Topic: I'm back. Subject: is this a joke?
Lou, you are always welcome at the Inn, man! Glad to see you back and surviving the beast that is RL.
Posted on 2008-04-25 at 21:27:44.
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Topic: The Official Red Dragon Inn Name Generator thread Subject: alive
This idea is not dead, BTW.
Posted on 2008-04-25 at 21:15:08.
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Topic: A Cold Day in Hell Q&A Subject: no worries
It CAN be done - theoretically, anyway (the dice gods could be REALLY, REALLY unkind, I suppose). However, none of the usual tricks are gonna work, nor will the shortcuts. Unless she gets phenominally lucky, Charlie can expect to dedicate from several to many hours getting into the data.
Posted on 2008-04-25 at 21:09:04.
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Topic: The Guiding Light Subject: cultural differences
Slaa'kar faces, by their very biology, lack the ability to display many of the expressions normally enjoyed by both humans and sylvari. Still, the reptilian warriors manage to fully convey the emotion of confusion.
"You wisssh to kill dirty humansss sssomewhere elssse?" the smaller slaa'kar asks. A few siblant words are exchanged among the swamp dwellers, and their body language makes it plain that they see nothing wrong with killing the pirates there on the beach, as opposed to some far off location.
"If you sssmaller count than dirty humansss" the slaa'kar asks, "how will you forccce them through ssswampsss?"
The creature shrugs. "We will help kill dirty humansss. Beach or human nessst, mattersss not. They die."
Posted on 2008-04-25 at 20:04:45.
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Topic: Dragonfly in the Black Subject: careful
Be careful of seduction while cooking... grease spatters on certain sensitive skin areas could be a very bad thing!
Posted on 2008-04-25 at 19:54:07.
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Topic: Your Inner D&D Character Subject: whaaaat?
According to this test, I'm a Lawful Good Half-Fiend Gnome Paladin.
I almost always test out as neutral good, not lawful... meh, whatever. But half-fiend gnome?
Posted on 2008-04-23 at 13:11:24.
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Topic: A Cold Day in Hell Q&A Subject: technospeak
Bad news for Charlie, Vanadia - looks like there is some sort of corruption to the operating system of the installation's servers. In other words, the quick solutions are not gonna work (the dice gods are mocking you).
A little deeper investigation reveals some really seriously nasty data safeguards in place; simply removing the data storage devices and attempting to access them from a functional computer will also not work... at least, not without some serious supercomputing power to override said safeguards. There is a darned good chance that doing so could trigger destruction of the data itself.
This is not surprising; if the data is that sensitive, you can't have some chucklehead popping out the equivalient of your hard drive and sticking it in his pocket so that he can steal data at his leisure... but the lack of surprise does not make your life easier.
So, in summation, this could be hours, or it could be a LOT of hours before the data is avaible.
One final note - the cameras here use data disks, not casettes. Think DVDs with better storage capability. Note that these may also be encrypted.
Please detail how you folks wish to proceed.
Posted on 2008-04-22 at 17:19:03.
Edited on 2008-04-25 at 21:10:19 by t_catt11
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Topic: A Cold Day in Hell Q&A Subject: woot!
Posteses AND rolling babies! Sweet!
Noah is doing "da da" sounds now... and can feed himself little crackers and the like. He's moved beyond the hand grab stage to finer dexterity (using thumb and index finger).
Posted on 2008-04-18 at 13:12:07.
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Topic: What is in the Bag of EternalStench Subject: topic moved
Moved this topic to posting games...
Hrm, how about some essence of rotten feet?
Posted on 2008-04-18 at 13:10:38.
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Topic: Continuing Where We Last Left Off Q&A Subject: oh sure
Make us take the bad guy's perspective. We want to do that.
Doesn't he know he's the villain? He's not SUPPOSED to win. Sheesh.
Posted on 2008-04-17 at 19:04:20.
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Topic: Continuing Where We Last Left Off Q&A Subject: funny...
...I thought that they already did.
Oh, that's right. Green scaly arms of shieldbreaking +15 don't use charges. Never mind. I retract my earlier statement.
Posted on 2008-04-17 at 18:47:30.
Edited on 2008-04-17 at 18:47:45 by t_catt11
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Topic: Continuing Where We Last Left Off Q&A Subject: unlimited ammo!
You say that like it's a bad thing.
Posted on 2008-04-17 at 18:39:23.
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Topic: Continuing Where We Last Left Off Q&A Subject: hitting?
Really? Hell, I never thought of that!
Thanls to the tip, oh benevolent DM, I'll try it.
Posted on 2008-04-17 at 17:36:20.
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Topic: Continuing Where We Last Left Off Q&A Subject: hrmph
At least their batteries are all that's dead. single combat with mister "Green-arm the Invincible" isn't turning out so good.
Posted on 2008-04-17 at 15:41:14.
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Topic: The Guiding Light Subject: scaly so-and-sos
13th Pfier (Valday), 452 E.R.
Swampy area near the lighthouse
With the framework of a plan in place, the group moves away from the lighthouse and the beach, and back towards the swamps. Unfortunately, En'Aranthea's two hours pass far too quickly; the idea of enlisting the slaa'kar is one thing, but tromping through the swamps calling "here, lizard, lizard!" proves to be another. With no luck, and daylight beginning to fade, the group turns to head back toward the pirate camp.
