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Topic: Bug Reports!
Subject: webcomics

None of the webcomics are loading. the page comes up, but the image/link is broken

Posted on 2020-03-29 at 15:25:09.

Topic: Destiny Flight - QnA
Subject: will post soon

We are back I hope

Posted on 2020-03-28 at 12:52:30.

Topic: Destiny Flight - QnA
Subject: The cannon

The Ion cannon is not new, it was spotted at the start, in fact Alex flew around the Demeter to avoid passing through it's sights. This was a warship, refreb from a science ship. Before someone asks, to try to remove it and retrofit it into Destiny would take days in a dry dock, let alone trying in in the black.


Putting a weapon on a Transport ship is a death sentence. If Alliance discovers it on your ship then you will be arrested for piracy, your ship confiscated and sold to pay for your legal fees. At best you will be imprisoned for life, at worst the alliance may just push all of you out the airlock and destroy the ship to save the time, efffort and money.There is a reason why Serenity has no weapons.


Posted on 2020-02-18 at 09:40:14.

Topic: Destiny Flight - QnA
Subject: hmm

I am trying not to railroad you into what you "should" be doing and what you want to try.

Alaxis/Jonah - Just a reminder there is a Xray imaging machine in the infirmary.

Wyatt/Alex/Fox - I am only givig you what you find on a quick search of the room.  Futher investigation might deteremine crew names, who belongs to what, more things. etc.  Depnds on if you want to take the time.

Apollo - you are workin on the re-start and I have given you an idea of the steps you have to take. See my PM for more details.

Power is coming as is gravity and life support.

Posted on 2020-02-13 at 09:43:40.

Topic: Mutant and Masterminds 2nd Edition Game interest check
Subject: Mr. Nobody

I had a Power level 10 Powerhouse named Mr. Nobody I enjoyed playing. If you wanted to play lower I would need help adjusting.


Posted on 2020-02-12 at 08:56:01.

Topic: Destiny's Flight - A Serenity RPG
Subject: da da

Demeter Day 3, 10:30 pm Ship Time (ST) – Time spent on Demeter: 2.5 hrs

Room to room search (See map, level 1 that you are on, starting from top of page, (left)

1a: This room in the forward end of deck one is a workshop and a storage room. There is a small metal lathe, a 3d plastic resin printer and several other crafting equipment. There are 4 EVA suits hanging here with two full cylinders of air each

1b: This small facility contains two sinks, three toilets and a shower area.

1c: The crew quarters (4) - Each of these small rooms contain two beds (each containing a small storage area underneath them), a small table and a large storage locker.  (Assuming you are not doing a hard search) One room there is a stuffed bear with a tag labelled “Pooky” floating around. Another room a ruck sack with three sharpen wooden stakes and a mallet and a bottle of “DD’s” or Dreamdoze, a highly illegal drug (20 tabs with a street value of 20 credits a pop).  Another room has a litterbox for a cat with a cover and doorway.

1d: The Infirmary

1e: The Mess Hall (room with large round table) - All food preparation is done here, with a small oven and refrigeration unit. It looks like there was a celebration going on here before whatever happened. A couple of empty bottles of booze float around the room, glasses and frozen pieces of bao.

1g: Room was check out, the trashed back up generators

1h: Systems 2 contains the primary computer core for the entire ship. The room contains three large servers hard-wired into all ship systems. All of these are shut down intentionally (powered off). By the time the three of you reach here, power is starting to come on in the ship, slowly. Emergency lights activating, fans turning etc.


Apollo start to work on the generator. Cold cold cold, everything was gorram cold.  His initial efforts to start the generator failed but he kept trying, heating parts of the generator very carefully with his torch at a distance. Then it finally caught and the generator stayed on. He wanted to rush but there was no way to push a fusion reactor to work faster. He flipped a few of the breaker into the on position, to get emergency lighting on in the ship and the fans moving. No air to blow but the movement would be good for the systems. He watched the temperature gauge on the reactor, it was moving up slowly. He be able to start it soon and then get the engines turning again.


Alaxis started to revival process on the case. She had to work with what she had and luckily, whoever set this up, set it up to make revival easy. The Medcomp reported that the internal temperature inside the case was going up slowly. Vital signs began to pick up slightly. All seemed to be going well, but it was not a quick process.


“Ivy, do me a favor and run a couple o' sensor sweeps jus' t' set my mind at ease.”

“Sure thing Captain.” Ivy responded and did what she was told. “I am getting a heat signal in the engineering. Otherwise not much has changed.” She thought about mentioning the radiation but dismissed the thought. Didn’t want to worry the Captain for nothing and did not want him to think she was jumping at anything.  “Everything’s shiny Captain. Find anything yet?”

OOC: I will stop there so you can communicate and decide if you want to continue. Fenris will be activating the power on the ship which will start life support and gravity. LS will take some time to pressurize the ship but gravity may be rather sudden.



