Topic: Zombies in Chicago Q&A Subject: well
That's up to his player. Jake is not immobilized or the like - I see no reason why he wouldn't stand up as soon as possible.
Posted on 2010-08-25 at 17:30:19.
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Topic: Zombies in Chicago Q&A Subject: good point
Good point - everyone in thegame has surely seen zombie movies, so assumptions would be reasonable. Beware that they may or may not be correct.
ROFL @ pee jokes.
Posted on 2010-08-25 at 16:30:55.
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Topic: Zombies in Chicago Q&A Subject: FYI
I have Murph down two 12 gauge shells, to 17 total remaining.
Alaster is down two 10 gauge shells, to 19 total left.
Mac used one round, five remaining.
Do note that while .357 ammo is probably tougher to find, a .357 will fire .38 ammunition, no problem. .357 and .38 are the same caliber, the .357 simply has more powder/stopping power.
As for Jake - don't assume anything. This is my own zombie apocalypse, and you guys have no empirical evidence of what exactly is going on, how it's spread, etc.
Posted on 2010-08-25 at 16:15:45.
Edited on 2010-08-25 at 16:16:54 by t_catt11
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Topic: Zombies in Chicago Subject: Yep, defintiely worse
October 26, 2014
Intersection of Cornelia and Halsted - 12:30 PM
A little while, their hunger unfulfilled,
The mothlike worlds flit 'round the guttering sun.
Mac and Alaster coordinate their fire, and Murph barks orders to the group as a whole in an effort to keep everyone on the same page. Still, in the face of these things bent on the death of every living person, it is difficult to maintain coherent thought.
The FN shotgun in Murph's hands roars, and his target staggers to the side from the impact. Incredibly, though, it resumes its headlong rush at the group with very little slowdown.
Mac levels his .357 at his own target and squeezes the trigger, but the things are amazingly fast, and his shot sails wide. Alaster, however, has better luck - the Browning thunders in his hands and strikes his target squarely, but much like in the case of Tommy Murphy, the creature staggers, but continues to charge.
The attackers close the gap between themselves and the surviviors with terrifying speed, and the centermost threat from the south launches itself at Mac, who bashes it with the butt of his revolver. Unfortunately, doing so places the bounty hunter in an awkward position, and he is unable to get off another shot. Emily steps up to his aid, however, smashing it with her tire iron, and Jake cracks its head from behind with his night stick, causing it to slump limply to the ground.
Alaster chambers another round and fires again, this time striking the monster fully in the chest and blowing it backwards to the ground with the force of the impact. It does not move again.
The assailant from the north clambers over a wrecked car to launch itself at Murph, but just before it can do so, the shotgun roars again, blowing a gaping hole in the creature's chest. It crumples to the ground in a heap.
The final attacker from the south - still untouched - launches itself though the air and tackles Jake!
Before anyone can react, the creature on top of Jake bites him directly on the throat, eliciting a cry of pain from the athelete. Fearful of hitting Jake with a bullet, Mac and Alaster instead bash the monster with the butt of their firearms, and Amber steps in to deliver the final blow with her crowbar.
As suddenly as the fight began, it is over.
Three of the four attackers are quite clearly dead, and the fourth (the one that bit Jake) is lying unconscious. The eerie calm of a city devoid of human noise settles in heavily over the survivors.
Jake's injuries appear to be minor overall, but blood is trickling from the bite marks on his throat - the skin was definitely broken.
A cool breeze blows a few leaves along the otherwise empty street...
Posted on 2010-08-25 at 15:59:39.
Edited on 2010-08-25 at 16:00:36 by t_catt11
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Topic: Zombies in Chicago Q&A Subject: gol ding it!
Please gie me a little more time. I had my post done, had spell checked it, and got a blue screen 'o death. Of course I had not SAVED it.
Posted on 2010-08-25 at 15:21:01.
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Topic: Zombies in Chicago Q&A Subject: fyi
Combat post up shortly.
