Topic: Hidden Corruption Q&A Subject:
The gigglers are likely close the the inn. A block or two, maybe?
Posted on 2018-08-24 at 17:21:50.
|
Topic: Hidden Corruption Q&A Subject:
I am so sorry to have misrepresented this game. 
Posted on 2018-08-24 at 16:54:57.
|
Topic: Hidden Corruption Q&A Subject:
Okay, Han Solo. 
If you just now got a bad feeling, I wonder where you have been?
Posted on 2018-08-24 at 16:50:29.
|
Topic: Hidden Corruption Q&A Subject:
Hah, it was a glorious fight, no doubt.
If not for Aranwen and Ch'dau (and Kithran, for that matter), that could have been curtains for Gib. He'd have at least been down and bleeding to death.
Posted on 2018-08-24 at 16:43:16.
Edited on 2018-08-24 at 16:44:24 by t_catt11
|
Topic: Paranoia: Commies Q&A Subject: the story?
So, you clones have a decison to make.
Bright's actions were surely not so subtle as to go unnoticed by the crowd. Then again, people *were* making it a point to look away.
He is attempting to pin the blame for the damage on Dweebs.
Will you coorborate his story potentially helping him out - and potentially risking yourselves here?
Will you cotradict him outright?
Will you take more of a wait and see approach?
Posted on 2018-08-24 at 16:40:52.
|
Topic: Hidden Corruption Q&A Subject: that was a challenge...
That one was no walk in the park. Everyone but the mages took at least one wound, if not more.
Health: Ch'dau - moderate wounds Aranwen - serious wounds Gib - critical wounds Kithran - moderate wounds Midge - unwounded Cedric - minor wound Atharis - unwounded
Magic: I have Midge down three mana points now, four remaining. The three burned were all conjuration, so his remaining points can be of any type.
Cedric is also down one first level spell.
Posted on 2018-08-24 at 16:36:06.
Edited on 2018-08-29 at 16:27:05 by t_catt11
|
Topic: The Corruption Hidden Beneath the Surface... Subject: fall back!
Ch'dau's lamp throw is textbook, as it strikes a zombie flush in the face and spatters it with flaming oil. Sadly, he cannot take the time to admire his handiwork, instead shoves a table in the way to block the entrance.
The group falls back to the stairs, some more reluctantly than others. Aranwen cuts down two of the shamblers in the process, but the two are quickly replaced - and then some - by the press of bodies forcing their way through the doorway, and now, through the vacated window. Ch'dau's table holds for a time, though the banging from the other side promises to change that...
Cedric calls on Solanis to banish the undead, and for a moment, things look hopeful. Several turn to flee, creating a traffic jam at the doorway where Midge's swam continues to ravenously attack the rotting flesh - dropping one of the zombies in a partially blocking manner.
But then, the giggler is upon you, and chaos reigns supreme.
This freshy turned pilgrim is fierce, laying about with claws and fangs. Slashing, leaping away to let a zombie press in, leaping back in the moment its target is occupied. Aranwen takes a pair of gouges, though he remains unaffected by he paralysis these things inflict. And the zombies simply keep coming. Two, six, ten. Will they ever stop?
Gib lays about, felling two zombies of his own.
Atharis cannot seem to shake the alcohol enough to force a spell to form.
The stars of this fight are Ch'dau - and Kithran, who leaps from the stairs to stab a zombie deep in the back. The kazari, meanwhile, makes quick work of every walker who dares approach.
Then, the giggler leaps and sinks its fangs into Gib. The warrior priest can see the glee in the creature's eyes even as he feels the unholy cold grip his muscles. The thing draws back a taloned hand, intent on driving the nails into the helpless priests's throat, but as the blow falls, it staggers for a moment before three hundred pounds of fur-covered muscle explode through it; Aranwen slashes it through the leg, and Ch'dau tackles the thing to the ground before rending it very nearly in two with one of his short blades.
The zombies mindlessly press on pummeling Gib, but Aranwen and Kith are there to remove them, and soon, Ch'dau rejoins. The fight lasts a few more bloody moments, but finally, comes to merciful end.
Fifteen zombies and one giggling monstrosity lie motionless around the common room of the Inn, though all but the mages suffer from various injuries.
The Inn falls silent as Gib regains the ability to move... but from somewhere outside, you can hear at least two more abombinations gigle to one another.
Posted on 2018-08-24 at 16:29:53.
Edited on 2018-08-24 at 16:33:17 by t_catt11
|
Topic: Paranoia: the Only Good Commie is a Dead Commie Subject: making adjustments...
Brighte locates a spork - the only utensil type available on the table, then as casually as possible, reaches beneath and begins to pry at the speaker with it. After several moments of futility, there is a satusfying *crunch* as a corner pops loose - followed almost immediately by a high pitched, wailing klaxon and an audible alarm.
