Topic: When Bad Things Happen Subject: so sorry
Kilmorrigan, on bahalf of the Red Dragon Inn family and staff, I offer our sincerest condolences. Both you and your uncle are valued members of our community, and our hearts go out to you in such a time of loss.
It is unfortunate how family often react to such tragedies; if I may offer a piece of unsolicted advice, try to minimize the extra pain that this causes you. Grief can make people deal with things in irrational ways, including having as little to do with the situation as possible. So many families have permanent wedges driven between them due to people behaving in the manner you describe. I'm absolutely not defending the sisters - family should be there for one another - just warning that anger over these actions can have permanent effects on your family.
But that's neither here nor there. We at the Inn of course understand the absences of you and your uncle. We hope that, when time has allowed enough healing to take place, that you will rejoin us. From the description given by Utan, it sounds as if your late uncle also derived a lot of enjoyment from gaming... I expect that he would be not feel slighted, but honored that you continue to do so, as well.
But only when you are ready.
Posted on 2009-04-16 at 13:35:26.
Edited on 2009-04-16 at 13:36:38 by t_catt11
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Topic: the cat is out of the bag! Subject: the cat is out of the bag!
My wife and I are expecting baby number four. Due date is October 6th, though the doctor will supposedly not let her go beyond September 30th.
This time around, we are not finding out the gender. Man, I'm sick of baby clothes with ducks on them already! 
Posted on 2009-04-14 at 19:28:36.
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Topic: Goin to the country Subject: bad rap
I was in Chicago a couple of years ago, and will be going back this summer. When I was there, I was struck by a couple of things:
Aside from the south side of the city, Chicago is, hands down the cleanest big city I have ever visited. Trash was nonexistent. Little patches of grasses and flowers are planted all over the place, making the whole area feel cleaner.
I was stunned at the overall friendliness of poeple there. On the bus, people routinely gave up their seats for the elderly and disabled without anyone asking them to do so. Certainly, the city has an enormous population, but the vast majority were quite friendly.
I walked the theatre district at night, down to the Navy Pier, and never saw any reason not to do so. The city is well lit and well patrolled.
Use your common sense, but I think that Tann's estimations of horrible ganbangers may be a tad overstated. 
Posted on 2009-04-14 at 13:30:36.
Edited on 2009-04-14 at 13:31:26 by t_catt11
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Topic: completely off topic Subject: another thing
I'll be continuing to tweak player creation, so that their abilities make more sense. Also, if you notice that your team is gone, give it a few minutes - I may be resetting the league or tinkering with code.
Sorry, these are the joys of alpha testing.
Posted on 2009-04-03 at 21:46:03.
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Topic: completely off topic Subject: new logic
I have revamped the way in which players are created, especially in relation to additional positions.
You'll notice that, with many players, if you click on their name, you'll see that they have extra positions, with a number listed afterwards in parenthesis.
Such as a first baseman with the following -
Additional position: Right Field (65)
This means that he has a familiarity rating of 65 as a right fielder. Note that all players have a 100 in their primary position. This familiarity rating is used to figure how much they are penalized defensively for playing out of position. The more a player plays in a position, the higher that rating can go.
Note also that some positions are easier to learn than others... and this is further incfluenced by the position considered to be player's "natural" position. For instance, a short stop can learn second base easily. Learning to be a catcher, on the other hand, is quite difficult. A center fielder can play left field easily, but will experience a steeper learning curve playing second base.
Posted on 2009-04-03 at 21:43:00.
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Topic: New T-shirt design announcements Subject: bah
Sir Raven, check your email for links to your requested shirts.
To all else: perhaps we need some new designs? Not much interest in the shirts lately...
Posted on 2009-04-03 at 14:05:46.
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Topic: Vote for the Inn Subject: vote!
The list has reset, and so, we are unranked. don;t forget to vote!
Posted on 2009-04-03 at 13:17:35.
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Topic: Last one to post here wins! 2.0 - HOAX Subject: sigh
you guys suck. The idea was for me to post last, then lock the thread, thus ensuring my ultimate VICTORY!!!!!
Posted on 2009-04-01 at 13:21:26.
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Topic: Alacrity LOA Subject: ...
snnnrrrzzz.... wha? More bonbos? Yes, please.
Keep up with calendars? I'm a busy man, no time for that sort of thing!
Mmmmmm....
Posted on 2009-03-26 at 13:20:11.
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Topic: completely off topic Subject: see my above posts
If you are interested in helping with the truly boring stages right now - mainly, drafting a roster, tinkering with your settings, seeing what changes thay make, and notifying me of any crazy results (such as a roster with only 3 pitchers on it), let me know, and I'll add you now.