Posted on 2010-08-25 at 14:09:23.
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Topic: Zombies in Chicago Q&A Subject: huh?
Hush, boy. Let me handle the mechanics of the fight.
I just gave you an applaud for spreading the word (which had the unfortunate side effect of removing my smite for your chloroform joke). Don't make me re-smite you for stepping on my toes.
Posted on 2010-08-25 at 13:19:26.
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Topic: Zombies in Chicago Q&A Subject: cool
Nice posts all around, folks - meyhem is now in the works.
Posted on 2010-08-24 at 17:38:45.
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Topic: Continuing Where We Last Left Off Q&A Subject: huh
Interesting. I wonder if there's any way to make those strings visible, so that we could then sever them? Or any way to magically sever them?
Posted on 2010-08-24 at 14:00:47.
Edited on 2010-08-24 at 14:09:11 by t_catt11
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Topic: Zombies in Chicago Q&A Subject: tactics
Just to clarify, I have Mac firing at the left most zombie coming from the south, Alaster firing at the right most, with an agreement to concentrate fire on the center zombie, if the situation permits. This leaves the one from the north un-accounted for. Unless I hear otherwise, I'll assume that the melee characters will indeed step back behind out gun wielders.
Waiting on posts from the rest of the party.
Note that if I ever have to assume combat actions, I will have your character act defensively, but that it is.
Posted on 2010-08-24 at 13:28:36.
Edited on 2010-08-24 at 13:37:46 by t_catt11
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Topic: Zombies in Chicago Q&A Subject: heh
I figure that Amber's bladder is empty, so no more pee yet.
As for freaking out? The evil GM says that this is a GREAT time to freak out!
Posted on 2010-08-24 at 13:21:53.
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Topic: Continuing Where We Last Left Off Q&A Subject: sigh
This is a perplexing situation, to say the least. Clearly fighting is not the way to go, unless we have the Maximus blessing (whatever that is).
I wonder, what did Dapple pick up on?
And what the heck do we do?
Posted on 2010-08-24 at 13:20:41.
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Topic: New to the forum Subject: meh
Version, shmersion. If you can tell the story and hide the mechanics from me, you are doing it right.
Yeah, I'm a dyed in the wool 2E fossil, but I enjoy D20 games (verson 3.x) just fine (though I still hate some specific rules). I haven't gotten into 4E yet (ever?), but see paragraph one above.
Posted on 2010-08-23 at 22:06:07.
Edited on 2010-08-23 at 22:06:20 by t_catt11
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Topic: New to the forum Subject: nice
I LOVE the idea of a D&D game from the monsters' perspective! I enjoy the Goblins comic (though I do admit that I usually read them a few at a time), and have wanted to run one of these games, myself.
As for the avatar - Grugg has too much time on his hands, as evidenced by his stalking of a userless avatar.
Posted on 2010-08-23 at 22:00:14.
Edited on 2010-08-23 at 22:00:27 by t_catt11
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Topic: Zombies in Chicago Q&A Subject: fuel?
There is the smell of gasoline, but I would not call it a stench. You have to remember that it's been as many as ten days since this pileup; any spilled gasoline would have evaporated by now.
Posted on 2010-08-23 at 19:53:22.
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Topic: New to the forum Subject: greetz!
Welcome to the Inn! Glad to have you.
Posted on 2010-08-23 at 18:57:41.
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Topic: Zombies in Chicago Subject: from bad to worse
October 26, 2014
Intersection of Cornelia and Halsted - 12:25 PM
After distributing the weapons and ammuinition found within the police car, the survivors make the decision to continue on foot. The logic is certainly sound; neither tools nor shelter to conduct repairs seem to be at hand, and with the size of the city of Chicago, it seems likely that there will be other chances to obtain transportation. For now, the medicine at the Save Rite remains the first priority.
With more than a little trepidation, the party sets out, single file, headed east into the intersection and around the pileup.