Posted on 2020-01-26 at 13:38:24.

Topic: Destiny Flight - QnA
Subject: not yet

No, Ivy has not told the crew about the radiation yet. Prehaps she doesn't want to worry you? 

Life pods? Interesting idea. 

Can you pull it from the launcher - yes. It would be a difficult task as lifepods are not meant to be removed, but since you are not worried about damage to the ship, it can be done. It would be a complex action (a series of rolls over time to reach a target DC, with a faliure causing setbacks).

You could also dismantle the launcher and then eject the lifepod and catch it in the black with the shuttle Agan, a complex action.

Note these life pod is made for a purpose - to fire and get the pod as far away from the launch point as quickly as possible. So it has a fuel supply it uses up completely (unless you disable), a small fusion generator to control life support and a transponder that will start sending a "mayday" signal as soon as it is launched. There is a few days worth of tubed food, a oxygen mask with an embedded tank and a set of pills that will put you into a deep sleep so you do not use up the air as fast.

So, Wyatt and Alex are checking the ship, Alaxis and Jonah are in the infirmary with the case and Fenris is in engineering? 

I am going to let the call to Fox from Wyatt stand so Fox is on his way to meet up with Wyatt and Alex. Mistakes happen especially in high stress situations. Wyatt called for him so here he comes.

Besides, I might have a reason to isolate Fenris alone in engineering .....or not.

I will be posting over the weekend.


Posted on 2020-01-24 at 07:45:59.

Topic: What is your favorite weapon for a fantasy game
Subject: Katana

I have admit I have a certain affection for the katana. Misty because it capacity for damage in any edition is usually quite high

Posted on 2020-01-18 at 04:30:22.

Topic: Destiny Flight - QnA
Subject: Resources

There are all sorts of resources available

Posted on 2020-01-18 at 04:27:29.

Topic: Destiny Flight - QnA
Subject: No

These are one man pods with a simple fire and launch system. No steering capacity. Basically a metal coffin with life support for 2-3 days. 

Posted on 2020-01-17 at 18:21:55.

Topic: Destiny Flight - QnA
Subject: Okay

Sorry about that. My last game post was ... well it was't a good one.

I have posted supplementary information.

So if I understand correctly, Wyatt wants Fox and him to do a room to room search of the ship to see what they missed? How do you want to run that? this floor, the first floor and then the third? Skipping engineering since Fenris and Fox have already been there? Is jonah going with you are staying in infirmary or heading to engineering.

What do you wish to do with the case? leave it now that you have a power supply and it is good for awhile? Start to revive what is inside? Start looting the lab for the expensive equipment you do not have in  Destiny?

Tann - to start the engines you will hve to start the generator, flip the breaker for the reactor only. get the reactor going and steady. Start the engine drive turning. hit the breakers for life support and ship power. Wait a bit for ship to pressurize and warm up. Turn on the rest of the systems. This is what a Complex action looks like and I will be rolling for each step.


Posted on 2020-01-17 at 12:52:18.

Topic: Destiny's Flight - A Serenity RPG
Subject: captain's log supple men show

Supplement - Infirmary

Alex inspected the cabinets in the infirmary. They were filled with the usual assortment of bandages, medical supplies and the first aid supplies one expects in a infirmary. The drugs and other liquid supplies were frozen solid, some of the containers now cracked from expansion. Some of the cabinets are very neat and tidy while others look like they were torn apart in a frantic search for something.

The body bags are tagged with Bio-hazard tags and the only information written on the tags is the names “Renfield” and “Helsing”. When Alex feels the body bags, he finds that they do not feel like bodies. Instead there is a lot of bumps and curved surfaces within, but the skeletal remains (ribcage, skull) are detectable.

Supplement – Engineering

Fenris looks over the check list and starts to think it through. Can’t start a fire without a spark. So the mechanic knows he need to get the fusion power plant running and the engine turning. To do so cold, you need a battery backup but the battery backup would be dead. So….

He moved around the engine room looking at the equipment and then saw the first good news since he got on the ship. The engine room has a generator hooked up to a fuel cell.

Wyatt comes over the radio, "Fox, meet me by the lift. Ivy, do me a favor and run a couple o' sensor sweeps jus' t' set my mind at ease."

Posted on 2020-01-17 at 12:43:32.
Edited on 2020-01-17 at 12:55:40 by Alacrity

Topic: Destiny Flight - QnA
Subject: hey

Hello all,

Sorry I ahve been absent for a bit, dealing with so health issues again. Getting old - don't do it if you can avoid it. I seemed to have thrown my hip out so lots of discomfort making it hard for me to concentrate and enjoy things in general.

I will go through the posts and answer any questions you have asked, but wanted to let you know I am back.



Posted on 2020-01-17 at 07:38:08.

