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You are here: Home --> Forum Home --> Recent posts by Alacrity
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Topic: Imagination stifled?
Subject: google

Googling the shadowdancer now

Posted on 2014-01-21 at 13:16:13.

Topic: The Gobber King- QnA
Subject: Any portal in a storm

Ivan definitely votes for portal.

Btw - whatever is coming is huge and there are two if them.

Posted on 2014-01-21 at 00:34:33.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: the plan

As I, the GM, understand this - The Plan is as such:

Put the passengers and non-combatants into the caves. Have PC and Matherson look for Mole (Willow, John, Ma, Jessie)

Wyatt, Asher and Wolf stay outside to draw mercs into a guerrilla style combat and protect Roc.

Tess flies shuttles to use the missile against the Merc ship. After that she either lands and joins fighting or flies interference until she is shot down.

Use bombs around the ship to kill off as many mercs as possible. Let Asher and Wolf go wild with automatic weapons.

Your advantages:
They can not use heavy arms or risk damaging Violin
They cannot gas out the caves as it has its own life support
Asher does come with an arsenal of accessories
The mercs probably do not know of the caves, until the detect the power supply.

They have numbers and are not afraid to die
They may have more than one ship
Once they get a hostage or two, things will get dicey.
They have a mole with you

The post made by Asher about laying out the bombs with Jessie was premature as the bombs were not even made. So that is null and void.

Posted on 2014-01-20 at 13:51:26.
Edited on 2014-01-20 at 13:56:42 by Alacrity

Topic: Destiny Flight - QnA
Subject: ingersoll

had you given us a heads up about two weeks ago we could have seen if we would make the drive to Ingersoll. Just takes careful planning.

Looking forward to moving ahead. Sorry Celeste for posting for you - hope you understand the desire to keep it going.

Posted on 2014-01-20 at 13:32:53.

Topic: Destiny's Flight - A Serenity RPG
Subject: The role of Tess will be played by a tall dark sinister man

Persephone, Eavesdown Docks, Destiny, Galley, 11:00 pm ST

Tess came in with Catie and Angela and pulled the Captain aside as they were unpacking the goods found. “Jon. This here Catie is quite the negotiator. She got us more supplies than I ever could on the fund we want and I have not seen someone wheel and deal like that since Jason. She could serve us well, despite the friction between you and Stephanie right now. Just my thoughts on the matter but I was certainly impressed.”

As the meeting came to order and JC told them of the lack of info on the brothers, he ended on a note that Tess had to agree with,

“However backing out now could be even worse as then the question becomes in Badger’s mind why did we back out, what made us do so, what do we know. Badger will not take a chance we know too much if this is not on the up and up.” JC said.

“Yep.” Tess said, nodding, “If we back out now we won’t get any jobs around here anymore that is for sure. We are stuck with this job and we best make best of it.”

Tess continued on, “I think badger is interest in this wedding because he wants to get in bed cozy with the Baron. They are like two peas in a pod on business and the business from the Baron could do well for someone like Badger. Plus the prestige of dealing with a Lord! He can’t resist. See, I can’t agree with JC’s assessment of Badger. He wants powerful friends but I don’t think he has them. He struck me as a foolish man who wants to be considered a king and fawned over. Working with a lordship is one step further. The brothers are another thing all together in my mind but hell, I might be wrong and completely starstruck by the shuài. (Handsome)” She says with a laugh. “What did you find out Gracie?”

Posted on 2014-01-17 at 16:22:39.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: answers

Yes all the merc’s heads exploded. You have not cracked the skulls to see how much of the radio transmitter is left.

You have three potential heads to explore. Since you don’t need to be “nice” about it, the operations would be quick I’d assume (complex action based o na minte per roll added to a base of fifteen)

Doors are airlocks to hold out the vacuum so they are tough but not enough to withstand an autocannon at close range. Small arm fire – no problem.

John would be rolling a complex roll as well and I would assume the equipment would be available in his kit unless he botches. I can throw some plot points on it as John never used his points yet.

Mercs are on a four hour window. See below

Here is the timeline as I see it from going through the posts. Note, Asher and Jessie could not have laid out the bombs yet because they are not completed yet, so I assumed they went to take pictures of the case for Wyatt's plan.

