The Red Dragon Inn - home of the Audalis campaign setting.  Online D&D gaming, art, poerty, stories, advice, chat, and more

We currently have 4025 registered users. Our newest member is JessieErickson.
Online members:
Username Password Remember me
Not a member? Join today! | Forgot your password?
Latest Updated Forum Topics  [more...]
Q&A Threads - Trilogy War Q/A (posted by Nomad D2)Trilogy War Q/A
Personal Creations - Audalis X - The Future Awaits (posted by Admiral)Audalis X
Common Room - Bug Reports! (posted by Alacrity)Bug Reports!
Comings and Goings - Checking In (posted by cdnflirt)Checking In
Comings and Goings - Checking In (posted by Altaira)Checking In
Latest Blog Entries
Revenge of the Drunken Dice
Latest Webcomics
Loaded Dice #80: Priorities
RPG MB #15: Master of the Blade
Floyd Hobart #19: High School Reunion IV
There are currently 0 users logged into DragonChat.
Is the site menu broken for you? Click here for the fix!

You are here: Home --> Forum Home --> Recent posts by Alacrity
Jump to: [First Page] [Prev] 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 [Next] [Last Page]
Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Mute communication

just so everyone knows, Trish carries an airhorn, similar to one you'd hear at a hockey game. She will blast it in an emergency situation so people will come running.

Not that such a situation is coming .... This is strictly FYI.

Posted on 2007-04-10 at 18:14:45.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Here's how it is

Prospectors tooks a space ship called a Monroe Wagon and clamped it to a comet. The Monroes (Bumblebees) were made for colonists so the ship is made for one way travel, then it converts to a habitat dome with the other parts becoming housing and such. So these enterprising folk have set up home on a comet (Thank god for artifical gravity or this wouldn't work)

The two docking pads are outside the dome, so there is no grav or atmo. While you are walking around, you can see the tail of the comet streaking away out the back. Since you are on the top of the comet, you really can not see the head.

Does that help? I have a map but forgot to bring it in to work to scan.

Posted on 2007-04-10 at 17:52:37.
Edited on 2007-04-10 at 17:53:20 by Alacrity

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Repairs

I am going to use the healing method as best I can with the exception that location will be a major factor. In this example, it was a hull wound so I have made it such, but I gave Kora the benefit of having a spare hull plate and the ability to wield the others.

I should look through the "waves in the black" forum to see if anyone has posted about repairing ships.

Posted on 2007-04-10 at 16:09:33.

Topic: Trilogy War Q/A
Subject: I have to ask

What is a Yo-Yo of Fate? That one isn't in my edition.

Posted on 2007-04-10 at 16:04:26.

Topic: Continuing Where We Last Left Off Q&A
Subject: details

I need some deatils from some players before i can post. Please check your PM so I can move us forward.

Posted on 2007-04-10 at 01:41:12.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: posted!

As I said in my post, the kitty part can be backposted, as I doubt Sam and Wyatt will stop their actions due to a fuzzy stowaway.

Posted on 2007-04-09 at 17:11:31.

Topic: Voyages of Rocinante - Serenity/Firefly RPG
Subject: Two guys, armed to the teeth, enter a bar....

Lullabelle Mine, Prospectors Homestead, 10:00 am LMT (lullabelle mine time)

Jim Ryan looked up from his terminal and over at his friend and partner with concern in his eyes. “We got company, Sam.”

“That should be Royale and Captain Griffith. I think that was his name.” Sam Hawkes didn’t look up from his breakfast. “About time too, he was suppose to be here days ago according to Sachet.”

“No. Two ships are coming on us fast and neither or a Dragonfly.”

Shuh muh? (what) Sam stood up and walked over to his friend. “Rung Tse Song Di Ching Dai Wuo Tzo (sweet god take me away) I knew it was too good to last! Claim jumpers! Right when my maters were about to ripen too!”

Jim shook his head, “ You and them Ta Ma Duh (damn) tomatoes. Maybe jumpers. Maybe not. They seem to have a real hurry too and with no love of each other. Maybe Balley Sachet couldn’t get the other ship.”

“Maybe they want our claim too! They probably shanghaied Royale and now are planning to kill us and take what’s ours.”

“Calm yourself Sam, “Jim said unconvincingly, “You’re gonna get me all twitchy. We can’t go shooting everyone who comes to our gates. Killing customers is bad for business.”

“Well, we worked hard for this claim. Official like too! I ain’t rolling over for no Go Neong Yung Duh (son of a bitch)

“Best be cautious then, Sam.” Jim said while walking over to the gun cabinet. He pulled himself out his favourite rifle and attached the scope. Sam followed behind and grabbed his shotgun and pistols.

“I’ll go upstairs and give them a warning. Then we’ll talk all civilized like.” Jim said as he started up the stairs. ‘you watch yourself and don’t go off shooting unless they look bad.”

“Better not mess with my maters” Sam muttered as he loaded shells into the gun.

Lullabelle Mine, Rocinante on Docking Coupler #2, 10:30 am LMT

Trish’s Love and Concern

The cry of Asher sent a shiver down Trish’s spine and it was all se could do not to run to the boy and hold him tight. Asher was the pride and joy of her life now, and she loved him fiercely, like she would her own child. But she held herself back, letting Willow administer to his needs as the good doctor could. She knew that Asher didn’t need mothering right now, and Willow was more than capable of dealing with these injuries. But part of her wished she could say something soothing to the boy.

Trish was glad to hear that Willow wanted Asher to stay behind for better care and treatment. Buddha knows the young man would have gone off with the Captain if he’d been given his way.

Now for the other matter at hand. Trish had seen the streak of dirty cat lightening fly by as they started into the approach. More importantly, she recognized the flashing on the bracelet as an emergency beacon. Many a former friends of Trish during here heydays had these devices. Jewelry with a homing beacon in it that would bring an alliance patrol rushing. Out here in the Black, there was little chance of the signal reaching, but it would be a problem if they got planetside.

But Kitty seems to like the protein paste, She thought to herself, Well then let us see if I can coax you out with some of your favourite din din

Willow and Asher

It vexed Asher to be left behind but he trusted Willow when it came to being fixed up. He watched her pass the dermal mender across his hand and arm with a slow practiced motion. The wound was healing but very slowly. Willow assured him this was normal because of it being a burn. Cuts and bullet holes are easier to mend if there ain’t no vitals hit. Burns however, required a slow patient hand.

