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You are here: Home --> Forum Home --> Recent posts by Alacrity
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Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: if


If the drift starts to collapse, you have three options in my mind

1) Run and try to get up the old shaft. It is reinforced by the remains of the elevator shaft and will probably hold if you get high enough.

2) Run for the New elevator - a long run and through dangerous collapsing area but once you get into the newer drift, you would be safe.

3) Head down into the treasure room - It will protect you from the collapse but you'll have to hope and pray that someone can dig you out before you run out of air.

Maybe it won't collapse. There is only a 10% chance per loud noise, accumulatively. Wolf shot twice, then Ash six times and Wolf three more, that's 11 X 10% .... Umm... or was that 5%?

Posted on 2012-07-11 at 13:45:06.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: committed


Ody - At this point I would say that Ash has committed to his action so you are not allowed to change it. Sorry but you had enough time for takebacksie. I warned you guys at least three times that this shaft was unstable.

Tann - I am not sure why you had wolf go unconscious. You have life point and less stun damage than wound. You can't move fast. Getting up will hurt, but you aren't dead yet. Think of Hartigan in Sin City on the dock. You are shot, bleeding, look like hell but you still can move, just not acrobatics. You may take out your unconsciousness part of the post only, otherwise, like Ash, Wolf has committed to his actions.

Bromern - I think there is a weakness in the skills of this game for first aid. You shouldn't need medical knowledge for battlefield dressing of wounds. I will consider that as a Covert Skill for Wyatt.

Please note that when this campaign ends you will be getting your advancement points to up skills but I will also be giving a one shot chance to redo your skills if you don't think they match your character. Plus I will be converting Assets/Complication to the cortex system (which means the assets and comps will have a dice value instead of a step up on the die)


Posted on 2012-07-11 at 12:36:32.
Edited on 2012-07-11 at 12:37:41 by Alacrity

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: one more thing


Wyatt didn't close the hatch behind him, it did so automatically. Willow noted that the door would close automatically when you went in the first time. It may occur to the Captain that he is now locked out because the key is with Willow down below. That would be the chess poiece that Brigit is currently demanding from the business end of the gun.

Posted on 2012-07-10 at 18:07:31.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: trish you mean?


Jumping the gun! Oh yeah. In a major sorta of way that makes the GM look at it and go, okay, now I punish you.

Seriously though. Never assume combat is over until I say the bad guy is dead.

Posted on 2012-07-10 at 17:57:24.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: damage


I did not put the damage down for Sam and Willow.

Sam has taken 14 points of stun damage and 7 wounds. That puts him down and unconscious.

Willow taken 6 stun and 4 wounds. She is more startled and in pain.

Posted on 2012-07-10 at 13:43:46.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: 10 minutes


You are probably right in retrospect. I advanced the time but really less than five have passed. I will go back and fix that.

Ody - being a little cocky aren't you? You think that you killed him with six shots with a HIGH POWERED MAGNUM? Shots in the dark?

Great post though. Truly loved it.

Let's see what the others do. This could be interesting as per the Wash Definition.

Posted on 2012-07-10 at 02:31:56.
Edited on 2012-07-10 at 02:42:22 by Alacrity

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: wouldn't you give your hand to a friend


Posted!

Posted on 2012-07-09 at 20:16:21.

Topic: Voyages of Rocinante - Serenity/Firefly RPG
Subject: Disarming! That could come in handy!


Hornsilver Mine - In the Unstable Drift 1st level, Regina, Frisco, Day Nine 12:40 am Planet Time

Lau Tsu was a patient man. He had not always been, but through the guidance of his Grandfather and his teachings, Lau had managed to throw off the impulsive nature of a young man who thought he could change the world. But that was a lifetime ago. Time to make amends.

“Simplicity, patience, compassion. These three are your greatest treasures. Simple in actions and thoughts, you return to the source of being. Patient with both friends and enemies, you accord with the way things are. Compassionate toward yourself, you reconcile all beings in the world.” Grandfather was fond of saying. Lau could enjoy the simplicity. He could be very patient. But compassion was gonna have to take a backseat on this ride.