8:10 ASREV Landed
8:20 Battle of LV-426 begins
8:25 Battle ends, Dillon Warns of attack within four hours
8:26 Crowd goes wild
8:30 Wyatt uses shotgun to get attention of crowd
8:40 Willow begins operation on Havelock
8:45 Crowd sent to caves with Sifu and Hood leading
9:00 The young men are asked to build bombs and they start.
9:10 Sung talks to Matherson.
9:15 Willow finishes up on Havelock. His recovery is almost miraculous
9:20 Soup loaded onto mule by Hack and Slash, Ash and Jessie depart to drop off soup and take pictures of case, Sifu, Hood arrive at the caves with passengers
9:25 Willow/Ma discovers missing engine part
9:35 Wyatt and Wolf see missing engine parts. Wyatt calls meeting
9:45 Tess takes off and gets John, Ash and Jessie return, Sifu discovers power in cave
9:55 Crew is assembled in Kitchen****
10:00 first batch of bombs will be complete
11:00 Missile will be complete
12:30ish Imminent Attack

**** Where we are now

No one knows about the calvary coming actually. That was silver screen so neither side is aware except the mole among the mercs. The mercs are jamming the cortex so they think they have all the time in the verse.

Tess has gunship experience and could fly and launch missile without assistance. The missile is made to be dropped and fly.

Fruit Ninja –I like that.

Whether you can gain control on the devices in the merc’s head will depend on John’s skill and the dice really.

I have not heard from Celeste in awhile so I am NPC her until she comes back.

Posted on 2014-01-17 at 15:30:35.

Topic: The Gobber King- QnA
Subject: combat in a forum based game

"On a side note; in my last post, Alôndas was aiming at the little beast that was headed towards Dudley, not that it really matters"

Yes, I saw that but by the map you can see that was across the room and you did not have a clear line of sight, plus I figured you'd want to take care of the one moving towards you and not rely on the casting of another.

In forum based games, I as the Dm, have to make some calls on what I think your character will do. As I often say, you post what you want to happen and I post what will happen. Mal said he wouldn't attack but I had him attack anyway because I ruled he could make it. Gamard said he was casting the Magical stones - I assumed he'd throw them to save Dudley. If I don't make these small assumptions then combat becomes deadly dull with one move at a time.

If I rule something that will cause a lot of harm, like say having Mal hesitate, Alan cast on monster attack Dudley and therefore waits for line of sight and Gamard only casts and does not throw and then Dudley is turned into cidal hash. Then I would send out some PM's to make sure that is what you wanted to happen.

On another note, if you are leaving the room by the portal suggested by Ivan, you do have enough time to grab a weapon or two if you feel you are lacking.

Posted on 2014-01-17 at 14:01:47.

Topic: The Gobber King
Subject: You are going to let the NPC lead????????????? BWAHAHAHA

Ivan looks around in confusion. "Umm. I was running in panics dudes when i was in here. I think I ran through the portal by the bows and crossbows before and was in a throne room of sorts. Either than or the dining room with the huge undead rats. That is all I remember!!!"

Posted on 2014-01-17 at 13:46:55.

Topic: The Gobber King
Subject: quick fight

OOC: I extrapolated Gamard's actions from his post.

As the beast move at speed toward the smaller members of the party, Crow steps forward and intercepts the closest one to him. His first attack is wide of the mark, not ready for the sheer velocity of the creature but his short sword bites deep across the chest. The beast roars in pain and stumbles, giving Crow an opening that he takes full advantage of, thrusting his newly found long sword deep into the throat of the monster and bringing it down to its death (natural 20).

Alôndas casts a fast spell as the third beast moves towards him and Wembley. He cast a magic missile which strike the beast unerringly but does not slow him down. Wembley finished his casting right after the Syl and the Beast starts to stumble and then falls to ground - asleep.

The Creature remaining moves quickly and leaps towards Dudley. The Cleric is forced to abandon his prayer for Invisibility to dodge the attacks of the creature. He is small and spry and thus keeps moving to avoid attacks successfully except for a slash across his arm that draws blood.