The Damage and the Plates

The panel was an easy fix. She mentally thanked the captian for being willing to put the extra armour on the electrical systems of Roc. The damage would have been much greater otherwise. But the hull had taken hits, and the only way to see the damage was to go topside in a suit, since this was a coupling dock. She couldn’t just leave it until later, because if they took more hits leaving, they’d pay for it. Best to get it done now while the time was right than later if they had to leave in a hurry.

The view from underneath the ship was breathtaking, like she was standing alone on a comet, riding it into oblivion. She paused a moment to enjoy the view then went to work. There ice had damaged two of the underside outer hull plates. They were dented, but not cracked – though if cracked then she and the crew would have known. Kora went through her mental checklist of spare parts she had on board. She had one good panel in storage. That could replace the first panel, then the remains of the other two could be welded together patchwork-like to hold them until Regina. This would take some time though, so she hoped that the captain was going to have a smooth operation this time.

She laughed out loud at the idea, and started to get to work.

Enter the Thunderdome

Lullabelle Mine, Main Entrance on Docking Coupler #2, 10:40 am LMT

OOC: Even if someone does tell W & S about the cat, you can backpost that. I highly doubt that they will not head out just because there is a kitty stowaway on board

Wyatt and Sam walk the length of the docking coupler gantry, both of them prepared for a fight. They get to the main hatchway leading into the dome and activate the doors. There is hiss and a groan as the doors lurch out, to reveal a wondrous sight.

Through the doorway is vast blue sky. A bright sun shines down on a farmstead landscape that extends to a hazy distant horizon. There are wisps of clouds overhead and a very pleasant warm breeze brushing against their faces. There is a small grass covered hill crested by a modest two story building. Near the base of the hill is a garden, a real garden with vegetables (Tomatoes, Carrots, Lettuce, Potatoes etc) nearly ready for the picking. At the corner of the building are some small trees and a shrubbery. No one is around to greet you.

A hologram. The dome is a hologram designed to simulate the environment of a better place than this chunk of ice. Prospecting ice must be a more lucrative business than you thought because this getup is expensive.

Across the way, on the other side of the garden, is the other airlock. Since the dome is projecting the holograph, there is no way to tell if the other ship has landed yet or not. But the doors remain closed and the light on the panel that represents a ship in dock remains unlit.

*Blamm …. Twing thuck*

A gunshot rings out and a tuft of dirt is kicked up a good 6 feet in front of you. Either someone is a very bad shot, or that was a deliberate miss to get your attention.

“WHO THE AI YAH TIEN AH ARE YOU?” a voice shouts out from the homestead.

“AND STAY OUT OF MY MATERS!” another voice calls.

Posted on 2007-04-09 at 17:06:23.
Edited on 2007-04-09 at 17:07:32 by Alacrity

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Kitty

Is someone going to tell the captain about the Kitty? Or is everyone afraid that Sam or him will shoot it?

Posted on 2007-04-09 at 13:47:20.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Kentucky? What planet is that?

Any of you who have read the rules can help me out here. have I missed something or is the rulebook a little vague on fixing damage caused to a ship? There is a whole section on fixing up people (which is also pretty vague)but I don't see anything in the rules about fixing the damage caused by rockets, meteors or flying ice.

Posted on 2007-04-09 at 11:50:36.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: delay

Due to Easter Sunday being a family get together type of day and the fact that I am off on Monday, I will be delaying posting until then. Unless I hear otherwise, I will assume that Kora will work on fixing ship, Wyatt and Sam will head out to meet and greet, and Willow and Asher will go down to the infirmary to use the dermal mender. After Asher is feeling better, he'll catch up with Wyatt and Sam.

Posted on 2007-04-08 at 17:23:25.

Topic: Voyages of Rocinante - Serenity/Firefly RPG
Subject: the Other Lady

Maria Celestia floated in the black, the engine and controls of the vessel off line for the moment. Lenny Fulton, eldest of the Fulton clan, and Captain of the ship rubbed his head to clear the headache while un-strapping himself from the pilot’s chair. Like every member of the family, Lenny had red hair, pale skin and freckles all over his body that seemed to become even redder when he was scared or embarrassed. The spin they had just pulled out of had scared Lenny badly, but more he feared the wrath of their employer at letting that other ship get first dibbs at the comet.

“Y’all okay back there!” he shouted out. The PA system was long broken but even if it wasn’t he’d still shout. “Any of yous hurt?”

Kenny, youngest of his brothers (all of 16 years) came running up at full speed, his long red hair flying out behind him. Kenny always ran, ever since he was a wee one. Went from crawling to running their ma would say, and never stopped.


“Okay Kenny. Puhn Yoh (buddy),,why are you wearing that getup?”

Kenny looked down at his checked flannel shirt and overalls. He had two handguns strapped on both sides, and another one on his left leg. “Mr.LudlowsaidIcouldgoeswith himtogetthe…”

“Kenny,” Lenny shook his head, “Have some sense boy. You ain’t a Ta Ma Duh (God-Damned) gunfighter. You ain’t killed nothing in your lifetime and yous are right handed. Dohn mah (understand)?”

Kenny looked confused, “So?”

The approach of his other brother stopped Lenny from smacking Kenny on the head. Balding in the top of his head but long around the sides and a full red handlebar moustache, Denny was the second oldest and the engineer. “How’s it look Denny?”

“Denny wiped his handles on his overalls, “Well them there Tian Di Wu Yohn (useless) gizmos are too hot now, and the thingabob needs to be fixed. And the whatsit is dead and I don’t know why”

D’un Yi Shia (wait a second)Denny!” Lenny shouted, “I told you not to give me no technical talk. Dumb it down for me!”

“We be here for a spell, Lenny.”

“Right.” The eldest sighed and pointed at Kenny, “Y’all go got Penny and Mr. Ludlow. No doubt they are in her ruttin’ bunk as usual, the Meh Lien DuhJyah Jee (Shameless hussy)

“butMr.Ludlowisgonnabeallkindsofmadaboutstoppingletalonemegettinghimwhenheand pennyaregoingatit” Kenny whined making a gesture of his hands mashing together to illustrate his point, “Maybewebetter…”

“Why are you all standing are yapping when we should be docking?” the deep voice of Ernest Ludlow came from doorway of the cockpit. He was a big man, biggest that any of the Fultons had seen in their time. A barrel-chested man with wavy brown hair, crooked teeth and a nose that looked like it had been broken more than once (Picture Marv from Sin City with longer hair). “Juh Shi Suh Mo Go Dohng Shee(what the hell is) going on here?”