ALERT. ALERT. SYSTEM TAMPERING DETECTED AT TABLE TWO TWO FOUR - DELTA. SECURITY PERSONNEL RESPOND.
All pretense of not staring is lost as Red level clones around the packed cafeteria gape at the developing schene. A pair of Yellow level clones rush towards the table, laser pistols drawn!
Posted on 2018-08-24 at 15:35:45.
Edited on 2018-08-24 at 15:36:17 by t_catt11
|
Topic: Hidden Corruption Q&A Subject: okay
I was prepping a post of my own, but I'll hold for you!
Posted on 2018-08-23 at 16:05:28.
|
Topic: Hidden Corruption Q&A Subject: swarm
Midge is still on the stairs, yes.
>the caster must remain stationary and undisturbed to control the awarm; if his concentration lapses or is broken, the swarm disperses in two rounds.
Posted on 2018-08-23 at 15:18:48.
|
Topic: Hidden Corruption Q&A Subject: have no fear...
An update is coming!
Posted on 2018-08-23 at 13:14:26.
|
Topic: Paranoia: Commies Q&A Subject: well done!
That was a great first round of posts, folks. Well done!
Some of you are new to Paranoia. If this fits you, remember - unlike pretty much any other game you've ever played... instead of working together to achieve goals, you are in fact actively working to backstab one another (figuratively and literally). Missions in Paranoia seldom succeed - more often, it's about laying the blame of the failure on the proper traitorous commie mutant saboteurs.
Now... some of you are new to the Play by Post game format. A few notes:
Make sure to include your character's thoughts and feelings - but treasonous thoughts or plans should probably be sent privately to me, lest somone try to use them against you.
For the best reading, please write in third person. Examples:
Third peson: Stink-R-PIE-1 scanned the room for signs of Commie traitors. Assuming that she saw none, she tucked her hair behind an ear and advanced with her laser pistol drawn. Where were they hiding? She wondered.
First person: I scan the room for any signs of Commie traitors. If there aren't any, I will advance with my laser pistol drawn. I wonder where they are hiding.
As you can see, the ssecond entry is more like how it would go around a table. However, it can be really confusing to read six different people's persepctives from the "I" point of view. So try to write in third person, desribing what's going on, etc. It makes for way better reading that way; play by post is a bit of an exercise in creative writing, after all.
Posted on 2018-08-23 at 12:04:14.
Edited on 2018-08-24 at 15:54:23 by t_catt11
|
Topic: Paranoia: the Only Good Commie is a Dead Commie Subject: a briefing?
Dweebs hems and haws, then mumbles something about helping. When the group sticks their heads under the table, he wisely does not follow suit... but he does irritatingly remain at your table, and appears to be eavesdropping without trying to look like he is doing so.
Once your heads are under the table, the whisper continues.
"Congratulations on your promotions, troubleshooters. It is I, your friend, The Computer. I hope that you are all happy.
You will soon be even happier! I have a fun mission for you. It is perfectly safe, and really easy, especially for a team of seasoned professionals such as yourselves. The only thing is, its a secret. I mean, REALLY a secret. No one is even to know that we are talking right now, got it?
I will now assign each of you your role on the team. These roles were determined using an advanced statistical model taking into account your skills, temperments, and qualifications. These roles are as follows:
Team Leader: Ammpe-R-AGE.
Loyalty Officer: Artie-R-FCL.
Hygiene Officer: Slipp-R-YEE.
Morale Officer: Brighte-R-NNU.
Communications Officer: Blowz-R-UPP.
Equipment Control Officer: Steam-R-LLR.
You will of course perform these duties to the best of your abilities.
You all must immediately report to a briefing where you will be told all about this highly enjoyable task. The Computer is your friend. Trust the Computer. Don't tell anyone. Don't let anyone know."
If any of you bothered to glance out at the cafeteria, you will notice that quite a few clones have noticed your group with your heads under the table. Suddenly, every available speaker roars with the Computer's voice.
"STOP THAT!!!"
A hush falls over the cafeteria, and all eyes now pointedly look away from your team - though it is certainly impossible that they are unaware of your presence.
The Computer resumes its instructions.
"Get to Section 168 of Sector SWR, out the door and take a left. NOW. Thank you for your cooperation."
The speaker falls slient. Dweebs continues to hang around your table, though his eyes are also focused elsewhere.
Posted on 2018-08-23 at 00:11:04.
|
Topic: Hidden Corruption Q&A Subject:
It is typical for mages to wear robes whenever, especially those who are proud of their status as mages (and the stagus the Circle grants them). Theydo not HAVE to wear robes except for formal occasions, though armor is obviously out.
