry or drag him along to seek actual medical attention. 



Posted on 2018-09-17 at 12:05:26.
Edited on 2018-09-17 at 12:05:47 by t_catt11

Topic: Paranoia: the Only Good Commie is a Dead Commie
Subject:


Slipp is a resourceful clone, always thinking of out of the box solutions to everyday problems.  Today is no different.  No light?  Take some hair grease, some gauze, apply flame, and voila - one makeshift torch. 

The light produced by the torch is not amazing, but compared to the near pitch black of before, it is welcome, indeed. 

Fun fact - Rogg-R-MORE brand hair oil has a surprisingly high combustion temprature.  Is most situations, this might go overlooked.  R&D might be interested in this fact.  But in the field, when applied to the barrel of a laer pistol, the results are... interesting.

What is the difference in a Red and a Yellow or Green laser pistol?  Nothing whatsoever.  The difference comes in the barrel screwed in to the pistol body; the barrel is color coded for security clearance, and indicates the power of the laser.  The barrel is the actual ammo source for the weapon.

Since the ancient days of black gunpowder, humanity has often been reminded that ammunition and fire frequently fail to play nicely together.  Troubleshooter team MAO-17859 Dot R-2 finds themselves being given yet another reminder of this when the heat from the flame manages to destabalize Slipp's laser pistol.

One moment, all is well; another, the pistol begins a shrill beeping.  Seconds later, it explodes.

The force of the explosion knocks everyone within a roughly three meter radius (read: everyone) to the ground.  Brighte and Steam are able to immediately pick themselves up, while Ammpe, Artie, and Blowz find themselves stunned, having to spend a minute or two shaking their heads and trying to get their bearings.

Slipp - being the one actually holding the pistol - gets the worst of it.  Long after the others have regained thier feet, the PLC clone remains motionless on the ground.  He is stil breathing, he occasionally makes small sounds of pain, but the skin around his face, hand and arms is heavily charred and he does not appear to be in any hurry to regain consciousness. 



Posted on 2018-09-17 at 11:59:31.
Edited on 2018-09-17 at 12:02:07 by t_catt11

 
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