The Tong leader hid in the dark and waited for the universe to give him the sign he needed. Pearson was here somewhere. He had sent his other men off to the other passageways to search for the “sheriff” But it had done nothing but risk his men. The man was like a snake in long grass, impossible to see and harder to kill. But he knew that man who destroyed his home and burned his temple was close by. So he waited.

And waited.

Then he was rewarded. Three pops sound, Muffled, but audible and just enough light for his darkness accustomed eyes to notice. There you are! Lau took each step slowly and with purpose. He palmed three black shurikens into his left hand and drew a fourth in his right.

From the darkness comes a cold laughter. "Sorry Talhone, but your friend there doesn't seem to understand that this haft is unstable. Couldn’t have him shoot that shotgun again." The sheriff’s voice comes out of the gloom. "You are fast boy! Almost as fast as me, but you ain't got a hope so why don't you just throw you weapons my way and stand up nice and slow."

“Ta Ma Duh” (damn it )……. “Go Hwong Tong! Pearson, I’m tossing my gun….” A young man replies, and Lao recognized the voice of the young man who was sheriff before this one. Asher Talhone. A good man Lao thought, and a fair one. “I’m raising my hands and stand’n. “ Ash clutched the something in his hand but Lau could not tell at this distance what it was.

“Do you see this in my hand? ……..The pin is out……..If you shoot, we’re both dead! …. You and your people have already taken too much from me, so I ain’t got nothing left to lose, but you do! …..If you’re dead you won’t get your gold…….If you’re dead you won’t get Miss Bridgett………..You were going to kill me anyway, but if you shoot me this here banger will either kill you quick or drop this whole shaft on your head. “Juh Guh Jee Hua Juhn Kuh Pah!”

A good man, Lau Tsu thought, but not a patient man. If Asher was down here could Willow also be around. The thought of the doctor being hurt made him hesitate for a brief second and then, he changed his tactics. Simple in actions and thoughts, you return to the source of being. Patient with both friends and enemies, you accord with the way things are

Hornsilver Mine - Secret Room, Regina, Frisco, Day Nine 12:40 am Planet Time

Brigit nodded meek and mild like to Wyatt’s word and implied threat. As the captain walked away down the shaft, she smiled sweetly at Sam as he held his gun pointed at her. “No need for that darling. I’ll be good. “

As the doorway to the drift shut behind Wyatt as he left the secret room, the smile vanished abruptly. Brigit hooked the crowbar with her foot and spun around a swift kick to Sam, knocking the gun from his hand. Uncannily she twisted herself in mid-spin and brought the crowbar back across his face with a resounding *clang* and Sam staggered back, blood spraying from his nose and face, blinding him. Brigit then dove for the gun and with a flip of her foot, sent the crowbar flying at Willow. The Doctor was not one for fighting and only her training saved her from a worst fate as she brushed the crowbar away from her head but the impact jarred her right hand and arm painfully.

And Brigit was up with Sam’s gun in her hand, pointing directly at Willow. “Okay! This is how it goes. Either of you try something stupid and I kill you both. This is my score. No one robs me! Now give me that chess piece now Miss. Willow or I will take it from your dead cold hands.”


Hornsilver Mine - In the Unstable Drift 1st level, Regina, Frisco, Day Nine 12:40 am Planet Time

“You were going to kill me anyway, but if you shoot me this here banger will either kill you quick or drop this whole shaft on your head. “Juh Guh Jee Hua Juhn Kuh Pah!”

Luke laughed, “You got a pair, Talhone. I’ll give you that. Suit yourself.”

Luke aimed his rifle at the base of Asher’s wrist, figuring if he could blast the kids hand off then the nerves would lock it in a death grip on the spoon, rendering it useless. If not, well it had been fun and Luke figured he could make it to the elevator at a dead run long before the rocks started to fall.

Then, suddenly there was a bright flash just as he was about to take the shot. He screamed in pain as the intensity of the light flooded his infra-red scope and blinding him in the one eye. He pulled the trigger reflexively but as he did something sharp dug into his finger, draw blood, shooting pain and jamming the trigger.