The crash site itself is a riot of twisted metal, broken glass, and shredded fiberglass. As you approach, both the buzzing of flies and the stench of death become extremely prevelant; soon, the source of both is revealed in the bloated, rotting corpse of a driver of a red Mustang. The fact that not only these vehicles, but that a dead man with a chunk of his head missing, could be sitting here in the autumn sun with no one intervening is yet another jarring sign that civilization as you all know it may have, in fact, come to an end.
As the group rounds the far end of the pileup, putting themselves mostly across the intersection, they notice motion to the north, further up the intersecting street (Halsted). Three doors up stands what was a boutique gift shop; the vast majority of the glass storefront has been broken out, leaving the contents of the shop exposed to the elements. A figure steps out of the store, pauses, then shrieks at the sight of the survivors. It tears off at a dead run for the group, shrieking all the way.
Worse yet, answering shrieks come from the south. Three more figures appear from various buildings and alleys, and all three likewise head for the survivors at full speed. It is clear that in moments, the party will be attacked from two directions.
Posted on 2010-08-23 at 18:11:33.
Edited on 2010-09-10 at 13:16:24 by t_catt11
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Topic: Continuing Where We Last Left Off Q&A Subject: ack!
Poor Sunset!!!
Posted on 2010-08-23 at 16:57:00.
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Topic: Zombies in Chicago Q&A Subject: psh
You just have a pro-Sam bias. 
Post is coming shortly.
Posted on 2010-08-23 at 16:36:15.
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Topic: Continuing Where We Last Left Off Q&A Subject: freak out?
Yeah, that makes me freak out.
He's a righty, like me. I can roleplay mages, priests, cat people, whatever... but a lefty? Too strange.
Posted on 2010-08-23 at 14:50:32.
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Topic: Continuing Where We Last Left Off Subject: this *is* Arien we are talking about
The nightmare scene continued to worsen; apparently, no one would be waking from this horrid dream anytime soon. Just as Arien had feared, the mutilated priests rose to attack. It fleetingly occurred to the knight that it was quite possible that the priests had dismembered one another while under the influence of this puppet master. The thought roiled his stomach.
Kilgim began chanting in a manner that Arien recognized; the dwarf was seeking the power of his god to remove the hold on these priests, or at the least, to drive the abominations back from the party. However, he would need protection while he completed the chant. Aside from being able to directly threaten whoever (or whatever) was controlling the corpses, it seemed to Arien that his best option was to defend Kilgim while he attempted his task.
"Is there any way to tell where she is?" Arien called as he moved to take a defensive position by the dwarf priest. "We need to stop her to stop these attacks!"
With that, Arien prepared his flaming blade to attack any of the animated priests who came close enough, with the intent on protecting Kilgim while he tried to turn them. It was a horrible, grisly task, but the knight did his best to distance the concept that these were people; now, they were simply threats, and must be dealt with as such.
Posted on 2010-08-23 at 14:46:21.
Edited on 2010-08-23 at 14:46:31 by t_catt11
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Topic: Zombies in Chicago Q&A Subject: heh
They ask for doom, who am I to deny them?
Doom coming shortly!
Posted on 2010-08-23 at 13:05:37.
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Topic: Zombies in Chicago Q&A Subject: wow
Good googly-moogly, what a post! 
I forewarn you, now: the GM is getting impatient, and is ready for somthing to happen.
Loving the military demeanor. Might keep these folks alive for another couple of blocks!
Posted on 2010-08-20 at 14:26:08.
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Topic: Zombies in Chicago Q&A Subject: heh
Wise people, you are. I know that Ali has a backup concept, as well (think she wishes she'd used it to start with).
Posted on 2010-08-20 at 14:06:19.
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Topic: Zombies in Chicago Q&A Subject: yep
So it is!
Too bad you won't all live long.
Posted on 2010-08-20 at 13:50:11.
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