Behind him, Penny was standing wrapped in a threadbare sheet and unkempt long red hair going in all kinds of directions. ‘Yeah bro! What’s going on here?”

Lenny grimaced, “We were bushwhacked by some varmits. As we flew up, this ship cut us off and then caught us in the wake of that there comet.”

“Another Ship?” Ernest growled.

“Another Ship?’ Penny said.

“Yep, a Firefly came near enough to spit on us.”

‘Did you get its tag?” Ludlow asked, entering the now crowded cabin and looking out the window at the comet.

Yeah Lenny! Did you get its tag?” Penny added.

Lenny glared at his sister, “YEAH! I did. Had some real strange foreign sounding name too. Something like Rotten and Naughty.”

Ludlow gave a guttural laugh, “Sounds like you babe.” He said to Penny, reaching over to pinch her bottom. Penny laughed raunchily.

Kenny piped up, “Wegoingtogoteachthemtheredudesalessonabout…”

“We ains’t going anywhere right now,” Denny raised his hands to get attention, “Not until I get the thingamabob and the blooiethingy fixed.”

“Well then,” Ernest came up real close to Denny, looking down hard upon the smaller man. “You better get to work.”

“Yeah Denny,” Penny translated, “Better get to work!”

“My ears work Penny! Bai Tuo, Uhn Jin Yee Dien (Shut up)! Lords Almighty I don’t need you to repeat everything Mr. Ludlow says.” Denny said, shooting a disgusted look at his sister, while he left the cabin to escape the wrath if Ludlow. “C’mon Kenny. Give me a hand and maybe you won’t be completely useless.”


“Yeah, yeah, Kenny. You are right handed by the way. If you are right handed you put a leg iron on the right. How many times do I have to tell you that?”

In the cockpit, Ernest Ludlow poked a finger at finger hard into Lenny’s chest, “I want to be on that comet and have our new friend in the hold in two hours. If not, I’m gonna be plum angry; Dohn ma(you got that)?”

Lenny swallowed nervously and rubbed his chest, “Yes Sir, Mr Ludlow. We be there don’t you worry. Denny is a good mechanic and he’ll have us right as rain.”

“Good. Then everything is shiny.” Ernest growled with a menacing smile. He looked over at Penny, “Come on. We ain’t done yet. Bao Bei (sweetheart)” He said grabbing her by the arm and leading her back towards her bunk.

Lenny shook his head, wishing he hadn’t taken the job. The money was good and he wasn’t too worried abut himself as Ludlow needed a pilot, or Denny because this bucket of bolts needed a mechanic. But this gunfighter stuff from Kenny was scaring him, because if lead started to fly, sure as shooting, Kenny wouldn’t be much use to Ernest except as a shield. They could try to take Ludlow down, but Penny was so stuck on him right now that they need a crowbar to stop the ruttin around.

It was a bad situation, and nothing to do about it except wait it out. Lenny turned back to the control panel to try and figure out the extent of the damage.

Posted on 2007-04-08 at 14:41:36.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: i lost a bunch

When I switched computers I lost some emails that had history in them. Hence I had no background for two of the characters. I can add it or you can edit it in.

Yes I will add a sheet for the ship, but I wan't to take a break from all the cutting and pasteing.

Posted on 2007-04-06 at 19:52:52.

Topic: Characters in Rocinante
Subject: Ma

Name: Patricia (Trish) Wilmont
Position: Cook (NPC)

Ag: d8
St: d6
Vi: d8
Al: d10
In: d6
Wi: d10

Talented - Cooking (Major)
Talented - Hiding (Major)
Trustworthy Gut (Minor)
Favoured Weapon - Bessy, a Remington pump action shotgun with a pink stock (Minor)

Mute (Major)
Ugly as Sin (Major)
Memorable (Minor)
Phobia - Mirrors (Minor)

Skills (Note I have allowed Patricia more skill points due to her age):
Artistry d6
Covert d6
*Stealth d10
Guns d6
*Shotgun d8
Pilot d6
*Midsize transport - d8
Performance d6
*Acting d10
*Singing d10*
Craft d6
*Knitting d12+d4
Knowledge d6
*Basic First Aid d8

Dress: A practical dresser, she tends to demin pants and flannel shirts. Her weapon is holstered over her shoulder. On the ship, when there ain't no passengers, she is comfortable as she is, but outside or when there are people about she wears a long cloak with a deep hood.

Go back around 30ish years ago and there wasn't a person on the central planets who hadn't heard of Patricia Wilmont. She was a famous singer, actress and the belle of the media eye. She was on every billboard, vid screen and poster around the core. She had everything - beauty, fame, fortune, glamour and the envy of the world.

But time eventually began to catch up with Patricia. Laughlines became wrinkles, her dark hair showing more and more white. She stopped getting calls for leading roles, but more of the support characters - playing mothers or even Grandmothers of another younger star. Her voice started to fade after years of overuse and over abuse. She tried everything she could, but every hair dyes, and cosmetic treatment didn't do enough or lasted for a few weeks at best.

She met a doctor who claimed to have pioneer a technique that would give her back her youthful appearance. It was expensive but it would give her another ten maybe twenty years of precious youth for the screen. Best of all, she would have her voice back. But the doctor lied.

She woke up to a face horribly scarred. Her left side was partial paralyzed and the skin sagged like loose cloth. She tried to scream but could not - the operation had taken her voice away permanently. She was told it was a minor setback, and that they'd could fix it, but it was only more lies, as the doctor disappeared, leaving Patricia alone and horrifically scarred for life. No other doctor could reverse the damage. Her friends of the past all slowly stopped calling, stopped being there for her- as if it was contagious.

Trish is a bit shy about what happen over the next decade or so. She drifted a lot and took care of some unfinished business - meaning the doctor was dead and gone from this world. She made her way, doing some stuff she ain't proud of, and she laeves it at that.

Wyatt was on the business end of a rifle, cursing his stupidity for wandering away from the ship alone. This varmit had the drop on him good and Wyatt was looking to die fighting. Then, then man with a rifle lost his head - literally. Patricia had shot him with "Bessy", her pink shotgun. Wyatt had the usual reaction to Patricia's face, and she stormed off into the night. But Wyatt chased after her and apologized, speaking honest with her that he had no right to judge her that way. The two of them ended up in a dark corner of a bar, Wyatt talking and Patricia passing papers. The next day, she came abroad the ship, primarily as deck hand. Then they discovered how well she could cook, and she was a welcomed member.