As he tried to let go of the rifle and not rip off a finger, he realized his hiding spot was revealed to the kid. But the fool had throw away his gun and would never throw that grenade. Luke drew his pistol with his left hand determined to kill the Tong who just attacked him.

Hornsilver Mine - Old Shaft, Regina, Frisco, Day Nine 12:40 am Planet Time

Ash stood there with a grenade in hand and hoping that Sheriff Psycho would take the bait. But his heart grew cold as his challenge was met with that cold hard laugh.

“You got a pair, Talhone. I’ll give you that. Suit yourself.”

Expecting to have his hand blown off or worse, suddenly there is a bright flash from down the drift. It lasts for only a second, and without the noise of a flashbang grenade. Merely the *whoosh* of flashpowder. But in that second Person is revealed, pulling back and letting go of his rifle in pain. There is another man there as well, hugging the side of the drift, dressed in black from head to toe like some Saturday afternoon matinee ninja movie.

Wolf manages to pull out his gun although in puts him into a world of hurt like he never thought possible. He felt weak, helpless and every part of him wanted to stop and slip into blissful unconsciousness. Every part of him except one inch. The inch wouldn’t let go, and held on to life like a lover never wanting to let go.

Then he saw the flash and raised his head enough to see Pearson for a half- second before the light vanished. Enough to get a bearing, cause frankly in his condition, he wasn;t to sure how accurate he be in full day light.

Hornsilver Mine Under the old Mine Shaft, Regina, Frisco, Day Nine 12:40 am Planet Time

Wyatt stepped up the stairs and pulled the lever to the hatch. It opened and he quickly moved up. He saw the remains of an optic device, probably what had hit the doorway. He blinked for a bit, as his eyes adjusted to the darkness again.

There were two men down on the floor of the drift not far from the corner. One was big and Wyatt was sure it was Wolf. He didn’t seem to be moving.

“...you ain't got a hope so why don't you just throw you weapons my way and stand up nice and slow."

“Ta Ma Duh……. Go Hwong Tong! Pearson, I’m tossing my gun….” Ash called out, “I’m raising my hands and stand’n. Do you see this in my hand? ……..The pin is out……..If you shoot, we’re both dead! …. You and your people have already taken too much from me, so I ain’t got nothing left to lose, but you do! …..If you’re dead you won’t get your gold…….If you’re dead you won’t get Miss Bridgett………..You were going to kill me anyway, but if you shoot me this here banger will either kill you quick or drop this whole shaft on your head. “Juh Guh Jee Hua Juhn Kuh Pah!”

The hatch closes behind and beneath Wyatt. His crew was in danger and Asher was getting mad. No time for dilly dally.

OOC: I had hoped to hear from Bromern on Wyatt’s movement but I managed to get a bunch in. Please be very specific about actions and movement at this point. Even if Wyatt runs to Asher and Wolf, he will not see the flash that reveals Luke's positions.

Sam has taken 14 points of stun damage and 7 wounds. That puts him down and unconscious.

Willow taken 6 stun and 4 wounds. She is more startled and in pain.

Posted on 2012-07-09 at 20:09:56.
Edited on 2012-07-10 at 13:44:14 by Alacrity

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: screw it


Here is one of my crudely drawn maps.

Willow, Brigit and Sam are in N. Wyatt is coming out of the passageway at M. Wolf and Ash are about four diagonal squares to the right to M. Pearson is down the shaft somewhere near the L. A is the elevator that works. K is the passageway to it, that Willow, Wyatt and Sam walked down. Everything from J to O is really unstable and is likely to crash down if a loud noise is made.

Photobucket


Posted on 2012-07-09 at 13:04:25.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: For Bromern


It would help me move the game along if I knew what Wyatt will do when he gets back up in the drift. Once he climbs the stairs he will hear the last part of Pearson's taunt and Ash's challenge back. Remember the drift is like a "b" on the side with the stem at top. Ash, Wolf are in the stem, you are in the circle part.