Mel was not sure that he could catch the beasts but despite his fears managed to reach the beast as it attacked the Cidal. He slashed it twice with his saber and the creature howled in pain. Gamard finishes his prayer and threw the magic stones. The stones strike true and the beast falls to the ground, collapsing in mid-bite towards Dudley.

The battle is done for the moment with one enemy still alive but asleep in the room.

Ivan calls from his perch above the spears, "Wow! You guys are like the Elvis of Violence!"

Before anyone can move to check the bodies or dispatch the sleeping monsters, they disappear in a "poof" of teleport. A feminine voice speaks out of nowhere saying, "Congratulations. Level 1 complete."

The lights flicker and the portals reappear.

The voice returns, "Prepare for Level 2." and as she says that, the seams turn white on the side facing the maces and daggers and the stone starts to drop.

OOC: you have a minute to do whatever you'd like before the stone drops completely.

Dudley took 3 pts of damage.

Posted on 2014-01-16 at 18:10:39.
Edited on 2014-01-16 at 18:11:31 by Alacrity

Topic: Destiny Flight - QnA
Subject: momentum

Well ... Not sure what happened with Celeste but we are losing momentum here so if she has not posted by the weekend, I will NPC Tess until nigh.

Posted on 2014-01-16 at 17:37:22.

Topic: The Gobber King- QnA
Subject: approx at best

These are of course rough ideas and you do indeed plan to move.

Crow will be first in combat actually as he was ready from the start and in the pathway.

For me to remember c1m2a3w4mo5g6d7

Posted on 2014-01-14 at 16:15:52.
Edited on 2014-01-14 at 19:03:07 by Alacrity

Topic: The Gobber King- QnA
Subject: Movement

In combat you can move a full 10 time movement rate in a round or half that as a free move. So Mal, who is not wearing armour, could move at least 45 feet in a round and still attack. The scale to the room is 1 sq is 5 feet.

As I see it. Mal is standing near the entrance where you came in. Crow is closest to the pillar having stopped on the way to the bows. Wembley and Alôndas are but the staff rack. Dudley and Gamard are by the mace rack. Ivan is on the very top of the Spear rack. Remember the block opened up on the side across from where you came in.

So depending on initiative rolls, Mal could intercept a beastie.

E = Evil Creatures

 photo room3positions.jpg

Posted on 2014-01-14 at 13:26:04.
Edited on 2014-01-14 at 13:36:59 by Alacrity

Topic: The Gobber King- QnA
Subject: proximity

Ivan has climbed up a weapon rack and is farther away from them than you guys. Ivan is a smart coward.

Posted on 2014-01-13 at 21:00:49.
Edited on 2014-01-13 at 21:01:18 by Alacrity

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: So does John

John wants to create that bandwidth transmission. It appeals to him because it shows off his superior intellect to everyone and how dangerous that superior intellect can be. So there! Bet you mercs you were nicer to us nerds! Who`s laughing now!!!

The idea that I had for John was a bluff. Either to Bluff that he cracked the code and he could blow the heads off anyone who got within range. OR to bluff that he cracked the code and let the mercs know he was jamming the frequency so the bombs could not be triggered. Maybe start a inside fighting thin.

Posted on 2014-01-13 at 18:22:38.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: helmets

I think everyone knew it was in the head not the helmet. That is why John asked for a head of a merc that has not been popped.

Willow comment about helmets was alluding to the fact that there are comms in the helmets so you could use them to send a message - intentionally or not intentionally.

Posted on 2014-01-13 at 18:03:10.

Topic: The Gobber King- QnA
Subject: hey baby hey baby

Strictly animal like growls and snarls. Also, moving to pick of the smallest and weakest of a group is very predator-like too.

Posted on 2014-01-13 at 17:58:28.

Topic: The Gobber King- QnA
Subject: Sorry dude

You are just a nice light snack. The Coffee Crisp of the Cidal world.

Posted on 2014-01-13 at 17:26:57.

Topic: The Gobber King- QnA
Subject: Combat! Weapons! attack! Bliss!

None of you have ever seen these creatures before.