Trish never leaves the ship unless absolutely necessary. She spends her time aboard making meals, taking shifts flying Rocinante and in her free time - knits. All the crew has wool blankets, sweaters and hats from Trish. Even Rocinante has a wool cover for the secondary Power Buffers. She has a sense of danger and has saved the crew with a timely pick up in the past. She is deadly with her shotgun, which she calls Bessy. It has a pink fibreglass stock with gold lettering "Bessy" and there must be a story behind it - only she ain't telling.

Posted on 2007-04-06 at 19:02:49.
Edited on 2017-06-15 at 09:57:55 by Alacrity

Topic: Characters in Rocinante
Subject: The Doctor

Name: Willow Sunipta Takahara
Position: Doctor/Spokesperson
 photo willow.png

Agility: d8
Strength: d4
Vitality: d6
Alertness: d10
Intelligence: d10
Willpower: d10

Artistry d6
Athletics d6
Knowledge d6
Performance d6
*Dancing d8
Planetary Vehicles d4
Medical Expertise d6
*General Practice d10
*Physiology d8
Discipline d6
Influence d6
*Persuasion d10
*Seduction d8
Perception d6
*Empathy d8
Unarmed Combat d6
*Aikido d8
Linguist d6

Assets (* Denotes might not be known to all):
Allure - Willow is damn fine looking, and knows it
Friends in Hugh Places - She knows a friend of a friend in all the high circles
Highly Educated - University educated
Moneyed Individual - The Takahara is loaded and Willow can call upon them for money
Talented - A gift for medicine and taking care of wounds

Amorous - Willow can find something sexy in anyone
Non Fightin; Type - Willow hates violence of any sort
Triplex Shopper - Malls draw Willow like a magnet,
Memorable - People always remember Willow even if she just passes by
Loyal - Willow is dedicated to her family.

Action Figure comes with:
Doctor's Bag (MedAcad)
Medical supplies, Standard x3
Jeweled Hair Pin
Immunization Packets - 10
1 case of fine wine - plum wine, sake, champagne
Clothes - 10 fancy outfits, 3 basic
Massage oils, medical and non
Jewelry (fine costume)
Japanese tea ceremony set and green tea powder

Back History
Since we are making introductions, I guess I may as well go next. My name is Willow Sunipta Takahara, and maybe I'm having a little trouble figuring out what I want to do when I grow up. My folks are comfortable, what with Mother a Bollywood televid star and Father a salaryman, but I'm the baby of the family, and maybe I've been indulged too much.

I've always had a loving, touchy-feely sort of way about me, and the boys seemed to like that about me. Actually, more than a few girls did, too. Somehow, I never really got 'involved' with anyone, though, and managed to stay friends with most of them, so I thought I'd become a Companion. Mother and Father were startled, but they pony'd up the tuition and sent me on my way. I think the sex part made them uncomfortable, but the prestige and face that I'd bring the family would have helped with the discomfort.

I liked the training, and I seemed to have an aptitude for it, and already knowing the sitar, the flute, yoga and traditional Hindu and Japanese dances helped me move up the beginner ranks quickly. It helped that I adore just about everybody and nothing made me happier than helping someone feel good. Novitiate Companions can acquire clients and I was starting to build a respectable list, when it happened.

A fancypants bossman thought that he'd paid for my soul along with my company, and while he didn't hurt me (he wasn't that much the fool) it hurt my feelings to be treated like a thing. When I tried to speak to my teacher, she told me I was a silly girl, and that Companions used inner discipline to endure the boors. Well, I didn't like that and didn't think I could look past the nice outsides of folks when they had darkness on the inside.

So - I left. I cashed out what was left of my tuition and headed for home. On the way, I met a real pretty doctor with good hands and a polite way between the sheets. He made me realize that healing was an even better way to make people feel good, and my companion skills helped with that, too. I switched ships after kissing my pretty man goodbye and headed to medical school.

I needed more money from my folks, and for some reason, they weren't really happy with my decision. I guess they had been looking forward to having their beautiful daughter introduced as the Companion of important people. Maybe the need for more money was the problem, but like I said, I'm their jade-eyed baby and the money was sent by wave.

Medical school was kind of dull after Companion training, but the learning part was fun. I couldn't decide what part of medicine I liked best, so I learned a little bit of everything, like nibbling at a buffet of education. I worked my way through my fellow students, as well as a few teachers, and then it happened.

One of the teachers I respected most was in the habit of indiscreet pillow talk. I couldn't stop my ears from hearing how much of the money for the medical school came from the government, and how the school did research in return for the funding. When I heard what they were doing to those poor, smart kids with the special brain pans, I couldn't stand the pain in my heart and soul. So -I left, with one year left to graduation.

I had a little money left, and my folks have told me that it'll have to do for now. I think I really annoyed them with leaving again, and they are not going to throw good money after bad. So maybe I need to set some roots, and learn to stick through the bad instead of just enjoying the good.

Buying a share in a ship seems like a good plan, where I have a stake in something, and can't run away. The ship itself runs away for me, though, in case things really do get bad. There is something about the Cap'n and crew that draws me, too, that made me want to be with them. They need me and my healing, and not just for the rips and holes that life in the black tends to give a body. Some of them are broken, and I think I can mend that. At least, I'm willing to try.

Posted on 2007-04-06 at 18:58:33.
Edited on 2017-06-15 at 09:48:51 by Alacrity

Topic: Characters in Rocinante
Subject: Techie/2nd Pilot

Pilot/Tech Lady

 photo JadeStorm.jpg

Player: MMV
Name: Jade Storm

Agility D10
Strength D8
Vitality D6
Intelligence D8
Willpower D10
Alertness D10


Born behind the Wheel (minor) Jade got a gift with flying
Talented (Martial Arts) (minor)
Sweet and Cheerful (minor)
Friends in Low Places (minor)

Illness (minor) Jade has a lung condition and must use a puffer, once daily or else
Curious as a Cat (minor)


Athletics D4
Covert D6
Discipline D6
Guns D6
Influence D4
Knowledge D4
Mechanical EngineeringD6
Perception D4
Performance D6
**Dance D8
**Transport D10
Planetary Vehicles D4
Technical Experience D6
**Security Systems D10
Unarmed Combat D6
**Martial Arts D10

Action Figure Comes with:

Walther PPK (7rds mag, ROF 3, d6w, range 50)
Holster (Concealed tactical shoulder)
**holds two spare clips
**+3 step to conceal weapon
**-3 step to steal or take from holster
PADD with Blackbot and various Security softwares
Ballistic Vest
Clothing in Ruck bag
Small Combat knife (in belt)
Gun cleaning kit
Lock picks
Electronic Lock Picks
Electronic toolkit
Fruity Oaty Bars


Hello, I'm Jade, pleasure to meet cha! Oh? You want to know about me? Well, I rather hear about you but, if you want to know, I ain't afraid to share. I grew up on the planet Boros with two proud parents and three brothers. You would think as the youngest and the only girl, I would have been spoiled rotten but my folks were military folk, they believed in discipline and focus so I was enrolled into martial arts as soon as I was old enough. Didn't stop me and my brothers for getting into trouble from time to time but their hearts were in the right place. *Laughs* we were a mischievous bunch and, more often than not, it was me pulling my brother into trouble. Even when I was little, I wanted to explore and see what was in my world.