Topic: Destiny Flight - QnA
Subject: It is in the header

You have been there 2 hours

you did not establish a protocol for calling the ship. You told Ivy to call if there was a problem. 

Posted on 2020-01-08 at 17:40:58.
Edited on 2020-01-08 at 17:41:33 by Alacrity

Topic: D&D with horror themes, revisited
Subject: curious

Does Olan PM the new players and ask them to betray the party or is that on a first come. first stabbed basis?

I have a Cidal thief named Eubeen Had. Likes to wear black and good with a knife.Carries a lead shield in case anyone casts detect alignment on him.



Posted on 2020-01-08 at 14:51:59.

Topic: Destiny Flight - QnA
Subject: posted

I have posted to the game

You have a battery to hook up the MedComp. With that you can start reviving the thing in the case if you wish. 

Restarting the engines is possible, it will just take time to reset all the breakers and reignite the burners and get the fusion reactor back up and running. once that is done, it will be a bit until the ship heats up and the air spreads around enough to be comfortable. It is a Formidable Complex action (75 total) with 15-minute increments.  Once activated, it will take 30 minutes for air to reach living conditions without a suit. 


Posted on 2020-01-08 at 14:45:49.

Topic: Destiny's Flight - A Serenity RPG
Subject: ding and a ping

Demeter  Day 3, 10:00 pm Ship Time (ST) – Time spent on Demeter: 2 hrs

Jonah moved through the ship to get a battery to the infirmary.  The silence of the ship was getting oppressive now and he missed the sound of engines humming and background noise.  Once he arrived at the Infirmary he looked around at the mess and realized whoever was in the generator room was the same person in here.

Fox and Wolf moved down the corridor that ran between the forward and aft sections of Deck 1. It is 300’ to the aft section through a circular tube with a metal corridor running down in. There is a movator (a escalator kinda thing similar to a thread mill running down the corridor to two directions) on both sides but they are off like the rest of the dead ship. After some time, the two reach the main engineering section. The first room is Engine control and maintenance. A dead man floats in here. His hand is frozen on a clipboard. The name tags on his uniform reads Arthur Holmwood. A pen floats by you, catching the light of your helmet cam as it passes.

The power breakers are all down. The drive is shut down. Assuming Arthur was the mechanic here, he must have shut the engines down by the numbers. A quick check of the clipboard in his hand confirms this. He intentionally shut the engines down while in the black.

The second room is for monitoring power distribution and shield modulation control. There is a small corridor here that leads to the emergency life pods. All 6 pods are still here.  


Destiny Day 3, 10:00 pm Ship Time (ST)

Ivy was in the pilot’s chair watching the monitors and wishing someone would ping her or just let her know if everything was okay. She thought of calling on the radio, picked it up several times now, but didn’t want to sound like the scared little girl that she felt like at the moment.


Ivy looked up. She looked at the monitors but they were showing nothing. I heard a ping. What ping?

Nothing on the screens or scanners. Ivy made a face. She pulled up the auto-log of the system and searched through the code until she found her ping. She then looked up what the code meant.

 “High levels of radiation detected” on long range scanner. Less than a second, not enough to set off an alarm but enough for the LR’s to detect. She shook her head. That could be anything out here.

Posted on 2020-01-08 at 14:35:02.
Edited on 2020-01-08 at 14:35:56 by Alacrity

Topic: The Witcher on Netflix
Subject: So tell me

I have not read the books nor played the games I keep hearing reviews that say it is impossible to follow if you do not have the background knowledge. 

agree? Disagree? 

Posted on 2019-12-28 at 06:28:07.

Topic: Destiny Flight - QnA
Subject: people

Alaxis, Alex and Wyatt are in the Infirmary

Jonah is moving from shuttle to infirmary

Fox and Fenris are heading to main engineering, down the long tube

On the topic of the case:

I do not wish to tell you what to do, nor give away what is going on in this ship. So from a general perspective, you have a suitcase with a life form in it. You do not know what it is. The case is a stasis chamber now. To move it, you would have to switch the battery, take the oxygen and then haul it down the hall, down a shaft and through another hall and through a airlock doorway to the shuttle all at zero gravity. Now the chances of doing that without knocking, jossling or even flipping the case are not high.  So let's suppose there is a small child in the case - you could easily kill them by moving it. Not to say that you may have to do the fast move, or you decide it is worth it.

Connect Alaxis life support to the case? Yes you could. However, what if the life form is in Stasis for a reason? Like a disease? Or a toxic exposure? Which is why stasis chambers are used in medicine so .... Consider the two body bags are sealed with duct tape along every seam.

Plus there is gravity. The case and whatever is inside it have been in stasis and zero gravity for about 5 years or so. To suddenly rush it to gravity could be quite the shock to the system.