If not, watch this space and let me know when we've progressed enough that you'd be interested.
By the way, to those who have already joined - if you find your draft preferences reset to something you do not recognize, it's because I have completely wiped and reinstated the league (due to an underlying error I've discovered). I did this today when I noticed that minor league level pitchers were using an incorrect algorhythm for creating potential ratings in the batting areas, thus meanign that a guy with a 30 in batting contact might have a potential of 95. I could buy that in a position player, but not in a pitcher.
Posted on 2009-03-25 at 21:12:37.
Edited on 2009-03-25 at 21:20:25 by t_catt11
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Topic: completely off topic Subject: player data
Individual player pages are now available.
Posted on 2009-03-25 at 20:30:29.
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Topic: Alacrity LOA Subject: rubber stamp
LOA extension approved.
We miss you!
Posted on 2009-03-25 at 17:58:56.
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Topic: completely off topic Subject: okies
I have fixed the schedules so that team icons show up correctly, and team names are once again readable.
Don't see any games on your schedule? Hello, the draft takes place in March - you have to skip ahead at least to April to see games.
Posted on 2009-03-24 at 20:24:51.
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Topic: Just a new...well, newbie... Subject: sweet
Welcome, noob! And yeah, I may personally bash 4e... but I'm a codger that still plays by 2e rules, circa 1989 or so, so feel free to ignore me on that front.
Welcome to the Inn!
Posted on 2009-03-24 at 13:27:17.
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Topic: completely off topic Subject: well
I have assigned Grugg a login. If anyone else (Deathwysh, GreyGrey, Bromern) would like a mostly impotent login to tinker with things, please let me know.
You won't be able to do much right now but look at your roster (which will change repeatedly as I test and retest the draft logic), look at your schedule, and edit your draft strategy. I do almost have the ability set for you to set starting lineups, pitching roles, promote/demote players, and set substitution logic.
I have some very rough calculators to predict success over the course of a season, but I'm not happy enough with those formulae to release them yet.
So all told, this is liable to be boring for a bit. Even so, If you want in, let me know.
Posted on 2009-03-23 at 22:07:09.
Edited on 2009-03-23 at 22:09:40 by t_catt11
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Topic: completely off topic Subject: hmmm
If you guys like, I could open up the ability for you to get logins and grab a team. Of course, you won't be able to do much but change your draft preferences... and get irritated with me as I wipe the player pool, redraft the rosters, etc in pursuit of testing.
So you might not want it, after all.
Posted on 2009-03-20 at 21:25:35.
Edited on 2009-03-20 at 21:32:35 by t_catt11
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Topic: completely off topic Subject: well
For what it's worth, I have the draft logic almost perfected. Rosters are now viewable, as well.
Posted on 2009-03-20 at 18:42:30.
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Topic: New Player Looking for something Subject: heya!
Welcome to the Inn! You can probably find a game of just about any genre here... or you might be able to sucker somebody into running one for ya.
Welcome, and don't feed the Grugg!
Posted on 2009-03-19 at 15:53:48.
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Topic: emybear out for a bit Subject: what?
Teddy bear???
I'll need to flay a few peons, it would seem. Got to keep that rep...
Posted on 2009-03-19 at 02:27:37.
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Topic: Burp! Subject: meh
so you run one.
Posted on 2009-03-18 at 17:36:33.
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Topic: Burp! Subject: well
I know Skari was running one a bit earlier...
Posted on 2009-03-18 at 17:08:25.
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Topic: Burp! Subject: excuses, excuses...
...we could come up with rulebooks, dude.
Posted on 2009-03-18 at 16:24:54.
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Topic: completely off topic Subject: well
LA? Nothing special. When I do fantasy sports, I'm always the Dragons. 
I'll probably be asking for testers in the not terribly distant future. There are still several math-intensive problems to be fixed first.
Thanks for the kind words, all!
Posted on 2009-03-18 at 14:43:44.
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Topic: completely off topic Subject: completely off topic
This is completely off topic (which is what the Common Room is for, right?), but I thought I'd share it with the Inn.
Some of you may recall my simulated baseball league project. It's still a long way off from completion - heck, I'm not even ready for playtesters.
If you'd like to see some of the artwork, though, hit this link. It gives you an overview of one of my test leagues - just click a team name to see the individual team page and logo.
Beware, the only internal team page that works at all is the schedule, and it still needs some tweaking. All I am doing here is sharing artwork.
(though I will eventually need testers - I'll be recruting them then! )
Posted on 2009-03-17 at 21:16:16.
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Topic: Burp! Subject: well
Okey dokey, you old fogey. If you change your mind, we've kept your seat warm.
Posted on 2009-03-17 at 21:04:56.
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