However childhood doesn't last forever, my folks came from a long line of soldiers and were pretty proud of that fact so they were determined to make sure we would continue that tradition. So when the War broke out, my folks made sure that all of us were signed up to fulfill our civic duty. I was a little too young to join in the fray so I was put into military school. To be honest, I really didn't want to be the one shooting so I threw all my focus on being a pilot. Turns out this was a good idea as flying gave me a new way to explore this world and to touch the stars (I still learned how to use a gun though, there was no avoiding that).

Then, just as I graduated, the war ended. My parents were disappointed I didn't get to fight but I decided to go into field of security and protective services. I figured it was a great use of my skills and it was still doing my civic duty and all... *Sighs* than things went downhill from there. I met my late husband, Arthur while working as a security guard at a high tech medical lab. We fell in love, got married, and were really happy together then one day I came home to find my husband dead in the bathroom. It was ruled a suicide and shortly after words, I got into an accident which left me in this condition.

I quit my job shortly after that and spent some time traveling, trying to explore the verse and dealing with the lose of my husband. I figured Arthur wouldn't want me pining away over him but it took me awhile to get there. I have been bouncing from job to job, trying to see the verse and trying to stay outta trouble as best I can.

Posted on 2007-04-06 at 18:42:45.
Edited on 2017-06-15 at 10:00:43 by Alacrity

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Characters

I have begun to post the characters of the Rocinante on the site. I screwed up the parent thread aprt though so look for them in the Q&A thread under characters of ...

Posted on 2007-04-06 at 18:29:31.

Topic: Characters in Rocinante
Subject: The Kid

Name: Asher Talhone
Position: Gunfighter (Public Relations)

Agility: d10
Strength: d8
Vitality: d10
Alertness: d6
Intelligence: d6
Willpower: d8

Animal Handling d4
Athletics d6
Dodge d8
Covert d6
Guns d6
Assault Rifles d8
Pistols d12
Shotguns d8
Mechanical Engineering d6
MeleeWeaponCombat d4
Perception d6
PlanetaryVehicles d6
Hovercraft d8
Survival d6
Unarmed Combat d6
Brawling d8
Ranged Weapons d4

Assets (* Denotes might not be known to all):

Fightin Type - The Kid is always ready for a tussle
Two Fisted - Good with either hand really
Talented - A steady hand and a gift with the hand guns.

Amorous - He has an eye for the ladies
Loyal - The Kid has a fond spot for Trish and would do anything for her
Light Weight - He just doesn't hold his liquor well
Overconfident - I can do that! Can I? Please?
Deadly Enemy - Wrong Side of Adelei Niska

Action Figure comes with:
(Hopefully not carrying at the same time)
1 x Boxes of Concussion Grenades (6 grenades/ 12c)
1 x Box of Frag Grenades (3 grenades/ 6c)
2 x Boxes of Flashbang Grenades (12 grenades/ 12c)
1 x Box of Gas Grenades (6 grenades/ 12c)
2 x Boxes of Smoke Grenades (12 grenades/ 12c)
1 x Box of ChemPlast Charges (3 charges/ 21c)
1 x Mining Charge (1 charge/ 18c)
1 x Box of Mag Charges (2 charges/ 56c)
1 x Box of Optical Bombs (3 bombs/ 60c)
1 x Box of Laserlight Mist (6 cans/ 12c)

1 x Set of Brass Knuckles (1c)
1 x Combat Knife (2c)
1 x Utility Pocket Knife (1c)

1 x Colt .22 ST Pistol (20c)
3 x Magazines of Ammo (24 bullets/ 1c)
1 x Box of Ammo (48 bullets/ 2c)

2 x Python 6 LG Combat Revolvers (68c)
8 x Speedloaders of Ammo (48 bullets/ 2c)
5 x Boxes of Ammo (240 bullets/ 10c)

2 x PK12 Peacekeeper Pistols (60c)
8 x Magazines of Ammo (96 bullets/ 4c)
5 x Boxes of Ammo (240 bullets/ 10c)

1 x Grizzly GRZ 1 Assault Rifle (45c)
4 x Magazines of Ammo (140 bullets/ 6c)
3 x Cases of Ammo (300 bullets/ 12c)

1 x Classic 22 Long Single Shot Rifle (25c)
4 x Magazines of Ammo (24 bullets/ 1c)
1 x Box of Ammo (48 bullets/ 2c)

1 x Justice Arms JC39 Assault Rifle & Shotgun (75c)
3 x Magazines of Rifle Ammo (150 bullets/ 6c)
3 x Cases of Rifle Ammo (300 bullets/ 12c)
4 x Magazines of Shotgun Ammo (24 shells/ 1c)
5 x Boxes of Shotgun Ammo (120 shells/ 5c)

1 x SPAS30 Combat Shotgun (45c)
4 x Magazines of Ammo (24 shells/ 1c)
5 x Cases of Ammo (240 shells/ 10c)

2 x Heckler Uzis (70c)
10 x Magazines of Ammo (200 bullets/ 8c)
4 x Cases of Ammo (400 bullets/ 16c)

5 x Gun Vac Cases (15c)
3 x Gun Cleaning Kits (6c)

4 x Basic Outfits (16c)
1 x Multiband Watch (5c)
1 x Fancy Outfit (12c)
2 x Bandoleers (6c)
1 x Athletic Bag (3c)

2 x Handheld Transmitters (60c)

3 x Gun Lockers for storing the weapons (72c)

Back History

Asher Talhone is the fifth child (of six) of Job and Mary Talhone. The Talhones worked the family farm, an impressive operation owned by Asher's grandfather, Simon Talhone. Asher grew up milking cows, haying fields, and moving herds through the ranch lands.

The War, and its aftermath, changed all that. Asher's eldest brothers, Matthew and Benjamin, lost their lives fighting with the Browncoats. His mother and grandfather were killed when Alliance forces shelled their farm house.