They move very fast and they are targeting the smallest members of the party. Wembley, Dudley and Gamard.

Posted on 2014-01-13 at 14:38:32.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Thoughts

As the GM I would like to get this game moving again so let me add some thoughts to the mix and perhaps clarity.

Putting all non-combatants in the caves while those who can (and are eager to) fight outside to draw fire and keep mercs occupied is probably the best idea. If you put everyone in the cave, then they bring the asrev down and blow open the doors.

I will post John's idea today if I can and let people say what they like about it.

Tann's idea of drawing out the mole is a good one but how? I have no idea how you could draw him out in the situation you are in. Use greed? not sure how you'd go about that myself.

Vanadia had an interesting no lethal or blowing up idea on the way to work today.

As to the missile, there is always the possibility of using a shuttle to fly the missile close and then launching it. You'd need a good pilot with gunship experience...

Posted on 2014-01-13 at 13:17:04.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Things right now

Lance has a number of things going on with his life right now, any of which require his full attention so I do not think he was ignoring your suggestion as much as just feeling like he had to get a new plan out there. As you well know, it is hard to play the leader in a game when things are going crazy in your own life. So let's give him the benefit of the doubt and I will send him a PM.

Posted on 2014-01-12 at 21:13:15.

Topic: The Gobber King
Subject: Portals and Rum

"Escape? I ran through the portal. But the portals are gone! Why are the portals gone?" Ivan whines loudly and climbs rapidly up to the top of the spear rack.

Just as everyone is picking weapons and preparing themselves - the block makes a loud clicking noise and the seams along the wall directly across from where you came in, turn white. Then the stone wall shifts and drops downwards to reveal ...

 photo fs.jpg

Three creatures, about 3 feet in height with huge claws, fangs and resembles a hyena but with oversized hind legs. They move suddenly and at an incredible speed to attack.

Posted on 2014-01-12 at 02:30:33.
Edited on 2014-01-13 at 14:18:21 by Alacrity

Topic: The Gobber King- QnA
Subject: time ....

You have no idea what or when with the block. you only have the word of a dope-using talking cat. So be selective but if the block opens, pick fast.

Detect magic works great if you wish to try it.

Posted on 2014-01-10 at 17:01:25.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: V's post

Great post from Vanadia. You have given me an idea for John but I am torn as a Dm whether to have him use the idea, which I will then have to determine if it works. Is that too much help from me? Metagaming from the DM? Hurm. Decisions decisions.

Posted on 2014-01-10 at 15:56:09.

Topic: The Gobber King- QnA
Subject: Weapons

The weapons on the racks are all high quality craftsmanship, well maintained, sharp (where applicable) and oiled. Those that would require a scabbard or brace have one and are in said sheath.

Daggers - there are 18 throwing daggers (no hilt) in 6 3-blade braces that can be tied to whatever body part you wish. Another 10 daggers that are for hand to hand only and 6 that are balanced and slender for use as both missile and hth. There are 20 darts available as well in oversized quivers of 5 each.

The sword rack has been cleans out. Definite signs that others are in here with you. One long sword, two short swords, a falchion and a bastard sword remain, all in scabbards.

The staffs are excellent quality, probably made from the ironwood of the north and shad with steel on both ends. They are light but strong - good for mages. a few are missing from here

The staff slings range in size but there are a couple that are smaller for halflings. The stones are on cloth bags of 30 or so, all well rounded stones.

There are 5 full quivers of arrows on the far rack and 3 long bows, two short bows and a pair of composite short bows as well. Some weapons missing here too

The crossbows are a variety of sizes from heavy to hand held style and there are 2 quivers of 20 quarrels for each size. Some weapons missing here too

The Maces, flail, hammers and clubs are all here.

Did I miss anythingÉ

Posted on 2014-01-10 at 14:06:56.

Topic: The Gobber King- QnA
Subject: a nice rack of them

There is a whole rack of daggers and darts on one side if you look at the map. Daggers for throwing, stabbing or both. Good quality blades, well oiled and sharp too.

Posted on 2014-01-09 at 20:11:04.
Edited on 2014-01-09 at 20:11:25 by Alacrity

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