Posted on 2012-07-09 at 12:44:08.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: V and B


Vanadia is off to Boston and won't likely post until next week or so. Since I have interest and momentum, I may post Monday and let her back post.

Posted on 2012-07-08 at 17:16:32.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: what I am getting


Ash pulled the pin and is holding the spoon. As long as he holds it tight, he could put the pin back in and walk away if everything worked out for him.

Apparently you can also disarm the grenade by unscrewing the top off and thereby remive the strike and precussion cap from the denonator.

So a very very very well aimed shot from a rifle could hit the grenade in his hand, destroying the striker and thereby rendering it useless. Chance are though it would blow of Ash's hand or fingers and make him drop the grenade.

Guess it all depends on how much Senor Psychopath believes in his skills, or is worried about dying.

Posted on 2012-07-07 at 20:15:09.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Love the Activity



More movement on the thread that a Reaver in a Lovebot Factory! Woohoo! I love it.

Robert is joining you for the next adventure as a passenger. Ash has survived a lot in this campaign so I am hoping he'll be around.

And those cybernetic hands are almost lifelike.

Posted on 2012-07-07 at 17:41:13.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: And


Thsnks to Albert for posting the info. Very helpful.

Posted on 2012-07-07 at 17:16:58.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Mythbusters


I need to know a few things and relate them into game terms.

How long from flip to boom?

How does the grenade work? Flip the top cause x to move to y and then z.

And the Mythbusters question - can you disarm a grenade with a high powered rifle by destroying the trigger mechanism?

I will call the boys and see if we can get Kari to dress like Lara Croft for the episode.

Posted on 2012-07-07 at 16:58:41.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Bwahaha


HahahahahahahahaHahahahahahahaha

Oh boy! Time to go to Wikipedia. Sure wish I knew something about grenades.

Posted on 2012-07-07 at 11:06:10.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: I'm the map I'm the map


Accirding to the book there are five crew rooms, two double three single. Then there are four passenger dorms, two doubles two singles. So there is plenty of room for all. I seem to remember that Willow had one of the passenger doubles as she wanted to be near infirmary.

Rob character is coming as a passenger at the start if next campaign. Game will begin after some time has passed so you can use your advancement points and spend any money on upgrades.

Posted on 2012-07-06 at 23:35:46.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: correct


There is a number of ways to arrange residents in a firefly. I know we had it mapped out once but that might have been lost in the rdinn crash of long ago.

Posted on 2012-07-06 at 21:34:24.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Rob returns


Rob and I are working on a new character. May need to break out the blueprint of Rocinante and find some sleep quarters.

or I can kill off a character.

Posted on 2012-07-06 at 18:09:41.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: hurm


Without a bad day or two, it is just a bunch of friends flying around in a spaceship.

Posted on 2012-07-06 at 15:33:10.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: New crew members


The new crew members are now posted in the character section of Rocinante, along with pictures.

Posted on 2012-07-06 at 13:09:10.

Topic: Steampunk Project
Subject: Steampunk Project


For those of you interested in steampunk, TV series, and writing. This is an interesting open source series that may stoke your curiousity.

The Aether Dancer

Posted on 2012-07-06 at 12:47:56.

Topic: Looking for something to do
Subject: rules


Rule based games are somewhat easy to do online as the DM ends up controlling the dice rolling.

I think Almerin was starting a free form game. As well there was some talk of Eol doing a superhero type game as well.

Posted on 2012-07-04 at 19:01:47.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: I like questions


Questions means you are thinking which is good. So ask away.

Wolf just got shot three times in the chest - I think that qualifies as a VERY BAD DAY!!



Posted on 2012-07-04 at 17:55:59.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: no


That's fine, just wanted to make sure it wasn't forgoten. You play Sam as you see fit. Even with making the resistance roll I could see Brigit's attempt to turn you against each other as a moment of clarity.

Posted on 2012-07-04 at 14:39:46.
Edited on 2012-07-04 at 14:53:03 by Alacrity

 
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