The sudden loss of his sons and wife drove Job to the bottle. With their father sinking deeper into despair, Jacob, Andrew (Asher's elder brothers), Miriam (his younger sister) and Asher were left to manage the affairs of the farm.

The power vacuum created by the death of the governor, combined with the war-ravaged state of the planet, allowed all sorts of undesirables to make planet-fall on Ezra. Criminal lords began staking the claims, taking over good folks' land, and pressing them into slavery or shooting them dead.

Asher's family's farm did not go unnoticed. Waylend Gayner, a puffed up bully, staked his claim on the Talhone land, and "invited" the Job to leave peacefully and without a fuss.

The prospect of losing the family farm sobered Job up right quick. The Talhones decided to protect their lands and beat back this upstart off-worlder. They found themselves joined by many of their neighbours. Waylend did not back down so easy, though, and he was supported by Adelei Niska.

The private war went on for six months, each side inflicting heavy casualties. By the time Waylend was dead, Asher had lost his other two brothers by the gun.

Even with Waylend gone, the Talhone's troubles were not over. Adelei Niska, angered by the loss of control of the area, sent more men to track down the usurpers. Hearing the news, and not unwilling to lose his youngest boy, Job convinced Asher to leave Ezra, only to return when things had cooled down.

That was two years ago.

Asher joined the crew of the Rocinante though a mutual connection shared with Wyatt. The captain was looking for man who could handle himself in a fight; Asher had gained a bit of a reputation for liking guns.

And while there are many great things about the Rocinante, it is Trish who really keeps the young lad on the ship. Asher has taken a liking to the mature woman - Trish reminds him of his mother, and Asher nearly treats her as such.

Posted on 2007-04-06 at 18:27:34.
Edited on 2017-06-15 at 09:42:11 by Alacrity

Topic: Characters in Rocinante
Subject: The Fixer


Fenris (Wolf) Apollo

Agility: d8
Strength: d12
Vitality: d8
Alertness: d6
Intelligence: d8
Willpower: d8
Life Points: 16
Initiative: d6+d8



Branded (Minor complication)- Fenris was a jailbird for a good long while, having spent most of the Unification War in an Alliance prison. Unfortunately, after he was released, Wolf wasn't able to shake that "convict stigma" especially in the Core Worlds, and as such, doesn't get much in the way of respect or consideration there - The rim is a different story, though (depending on who you ask)

Chip on Shoulder (Minor Complication)- Tied somewhat to his branded comp. It flat out pisses Fenris off that he can't get no respect and after years of dealin' with that kind of mi tian gohn he feels more than justified in givin a little back.

Don't Come Back Now (Minor Complication)- The paperwork that Fenris uses is really only good for outer planets. In the core worlds, Wolf would have his travel restricted or have to use his real papers.

Loyal (minor)- After the events on Regina and the way Asher and Wyatt treated him and rushed to get him help, having never had those type of friends other then Sam. He is now 100% loyal to them, the rest of the crew, and the ship herself which he now considers home.

Straight Shooter (minor)- Due to the Chip on his Shoulder and never having learned how to hide his emotions very well, he is easy to read because of said emotions. As such he is a bad liar and can be very blunt at times. Holds to the belief that he would rather hurt a person with the truth, then with a lie.


Talented (Minor)/Mechanical Engineering: Maintenance (or Repair) - Wolf's great with engines. if it's broke he can fix it, if it ain't he can probably make it stay that way even when other wrench turners can't.

Tough as Nails (Minor)- Fenris's spent a lot of time scrapping to get and keep what's his, enough years of that kind of thing's like to make a fella pretty hard to put down and keep there.

Mechanical Empathy (Minor)- Having finally accepted the Rocinante as home he is more in-tune with her, feels her in a better way, and loves her as more then just a ship.

Mean Left Hook (Minor)- Your fists are hard as rocks. You're capable of killing a man with your bare hands.

Friends in Low Places (Minor)- Sometimes there's honor among thieves, but its best not to assume anything.


Athletics d6
*Dodge d8
*Weight-Lifting d8
Cooking d6
Mechanical Engineering d6
*Create Replacement Parts d10
*Maintenance d10
*Repair d12
*Rewire and Reroute Electrical d12
Planetary Vehicles d6
*Ground Vehicle Repair d8
Guns d6
*Repair d8
*Assault Rifle d8
*Pistol d12
Melee Weapon Combat d6
*Knives d10
Unarmed Combat d6
*Brawling d12

Action Figure comes with:

2 Beretta 97R's in Shoulder Holsters Dmg d6w; rng: 120 ft; rate:3 (Burst fire); mag: 20; wt:3; 54c Ammo: 4 full mags (80 rds), box of 100 rds Shoulder Holsters
1 Desert Eagle .50 cal Semi-automatic pistol holstered on rt hip. Dmg d10w; rng: 120 ft; rate:1; mag: 7(8 chambered); wt: 4; 54c Ammo: 8 full mags (56 rounds) 1 in weapon, 3 on hip, 8 stored.
Derringer 2-shot Pistol spring loaded up sleeve d4w Ammo: 30 rds
Knife, combat x2 d4w (W/ Brass Knuckles +d2B)
Knife, utility d2w (Swedish Multi Tool)
2x Speed-draw holsters for Beretta's (Each hold 2 clips)
Special thick belt (holds Desert Eagle holster +2 clips)
Speed-draw holster for Desert Eagle
Tool set, mechanics
Tool kit, basic
First Aid Kit
Cutting torch
Scrappers gel (x5) 15c
CADboard 30c
Gun cleaning kit 2c
Gun repair kit 8c
patch tape (2 rolls) 4c
ballistic mesh shirt 46c
handheld transmitter 30c
jumpsuit/coveralls 3c
basic outfit 4c
Semi-fine shirt / Pants 12c
230 credits

Fenris was a drifter as a young boy. He loved machines and found that fix them came easy to him. Unfortunately, he fell in with a crowd that stole machines and strip them down for parts. The gang did a military job that went way south and Fenris found himself bound by law at the age of 18. Any other time and a first offence wouldn't have lead to a long prison stay. Unfortunately the war had just begun, and although the authorities knew he was a kid, there was a filing error and he was sent off to a full security prison. Normally that would have been spotted immediately, but papers were shuffled and files damaged in attacks - so he spent 7 years in max sec jail ruled with a iron fist by prison guards that care little for him. The war meant no watchful eyes on the guards who enjoyed torturing and ruling over the inmates.
After the war, he was processed and set free, but no matter where Fenris went, the criminal record haunted him. Forced to take whatever work he could get; it was during a smuggling job that Fenris met Sam Dash. Dash introduced him to people who had some means. Although Fenris didn't have the funds to wipe his record clean, he did manage to get a new ID and papers - good enough for living on the fringe. Sam later introduced Fenris to Captain Wyatt, even asked if you wanted to join them but you said no at the time, not sure if the transport ship life was for you.