...when three slaa'kar seemingly appear from nowhere in front of you. All three are brown, and none wear clothing aside from a belt. Two of them are a good half foot taller than the third, who looks oddly familiar. All three carry spears, and the two taller beings wear shields fashioned from hide on their left arms.
"Outlandersss return," the shorter slaa'kar speaks. "You have killed the dirty humansss?"
Posted on 2008-04-17 at 15:05:58.
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Topic: A Cold Day in Hell Subject: zomg! a post!
May 9th, 2025 - 0124
Observatory, Antarctic Research Facility 36, Antarctica
Lieutenant Kernan sets the new marching order and gave new instructions, and the team sets out to follow them. Carefully, the team sweeps the corridors, finding nothing.
"Pearson, cover that hall. Lee, sweep the restroom," ordered the officer. Complying, Lee and Pearson execute a standard sweep of the indicated room. Every shower and toilet stall is checked, revealing no occupants, living, dead, or otherwise. The restroom is slightly more humid than the rest of the base, but that is to be expected. It is otherwise completely unremarkable (unless you count the fact that there is only one restroom - not two. Then again, in Antarctica, one does not duplicate effrots unless necessary).
After receving the all clear, Kernan gives new orders. "Kane, you and Johannsen take the communication center through the door across from the foyer. Lee, you and Pearson are going in here. Blake, you cover the foyer: Kane and Joannsen’s six, while I cover this angle. Move out, and be careful."
The ranger team covers all entrance aspects to the communications room while Lee and Perason make their entrance. A quick sweep reveals no occupants in the room.
The communications room is relatively spacious, and is filled with various computer and electronics equipment. Several girlie pinups decorate the walls, and a few empty styrofoam coffe cups lie scattered around an overfull trashcan.
Equipment present in this room:
File server
Mail server
Various radio receivers
controls for the station's satellite dish
controls for the station's PA system
A few assorted cameras and projectors
A personal computing station
A satellite phone
A long range radio and television transceiver
A video camera
Assorted video disks
A quick inspection of the personal computing station reveals that no connection to the internet is available, apparently due to a hardware issue. Likewise, the satellite phone is unable to make any sort of connection.
The access codes provided to Blake prior to the mission are, as suspected, outdated. The security system in place on the file and mail servers is surprisingly sophisticated - to the point that some of the DoD guys would be suitably impressed. Blake's initial attempts to access the systems are completely rebuffed.
Posted on 2008-04-17 at 14:48:00.
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Topic: Star Trek: Operation:Persephone - Q&A Subject: woof moment
I have sucked at this game. I know, you all know it.
A woof moment would help me a lot... I feel like I have missed out on so much that I'll never be able to post sufficiently to bring things back up to where they should be. Bumping ahead would alleviate the need for that.
Posted on 2008-04-17 at 14:24:23.
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Topic: Star Trek: Discovery - the relaunch (recruitment) Subject: thanks for the interest...
...but for anow, and for the forseeable future, Discovery is an unfinished tale.
However, if you are still interested in Trek gaming, please take a look at the Uss Cerberus recruitment thread. That game is still active, and has two vessels you may choose from.
Posted on 2008-04-17 at 14:08:56.
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Topic: The Tides of Fate Q&A Subject: okay, then
That pretty much coveres everybody.
Since it has been so long (and we had taken a turn that confounded the GM), I'll probably handle this with a woof moment.
As in, woof! It is now Thursday and Dime is perusing the selection of adult novelties at a local bookstore...
Okay, maybe not THAT much of a woof, but I will bump the plot along and reset things.
Posted on 2008-04-16 at 14:19:09.
Edited on 2008-04-16 at 14:19:22 by t_catt11
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Topic: The 1000 Posters Club Subject: this is not a bug, it's a feature!
The post count definition was correct. think of it not as a count of every post you've ever made here on the site - heck, with the crashes in the past, NO ONE'S post count would be right by that standard.
Instead, think of it as a count of the posts you currently have on the boards.
Karma is different. Karma is forever. Deleting a thread does not remove the karma you have earned.
Posted on 2008-04-16 at 14:15:43.
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Topic: The 1000 Posters Club Subject: heh
I don't think Al was gonna delete ALL the games, just "last one to post here, wins". He's mentioned declaring a winner and starting it over.
I DO need to look at some code to hide some of those pages, though. 220+ is too many links.
Posted on 2008-04-15 at 20:46:30.
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Topic: The 1000 Posters Club Subject: whaaa?
Who said anythign about getting rid of them? I enjoy the light silliness. They are there because folks like them.
Now, it is entirely possible that, from time to time, a thread or five might get pruned from them (especially if said thread has lain fallow for some time).
If that happens, members will see their post counts drop. *shrug* Such is the transient nature of life and message boards.
Posted on 2008-04-15 at 19:45:20.
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Topic: The 1000 Posters Club Subject: agreed
Even though I do post to those silly games from time to time, I'll agree with both Eol and Captain Smite Magnet.
I've always thought that people who brag about post counts - and really mean it - are being a bit silly.
Posted on 2008-04-15 at 19:29:14.
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Topic: The 1000 Posters Club Subject: woot!
welcome to de club.
Posted on 2008-04-15 at 14:30:09.
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Topic: The Tides of Fate Q&A Subject: well?
I am kinda sorta back. I'm wroking on posts to my games that were active prior to my latest flake.
What about this one? We were idle for a while even before I went away. Of course, this was largely my fault. Is there a point in continuing?
Votes for and against, please.
Posted on 2008-04-15 at 14:28:37.
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