Most Circle mages especially wear their robes at all times.
Posted on 2018-08-22 at 14:27:16.
|
Topic: Paranoia: Commies Q&A Subject:
By my count, we need two clones to post, still. I have contacted both.
I will post in the morning, no matter what they do.
Posted on 2018-08-22 at 11:53:03.
|
Topic: Hidden Corruption Q&A Subject:
Well, there is another ghoul, now. That's what you get for leaving ghoul-slain on the side of the road, after all. But sure, **I'm** the bad guy. 
As for what's out there in that mist, well, we'll talk about that later.
Posted on 2018-08-22 at 11:38:02.
Edited on 2018-08-22 at 13:49:32 by t_catt11
|
Topic: Hidden Corruption Q&A Subject: best of both worlds?
Maybe a lamp can fall over when peple move tables?
Posted on 2018-08-22 at 11:31:47.
|
Topic: Hidden Corruption Q&A Subject: dawww
I was rather hoping to see walking torches. All that laquered furniture...
Posted on 2018-08-22 at 11:22:46.
|
Topic: Hidden Corruption Q&A Subject: heh
For the record, there are lamps here. If you want to try to set them on fire, I'm not stopping you...
Posted on 2018-08-22 at 10:55:22.
|
Topic: Hidden Corruption Q&A Subject: robe colors
Please note that as a final edit to a new player taking the character, Midge is now a member of the Walkers of the Planes, as opposed to the Secret Storm. His robes are now orange - and the connection here in town only belongs to Atharis.
Posted on 2018-08-21 at 22:56:40.
|
Topic: Hidden Corruption Q&A Subject:
They are wearing the sky blue of the pilgrims, not not the midnight blue of Atharis.
It does seem like there are more zombies outside of the door.
Posted on 2018-08-21 at 22:29:11.
|
Topic: Hidden Corruption Q&A Subject: post is up!
Things are still hot and heavy, obviously.
Since no one has applied magical healing yet, and you haven't had time for natural healing, any wounds from the earlier fight are unchanged. Note that Aranwen is hurt worse than before, though still not seriously.
Health: Ch'dau - minor wounds Aranwen - minor wounds Gib - moderate wound Kithran - minor wound Midge - unwounded Cedric - unwounded Atharis - unwounded
Kithran - you didn't give me a contingency plan beyond helping Ch'dau, and since he had his window well covered, you had no opening to act.
Atharis - you gave no plan beyond "see what's going on and act a little tipsy", so I did not presume to cast spells or attack for your mage.
Cedric - you gave no plan beyond "bless people", so that is what you did.
Posted on 2018-08-21 at 17:01:19.
Edited on 2018-08-21 at 17:16:35 by t_catt11
|
Topic: The Corruption Hidden Beneath the Surface... Subject: into the breach!
Ch'dau reaches the common room and heads for the right side window, and is soon joined by Gib on the left.
Cedric blesses the party members as they hurry down the stairs. Midge begins his incantation, and finishes just as the first two indead break their way into the common room. A swarm of creepy crawlies arise from he earth and begin devouring the dead flesh of those undead - though they are not enough to stop them.
Fortunately, Aranwen is able to head them off. The bladesinger deftly steps in and slices a huge chunk of flesh from one of the walking dead. Unfortunately, her moving to engage brings her a bit too close to the swarm of insects, which issue a fair number of painful stings and bites.
The warrior cat and warrior priest find themselves with a huge advantage; the dead are coming through relatively small openings, and are slow and stiff. Both are able to strike down foes before they can get through, but the bodies are simply pulled out of the window and replaced by more walking dead! Gib's efforts at calling for Therassor's aid provide a moments respite, but no more... any that may have fled are replaced by a press of bodies.
Aranwen finds that she cannot press far enough ahead to hold the door without sustaining serous damage from the swarm of insects; the bugs continue to carve the flesh from the zombies (and one falls still from the onslaught), but soon, there are five in the common room. From the sound outside, it seems there is a horde of the shamblers!
And then, a swift form dashes through the swarm and joins the fray. Cackling maniacally is another of the paralysis-inducing creatures from the road... only this one looks quite freshly dead. And is wearing tattered robes of sky blue.
Posted on 2018-08-21 at 16:45:26.
Edited on 2019-09-26 at 13:57:00 by Eol Fefalas
|
Topic: How'd that happen? Subject:
I fixed it for you. The parent thread should have been ID 4492, it was set to 492.
Posted on 2018-08-20 at 23:19:24.
|
Topic: Friend Computer Needs Your Help! Subject:
Awesome! Adding you to the game thread now.
Posted on 2018-08-20 at 18:17:52.
|
|