So you drifted around a lot but in the course of the next few years became restless. So it was when the opportunity to join Captain Wyatt's crew was again given you accepted and are now a trusted member of the crew as mechanic.

Posted on 2007-04-06 at 18:17:26.
Edited on 2017-06-15 at 09:33:14 by Alacrity

Topic: Characters in Rocinante
Subject: Characters in Voyages of the Rocinante

Name: Wyatt Sung
Position: Captain

Agility: d10
Strength: d6
Vitality: d8
Alertness: d8
Intelligence: d6
Willpower: d8

Athletics d6
Dodge d10
Covert d6
Discipline d6
Guns d6
Pistols d12
Shotguns d8
Influence d6
Barter d8
Leadership d10
Mechanical Engineering d4
Melee Weapon Combat d6
Perception d6
Intuition d8
Pilot d6
Pilot Caravel, Outrigger d8
Unarmed Combat d6

Assets (* Denotes might not be known to all):
Fightin, Type - Always ready for a fight, Wyatt is a man who can duke it out
Steady Calm - not much fazes the captain, he's seen it all
Heavy Tolerance - Wyatt can drink a lot of whiskey without noticing the effects
Leadership - Wyatt inspires others
Friends in Low Places - Wyatt has many a friend in the underworlds of the Verse

Credo - Wyatt has a personal sense of honour that effects his good judgment sometimes
Straight Shooter - he is a basically honest person, not cottoning to lying
Superstitious - There be signs of bad luck everywhere in the verse
Loyal - Wyatt is extremely loyal to his crew and Rocinante
*Hooked - Wyatt is an Alcoholic, but he keeps it to himself.

Action Figure comes with:
Ballistic Mesh shirt (1W-converts all damage from bullets to stun/shock)
Combat Knife (d4 W | 1 lbs.)
Pistol (d6 W | 100' | 3 [8] | 2 lbs.)
Shotgun (d10 W | 10' | 2 [10] | 10 lbs
Derringer (d4 W | 30' | 1 [2] | 1 lbs
Shipped-Link Handset
2 cutting torches
10 "Sticky" Scrapper's Gel
Basic Toolkit
Electronics Toolset
Mechanic's Toolset

Blue Jeans; Red T-shirt; Gunslinger's Holster (low on the right); Shotgun shoulder-rig with back holster; Knee-high, brown cowboy boots, Long brown "Browncoat" Duster; brown, wrist-length leather gloves; red bandana (worn about the neck); Brown cowboy hat, low crown, with crocodile teeth in the band.

Ni how. Name's Wyatt Sung an' I'm whatcha might call a Rimmer. Now, ya wants t' glean a bit of know-how 'bout me an'mine, so's I'll make it speedy-like. I was born to a mercantile-man who owned an' worked his own shop on Jiangyin. My ma was a sweet li'l ol' woman o' Korean-blood who helped 'round-about the shop. I grew up with them wanting me t' excel in my educatin' an' pick up the family business, but that weren't fer me. I got the itch t' travel, ya know? Went on to work at a ranch out yonder hills from town as a hand movin' cattle an' the like back an' forth t' the shipyards an' spendin' hard-earned livin' at dance halls and gamblin'. 'Course, as fate would 'ave it that's where I made acquaintance with my wife, Eden. Now, I could ramble on 'bout the way she looked an wax all poetic an' such, but a man'd be plumb stupid t' latch himself t' someone he thought was just joo bah jeh, so I'll's jus' leave it at I married the woman an' move on.
Couldn't do 'er justice anyways.

Like I said, we married an' I stopped spendin'. That gave me rights t' purchase a small piece o' land near the stretch I rode. I began keepin' cattle an' Eden glorified our spread. Then my baby girl was birthed. We named her Summer 'cause that's what she brought t' our home - an' she was birthed in the summer. 'Course, all my time carousin' and womanizin' must've tempted the fates 'cause that's also the year the Unification War started. Jiangyin weren't no interest t' the Alliance an' I don't much care fer politickin', but Eden was all in a fit 'bout it. She kept on an' on, every meal, an' I didn't stop her none. I thought it quaint at first; ya know? But the sun set on that dern quick. I laid down the law - practically bound her by it. Was the last convo I had with her, an' the last time I saw my daughter livin'.

Some big damn bad men came by while I was rangin'. They was Alliance supporters an' my beautiful wife wouldn't lie down as far as her politickin' was doin' an' they killed 'er fer it. They torched the homestead with Summer still inside - I killed 'em dead that night in town. All of them. Took my scattergun in the saloon after I did some researchin' an' opened them all up. After, I was bound by law. I coulda run, but I don't run, an' the Law bound me. I was due t' be hung when a roughrider by the name o' Sam Hayword was dropped in my cell fer performin' the fisticuffs in the saloon 'cross town. He told me all sorts 'bout the Browncoats an' the fightin' 'gainst the Alliance; so much that my ear was done near talked off. When he was plumb tuckered out I lay wakeful an' thought 'bout Eden, Summer, and the Fight. I thought 'bout Eden's politickin' an' knew then an' there the only ways I could do her an' my baby girl honors would be t' carry on her dreams. The sheriff was a sympathizer with the Browncoats so it took little convincicatin' t' get 'im t' let me go so long as he never
saw me no more. Me an' Sam hitched us a ride t' the nearest recruitin' post an' volunteered. Sam went off t' foot soldierin' somewhere's an' I gots the flyin' gig tha' got me familiar with the Firefly. Tha' boat was called Celestial Diva an' she was a handful; all skirts an' no sense, but she could run them blockades. The rush o' flyin' helped keep my mind off Eden an' Summer-girl, an' I gotsta kill me some Alliance. I continued t' run blockades an' kill me some purple bellies 'til them tian di wu yohn in high command sign that treaty. That's when I was left with something of a pickle in the brainpan. I didn't know what t' do with myself an' memories were lookin' t' kill me. Saloons became my puhn yoh, liquor, my ma tze. I won Rocinante in a card game with a fella who claimed I was cheatin'. He drew on me an' I killed 'im. That was on Beylix. I didn' run then neither, an' I was bound by law fer the second time. The trial didn't hold no water though. Witnesses came forward an' I was released. I was aboard Rocinante not really knowin' what to do when the crew started tricklin' in. They was the godsend, the tian-ling-ling, di-ling-ling. They gave me a purpose again. They gave me a family. There ain't no god that can give me back my girls, but these riders who brave the black with me, trustin' my decisions; they're mine an' no one humps what's mine.