Add to this the mystery of what happened here? I would think you want to know. If not for yourselves, the families of the crew here that was considered traitors and deserters by the independents. You might clear their names. Even without the treasure, the infirmary has a portable xray machine and other equipment you do not. 

Have a Merry Christmas and Happy Hoildays. If I can post today I will,  but I have sausage rolls to bake, people coming over, etc.





Posted on 2019-12-24 at 08:34:28.

Topic: Destiny Flight - QnA
Subject: pm

I have sent a pm to the build team on the state of the Back up generator room.

Posted on 2019-12-17 at 07:11:08.

Topic: Destiny Flight - QnA
Subject: my Apologies

I thogh tI had answered but I think the inn was down and I ever went back to type the response. 

Posted on 2019-12-16 at 07:07:59.

Topic: Destiny Flight - QnA
Subject: Clarify

Just to make sure it is clear, the engineering section of the ship is at the aft part of the ship. To get there you will have to travel down a 300' corridor which is the long tube in the picture.



Posted on 2019-12-04 at 09:57:27.

Topic: Destiny Flight - QnA
Subject: posted

lots of stuff to check out now. 

Posted on 2019-12-04 at 08:26:01.

Topic: Destiny's Flight - A Serenity RPG
Subject: found something

Destiny Day 3, 9:30 pm Ship Time (ST) – Time spent on Demeter: 1 hr 30 minutes

Opening the door to the lift takes some time as the door mechanism is frozen. Seems whoever put in the lift when the ship was built saved some money on cheap parts. After much swearing and the use of strength and a cutting tool to warm the bearings, the door moved free and you were able to get inside the shaft.

The lift was in the lower compartment, making the roof of the elevator the floor to walk on in order to get to the ladders. There were two sets of iron rungs going up to the next level, one on either side. There were no paint flecks in here, until you opened the door that is. The lights from your helmets and flashlights show nothing within the shaft at all.

EVA suits are made to be flexible and the boots are magnetic so you can walk upright, but going up a iron ladder in the dark, with frost layered on the rungs was best if you did not employ the magnetics and used the lack of gravity to move yourself upwards, and the rungs to slow you down.

Once on the second floor you find the door to the corridor just as hard to open, but both Apollo and Pops expected that to be the case and get it open with minimal effort. Once in the corridor of the second level, the group of you split into two. Pops, Fox and Apollo head to the backup generator room, while Wyatt, Alex and Alaxis go to the infirmary.  There is nothing in the corriodrs of note.

The Backup Generators

The doors on this level are standard hatches and do not require power to open. The team moves into the first area and sees a long corridor going down to the aft section of the ship and engineering. You head to the room marked “Back Up Generators. High Voltage, Proceed with Caution””

Upon entering the room, you find a complete mess. There are wires and control panel parts floating around the room. The back up batteries are covered with wires held down by a lot of duct tape. The back up generator has been broken into and salvaged for wires and cables. At least three cardboard rolls that would once held duct tape are floating around in here too. Someone ripped this room to shreds and then did a really bad patch job.  You are merely guessing as you look around but you doubt whoever did this knew very much about engineering.

(You will have to investigate to determine what is what in here)

The Infirmary

The team enters the medical bay. Beyond containing basic medical supplies and equipment, it has a portable x-ray machine, a single diagnostic bed, a storage locker, table and Med-comp computer that hooks to the case on the table. A dead man is in here, floating around, quite frozen. There is a patch on his uniform with “John Seward”.

On the single diagnosis bed are two body bags. Each bag is sealed, then ducted sealed as well and then ducted to the bed. There are tags on both bags and they have something (a body perhaps) inside them.

On the table is sealed suitcase, with wires and an oxygen tubes going into the case. The case is warmer than the frozen interior of the ship and the oxygen lead runs to a series of five oxy tanks, all duct taped to the walls and the lead going from tank to tank.  Tapped to the suitcase is a handwritten note, in English and mandarin reading “SAVE HER PLEASE” There are wires that have ripped out of the walls and reattached with duct tape to the MedComp.

Whatever was done here, it was done in haste. The suitcase is sealed with about two full rolls of duct tape. The empty rolls float about in here too. I The MedComp is set to monitoring the case and is running on battery power. The medical backup battery is at 5% power, hence the distress signal.

Alaxis looks at the MedComp screen. The system is set to stasis-sleep and is monitoring the faint life signs of something that is in the case. Normally you can not put anyone into stasis sleep for longer than a week but whoever did this – presumably John, put the MC into a diagnostic loop so it would not reset itself.


Posted on 2019-12-04 at 08:06:04.
Edited on 2019-12-04 at 10:03:38 by Alacrity

Topic: Tann's NFL U pick e'm 2019-2020
Subject: Oh man

I suck at this apparently. Consider me out as I can not make deadlines.,

Posted on 2019-12-04 at 07:11:16.

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