Posted on 2007-04-06 at 17:56:04.
Edited on 2017-06-15 at 09:36:45 by Alacrity

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Going forward

We are getting into the meat of the adventure and things will get a little more involved from the moment you leave the ship. I would ask that from here on in, I need you to be specific about what your characters is doing, what weapon (or weapons) they are carrying, equipment, extra ammo, and even give me a few back up actions (in brackets or as an aside) if things go wrong.

I will be sending PM's out to get clarifications and also to ask what your character will do in a given situation.

You are all good players so I don't need to remind you about playing in character and all that. I just require a heighten level of detail for combat, as it can get lethal very fast.

I do not want to do a round by round combat posting, as I feel that will slow things down. If you have any thoughts or opinionson this please let me know.

Posted on 2007-04-06 at 13:58:19.
Edited on 2007-04-06 at 14:07:33 by Alacrity

Topic: Continuing Where We Last Left Off Q&A
Subject: You are a mage

Yes you know something of spellcraft. You took it as a NWP.

Arien is no longer glowing and the spell has worn off. However he stopped glowing before then.

Nothing else is glowing, growing, hardening or getting sleepy.

Posted on 2007-04-06 at 02:13:20.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Oh

Be quiet you two. You don't know nothing about no kitties at this time. Only Kora knows about the bracelet and she has been kept busy.

Posted on 2007-04-04 at 01:11:23.

Topic: Voyages of the Rocinante - Firefly RPG QnA
Subject: Go ahead make my day

Sure, you can keep the kitty Kora. Every ship needs a mascot. But you need to corral the cat first, and then you'll want to check out that expensive thing that looks amazingly like an alliance emergency beacon flashing around its neck.

Note: Nobles and people with cash have emergency beacons put into jewelry all the time. That way if they are robbed, they press a button and an alliance patrol responds.(The episode with the Lassiter) However, out in space it is useless - not enough range. Once you get near an alliance ship or land planetside though ...beep...beep...beep.

Posted on 2007-04-03 at 23:27:00.

Topic: Continuing Where We Last Left Off
Subject: filling the gap

Dm's Note - I am awaiting some more interaction here, so I am posting what is going on above. If no one (who hasn't already) posts by Wednesday, I will move forward.

The earth shook and Dalmer swayed with the movement. A rage was building up inside of him, a powerful one that made him want to go back up and hack that girl into pieces so that the ….

No. None of that. Get yourself under control.Dalmer ordered himself to calm and looked around at his men busily packing up the essential gear to leave this place in a hurry. I messed this one up good. The emperor will not be pleased

Then it hit him. A flash of imagery and pain. That girl looking disapprovingly at her, but there was more. He reeled back into the waiting arms of Boris behind him. He’s here! The Knight from my dreams! Looking up at Boris, he realized that only he caught that flash.

“Boris! Take Wind’s warriors and two men downstairs immediately. We have company. One of them is a Knight, in armour with a flaming sword. I want him dead Boris. Dead! Dead! Dead! Bring me his head do you hear me!”

“Yes Sir!” Boris saluted, drew his two handed sword from his back and immediately took off to the basement.

“Boris!!! Two men!” He held up his fingers to make it easy. “And the green guys!” Dalmer shook his head. Boris nodded and ran off to collect a party.

His left arm ached with a dull pain and he longed to kill someone or something. No, it longed to kill him, and he knew it. The arm wanted the knight’s body. I’m still in command of you he willed towards it, you will obey me or I will cut you off and bury you back in the hole you came from.

He thought things out desperately. It was still night time and dark outside…maybe this wouldn’t be a total loss. If he could control her, then she'd be his weapon too. If not,then the party sent to intercept them meant the Iron League knew of them. Good. Let’s see how many she slaughters once daylight comes.

Posted on 2007-04-01 at 23:54:44.

Topic: Voyages of Rocinante - Serenity/Firefly RPG
Subject: Silver Screening again

Senator Kyle Tang was a solidly built older man, grey hair and moustache, of at least 50 years. He wore the sash of Lordship and the emblems of military ranks as well. He had been a general in the war, with moderate success and medals. He faced death, destruction and worst fates that that in his time without flinching. Now, he shook the bottle of pain relievers into his hand and popped two of them into his mouth, swishing them back with the remains of the whiskey he’d been drinking. He looked again at the Captain standing at attention before him.

“You didn’t find it?”

“No Senator. I had three squads search the entire docking port. We searched ships, we searched cargo holds. We found quite a bit of illegal goods and materials sir, but no …ummm... kitten.”

“Search again!”

The captain looked perturbed, ‘But Senator Tang, we ...”

“I said search again! I want a port lock on all the ships within, and I want every inch combed. Do you understand me!”

But it’s only a cat the Captain thought, but answered quickly, “Yes sir! By your orders sir!” and he saluted and turned to put the orders into effect.

Tang opened the decanter and filled his glass again. This was his own damn fault and he knew it. Should have kept it locked up but he didn’t think that Emilee would go into his personal belongings. But he’d left her in the skiff with her kitten for way too long, and naturally she got bored. By the Buddha, why did she have to play dress up with that!

If that bracelet fell into the wrong hands, he’d be ruined. That wasn’t about to happen and he didn’t get to where he was without knowing when to have a few escape routes planned. If the bracelet was activated, they would find it instantly and he’d be able to make a joke about it. If not, then he’d wait until it was found. If some rube did find it, chances are he’d wouldn’t realize what it was and then try to sell it. Tang finished his drink and then went to his cortex terminal to call a few friends and call in a few favours.

Posted on 2007-04-01 at 16:22:15.
Edited on 2007-04-01 at 16:51:30 by Alacrity

Jump to: [First Page] [Prev] 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 [Next] [Last Page]

  Partners:       Dungeons and Dragons resources, from 2nd to 4th Edition | for the gamer who's sick of the typical Dungeons and Dragons Adventures, #1 resource for D&D Dungeons and Dragons 4th Edition  
View/Edit Your Profile | Staff List | Contact Us
Use of the RDINN forums or chatrooms constitutes agreement with our Terms of Service.
You must enable cookies and javascript to use all features of this site.